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2008-12-31, 03:57 PM (ISO 8601)
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[3.5] Boomerang - Which one is better?
Which seems better, this:
Spoiler
Light 1-handed martial weapon (thrown)
Weight: 1 lb
Damage: 1d4 (x2)
Range Increment: 10'
A boomerang is a specialised throwing weapon that can return to the hand of the wielder when it is thrown and misses. If the boomerang successfully hits a target it does not return to the thrower, nor does it return to any thrower who is not proficient with the boomerang. Likewise, if a boomerang hits any obstacle (a column or tree, for example) it does not return.
Boomerangs make poor melee weapons and impose a -4 nonproficiency penalty if used as such.
or this:
Spoiler
Light 1-handed exotic weapon (thrown)
Weight: 1 lb
Damage: 1d6 (x2)
Range Increment: 10'
A boomerang is a specialised throwing weapon that can return to the hand of the wielder when it is thrown and misses. If the boomerang successfully hits a target it does not return to the thrower, nor does it return to any thrower who is not proficient with the boomerang. Likewise, if a boomerang hits any obstacle (a column or tree, for example) it does not return.
Boomerangs make poor melee weapons and impose a -4 nonproficiency penalty if used as such.I just published my first novella, Lúnasa Days, a modern fantasy with a subtle, uncertain magic.
You can grab it on Kindle or paperback.
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2008-12-31, 04:01 PM (ISO 8601)
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- Jun 2006
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- Fairfield, CA
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Re: [3.5] Boomerang - Which one is better?
Lemme put it this way: I'd use it if it were martial, but I wouldn't spend a feat on it to get it if it were exotic.
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2008-12-31, 04:03 PM (ISO 8601)
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- Jul 2006
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- Northen Virginia
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Re: [3.5] Boomerang - Which one is better?
Why would one increase in (a low) damage die change the type from martial to exotic? The martial one is far, far better. Maybe if the exotic form had something else, along the lines of a tripping bonus.
Last edited by martyboy74; 2008-12-31 at 04:12 PM.
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2008-12-31, 04:07 PM (ISO 8601)
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- Jul 2008
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- Poland
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2008-12-31, 04:09 PM (ISO 8601)
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- Nov 2007
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Re: [3.5] Boomerang - Which one is better?
Unless there are shenanigans to be pulled by PrCs like Exotic Weapon Master, the Martial is far better.
Last edited by FinalJustice; 2008-12-31 at 04:09 PM.
In two seconds I will hit the ground
A moment stretched out over years
And my eyes will flicker and then something has changed
An empty cage, a crimson bud, a street of blood
A city rose sprung out to greet the rain
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2008-12-31, 04:14 PM (ISO 8601)
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- Sep 2008
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- Ninjaland
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Re: [3.5] Boomerang - Which one is better?
Martial +1.
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2008-12-31, 04:14 PM (ISO 8601)
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- Dec 2006
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Re: [3.5] Boomerang - Which one is better?
the nature of the boomerang itself is an exotic weapon, unless of course you're a fighter from a culture that uses them regularly.
But lets face it, this weapon isn't for damage, or even using, it's so that you can put Returning, Burst (Reflavored to Wind Damage), and a homebrew item grabbing property and call it the Gale Boomerang, which is by far the coolest thing in the universe.
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2008-12-31, 04:45 PM (ISO 8601)
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- Sep 2008
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- Northwest U.S.
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Re: [3.5] Boomerang - Which one is better?
The Eberron Campaign setting introduced the talenta boomerang. It was Exotic, but martial if you were a halfling from the Talenta Plains.
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2008-12-31, 04:47 PM (ISO 8601)
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- Nov 2005
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2008-12-31, 04:54 PM (ISO 8601)
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- Sep 2008
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- Wales, UK
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Re: [3.5] Boomerang - Which one is better?
If the exotic boomerang returned if it hit something, it'd be a reasonably decent choice.
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2008-12-31, 05:26 PM (ISO 8601)
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- Nov 2007
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- The midwest.
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2008-12-31, 05:39 PM (ISO 8601)
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- Nov 2007
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Re: [3.5] Boomerang - Which one is better?
It is, of course, rather unrealistic for a boomerang to return after hitting a foe, so this is pretty much a matter of how realistic (verisimilitudinistic?) you like your games. For brutal realism, I'd go with an exotic weapon that only returns on misses. For more butt-kicking fantasy, I'd go with an exotic weapon that returns even on hits.
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2008-12-31, 05:57 PM (ISO 8601)
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- Dec 2006
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Re: [3.5] Boomerang - Which one is better?
The Bloodstorm Blade Prestige would mimic what you're talking about adequately.
Also, how can you have Icy Burst on the Gale Boomerang? Just reflavor corrosive to deal wind damage, including the visual, and have have to have a grabbing property.
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2008-12-31, 06:04 PM (ISO 8601)
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- Dec 2007
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- San Antonio, Texas
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Re: [3.5] Boomerang - Which one is better?
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2008-12-31, 06:08 PM (ISO 8601)
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- May 2008
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- Elyria, Ohio
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Re: [3.5] Boomerang - Which one is better?
I for one would not waste a feat on getting it if it were exotic, but I can't really imagine that most typical fighters know how to use one.
I'd guess I'd make it exotic, but have certain races and cultures treat it as martial, like with gnomes and their hooked hammers.How to Play Rogues Properly:
SpoilerLike this:
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2008-12-31, 06:25 PM (ISO 8601)
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- Jan 2007
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- Toon Town
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2008-12-31, 06:48 PM (ISO 8601)
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- Nov 2006
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Re: [3.5] Boomerang - Which one is better?
There is such a thing as a hunting boomerang which didn't return to the thrower. Apparently King Tut had a collection of both returning and non-returning boomerangs three thousands years ago.
It doesn't greatly bother me someone using a returning boomerang as a weapon, even if they weren't meant as such. I mean, that's hardly any worse than someone firing six arrows in six seconds.
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2008-12-31, 06:55 PM (ISO 8601)
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- Dec 2008
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- England
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2008-12-31, 06:55 PM (ISO 8601)
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- Mar 2008
Re: [3.5] Boomerang - Which one is better?
Would a Brilliant Energy boomerang return even when it hits? Could you catch it or would you have to dodge it?
- Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
- Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.
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2008-12-31, 07:03 PM (ISO 8601)
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- Apr 2008
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- USA
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Re: [3.5] Boomerang - Which one is better?
I'm not sure what people think of this weapon balancing system, but you could take either of the options in the OP and give them a 20ft increment and work out to 100%. I definitely would not shell out a feat for an exotic version unless my entire concept revolved around it (Master Thrower/Exotic Weapon Master?).
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2008-12-31, 08:00 PM (ISO 8601)
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- Jul 2007
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- Metro Manila, Philippines
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Re: [3.5] Boomerang - Which one is better?
Eberron Red Hand of Doom Campaign Journal. NOW COMPLETE!
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2008-12-31, 08:11 PM (ISO 8601)
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- Nov 2007
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- The Ziggurat of Ur
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Re: [3.5] Boomerang - Which one is better?
What about a boomerang that you can use to deliver Touch Attack spells? Gets close enough to skim the target and deliver the spell, then returns to your hand.
Last edited by Bonecrusher Doc; 2008-12-31 at 08:11 PM.
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2008-12-31, 08:20 PM (ISO 8601)
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- Dec 2008
Re: [3.5] Boomerang - Which one is better?
There are many types of boomerangs in, you know, real life that would be fine in D&D. Australian Aboriginals used many different ones for various purposes, but the best for this purpose was the hunting boomerang. It was more like a curved club than anything lse, and was hurled at whatever animal was being hunted to break its legs. And the range increment of a well made boomerang is well over 10 feet. More like 50/60 (Though that would be one specifically designed for throwing, rather than one used as a weapon)
Edit: Lemur, sorry, you were wrong.
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2008-12-31, 11:44 PM (ISO 8601)
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- Nov 2007
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- The midwest.
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2009-01-01, 06:38 AM (ISO 8601)
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- Jan 2007
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Re: [3.5] Boomerang - Which one is better?
To be honest, if I ever had to model a boomerang, I'd just take the club and use that. It's blunt, it's made of wood and it can be thrown. Hey presto.
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2009-01-01, 07:16 AM (ISO 8601)
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2009-01-01, 07:33 AM (ISO 8601)
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2009-01-01, 10:58 AM (ISO 8601)
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- Jul 2008
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- London, England
Re: [3.5] Boomerang - Which one is better?
as my call of cthulhu group is fond of saying:
"if i wanted that stick i wouldn't of thrown it away"Doug
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2009-01-01, 11:27 AM (ISO 8601)
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- Jan 2007
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- Toon Town
Re: [3.5] Boomerang - Which one is better?
Perhaps I should have specified the returning boomerang, since I always thought of the non-returning sort as having a different name, as well as a somewhat different shape.
Note that I have no problem with the use of the returning boomerang as a fantasy weapon, I just wanted to make a point about trying to be realistic about something that's not supposed to be a weapon.Originally Posted by I'm da Rogue!
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2009-01-02, 12:04 AM (ISO 8601)
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- Apr 2007
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- New Orleans and abroad
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Re: [3.5] Boomerang - Which one is better?
Thanks everyone. I figured the exotic version wasn't worth a feat but it's good to have some support. I'll go with martial and d4.
Hehe... heh heh heh... wait till my players meet these goblins....
*cackle*I just published my first novella, Lúnasa Days, a modern fantasy with a subtle, uncertain magic.
You can grab it on Kindle or paperback.
Proud to GM two Warhammer Adventures:
Plays as Ulrich, Student of Law