Results 1 to 30 of 38
Thread: How to determine your abilities?
-
2009-02-15, 10:00 PM (ISO 8601)
- Join Date
- Jan 2008
- Location
- The Cathedral of Flames
- Gender
How to determine your abilities?
We've all seen those "Stat yourself" threads before. My point is that there is really no set way to determine your "real life" ability scores.
My thoughts so far are:
INT - IQ divided by ten
STR - Pushups in a minute divided by 10
CON - No idea
CHA - Millihelens perhaps? It seems a matter of opinion to me. (I can give excellent speeches but I've never had a girlfriend. Please keep in mind that I'm only a 'girl' for GB week.)
DEX - Again, no idea.
WIS - Still nothing.SpoilerAvatar, and many thanks, to Nevitan!
Thanks to Lubirio for the calligraphy signature!
Quotes and Links:
A little song about the internet.
To the Dancing Fox Inn!
PM me about Linux!
-
2009-02-15, 10:22 PM (ISO 8601)
- Join Date
- Oct 2008
Re: How to determine your abilities?
INT--Fun, but doesn't scale properly. Best method I've seen without calculus, but: 10 and 11 work well as average (100-110). However, 5 INT = IQ 50? No... 18 INT = 180? Er... HALP! Supergenius!
STR--Bad number. 1 pushup per second = STR 6.
CON--Something based on times sick? Endurance?
CHA--Lol.
DEX--Who knows.
WIS--Do we even have a good WIS definition ? :)
-
2009-02-15, 10:30 PM (ISO 8601)
- Join Date
- Apr 2007
- Gender
Re: How to determine your abilities?
Tread carefully, young statomancer. It is rumored that those few who have succesfully calculated their statistics have merged with the worlds they statted themselves in... actually, sounds like fun. Tell me how this works out for ya!
Some Stuff I've tried brewing:
SpoilerDark Mind- Evil split personality template
http://www.giantitp.com/forums/showthread.php?t=75765
Eldritch ghost- Warlock/Ninja PrC
http://www.giantitp.com/forums/showt...eldritch+ghost
Student of the Fox- Class based on kitsune
http://www.giantitp.com/forums/showthread.php?t=77615
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
-
2009-02-15, 11:05 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Eastern NC
- Gender
Re: How to determine your abilities?
Do a Google search for "Stat Yourself" or something like that with the added "site:giantitp.com" function added in, and I think you'll find an old thread where they had a very complicated, but relatively well-received, formula for figuring out your Int.
Str is easy - look up a carry capacity table in the SRD/PHB and go from there.
For Dex, you might see about hitting a target of a certain size with a dart, or something like that.
For Con, you just sort of have to guess it, unless you want to figure it out based on the drowning rules or something.The Playgrounder Formerly Known as rtg0922
Homebrew:
• "Themes of Ansalon" - A 4E Dragonlance Supplement
• Homebrew Compendium
-
2009-02-15, 11:07 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Virginia
- Gender
Re: How to determine your abilities?
I eagerly await the torrent of posters who will proceed to give themselves 14+'s in every stat with flimsy justifications like "I study calculus therefore I get a 16 int, and people I know like me so I get an 18 cha", followed by the torrent of posters who will protest saying "dude, you totally don't have an 18 int", followed by posters reacting by saying "you're just jealous".
-
2009-02-15, 11:11 PM (ISO 8601)
- Join Date
- Apr 2007
- Gender
Re: How to determine your abilities?
Some Stuff I've tried brewing:
SpoilerDark Mind- Evil split personality template
http://www.giantitp.com/forums/showthread.php?t=75765
Eldritch ghost- Warlock/Ninja PrC
http://www.giantitp.com/forums/showt...eldritch+ghost
Student of the Fox- Class based on kitsune
http://www.giantitp.com/forums/showthread.php?t=77615
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
-
2009-02-15, 11:15 PM (ISO 8601)
- Join Date
- Aug 2005
- Location
- Mountain View, CA
- Gender
Re: How to determine your abilities?
Hey now, I have quite an array of test results and awards in academic competitions, some of them at the national (USA) level, to back up my claim of 18 int (btw, the formula for that is int = IQ/5 - 10, approximately).
Strength and constitution, not so much.
Now if only D&D magic were real I'd be all set to become the best batman wizard EVAR!!1!1!Last edited by Douglas; 2009-02-15 at 11:16 PM.
Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.
Avatar by Ceika.
