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Thread: GitP PrC Contest Chat Thread
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2010-01-06, 04:10 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread
“Sometimes, immersed in his books, there would come to him
the awareness of all that he did not know, of all that he had not read;
and the serenity for which he labored was shattered as he realized the
little time he had in life to read so much, to learn what he had to know.”
~Stoner, John Williams~
My Homebrew (Most Recent) | Forum Rules
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2010-01-06, 04:12 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread
Chris Bennett
Author and Lead Developer of Path of War
Freelancer
My credits:
Path of War and Path of War Expanded: An OGL Tome of Battle for the Pathfinder game system, for Dreamscarred Press.
Psionics Augmented: Psychic Warrior and Psionics Augmented: Soulknife for Dreamscarred Press.
My extended homebrew signature!
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2010-01-06, 04:13 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread
Re-posting my previous comment, in case it gets lost all by itself at the bottom of that page...
Somehow I think this contest counts as a success. 13+ completed entries with 25 days still to go? Yeah...
That said, any more comments on those few abilities I have up? I'm curious to know whether or not the track I'm on is an intriguing one...
Ingredients
2oz Djinn
5oz Water
1 Lime Wedge
Instructions
Pour Djinn and tonic water into a glass filled with ice cubes. Stir well. Garnish with lime wedge. Serve.
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2010-01-06, 04:24 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread
Empty Footsteps of the Void Wraith (Su): When an Enlightened Master of the Inner Void uses her Ghost Step ability, she wraps herself in the emptiness of the spiritual void, achieving a perfect state of meditation. Her physical form is transcended by harmony with nothingness, and she all but vanishes from the material realm. When using the Ghost Step ability, you may choose to also use the Empty Footsteps of the Void Wraith ability.
While using Empty Footsteps of the Void Wraith, you gain immunity to all spells, effects, obstacles, and damage while invisible, and you cannot be perceived by anything but the senses of divine beings. All spells and effects currently affecting you have their effects removed for the duration of your invisibility (this time counts normally against their duration), and retake effect upon your reappearance. You may move through objects as if incorporeal, although no barrier, magical or otherwise, can impede your progress. You only retain your normal movement modes: an Enlightened Master of the Inner Void without a fly speed is still limited by the location of the ground and the limits of her jumping speed, although she could jump through a ceiling if she desired. Finally, you may attack material creatures as if you were both corporeal and material while using your Ghost Step ability.
Once you have used Empty Footsteps of the Void Wraith, you may not use the ability again for one full round.
Chakra Flooding Resurgence (Su): When an Enlightened Master of the Inner Void steps out of a Ghost Step and rejoins the world of material beings, she may, through strength of will, pull the energies of the spiritual void along with her and cast them amongst her foes. As a free action, an Enlightened Master of the Inner Void may choose to end her Ghost Step (or may have it expire normally). When she returns to the physical realm, she may choose to trigger a Chakra Flooding Resurgence. If she does so, all foes within 20 feet who possess an intelligence score must succeed on a Will saving throw (DC 10 + the Enlightened Master of the Inner Void's class level + the Enlightened Master of the Inner Void's Wisdom modifier). Failure indicates that the opponent in question is dazed for 1 round, and gains 1 negative level.
Once you have used Chakra Flooding Resurgence, you may not use your Ghost Step ability for one full round.
Sunyata's Lingering Caress (Su): As an Enlightened Master of the Inner Void steps forth from the void itself, a fragment of Sunyata, or the spiritual emptiness, envelopes her even as the energies ravage her foes. For one full round following the use of the Empty Footsteps of the Void Wraith ability, the Enlightened Master of the Inner Void gains immunity to negative energy effects, ability damage, ability drain, death effects, and energy drain. Additionally, all attacks against her during this time suffer a 50% miss chance.
-XChris Bennett
Author and Lead Developer of Path of War
Freelancer
My credits:
Path of War and Path of War Expanded: An OGL Tome of Battle for the Pathfinder game system, for Dreamscarred Press.
Psionics Augmented: Psychic Warrior and Psionics Augmented: Soulknife for Dreamscarred Press.
My extended homebrew signature!
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2010-01-07, 10:50 AM (ISO 8601)
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Re: GitP PrC Contest Chat Thread
Many new abilities have been added to my submission, if people wouldn't mind taking a look and letting me know what they think.
I will do the same courtesy later tonight, as I must be getting ready for work now.Originally Posted by 4is111
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2010-01-07, 01:58 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread
ENTRY REQUIREMENTS
Race: Elf or Half-Elf
Feats: Mage Slayer, Track, Two-Weapon Fighting, Weapon Focus (Short Sword)
Skills: Knowledge (Arcana) 3 ranks, Spellcraft 3 ranks, Survival 9 ranks
Special: Must be accepted into the Silver Sword Order.
