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  1. - Top - End - #1
    Halfling in the Playground
     
    RangerGuy

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    Default Giving undead traits to an NPC

    What is the simplest way to give undead traits to an NPC? I have an idea for a villain whose power all comes from her character classes... must of the undead templates I've seen add too many other abilities (lich, vampire, etc.)

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    Troll in the Playground
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    Default Re: Giving undead traits to an NPC

    Well, you could make a zombie or skelton and then cast Awaken undead on the zombie/skelton, and ignore all bonuses except for the independance and itellegance boost.
    trill in da playground

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    Titan in the Playground
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    Default Re: Giving undead traits to an NPC

    Or use the Necropolitan template from Libris Mortis.

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    Troll in the Playground
     
    Solaris's Avatar

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    Default Re: Giving undead traits to an NPC

    Corpse creature and skeleton creature templates from BoVD are some personal favorites of mine.
    If not, then hey! Homebrew it so that the zombie (or skeleton) template doesn't affect the mental aspects, just the physical.
    My latest homebrew: Majokko base class and Spellcaster Dilettante feats for D&D 3.5 and Races as Classes for PTU.

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    Eldritch Horror in the Playground Moderator
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    Default Re: Giving undead traits to an NPC

    Necropolitan is EXACTLY what you want. It's basically just the undead type slapped onto a humanoid without any bells or whistles, and it's even CR+0.

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    Halfling in the Playground
     
    RangerGuy

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    Default Re: Giving undead traits to an NPC

    @Slaanesh: What book is Awaken Undead from? I only have access to core 3.5 at home, but can reasonably borrow most supplements.

    @arguskos: I'll have to get ahold of Libris Mortis, I had not heard of that template.

    For the record, my villain is an ex-druid who blames her death on the loss of her druidic powers and came back as undead seeking revenge. Exact details are flexible. I am however trying to stay as close to core rules as I can (mainly because I'm still pretty inexperienced as a DM.)

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    Titan in the Playground
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    Default Re: Giving undead traits to an NPC

    Tainted Minion from Heroes of Horror is probably the most fitting undead template for what you've described. Make him a Blighter from Complete Divine if he'll be in the mid- to high-level range.

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    Default Re: Giving undead traits to an NPC

    Quote Originally Posted by Sedgewood View Post
    @arguskos: I'll have to get ahold of Libris Mortis, I had not heard of that template.
    All it is is tacking on the basic undead subtype (found in the back of the MM) onto an existing person. Really easy. The biggest things to worry about are changing all of the dudes HD to 1d12 regardless of previous size (1d8 for druids for example) and then negating any CON bonus to HP, since your new CON score is -. Then you add on immunity to critical hits/sneak attacks, immunity to anything that requires a fort save that doesn't affect objects, and the requirement to eat/drink/sleep, and you are done.

    The fluff from LM requires some bizarre ritual involving injecting lots of expensive ichore and other nasties into your person to facilitate the connection to undeath, but that's all fluff, which your DM license gives you permission to alter at will (within reason).
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    JackMage666's Avatar

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    Default Re: Giving undead traits to an NPC

    As a DM, your villians and monsters DO NOT have to follow the same rules the PCs have to follow. You want the villian to be Undead? BAM - He's undead. Add +1 to his CR (or nothing, if you're about past level 10), and you're done.
    If there's a rule, there's someone out there trying to figure out how to get around it just to piss off his DM.

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    Neithan's Avatar

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    Default Re: Giving undead traits to an NPC

    Another question, but I think it fits so nicely here: Does anyone know where to find templates to make a creature into a wight and a wraith (not at the same time of course. )

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    Troll in the Playground
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    Default Re: Giving undead traits to an NPC

    Quote Originally Posted by Neithan View Post
    Another question, but I think it fits so nicely here: Does anyone know where to find templates to make a creature into a wight and a wraith (not at the same time of course. )
    If memory serves, Savage Species has either one or both of them.

    EDIT: Yup, there they are. It's 3.0 material, but it should serve.
    Last edited by Adumbration; 2008-12-28 at 11:53 AM.

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    Dwarf in the Playground
     
    Neithan's Avatar

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    Default Re: Giving undead traits to an NPC

    Thanks, I only want them as a base to create middle eathish Wights and Wraiths.

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    Halfling in the Playground
     
    RangerGuy

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    Default Re: Giving undead traits to an NPC

    Quote Originally Posted by Biffoniacus_Furiou View Post
    Tainted Minion from Heroes of Horror is probably the most fitting undead template for what you've described. Make him a Blighter from Complete Divine if he'll be in the mid- to high-level range.
    Oooh, I like blighter a lot. This is very close to what I had in mind for her anyway. I'm going to extend her spell list and change a little fluff but otherwise use this class straight up.

    Tainted Minion seemed a little overpowered to me at first, but the more I think about it the more I like it. I do intend this encounter to be a long, resource-draining final showdown.

    Am I right in thinking that in (undead) wild shape, things like damage reduction do not carry over to the new form? (aside from the DR the skeleton template gives, of course.) I like the idea of trading the defensive abilities of her true form for the offensive ones of an animal form later on.

    Plus, there's something pretty awesome about the idea of an undead giant squid, delivering touch spells with its tentacles.

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    Ogre in the Playground
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    Default Re: Giving undead traits to an NPC

    Quote Originally Posted by JackMage666 View Post
    As a DM, your villians and monsters DO NOT have to follow the same rules the PCs have to follow. You want the villian to be Undead? BAM - He's undead. Add +1 to his CR (or nothing, if you're about past level 10), and you're done.
    I second this.

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