Archives:
SpoilerSaberhagen's Twelve Swords, some homebrew artifacts for 3.5 (please comment)
Isstinen Tonche for ECL 74 playtesting.
Team Solars: Powergaming beyond your wildest imagining, without infinite loops or epic. Yes, the DM asked for it.
Arcane Swordsage: Making it actually work (homebrew)
-
2009-02-15, 11:16 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Virginia
- Gender
Re: How to determine your abilities?
bah, everyone knows that your WIS score is really just the number of Myspace friends you have divided by 20, making Tila Tequila the wisest person in existence. (wow, that's a scary thought)
-
2009-02-15, 11:18 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Virginia
- Gender
Re: How to determine your abilities?
well, INT is one of the few that we actually have large swaths of research data to back up such claims, and as such I tend to have less issues with. (let's not get into the whole debate about IQ being the entirety of intelligence issue)
But when people start talking about their OTHER stats, you can clearly see stat inflation all over the place.
-
2009-02-15, 11:39 PM (ISO 8601)
- Join Date
- Nov 2007
- Gender
Re: How to determine your abilities?
I like basing one's ability score on 3d6 percentile
Roll Percentile
3 0 - 0.4629%
4 0.4629-1.8518%
5 1.8518-4.6296%
6 4.6296-9.2592%
7 9.2592-16.2037%
8 16.2037-25.9259%
9 25.9259-37.5000%
10 37.5-50.0000%
11 50.0-62.5000%
12 62.5-74.0740%
13 74.0740-83.7962%
14 83.7962-90.7407%
15 90.7407-95.3703%
16 95.3703-98.1481%
17 98.1481-99.5370%
18 99.5370-100.0000%
So, if you score at the 97th percentile on an IQ test, you would have an Intelligence score of 16. If you are stronger than 60% of the population, you have a strength of 11. If 75% of people are wiser than you, you have a Wisdom of 8.
-
2009-02-15, 11:46 PM (ISO 8601)
- Join Date
- May 2008
- Location
- Ponyville
- Gender
-
2009-02-15, 11:48 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Virginia
- Gender
Re: How to determine your abilities?
it also assumes that you can even measure how many percentage of the population is stronger, wiser, and faster than you.
-
2009-02-15, 11:53 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- NYC
- Gender
-
2009-02-16, 12:04 AM (ISO 8601)
- Join Date
- Nov 2007
- Gender
-
2009-02-16, 12:09 AM (ISO 8601)
- Join Date
- Mar 2008
- Location
- NYC
- Gender
-
2009-02-16, 12:12 AM (ISO 8601)
- Join Date
- May 2008
- Location
- Ponyville
- Gender
-
2009-02-16, 12:13 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Eastern NC
- Gender
Re: How to determine your abilities?
Whenever these come up, to stave off that problem, I always feel like we should just use the Elite Array (15, 14, 13, 12, 10, 8) and be happy with it. With that I'd probably have:
Str 10
Dex 8
Con 13
Int 15
Wis 12
Cha 14
That doesn't really work, though, because I think my Con and maybe Wis are maybe lower, and I think my Dex is probably closer to average even though it's probably my lowest score. Eh, close enough, though, I guess.The Playgrounder Formerly Known as rtg0922
Homebrew:
• "Themes of Ansalon" - A 4E Dragonlance Supplement
• Homebrew Compendium
-
2009-02-16, 12:15 AM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Bigfoot Country
- Gender
-
2009-02-16, 12:25 AM (ISO 8601)
- Join Date
- May 2008
- Location
- Ponyville
- Gender
-
2009-02-16, 12:30 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Eastern NC
- Gender
Re: How to determine your abilities?
Oh, yeah, I'm definitely an NPC (I'm probably an Expert 2 or thereabouts), but I've got a name so I think I get to use the Elite Array rather than straight 10s and 11s like those nameless mooks.
The Playgrounder Formerly Known as rtg0922
Homebrew:
• "Themes of Ansalon" - A 4E Dragonlance Supplement
• Homebrew Compendium
-
2009-02-16, 12:37 AM (ISO 8601)
- Join Date
- Nov 2008
- Gender
Re: How to determine your abilities?
In the most recent one of these, I provided some math that showed that the best formula for Int was to assume that +1 Int ~ +5 IQ, since that way the standard deviation is conserved when converting between IQ and Int, given you use a standard 3d6 roll for the ability score. Thus, someone with Int 18 would have IQ 140, and so on (I can't remember the exact conversion, but that was approximately it). The only quibble was that the extreme end of the bell curve was cut off, so very high IQs are not represented, but these are such a tiny percentage of the population that it's not much of an issue.