Class Skills
The Silver Sword Mageslayer's class skills (and the key ability for each skill) are Climb (Str), Concentration (Con), Craft (Int), Handle Animal (Cha), Heal (Wis), Hide (Dex), Jump (Str), Knowledge (Arcana), Knowledge (dungeoneering) (Int), Knowledge (geography) (Int), Knowledge (nature) (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Ride (Dex), Search (Int), Spellcraft (Int), Spot (Wis), Survival (Wis), Swim (Str), and Use Rope (Dex)
Silver Swords: Upon completing the final rights of initiation into the Order, a Silver Sword Mageslayer is granted a pair of
Favored Enemy (Arcanists) (Ex): A Silver Sword Mageslayer excels at hunting down and killing mages, and have gone through extensive training to do so. A Silver Sword Mageslayer gains the listed bonus on all Bluff, Knowledge (Arcana), Listen, Sense Motive, Spellcraft, Spot, and Survival checks when using these skills against arcane spellcasters, creatures that have innate spellcasting (like Coatls or Raksasha), and arcane spell-like ability users (like warlocks). Likewise, he gets the listed bonus on weapon damage rolls against such creatures.
If a Silver Sword Mageslayer has a different favored enemy, the two may stack, but only if that favored enemy is also an arcanist. For example, a Ranger/Silver Sword Mageslayer with Favored Enemy (Humans) and (Arcanists) would gain both benefits while fighting a human wizard.
Slayer's Focus (Su): The first training a Silver Sword receives involves closing in on mages, which can be a difficult prospect. To overcome this, Silver Sword Mageslayers learn to enter a serene state where they entirely and unerringly focus on the target. As a swift action, the Silver Sword Mageslayer may choose an arcanist to be the target of this ability, affording the Mageslayer several benefits. First, a Mageslayer who moves towards their target does not provoke attacks of opportunity from the target's allies. Second, the Mageslayer gains a bonus to all saving throws versus the arcane spells or spell-like abilities of the target equal to his or her Favored Enemy (Arcanists) bonus. As the Mageslayer advances in level, he learns to expand the use of this ability as well.
A Mageslayer may only have one active target at a time, however changing the target is done simply by taking a new swift action to designate one.
Spellbane Burr (Ex): At 2nd level, a Silver Sword Mageslayer improves on his mage hunting ability, learning how to place a pair of cuts that continuously bleeds and disrupts spellcasting. As a standard action, a Mageslayer may make two attacks, one with each short sword it wields. If both of these attacks deal damage, the target must make a Fortitude save equal to 10+your Mageslayer level+your Wisdom modifier or suffer a 50% chance when casting any arcane spell or using an arcane spell-like ability to lose the spell (the spell or spell slot is still expended) and take 2 points of damage every round until the creature receives a Heal check (same DC as the Fortitude save). This ability lasts a number of rounds equal to your Mageslayer level. Multiple uses of this ability do not stack. The newest use supersedes any previous uses.
At 8th level, the chance that a creature will lose its spell increases to 75%, and the damage per round increases to 4.
Track Teleportation (Ex): A Silver Sword Mageslayer who attains 3rd level learns to notice subtle disturbances in the environment made by those who travel by spell. Following a creature who travels by a Conjuration (Teleportation) spell or spell-like ability requires a Survival check equal to 20+the spell's level. Most other modifiers described under the Track feat do not apply to tracking teleportation, except for poor visibility, the number of creatures tracked, and the number of days since the teleportation was used. When tracking an arcanist, the Favored Enemy (Arcanist) bonus applies to this check, as do other Favored Enemy bonuses, depending on race.
Unlidded Eye (Su): At 3rd level, a Mageslayer's ability to hunt his Target increases. When using his Slayer's Focus, the Silver Sword Mageslayer always is aware of the location of his target as long as the two are still on the same plane. He may ignore concealment against his target, but not cover.
Also, your class suffers from something I like to call Specialization Sickness. The class is shaping up to being AMAZING against spellcasters, but against ordinary fighters or barbarians or what naught, the class is going to be Fighter without the Feats. You need to make sure your class has some options against ordinary folk.
Finally, you might want to take a nod from the Bloodhound class and add a Mark-esque class feature.Last edited by Golden-Esque; 2010-01-07 at 01:58 PM.
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2010-01-08, 04:58 AM (ISO 8601)
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Re: GitP PrC Contest Chat Thread
EDIT: nevermind if you read this. I changed my mind.
