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  1. - Top - End - #1
    Pixie in the Playground
     
    GnomeWizardGuy

    Join Date
    Jan 2009

    Default [3.5] Beguiler build help

    I'm making a beguiler, starting at level 6, and was wondering if someone could help me pick some feats

    The race is gnome, and i plan to take the shadowcraft mage PrC


    Thanks in advance

  2. - Top - End - #2
    Barbarian in the Playground
     
    Edwin's Avatar

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    Feb 2008
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    Default Re: [3.5] Beguiler build help

    Quote Originally Posted by Stark View Post
    I'm making a beguiler, starting at level 6, and was wondering if someone could help me pick some feats

    The race is gnome, and i plan to take the shadowcraft mage PrC


    Thanks in advance
    I would say that depends very much on what you want to be able to do.

  3. - Top - End - #3
    Titan in the Playground
     
    Kurald Galain's Avatar

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    Jun 2007

    Default Re: [3.5] Beguiler build help

    Arcane Disciple.

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  4. - Top - End - #4
    Pixie in the Playground
     
    GnomeWizardGuy

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    Jan 2009

    Default Re: [3.5] Beguiler build help

    a short description and location of the feat would be greatly appreciated thanks

  5. - Top - End - #5
    Ettin in the Playground
     
    Tempest Fennac's Avatar

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    Sep 2007
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    West Midlands, UK.

    Default Re: [3.5] Beguiler build help

    http://crystalkeep.com/d20/rules/DnD3.5Index-Feats.pdf is likely to contain those feats. If you can put 4 skill points into Intimidate, Diplomacy, Sense Motive and Bluff, you may want to take a 1 level dip in Mindbender. I can't remember the other prequisites, and you'll lose 2 skill points from the level, but it will give you Telepathy with a range of 100', which may be useful to you.
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  6. - Top - End - #6
    Pixie in the Playground
     
    GnomeWizardGuy

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    Jan 2009

    Default Re: [3.5] Beguiler build help

    I never got why telepathy was seen as so important for the beguiler. Could anyone elighten me?

  7. - Top - End - #7
    Dwarf in the Playground
     
    GnomeWizardGuy

    Join Date
    Apr 2007

    Default Re: [3.5] Beguiler build help

    Other than free, silent communication with anyone within 100' whenever you want it? Other than getting the only pre-requisite for the feat Mindsight (from Lords of Madness, p.126), which allows a character to:

    Quote Originally Posted by Lords of Madness
    "detect and pinpoint beings that are not mindless within range of its telepathy. This works much like blindsense -- the creature knows what square each thinking being is in, but it does not see the being, and the being still has total concealment unless the creature can see it by some other means. The creature also perceives several observable characteristics about each being detected with mindsight, including the being's type and INT score. The creature need not take any additional or special actions to gain this information; it is as obvious to mindsight as the being's race and clothing would be to eyesight."
    That's got a ton of fairly obvious advantages.

  8. - Top - End - #8
    Titan in the Playground
     
    Kurald Galain's Avatar

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    Jun 2007

    Default Re: [3.5] Beguiler build help

    Quote Originally Posted by Stark View Post
    a short description and location of the feat would be greatly appreciated thanks
    Google is your friend.
    Last edited by Kurald Galain; 2009-01-11 at 08:57 AM.
    Guide to the Magus, the Pathfinder Gish class.

    "I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
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