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    Pixie in the Playground
     
    Lord_Nathanel's Avatar

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    Default [screen name] Lord Nathanel's Culinist

    I am entering: Lord Nathanel's Culinist

    Description: Lord Nathanel established the most reputable culinary school in the land during the food surplus explosion of 302. Many a Duke and Duchess would travel from near and far to sample their delectable dishes. The food created by these chefs are prepared to such perfection that they take on magical qualities. Every royal ball, religious gathering, and knighting ceremony has been catered by these "wizards in the kitchen". Highly sought after, a graduate straight out of school makes in one week what other chefs make in a year. These casters tend to stand out in a crowd for they almost always wear bright white clothing and a dyed white leather apron (counts as leather armor).

    Requirements: Wiz/Sor class w/ 4 ranks in each: Profession: Chef, Knowledge: Arcana, Royalty & Nobility, Religion, SpellCraft, Survival, 14 int & 14 dex

    Feat: Grappling (for the heimlich manuever)
    Tepenyaki (a whirlwind attack used with knives that add a +2 to base attack..slice and dice!)

    Level.....BAB....Fort...Ref...Will
    1st........+1....+2.....+0....+0
    2nd.......+2....+3.....+0....+0
    3rd.......+3.....+3.....+1....+1
    4th.......+4.....+4.....+1....+1
    5th.......+5.....+4.....+1....+1
    6th.......+6.....+5.....+2....+2
    7th.......+7.....+5.....+2....+2
    8th.......+8.....+6.....+2....+2
    9th.......+9.....+6.....+3....+3
    10th.....+10...+7......+3....+3

    Class Abilities:
    1. Culinist's are considered proficient with all kitchen utensils and do not take the –4 penalty on attack rolls for improvised weapons when wielding any kitchen utensil.
    2. +1 bonus projectiles (thrown spells)
    3. May take Craft Item (foodstuff) at no char point cost.
    4. +2 con, -2 dex (they eat well, however tend to be a lil chubby).
    5. Resist Heat (gained due to exposure to hot stoves)
    6. Cook: forage and create delicious food in any terrain.
    7. Poison Identification and Brewing
    8. Craft GingerBread Golem at 2nd lvl.
    9. Assault & Pepper (throw attack that blinds & sneezes the enemy, check atk against con.)

    Starting Gear:
    Sack of flour, jar of honey, Cooking pot, flint and steel, Backpack, Recipe book (like wizard spell book only filled with recipes, these "spells" have various effects depending on components (see below); butcher knife, cleaver, or rolling pin (mace), water skin, bottle o' wine. Leather armor (chefs apron), 20d10 starting gold due to high pay, Silver ladel (purifies water 3x per day).

    Halflings excel at this class therefore their Dex penalty is reduced to -1 instead of -2

    Spell casting works as thus: Food is prepared(similar to "memorizing" spells) Then eaten and spell is gained. Others can partake in the dishes and gain the spell. As level increases, then you cast spell multiple times on just one dish instead of many. Level denotes how many dishes you can eat at one setting. Regardless, other party members get one "casting" only of spell. Recipes call for "components" similar to wizard spell only with food.

    Activation: takes one round with the following action being performed: Ingested, Thrown, Served.
    Ingestion is when the food is eaten to active effect such as; Carrots (Identify for the eyes), taco (for fire breath) or beans (stinking cloud).
    Thrown: Muffins (turns to missile), cream pie (blind), snow cone (cone o cold), tomato (firball)
    Serve: you place the order on the ground such as hotdog (summons hell hound and it eats food), fudge (stone 2 mud), Honey (poured on ground to summon bees), be creative for various effects.
    Spells/Level at Int 13: Gained thus ; level 1=1 level 2= 2,1 level 3= 3,2,1 level 4= 4,3,2,1 and so on. +1 for every two point of INT over 14

    Examples of Recipe Spells:

    Muffin: Magic missile Cream of Mushroom: Poison
    Coffee: Haste Fudge: Stone 2 Mud
    Cream pie: Blind Tomato: Fireball
    Spicy taco: Fire Breath Carrots: Identify
    Jerky: Summon Animal Peppers: Flame touch
    Bacon: Grease Donut: Slow
    Honey: Insect Swarm Steak: Strength
    Meatballs: Meteor swarm Beans: Stinking cloud
    Angelfoodcake: Smn Deva Salad: Prismatic Spray
    Devilfood cake: Smn Fiend Noodles: Summon Snake
    Snow cone: Cone of Cold Chicken: Invisibility
    Hot Dog: Smn Hell Hound Fruit(any): Armor
    Bear Claw: Bears Endurance Rock Candy: Stone skin

