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  1. - Top - End - #1
    Dwarf in the Playground
     
    DruidGirl

    Join Date
    Jan 2009
    Gender
    Male

    Default Tetuket: Brockne HEart PEACH

    Introduction
    I have been bored lately so I have decided to work on a huge dnd prject. I will add more soon.

    Table of Content
    Last edited by Darksword; 2009-01-16 at 11:50 AM.

  2. - Top - End - #2
    Dwarf in the Playground
     
    DruidGirl

    Join Date
    Jan 2009
    Gender
    Male

    Default Re: Tetuket

    Chapter one Basics
    Overview
    Tetuket: open heart, is dnd game that has influence from books, comics, anime, and videogames. The setting can be any where, but my campaign was played in a modern day, with the characters being highschool students. The heroís are supposed to be part of a secret guild, much like villages from naruto. Naruto has a lot of influence in this game.

    Abilities score
    You generate scores by spending 60 ability points. For every points you spend increase the score of the ability by one. All scores start as 10. I may alter between two scores
    The abilities are as follow and mirror the classic dnd scores with some differences.
    Strength is renamed Power (Pwr)
    Dexterity is renamed coordination (Cord) and it is also split into a seventh score
    Constitution is renamed Endurance (End)
    Intelligent is as is
    Wisdom is renamed Spirit (Sprt) and affect a few more things.
    Charisma is renamed Charm (Cha)
    And the new score is Agility (Agl)

    Agility V.s Coordination
    Why did I split Dexterity up into two scores. The reason is simple dexterity represented to different things, reaction time quickness, and great accuracy. Coordination is about aim and precise muscle control while Agility is about speed reflexes. Also speed will play a greater part in the game than it has done before and you will get a bonus from agility to speed.

    Class and Balance
    The game is made to be balanced with itself and not other classes and prcís and so forth.

    Powers and energy: The Heart of Tetuket
    Energy called Genko is the only energy system in the game. Energy powers many feats, class features, racial features and most importantly are required to use Tetkuís.
    What are Tetkuís you may ask, Tetkuís are the powers of all characters who can utilize their Genko. They are Brocken into several categories, which are briefly explained below, and discussed in more details in chapeter X.
    When you use a Tetku you must first make a check equaled to the powers perform Dc. The roll is your character level+skill level in the area+the correct ability modifier V.s Dc. IF you succeed you use the Tetku.
    Power types/Ability fueled by.
    KU: sprit:
    The basic and most numerous, that iroincly is classified as what does not fit in any other category.

    Illusions: charm:
    This type messes with peoples minds and make them see what is not real.

    Physicals: Power:
    A broad category for physical and ranged combat.

    Metamotphic: Con:
    This intresting power type transforms a specific body part of yours, or you whole body, for unique effects.

    Magic: Int
    A unique variant of Ku, cast Ku through books

    Psionics: Int?
    The power of mind uses Telekinesis and telepathy.
    Last edited by Darksword; 2009-01-15 at 01:56 PM.

  3. - Top - End - #3
    Dwarf in the Playground
     
    DruidGirl

    Join Date
    Jan 2009
    Gender
    Male

    Default Re: Tetuket

    Chapter 2: CLass

    Class Overview
    Classes work basically how they always did with a few exceptions
    Energy:
    Each level you roll a die like Hd and then you add End and Spirit.
    Skills
    In the work
    Amor Class
    Each class Ac improves by 1 every 1 or two levels


    Tetkuís.
    Here were things may get a bit complicated.
    Under each class table there is Tet: and then it list a few abilities. You add multiply or something along the line (depends on class.). The number you get is your Tet points. You spend these similarly to skills but you only spend it on one of the six types of tetkuís. This determine you maximum level of Tetkuís you can use and is used on your roles. When you gain new tetku from leveling you use youíre the maximum level of the class, however, when your learning new tektu you use the maximum level of any class you have. So you can learn Tetku and gain them when you level up.

    Level V.s Tiers
    In Tetuket standard level is 1-30, and those levels are divided into 6 tiers of 5. Tiers have a number of effects on play but all Tetkus are in one of the tiers. Each tier of Tetkus have a level from one to nine. While your maximum Tetku level is determine by your skill in that area your tier is determined by your character level. Also you subtract yout tier (-1), from your maximum level, to determine your maxium level you can learn in the teir. So if your maxium level is 8, you could learn a tier 1 Tetku up to lv 8, a tier two up to level 7, and a tier 8 up to level 1.

  4. - Top - End - #4
    Dwarf in the Playground
     
    DruidGirl

    Join Date
    Jan 2009
    Gender
    Male

    Default Re: Tetuket

    Balanced Mercenary
    Hd: D8
    Skills: 6, skillfull
    Energy: 6x(End+Sprt)
    The below is a roughdraft table as I find out how to actualy make the tables
    Spoiler
    Show

    Base Ref Will Fort
    Level Attack Bonus Save Save Save Special
    1 +0 +2 +0 +0 Talent, Bonus Feat, Improved unarmed
    2 +1 +3 +0 +0 Monk Fists
    3 +2 +3 +1 +1 Talent, Bonus Feat
    4 +3 +4 +1 +1 Quick to Act+1
    5 +3 +4 +1 +1 Talents, Energy Boost+5
    6 +4 +5 +2 +2 Bonus Feat
    7 +5 +5 +2 +2 Talents, Sneak attack +1D6
    8 +6/+1 +6 +2 +2 Quick to Act +2
    9 +6/+1 +6 +3 +3 Talents, Bonus Feat
    10 +7/+2 +7 +3 +3 Energy Boost+5
    11 +8/+3 +7 +3 +3 Talents
    12 +9/+4 +8 +4 +4 Bonus Feat, Quick to Act +3
    13 +9/+4 +8 +4 +4 Talents
    14 +10/+5 +9 +4 +4 Sneak attack +2D6
    15 +11/+6/+1 +9 +5 +5 Talents, Bonus Feat, Energy Boost+5
    16 +12/+7/+2 +10 +5 +5 Quick to Act +4
    17 +12/+7/+2 +10 +5 +5 Talents
    18 +13/+8/+3 +11 +6 +6 Bonus Feat
    19 +14/+9/+4 +11 +6 +6 Talents
    20 +15/+10/+5 +12 +6 +6 Energy Boost+5


    Class Features
    Spoiler
    Show

    Tet: Spirit (x2) x cha x int: Magic is phrohibted, picnics is cross secret, others allowed
    X4
    Talents: at one and every third level after words a balanced chooses a talent from any tree.
    Quick to Act: Starting at level four you +1 to inti. At level eight and every four levels after you +1 to this.
    Monk Fists: You add half your levels in this class (so even levels) to your monk levels to determine your unarmed damage.


    Max levels for all types of powers are presented below.
    Spoiler
    Show

    Base
    Level 1-3 4-6 7-9 10-12 13-15 16-18 19-21 22-24 25-27
    1 1 1 1 +0 +2 +0 +0
    2 1 1 1 +0 +3 +0 +0
    3 1 1 2 +1 +3 +1 +1
    4 2 2 2 +1 +4 +1 +1
    5 2 2 3 +1 +4 +1 +1
    6 2 3 3 +2 +5 +2 +2
    7 3 3 4 +2 +5 +2 +2
    8 3 3 4 +2 +6 +2 +2
    9 3 4 5 +3 +6 +3 +3
    10 4 4 5 +3 +7 +3 +3
    11 4 5 6 +3 +7 +3 +3
    12 4 5 6 +4 +8 +4 +4
    13 5 5 7 +4 +8 +4 +4
    14 5 6 7 +4 +9 +4 +4
    15 5 6 8 +5 +9 +5 +5
    16 6 7 8 +5 +10 +5 +5
    17 6 7 9 +5 +10 +5 +5
    18 6 7 10 +6 +11 +6 +6
    19 7 8 10 +6 +11 +6 +6
    20 7 8 11 +6 +12 +6 +6




    NOw for formating Tables wich could tkae a while
    Spoiler
    Show

    {table]LEVEL|BASEATTACK|REF|Will|Fort|Speacial
    1|+0|+2|+0|+0|Talent, Bonus Feat, Improved unarmed
    2|+1|+3|+0|+0|Monk Fists
    3|+2|+3|+1|+1|Talent, Bonus Feat
    4|+3|+4|+1|+1| Quick to Act+1
    5|+3|+4|+1|+1|Talents, Energy Boost+5
    6|+4|+5|+2|+2|Bonus Feat
    7|+5|+5|+2|+2|Talents, Sneak attack +1D6
    8|+6/+1|+6|+2|+2|Quick to Act +2
    9|+6/+1|+6|+3|+3|Talents, Bonus Feat
    10|+7/+2|+7|+3|+3|Energy Boost+5
    11|+8/+3|+7|+3|+3|Talents
    12|+9/+4|+8|+4|+4|Bonus Feat, Quick to Act +3
    13|+9/+4|+8|+4|+4|Talents
    14|+10/+5|+9|+4|+4|Sneak attack +2D6
    15|+11/+6/+1|+9|+5|+5|Talents, Bonus Feat, Energy Boost+5
    16|+12/+7/+2|+10|+5|+5|Quick to Act +4
    17|+12/+7/+2|+10|+5|+5|Talents
    18|+13/+8/+3|+11|+6|+6|Bonus Feat
    19|+14/+9/+4|+11|+6|+6|Talents
    20|+15/+10/+5|+12|+6|+6|Energy Boost+5
    [/table]
    Last edited by Darksword; 2009-01-16 at 12:31 PM.

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