Last edited by boomwolf; 2010-01-08 at 02:09 PM.
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2010-01-08, 11:38 AM (ISO 8601)
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Re: GitP PrC Contest Chat Thread
Hey, thanks for the input! Let me address your critiques.
Originally Posted by Golden-Esque
I understand that you're going for an improved Range theme, but I don't think many of your class skills belong under the description of your class, namely Heal, Handle Animal, Knowledge {Geography}, Knowledge {Nature}, and Ride. If you do drop any of those skills, you might want to consider replacing them with Knowledge {Local} and/or Gather Information to improve your class's ability to hunt down Evil mages. Also,since this is a specialized Ranger, I'd reduce the Skill Points to Int +4, but keep the Ranger's d10 Hit Die (you reduced it to d8).
Clearly needs finishing. Skip, skip, skip.
Caps at +6? Aw, I don't think it'd be overpowered at all to make it go to the full +10, but maybe I'll change my mind when I see the rest of the class.
Why does it allow the Slayer to ignore attacks of opportunity? That doesn't seem to fit in with the rest of the fluff for the ability, in my opinion.
You need to include how long the Spell Failure Chance penalty lasts. Also, the ability reads that whenever an Arcane Spellcaster looses a spell due to Spell Failure, they two 2 points of wounding damage that occur at the start of every round. Is that intended, and do multiple wounds stack? IE, Wizard miscasts on turn 1. At the start of turn 2, he takes 2 damage and miscasts again. On turn 3, does he take 2 damage or 4 damage?
This is an interesting ability, for sure, but I imagine that its unpractical simply because Teleportation can take you hundreds of miles, and tracking someone that far away has got to be a pain. Not only that, but as soon as the mage gets to where they're heading, they could walk away on foot and by the time the Slayer gets there, their trail will be long gone. Interesting, but I am not too sure on its usefulness.
Good ability. Now that I've read everything you have, I'd like to point out that you missed the most important tool in any Mage Hunter's arsenal. You're not immune to Scrying? The mage can prepare for you elsewise, and I think you really need an early ability that makes scrying on you impossible, or messes with it greatly.
Also, your class suffers from something I like to call Specialization Sickness. The class is shaping up to being AMAZING against spellcasters, but against ordinary fighters or barbarians or what naught, the class is going to be Fighter without the Feats. You need to make sure your class has some options against ordinary folk.
Finally, you might want to take a nod from the Bloodhound class and add a Mark-esque class feature.
Again, thanks for the input!Originally Posted by 4is111
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2010-01-08, 03:27 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread
Ok. Initial version of my submission is up. I haven't finished all the fluff yet and it may have some slight balance issues.
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2010-01-08, 04:24 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread
I am considering posting my Leap Dragoon class based on Freya Crescent and Sir Fratley in Final Fantasy IX.... what do people think?
[Public Service Announcement]P.E.A.C.H stands for Please Examine And Critique Honestly[/Public Service Announcement]
Currently Running: Equestria Begins (A High Tactics campaign)
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2010-01-08, 07:15 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread
Chris Bennett
Author and Lead Developer of Path of War
Freelancer
My credits:
Path of War and Path of War Expanded: An OGL Tome of Battle for the Pathfinder game system, for Dreamscarred Press.
Psionics Augmented: Psychic Warrior and Psionics Augmented: Soulknife for Dreamscarred Press.
My extended homebrew signature!
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2010-01-08, 08:52 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread
Quite frankly I haven't had the guts to post it, so yes, it will be new.
[Public Service Announcement]P.E.A.C.H stands for Please Examine And Critique Honestly[/Public Service Announcement]
Currently Running: Equestria Begins (A High Tactics campaign)
Extended Signature
My Homebrew is meant to be used, but, if you do, PLEASE tell me how it goes.
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2010-01-08, 10:10 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread
Chris Bennett
Author and Lead Developer of Path of War
Freelancer
My credits:
Path of War and Path of War Expanded: An OGL Tome of Battle for the Pathfinder game system, for Dreamscarred Press.
Psionics Augmented: Psychic Warrior and Psionics Augmented: Soulknife for Dreamscarred Press.
My extended homebrew signature!
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2010-01-09, 11:14 AM (ISO 8601)
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Re: GitP PrC Contest Chat Thread
Well...finished the crunchy part. I do belive that my capstone is quite powerful-especially after level 6 and 8 abilities make it so much easier to gain style points.
Style points-gained quickly, used quickly. but after gaining the 8th level ability you have the potential to gain 3 style points per critical.
