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    Titan in the Playground
     
    Thurbane's Avatar

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    Default [3.5] The "evrything" PrC

    Hey all,

    Just a totally random thought - I'm trying to come up with the "everything" PrC - a PrC that is good for everyone,. but VERY hard to qualify for - here's the first draft:

    Reqs:

    BAB +10

    Skills: any 4 13 or higher

    Proficient with all martial weapons, heavy armor and shields (excluding tower shied)

    Spells: able to cast 5th level arcane and/or divine spells

    Feats: Power Attack, Stealthy, Extend Spell, Iron Will

    Class Features:

    HD: d12

    Skills/level: 8 (all skills are class skills)

    Code:
    1	+1	2	2	2	+1 of existing class
    2	+2	3	3	3	+1 of existing class
    3	+3	3	3	3	+1 of existing class
    4	+4	4	4	4	+1 of existing class
    5	+5	4	4	4	+1 of existing class
    6	+6	5	5	5	+1 of existing class
    7	+7	5	5	5	+1 of existing class
    8	+8	6	6	6	+1 of existing class
    9	+9	6	6	6	+1 of existing class
    10	+10	7	7	7	+1 of existing class
    ...now, I know this lloks totally ludicrous at 1st glance, so I'm wondering if you can help me flesh this out.

    I need to refine the reqs, refine the class features and come up with a better name.

    Cheers - T

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    Bugbear in the Playground
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    Default Re: [3.5] The "evrything" PrC

    I recommend that you disallow gish classes from the +1 progression. Other wise, well...

    Wizard 3/Cleric (Archivist for a less MAD, but that's non-core) 3/Fighter 1/Mystic Theurge 2/Eldritch Knight 6/"Evrything" 5

    5th level arcane, BAB of +10, proficiency from fighter, the feats are easy to attain, and skills are easy.

    Apply the "evrything" to Mystic Theurge, and you end up with 9th level arcane spells/5th level divine spells, BAB of +16, and crazy saves/hit points and decent skills (nearly +4 average). The hit points, ignoring any bonuses, end up as 5d4+6d6+3d8+1d10+5d12 (average is 124; average for 20d10 is 110).

    Just wait until someone with actual optimization skill sees this.

    Admittedly, until at level 15, this has Arcane 5th/Divine 3rd/BAB +11, highly unfocused...

    EDIT: I hope that this didn't come across harshly; I was just pointing out something that looked a little silly, and then I got carried away.
    Last edited by martyboy74; 2009-02-24 at 10:02 PM.

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    Jack_Simth's Avatar

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    Default Re: [3.5] The "evrything" PrC

    Let's see... what's the earliest Core entry... Fighter-1/Druid-12 qualifies; needs an Int of 14. Druid-9/Fighter-4? No, that's also 13th. Hmm... Fighter-1/Wizard-5/Eldritch Knight-7... again with the 13th.

    Looks like anyone qualifying would be a minimum of 13th (Core, anyway) as it stands. However, you've got a problem - for almost anyone who qualifies, there's no reason not to take it - although qualifying does get slightly tricky - and for anyone who qualifies, the feats are reasonably useful. I'm curious as to why you want a PrC like this.
    Of course, by the time I finish this post, it will already be obsolete. C'est la vie.

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    mr.fizzypop's Avatar

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    Default Re: [3.5] The "evrything" PrC

    It might be a good Prc to give you some extra BAB or save bonus's but its a bit boring, maybe add bonus feats? Or a 1rst lvl ability from any class?
    GENERATION 18: The first time you see this, copy it into your sig and add 1 to the generation. Social experiment.

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    Default Re: [3.5] The "evrything" PrC

    The pre-reqs mean that your BAB and spellcasting will already be behind, so it may work.

    And apparently anyone who wants to qualify with an arcane class should automatically take eldritch knight to avoid being suboptimal. Hmm, traps like that are annoying.
    Last edited by ericgrau; 2009-02-25 at 02:52 PM.

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    Ogre in the Playground
     
    Devil

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    Default Re: [3.5] The "evrything" PrC

    Quote Originally Posted by Thurbane View Post
    I'm trying to come up with the "everything" PrC - a PrC that is good for everyone,. but VERY hard to qualify for
    That doesn't make sense to me. Obviously the class isn't good for those who can't take it. A PrC is either a useful and viable choice for any sort of character or it isn't. As it is, this is basically a PrC for martial spellcasters.

    Are you trying to make a jack of all trades PrC that both requires and advances spellcasting, combat prowess, passive defenses, and skills? It looks like that might be what you're going for.
    Quote Originally Posted by icefractal View Post
    Abstract positioning, either fully "position doesn't matter" or "zones" or whatever, is fine. If the rules reflect that. Exact positioning, with a visual representation, is fine. But "exact positioning theoretically exists, and the rules interact with it, but it only exists in the GM's head and is communicated to the players a bit at a time" sucks for anything even a little complex. And I say this from a GM POV.

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