-
2009-02-16, 12:45 AM (ISO 8601)
- Join Date
- Aug 2005
- Location
- Mountain View, CA
- Gender
Re: How to determine your abilities?
Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.
Avatar by Ceika.
Archives:
SpoilerSaberhagen's Twelve Swords, some homebrew artifacts for 3.5 (please comment)
Isstinen Tonche for ECL 74 playtesting.
Team Solars: Powergaming beyond your wildest imagining, without infinite loops or epic. Yes, the DM asked for it.
Arcane Swordsage: Making it actually work (homebrew)
-
2009-02-16, 12:53 AM (ISO 8601)
- Join Date
- Jun 2007
Re: How to determine your abilities?
For wisdom(using myspace): I figure the start of that calculation is more like #friends that you know minus the number of friends you don't know or haven't talked to for more than 5 years before you approved them.
For strength, I'd rather dig out the AD&D handbook and see where I match up in bench press and total weight carried, etc. I've tried using the 3rd edition carrying capacity, but on that chart, I'm either a str 12-14 or so (by how easily I can carry different weights), or a str 22 (by how heavy some things have been that I've had to drag)
Con, that's tough to say. I don't get the flu or other respiratory problems (none in 7 years), but my intestinal tract gets screwed up regularly (anthrax vaccine, smallpox vaccine, malaria medicine, milk etc)
Int: I like the percentile idea.
However, you have to ask which test you're using, because different tests are biased in different directions. ex: The army IQ test in WW1 was biased towards uppermiddle class city dwellers being average. Which was a problem since majority of the recruits were farm kids and may never have been exposed to half the things on the test.
If you look at the SAT exam, children these days are being prepped for parts of the test in 5th and 6th grade. So they'll be getting artificially high scores. (Most anyway, some won't get different scores no matter how often they go to prep classes. They're just that smart or stupid)
Cha: How often are your friends willing to drop everything to bail you out of jail, or out of a fight?
Wis: How often are you willing to do the same for a friend? Because they'll be less likely to help you if you refuse to help them? OR. Something regarding how often you fall for a con game of some sort?
-
2009-02-16, 01:57 AM (ISO 8601)
- Join Date
- Aug 2006
- Location
- Utah
- Gender
Re: How to determine your abilities?
WIS = (18) - (number of times you've posted in one of these threads)
Of course Edition Wars, Monk Wars, Paladin Falling Wars, and any thread with "Miko" in the title also qualify.You can call me Draz.
Trophies:
Spoiler
Also of note:
- Winning Entry of Gestalt Build Challenge IV
- 3rd Place in Iron Chef XI (Blade Bravo)
- Judge of Iron Chef XXIII (Divine Champion)
I have a number of ongoing projects that I manically jump between to spend my free time ... so don't be surprised when I post a lot about something for a few days, then burn out and abandon it.
... yes, I need to be tested for ADHD.
-
2009-02-16, 05:19 AM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Bristol, UK
- Gender
Re: How to determine your abilities?
Last edited by Kiero; 2009-02-16 at 05:20 AM.
Wushu Open Reloaded
Actual Play: The Shadow of the Sun (Acrozatarim's WFRP campaign) as Pawel Hals and Mass: the Effecting - Transcendence as Russell Ortiz.
Now running: Tyche's Favourites, a historical ACKS campaign set around Massalia 300BC.
In Sanity We Trust Productions - our podcasting site where you can hear our dulcet tones, updated almost every week.
-
2009-02-16, 06:03 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
- Auckland, New Zealand
- Gender
Re: How to determine your abilities?
Strength - Around average, maybe a 12
Dexterity - If you go by my balance and coordination, 16-17. Flexibility... 6
Contitution - High. Only rarely get sick, and push through when I should stop with ease. Or I have dipped in many classes with good fort saves...
Intellignce - 16-17 range. I'm smart. But oh boy am I lazy so somewhat negated...
Wisdom - Bloody little voice... I listen to it. 14-15
Charisma - Ah, the tricky stat. Appearance and perceived ability, 16-17.