The most powerful combo I can think of right now with with ability is after gaining the capstone-Aptitude weapon, keen rapier and Lightning Maces allows you to gain style points fiendishly quick, and use them for extra turns. combine with oversized two-weapon fighting...can get quite ugly in theory. I lack the optimization skills to look into it.
Now working of fluff.
BTW-I wonder if anyone noticed something special I did with the names of the abilities?
The 6th level one is a bit off, but still mostly fit to what I did there.Last edited by boomwolf; 2010-01-09 at 11:20 AM.
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2010-01-09, 11:32 AM (ISO 8601)
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Re: GitP PrC Contest Chat Thread
Last edited by Djinn_in_Tonic; 2010-01-09 at 11:32 AM.
Ingredients
2oz Djinn
5oz Water
1 Lime Wedge
Instructions
Pour Djinn and tonic water into a glass filled with ice cubes. Stir well. Garnish with lime wedge. Serve.
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2010-01-09, 11:46 AM (ISO 8601)
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Re: GitP PrC Contest Chat Thread
Good to see I'm that obvious.
But I wonder even more what do you think about this latest creation of mine. (altough fluff is still in work-I think you are a bit familiar with the fluff of this class from -other- sources.)
As for my toughs:
Golden Ninja:
SpoilerA highly restrictive class, that very few will qualify from by "accident", and only straight aiming for it will ever work. a problem in my book, but the highly unique nature of the class might make it worthy (stealth by light is a nice spin.)
Powerful abilities, great flavor, but it seems to by light on it (no pun intended)
Add some more flavor dude!
Lancer:
SpoilerSo...you have a lance, and you are damn good with it. while the abilities are solid in mechanics, they don't seem to have much flavor there. I mean-you just pile bonuses and widen the area you can effectively attack-but that's it, nothing "new" comes out of it.
I mean, its all either highly situational or nothing more then a bonus to attack/damage/range.
Combat Opportunist:
SpoilerFirst thing first-what on earth is "Dancing Leaf"?
Other then that, the fact this class grants new maneuvers as class abilities is interesting, but risky. and some abilities are amazingly easy to overcome the "limit" (a DC 20 skill check is easy to bypass even without magic items.)
The capstone is a whole other story. its so over-the-top powerful that I don't even want to start. Its a potential 7 full attacks per round BEFORE magic items gets involved.
Dynamist:
SpoilerIntresting. speed was always a loved topic with, but you didn't seem to take it into too many special places.
The additional attacks are nice, and vastly more effective then the monk's, but the sprinting, especially the capstone, is really underwhelming.
Another issue is that "Improve Pounce" is confusing like hell. how exactly does it work?
Final problem lies with the fact that you encourage both full attacks, and movement. and you can't do both at once until very late.
Voidblade Eliminator:
SpoilerI love it, it got flavor and it got abilities. It actually makes the Mindblade viable!
The only complain I've got is the gender separation. it a ground for problems with politically correct, and you know it. I'd advise to remove the "unique female entry" from the entry requirements.
On another note, I'm not sure the cold part of the capstone is fitting, after all even undead can be hurt by freezing it. you still got living tissues, and they ARE effected by sever cold. heck even a rock is damaged by cold.
White Lion Knight:
SpoilerRanger/Paladin. you should have submitted it in the hybrid contest methinks. anyways I like it alot. ninth level is a bit weak-but its the quite before the storm that is the capstone.
High potential there. need time to look more into it.
Underdog:
SpoilerDon't want to be harsh, but I dislike the concept as a whole, and the abilities themselves seem like just another style of a rouge rather then a real PrC. it also seems unfinished. it clearly needs some more work.
Phantom:
SpoilerAnother hybrid? what? people keep submitting work they didn't finish in time for last contest? same on you people!
Kidding.
Anyway, I love the luckstealer concept. but I don't think the maneuver advancement is really necessary here. and all maneuvers can be easily worked out of the class and leave it completely viable, with only one or two abilities and a new entry requirement to replace manouvers need to be made. the manovers really add nothing to the class but dead wight
White Raven Commander:
SpoilerObvious concept, yet still cute. seems quite undone though. cute anyway. I want to see the aura's made.
Never been a great fan of White Raven myself. but this has its own potential. just need some more clarification on that sub-school because I don't quite get it.
Dashing Swordsman:
Boomwolf! its great to see you are back in the scene, may I say I admire your works? I hope you win this one!
:P
Master of Perception
SpoilerInteresting concept, and solid structure. but the post need to be organized as its in a total mess right now, and not all readers got good perception (pun is intended this time.)
Didn't look into the others yet, and got no time to do so. sorry folks.Last edited by boomwolf; 2010-01-09 at 03:55 PM.
