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  1. - Top - End - #1
    Troll in the Playground
     
    SamuraiGuy

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    Default The ties that blind us

    I'm looking for spells that cause blindness or turn you invisible- preferably low level and preferably evocations. The point behind this is combing war mage with sneak attack, just as a point of reference.
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    Bugbear in the Playground
     
    BardGuy

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    Default Re: The ties that blind us

    Quote Originally Posted by Gaurd Juris View Post
    I'm looking for spells that cause blindness or turn you invisible- preferably low level and preferably evocations. The point behind this is combing war mage with sneak attack, just as a point of reference.
    That's not something that evocations do.
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    UserClone's Avatar

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    Default Re: The ties that blind us

    Just take Eclectic Learning from PHB II amd learn Glitterdust as a level-3 spell.

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    Ettin in the Playground
     
    Spiryt's Avatar

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    Default Re: The ties that blind us

    The answer is of course glitterdust, commonly mentioned as being silly powerful for 2nd level spell.

    EDIT: Obviously, Ninjed.
    Last edited by Spiryt; 2008-12-21 at 01:09 PM.
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    Kurald Galain's Avatar

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    Default Re: The ties that blind us

    Quote Originally Posted by Gaurd Juris View Post
    I'm looking for spells that cause blindness or turn you invisible
    Er, how about the spells Blindness and Invisibility?
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    Bugbear in the Playground
     
    PirateGuy

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    Default Re: The ties that blind us

    I don't think Warmages get those...
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    Ettin in the Playground
     
    Tempest Fennac's Avatar

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    Default Re: The ties that blind us

    Sadly, those aren't Evocations. City Lights could help a bit:

    City Lights(RoD p164)
    <Evoc[light], VSM(tinder), 1StdAct, Instantaneous,
    Fort˝, SR applies>
    – All creatures within a 60’ radius Burst of the
    caster are Dazzled for 1 minute (no save) and
    Blind for 1 round (FortNeg).
    Any [darkness] spell within the area of effect
    whose spell level is equal or lower than this
    spell is Countered or Dispelled.
    This spell may only be cast if there are at least
    four sources of artificial light (Light spells,
    torches, lanterns, etc.) within the area of
    effect. The spell does not need to be cast
    within the limits of a city, despite its name.

    (I got it from http://crystalkeep.com/d20/rules/DnD...ererWizard.pdf , and it's a level 2 spell.) Sadly, it really isn't that great.
    Last edited by Tempest Fennac; 2008-12-21 at 01:43 PM.
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  8. - Top - End - #8
    Dwarf in the Playground
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    Default Re: The ties that blind us

    Quote Originally Posted by BardicDuelist View Post
    That's not something that evocations do.
    Blinding with a burst of light seems pretty appropriate for evocation. I'd be surprised to learn there was no suitable spell, though I don't have any books handy to check.

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