Actual ability to talk to people and speeches and stuff... 7-8 (I've been asked out by girls more times than I've asked them out... And an equal number of guys have asked me out as I've asked girls out)Still here, just a little busy to social post
You know what the chain of command is? It's the chain I go get and beat you with 'til you understand who's in ruttin' command here. ~ Jayne Cobb
Spoiler
Avatars by: drKarling, The_Chilli_God and The_Chilli_God
-
2009-02-16, 06:07 AM (ISO 8601)
- Join Date
- Jan 2006
- Location
- The Middle of Nowhere
- Gender
Re: How to determine your abilities?
Strength is easiest, and can probably be done by carrying capacity.
You could test Constitution by how long you can hold your breath under water. SRD says:
Any character can hold her breath for a number of rounds equal to twice her Constitution score. After this period of time, the character must make a DC 10 Constitution check every round in order to continue holding her breath. Each round, the DC increases by 1.
Dexterity...I don't really know about this one. Assuming most human beings are either Commoners or Experts of the first level, if you can find a friend who is not in a line of work that they would be considered a Warrior, nor have they been in any particular business to be greater than first level, have them find their Strength score, then attempt to hit you with something a certain number of times. This, based on what their chance to hit should be (which should be something like -4 + Strength bonus) should give you an estimated AC. If you subtract 10, you'll get a Dexterity bonus, which can be used to guess at a Dexterity score. Of course, you'll have to not be wearing any real armor when you do this, and you can't use any shields. This test is, however, completely random and only leads to an "experimental Dexterity", not a "real Dexterity".
Intelligence...if you can find an equation that works then go to town. There's lots of ways to measure a person's intelligence that are used in real-world, so if you combine a bunch of them I'm sure you can come up with something in theory. I'm probably not intelligent enough or knowledgeable in the proper fields to suggest such a combination, but someone else might be.
Wisdom...heck, I don't completely understand this stat completely even under the D&D description, to be honest. I can't suggest anything about it. Though it amuses me to no end that based on D&D rules, age actually makes you better with your Listen and Spot checks. Heh.
Charisma is probably based on the way you appear to the average person, unaffected by your ability to talk with them (and therefore influence them with Bluff, Diplomacy, or Intimidate, in which you could theoretically have gained a rank or two). No way for me to think of measuring this, though.
-
2009-02-16, 06:12 AM (ISO 8601)
- Join Date
- Dec 2008
Re: How to determine your abilities?
180 iq isn't a super genius, depending on the test i have gotten from 75-162
Which makes me either 8 or 16, and trust while i do speak the amount of language that would be appropriate i am not fluent in them
Nor am i nearly skilled enough
Nor would i ever be able to grasp the most basic of enchantments, i don't even get quantum physics
A person with int 18 is at the peak of human performance, capable of understanding the very foundation of the world and tangle with it as he damn well pleases. (Wizard)
NO ONE can roleplay a 18 int guy properly, he is simply too smart, he is the kind of guy who spoke greek before he learned to ride a bike, which he did at the age of 4Last edited by Dixieboy; 2009-02-16 at 06:14 AM.
-
2009-02-16, 06:13 AM (ISO 8601)
- Join Date
- Dec 2008
Re: How to determine your abilities?
Int: Despite there being a number of methods that supposedly work for this (I think INT has the most of any stat, actually), none of them are accurate at all. I very much doubt my INT is 26, despite that the result of IQ/5-10. INT 18 is also pretty high for me, with the equation first suggested (IQ/10). Both of these results are great for a mid level wizard, and I'm probably only a first level expert. Despite what others say, INT is probably going to be the hardest to work out.
-
2009-02-16, 06:57 AM (ISO 8601)
- Join Date
- Jul 2008
- Location
- With Uncle Crassius
Re: How to determine your abilities?
Well, I've done nearly all of the formulae relating to INT, and apparently I'm somewhere between 15 (148/10) and 19 ([148/5]-10) but the problem I see with using IQ is that not only can no-one agree on a single consistent formula to use (as demonstrated above) but INT in D&D is absolute, as demonstrated by the aging bonuses: the older you get, the higher your INT; however, IQ scales with age, because it's [i]supposed[i] to be consistent throughout your entire life. Thus I propose a new formula: calculate percentage scores for every test/exam you sat in the past year, then take the mean and divide by 10, then add 8. If you haven't sat any tests/exams in the past year, then that obviously means you're too stupid :P
BANG → !
OH LOOK AT HER/.../YOU KNOW WHAT I MEAN/YOU KNOW WHAT I MEAN/YOU KNOW WHAT I MEAN MEAN/RICHARDS