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Thread: [MitP Creature] Alarus
- Join Date
- Aug 2006
[MitP Creature] Alarus
Large construct (shapechanger)
AC: 17 (-1 size, +8 natural), touch 16, flat-footed 16
Base Attack/Grapple: +6/+22
Attacks: Slam 2d6, Constrict 3d8
Full Attack: 2 Slams 2d6
Special Attacks: Improved Grab, Constrict, Suffocate
Special Qualities: Darkvision 80 ft, Construct traits,
Saves: Fort +1, Ref +1, Will +0
Abilities: Str 26, Dex 22, Con 13, Int 15, Wis 13, Cha 17
Skills: Climb +24, Jump +19, Move Silently +20,
Spot +15, Swim +23, Tumble +20
Feats: Alertness, Combat Reflexes, Dodge, Mobility
Challenge Rating: 8
Alignment: Always chaotic
Advancement: As a fighter
Level Adjustment: --
An Alarus can draw up to (or drop onto) a foe and then wrap around him, immediately squeezing the victim for 3d8 damage.
Alaruses can also choose to suffocate the victim for 1d10 nonlethal damage/round if wrapped around the neck, or the entire victim.
The Alarus is a thin sheet of metal, about 20 ft by 15 ft. It is hardly reflective at all,
but can take on any Large hollow shape it wishes or even become a solid
Medium character, such as a half-elf fighter. An Alarus usually attacks by transforming
into a mundane, everyday item, such as a rope - and wrapping around and suffocating the
creature once near.
Alaruses will attack anything on sight, regardless of alignment or size.
So what do you think? First time ever creating a monster. It was originally going to behave like a swarm, but then it'd be nigh-invincible, and the only way I can think of to defeat it is to capture it in a Bag of Holding or something...
Oh, and I'm not sure about the CR, could someone please help me with that?When mighty Captain America throws down his shield, all those who chose to oppose his shield must yield!&&&&\"There is a map to Swordtown on the other side of this note.\" Yee!... \"There is a map to Swordtown on the other side of this note.\" Yee!... \"There is a map to...\"&&-Fighter, 8-bit Theater