New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 4 of 4
  1. - Top - End - #1
    Pixie in the Playground
     
    Chimera

    Join Date
    Mar 2009
    Location
    Glasgow
    Gender
    Male

    Default [4E] Imposter's Armour

    So, recently I've been genning a Doppelganger Warlock for an upcoming adventure I plan on running. While I was looking through the Adventurer's Vault for some fancy magic items I saw the Imposter's Armour, armour that gives you an at will power to change it into whatever normal clothes you want, this seems like the perfect thing to give to a Doppelganger. Unfortunately the only armours this can be used on are Chainmail, Scale and Plate, I can't see any reason not to extend this to all the armour types though.

    What do you guys think? Would this be reasonable? If there's another item with a similar effect I probably won't bother, but otherwise this seems like that way to go.

  2. - Top - End - #2
    Ogre in the Playground
     
    Townopolis's Avatar

    Join Date
    Jan 2007
    Location
    N. California
    Gender
    Male

    Default Re: [4E] Imposter's Armour

    The hat of disguise still exists in the world, although at low levels it would definitely be cheaper to get the armor. It also overlaps with your racial (the hat).

    The thinking behind making it heavy armor only might be to prevent rogues from nabbing the stuff and just using it in place of normal roguish activity. Still, it can't be any worse in that regard than breaching armor.

    I see no problem with letting your character have a set of imposter's armor. I might, however, rule that it only works for your character (in case the rogue wants to borrow it).
    Lantanese gnome avatar by the talented Honest Tiefling.

    Don't call it a rework - 5e Ranger optional class features

  3. - Top - End - #3
    Pixie in the Playground
     
    Chimera

    Join Date
    Mar 2009
    Location
    Glasgow
    Gender
    Male

    Default Re: [4E] Imposter's Armour

    The Hat of Disguise looks pretty useful actually, I kinda prefer the armour though, seeing as it's a polymorph effect rather than an illusion. Also, I don't much like having overlapping abilities, it seems a bit wasteful to me. Still, thanks for your input.

  4. - Top - End - #4
    Ogre in the Playground
    Join Date
    Nov 2007
    Location
    RVA
    Gender
    Male

    Default Re: [4E] Imposter's Armour

    It is wasteful to have overlapping abilities, especially in 4e. With all the circumstantial bonuses, you want don't want to waste a static one that helps you out.
    On the matter of the armor: I usually feel that armor prerequisites are lame when going down. I wouldn't allow cloth/leather enhancements onto plate, but I think if something works on heavy armor, it could work on light armor.

    The reason why it's made for heavy armors only is because when it's in clothing form, the penalties are gone (as well as the armor bonus). If you're making light armor with the same rules, you lose the AC bonus and get nothing in return, except for different clothes.

    So, since you're getting no mechanical benefit (you're actually taking a mechaincal penalty) I'd say it's okay. I'd allow this one into my game.
    Check out a bunch of stuff I wrote for my campaign world of Oz.

    Spoiler
    Show
    I am the Burley, formerly known as Burley Warlock. I got my name changed. Please remember me...

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •