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    Froogleyboy's Avatar

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    Default abilities by size?

    I was reading a template (anthro) and on the racial strength bonus it said: by size
    what that mean

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    Default Re: abilities by size?

    Quote Originally Posted by Froogleyboy View Post
    I was reading a template (anthro) and on the racial strength bonus it said: by size
    what that mean
    Different-sized races get different bonuses to STR. I think it's -2 for small, +8 for Large or something like that.
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    Default Re: abilities by size?

    thx man


    etc. post is too short. etc.

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    Default Re: abilities by size?

    im srry. that didnt help

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    Default Re: abilities by size?

    This is needed because I m making an anthro squirrel

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    RedWizardGuy

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    Default Re: abilities by size?

    Quote Originally Posted by Flickerdart View Post
    Different-sized races get different bonuses to STR. I think it's -2 for small, +8 for Large or something like that.
    No, they don't.

    If something changes size because its HD were increased, its abilities change. Being Large, Small, Huge, etc. doesn't, in itself, grant any specific ability bonuses.

    I assume that the template changes the base creature's size, and you'd apply the appropriate modifiers (to Strength, anyway), step-by-step, for the total
    size change.

    That sounds like a pretty bad template, to have such an unclear entry for an ability score.


    Edit: Also, please try to write proper English, in complete sentences. Pretty please.
    Last edited by Tsotha-lanti; 2009-03-07 at 10:00 PM.

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    Default Re: abilities by size?

    it is Anthropomorphic creatures from Savage Speicies

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    Default Re: abilities by size?

    Quote Originally Posted by Tsotha-lanti View Post
    No, they don't.

    If something changes size because its HD were increased, its abilities change. Being Large, Small, Huge, etc. doesn't, in itself, grant any specific ability bonuses.

    I assume that the template changes the base creature's size, and you'd apply the appropriate modifiers (to Strength, anyway), step-by-step, for the total
    size change.

    That sounds like a pretty bad template, to have such an unclear entry for an ability score.
    In the "Size and Type" section, it describes how it changes the creature's size. The "Abilities" section refers to this change.

    @OP: figure out what the size change is, and then refer to the link I posted earlier to determine the ability scores. Assuming the squirrel is Diminutive, the template would make it small, so you'd use the size increases from Dimunitive to Tiny (+2 Str, -2 Dex, -2 AC/Attack), and then from Tiny to Small (+4 Str, -2 Dex, -1 AC/Attack). Note that these changes are cumulative, so the total would be +6 Str, -4 Dex, -3 AC/Attack from the base.
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    Default Re: abilities by size?

    Well... what would the racial mods (for a PC) be for a Anthro squirrel (whos stats are Str:2 ; Dex:16 ; Con:11 ; Int: 2; Wis: 12; Cha:4 ; if it matters)

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    Default Re: abilities by size?

    While that table works for monstrous advancement, there's a different tradition for base races.

    Small = +2 Dex, -2 Str, "Small" (+1 ac, +1 atk, +4 hide, -4 grapple)
    Large = -2 Dex, +2 Str, "Large" (-1 ac, -1 atk, -4 hide, +4 grapple, 10' reach)

    (edit - but I suspect my addled brain has missed a step in this conversation somewhere)
    Last edited by sonofzeal; 2009-03-07 at 11:12 PM.
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    Default Re: abilities by size?

    Quote Originally Posted by sonofzeal View Post
    While that table works for monstrous advancement, there's a different tradition for base races.

    Small = +2 Dex, -2 Str, "Small" (+1 ac, +1 atk, +4 hide, -4 grapple)
    Large = -2 Dex, +2 Str, "Large" (-1 ac, -1 atk, -4 hide, +4 grapple, 10' reach)

    (edit - but I suspect my addled brain has missed a step in this conversation somewhere)
    fraid not. Not all small creatures get =2 dex -2 str

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    Default Re: abilities by size?

    Quote Originally Posted by Froogleyboy View Post
    Well... what would the racial mods (for a PC) be for a Anthro squirrel (whos stats are Str:2 ; Dex:16 ; Con:11 ; Int: 2; Wis: 12; Cha:4 ; if it matters)
    The physical stats would depend on its original size. Mental stats would be Int 11, Wis 14, Cha 8.

    Quote Originally Posted by sonofzeal View Post
    While that table works for monstrous advancement, there's a different tradition for base races.

    Small = +2 Dex, -2 Str, "Small" (+1 ac, +1 atk, +4 hide, -4 grapple)
    Large = -2 Dex, +2 Str, "Large" (-1 ac, -1 atk, -4 hide, +4 grapple, 10' reach)

    (edit - but I suspect my addled brain has missed a step in this conversation somewhere)
    I don't know where you're getting this from; I've never seen such a rule.
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    Default Re: abilities by size?

    Quote Originally Posted by monty View Post
    I don't know where you're getting this from; I've never seen such a rule.
    Probably from Reduce/Enlarge Person, which don't follow the regular rules.

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    Default Re: abilities by size?

    Quote Originally Posted by Froogleyboy View Post
    Well... what would the racial mods (for a PC) be for a Anthro squirrel (whos stats are Str:2 ; Dex:16 ; Con:11 ; Int: 2; Wis: 12; Cha:4 ; if it matters)
    From just this? Well, stats below 10 get somewhat funky, and I'm not sure what the Anthro template gives off the top of my head, but the base squirrel template would be as follows:

    Str -8, Dex +6, Int 2 (flat, no bonuses), Wis +2, Cha -6

    Does that help?

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    Default Re: abilities by size?

    Quote Originally Posted by Glimbur View Post
    Probably from Reduce/Enlarge Person, which don't follow the regular rules.
    Reduce/Enlarge Person is one... but look at humanoid playable races, the tendency is pretty strong (at least going to Small). Most LA+0 Small races have a bonus to Dex, and most have a penalty to strength. Both ways, that penalty averages out to something like -2/+2. There's some variation off of this, but it's usually explainable in terms of an overlapping set of modifiers - for example, Gnomes would take the -2 str / +2 dex for being small, and then overlap it with a -2 dex / +2 con racial bonus.

    Anyway, it's not RAW on any level (though Reduce/Enlarge does seem to corroborate nicely). It's just a pattern I've observed and try to keep in mind while writing my own homebrew races.
    Last edited by sonofzeal; 2009-03-08 at 12:20 AM.
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