    These are just some of the Recipes. One thing of note is that adding "extras" to your recipe can either add or hinder your spell. Ex: adding mustard to a hot dog would summon a stronger version of a hell hound, where as adding mustard to Devilfood cake could summon a fiend that you can't control! It's totally up to the DM. example of components for an item: Muffin= flour, water, for dough, then honey added. Makes basic muffin, Throw it at target. Magic Missile cast. Want a stronger missile? Try adding a bit of blueberries. That would add +1 to the damage. Any food may be ingested without harm, they just may not activate a spell. Ex: Pie eaten will not blind you as its effect when thrown but you won't be able to cast blind on opponent as the spell wasn't properly executed (thrown at target).
    \"Even monkeys fall out of trees sometimes...\"

  2. - Top - End - #2
    Pixie in the Playground
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    Default Re: [screen name] Lord Nathanel's Culinist

    interesting premise.
    http://www.3eprofiler.net/3ep/view.php?id=19894 <---Dima(Royal Service)&&Sullivan Wrynn&&

  3. - Top - End - #3
    Dwarf in the Playground
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    Default Re: [screen name] Lord Nathanel's Culinist

    I read it again, and the phrase "Craft Gingerbread Golem" is one of the best things I've ever read. :)

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    Pixie in the Playground
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    Default Re: [screen name] Lord Nathanel's Culinist

    I'm using this the first chance i get. Magic and food!
    Knight-Captain of the Order of the Pudding

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    Dwarf in the Playground
     
    Zagaroth's Avatar

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    Default Re: [screen name] Lord Nathanel's Culinist

    Flavor wise you are complete! But technical issues need to be addressed:

    Your prerequisites need to be clearly seperated from everythggn else. I'm assuming that what the feats are supposed to be, but how many ranks in Proffesion:Cook ar eneeded, what other skills, does he need some levels in knowledge: Arcana and/or spellcraft?

    For class abilities, you need to tell us what the BaB is, as well as the progression for the 3 saving throws.

    What sort of action is needed to consume the food? ie standard, move, or full round?

    What is their skill list and how many skill points do they get each level?
    \"It Takes a Long time to count to 2 in binary.\"~fourlegged

    "There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now."

    Quote Originally Posted by Gotterdammerung View Post
    I guess you could adapt Time Lords into D and D. Rainbow Servant of Dr. Who.

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    Halfling in the Playground
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    Default Re: [screen name] Lord Nathanel's Culinist

    I agree with Zaragrath, good concept but you need allot of technical fixes.

    For example:

    Quote Originally Posted by Lord_Nathanel
    1. +1 bonus to hit base, +1 increase every 3rd level when using Rolling Pins, knives, cleavers (hand axe)
    Replace with a Poor BAB and: "culinist's are considered proficient with all kitchen utensils and do not take the –4 penalty on attack rolls for improvised weapons when wielding any kitchen utensil."

  7. - Top - End - #7
    Dwarf in the Playground
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    Default Re: [screen name] Lord Nathanel's Culinist

    A wise man (that had a big part in creating the DMG) once said something like this: "Do not include neccesary ability scores as requirements for a Prestige Class."
    Rather, make someone have to take a feat with an ability score requirement. Two-weapon fighting sounds cool. I mean, you use a fork AND knife when eating meat, fish and other stuff...that would count as using two improvised weapons...anyone? C'mon, don't tell me you eat soup with your hands...please, don't screw me on this...oh for crying out loud, have you no manners?
    *Insert random Terry Pratchett quote here*

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    Pixie in the Playground
     
    Lord_Nathanel's Avatar

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    Default Re: [screen name] Lord Nathanel's Culinist

    Thanx for the help guys, I used your suggestions to help stitch up the gaps.

    Yeah, I thought about knife and fork dualing. I think it would be hilarious. Obviously a good way to roleplay him is to be like:

    meets the rest of the party: "Hello children",

    "Hey chef"...."whats the matter?"...."We can't slay the ogre in the cave"..."Ogre in the cave, why thats an easy one, listen to my song" Cue sexy background music from minstrels as he breaks into a deep voice sexy song.... ;D
    \"Even monkeys fall out of trees sometimes...\"

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    Ettin in the Playground
     
    Zherog's Avatar

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    Default Re: [screen name] Lord Nathanel's Culinist

    Any chance you could clean up the formatting as Zag suggested? I'm finding it very hard to decipher exactly what is flavor text, what is pre-reqs for the class, and what is abilities. The table goes from levels 2 through 9 - what about levels 1 and 10? What about class skills and skill points per level? What about saves?
    John Ling
    Frog God Games Lead Pathfinder Developer

    Note: unless explicitly stated otherwise, opinions in my posts are my own and not those of Frog God Games.

  10. - Top - End - #10
    Pixie in the Playground
     
    Lord_Nathanel's Avatar

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    Default Re: [screen name] Lord Nathanel's Culinist

    I think all the kinks are worked out, I sure hope so. Everyone feel free to let me know if its not. thanx
    \"Even monkeys fall out of trees sometimes...\"

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