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    Librarian in the Playground Moderator
     
    LibraryOgre's Avatar

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    Default [4e] Guileful Switch

    Ok, I'm considering this power for my newly-6th-level Warlord. For a minor action, you get to switch places with someone in the order... moving them to where you are, and they take their actions (even if they've already acted in this round), and you move to their place.

    So, a few scenarios, to see if I'm understanding this right.

    1) Furious, our barbarian, moved first in the round. I take my Standard and Move, then spend my minor on Guileful Switch. Furious now goes, and I go at the top of the round.

    2) I rolled well, Furious sucked. I spend my Standard and Move, then minor to bring Furious up to where I am, and I'll get my action when Furious would've normally gone.

    As I read it, it's essentially "You or an ally go twice this round."
    Last edited by LibraryOgre; 2009-01-15 at 10:44 AM. Reason: Edition tag in title
    The Cranky Gamer
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    Ogre in the Playground
     
    tcrudisi's Avatar

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    Default Re: Guileful Switch

    Yes, you are correct on both accounts.

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    Ogre in the Playground
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    Default Re: Guileful Switch

    Spot on, and that power is really too good to miss.
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    Kurald Galain's Avatar

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    Default Re: Guileful Switch

    Quote Originally Posted by Mark Hall View Post
    As I read it, it's essentially "You or an ally go twice this round."
    While as worded it does precisely that, this strikes me as way overpowered for any pre-epic power. The intent appears to simply be to swap initiative of two people, which is already useful (if situational). Thus, if WOTC ever decides to go for another round of errata, I'd expect this to be one of the first to be changed. But until they do, hey, feel free

    As it stands, I'm tempted to multiclass my characters to warlord just so I can take this power.
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    KKL's Avatar

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    Default Re: Guileful Switch

    Guileful Switch?

    MORE LIKE WHITE RAVEN TACTICS AMIRITE?

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    Librarian in the Playground Moderator
     
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    Default Re: [4e] Guileful Switch

    Ok, groovy. I think Hzurr is going to wind up with some headaches if we ever stop talking about people we should be beating up. ;-)
    The Cranky Gamer
    *It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
    *Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
    *Mutant Dawn for Savage Worlds!
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    Ettin in the Playground
     
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    Default Re: [4e] Guileful Switch

    If you do find it abusive, and want to fix it -- change it to a Standard Action.

    I think it is still good enough to use!

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    Planetar

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    Default Re: [4e] Guileful Switch

    Furious going twice in one round...?

    Oh my.

    This could lead to problems. And death (for pretty much anyone you run into).

    *Goes off to increase encounter difficulties for the campaign*

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    Dwarf in the Playground
     
    Devil

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    Default Re: [4e] Guileful Switch

    What book is that in?
    "Never argue with stupid people, they just drag you to their level and beat you in experience."

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    Default Re: [4e] Guileful Switch

    Quote Originally Posted by BadJuJu View Post
    What book is that in?
    Martial Power. I never noticed it while just flipping through the book, but... man, that is a SWEET power.
    Last edited by RTGoodman; 2009-01-15 at 01:37 PM.
    The Playgrounder Formerly Known as rtg0922

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    Default Re: [4e] Guileful Switch

    Quote Originally Posted by rtg0922 View Post
    Martial Power. I never noticed it while just flipping through the book, but... man, that is a SWEET power.
    Thanks for the help. I have that book too, just havent noticed.
    "Never argue with stupid people, they just drag you to their level and beat you in experience."

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    Librarian in the Playground Moderator
     
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    Default Re: [4e] Guileful Switch

    Quote Originally Posted by Hzurr View Post
    Furious going twice in one round...?

    Oh my.

    This could lead to problems. And death (for pretty much anyone you run into).

    *Goes off to increase encounter difficulties for the campaign*
    You know, Hzurr, you can always say No. I'll have to fiddle with the character sheet when I get there, but I'm not even bothering to print it this time, and just bringing my laptop.
    The Cranky Gamer
    *It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
    *Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
    *Mutant Dawn for Savage Worlds!
    *The One Deck Engine: Gaming on a budget
    Written by Me on DriveThru RPG
    There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.

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