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2010-01-09, 06:36 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread
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2010-01-09, 07:09 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread
Ok the fluff is up and my class is done.
Any comments/criticisms?“Sometimes, immersed in his books, there would come to him
the awareness of all that he did not know, of all that he had not read;
and the serenity for which he labored was shattered as he realized the
little time he had in life to read so much, to learn what he had to know.”
~Stoner, John Williams~
My Homebrew (Most Recent) | Forum Rules
/veɪnoɚ/
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2010-01-09, 08:01 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread
Ok. Going through. Some of them I don't have anything substantive to say and so will skip them. I can't guarantee that comments I do make will in fact have any substantive value.
Ninja of the Golden Sun
I like this one fluff wise a lot. The mechanics and fluff fit very well together.
Voidblade Eliminator
Another class I like a lot. Minor nitpick:
Armor of Absence (Su): At eight level and higher, whenever a Voidblade Eliminator expends her psionic focus to activate her Shed Spells calss feature, she is also ignored by all unwanted spells and supernatural effects that are currently affecting her or that include her in their areas for one round; the Voidblade Eliminator is treated as though she simply wasn’t there to be affected. The spells and effects resume affecting her, if they are still able, at the end of this ability’s duration, though the Voidblade Eliminator’s round of absence does still count against their duration.
A Voidblade Eliminator may use this ability to act in defiance of a time stop spell or effect.
This spell seems to make time cease to flow for everyone but you. In fact, you speed up so greatly that all other creatures seem frozen, though they are actually still moving at their normal speeds.
White Knight Lion
Blah, blah, blah, another good guy crusading against evil. We've all... wait, they get white lions as companions that will rip people apart? That's awesome!
Phantom
This seems ok. The class name seems to not have much to do with what it does.
White Raven Commander
I like the general idea. I don't see any description of what disciplines they can learn maneuvers in so that should be thrown in (I presume that it is going to be White Raven and some small list of others).
Dashing Swordsman
There have been a few versions of this class done already but this one looks like it is independently interesting. I like the style point mechanic.
Silver Sword Mageslayer
Putting those pesky wizards in their place is always a good thing. Other people have commented on Track Teleportation already. To make it maybe more useful maybe add an ability somewhere that allows them to know the direction and distance to any mage they've injured recently? Maybe within the last class level * days? That would be useful.
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2010-01-09, 09:43 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread
Alright, this has been mentioned several times already, so I'm going to deal with it now:
Waaaah, Girls Get Special Treatment: Tough luck. D&D, as has been repeatedly mentioned, is not the real world, and the Voidblade Eliminators are trained by an organization, which has its own policies, personalities, and problems. Is there any special reason that Eliminators need to be women? Probably not. But they think there is, and in any event they've been giving men the short shrift for quite some time already. So what if it's not politically correct? The game setting isn't politically correct.
That's all I have to say on the matter. End of discussion.
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2010-01-09, 10:55 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread
Phew, I've been moving so I haven't updated the White Raven Commander as much as I intended. I put most of the meat on and will be laying the fluff on shortly.
If there is interest I may go ahead and write up a finished Wing Legion, but I don't know if I should put it with the White Raven Commander or post it separately.
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2010-01-09, 11:51 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread
@DaTedinator: Naked Knight seems very overpowered for a first level ability, and very easily taken advantage of. Because of the amount of AC boosters that aren't armor, a class such as a sorcerer could easily boost his AC to an extreme amount just by taking a single level in this class, and then using the normal ways of boosting AC (such as ring of protection, amulet of natural armor, etc).
“Sometimes, immersed in his books, there would come to him
the awareness of all that he did not know, of all that he had not read;
and the serenity for which he labored was shattered as he realized the
little time he had in life to read so much, to learn what he had to know.”
~Stoner, John Williams~
My Homebrew (Most Recent) | Forum Rules
/veɪnoɚ/
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2010-01-09, 11:56 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread
Good. Lord.
I have a lot of entries! This is probably the largest amount of entries in the history of this contest! Wow!
-XChris Bennett
Author and Lead Developer of Path of War
Freelancer
My credits:
Path of War and Path of War Expanded: An OGL Tome of Battle for the Pathfinder game system, for Dreamscarred Press.
Psionics Augmented: Psychic Warrior and Psionics Augmented: Soulknife for Dreamscarred Press.
My extended homebrew signature!
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2010-01-09, 11:59 PM (ISO 8601)
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- Apr 2009
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Re: GitP PrC Contest Chat Thread
I still have mine, which I've been working on. Can't quite get it where I want it... I'm not entirely sure of the direction I've been taking the fluff in, and might want to change it.
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2010-01-10, 12:32 AM (ISO 8601)
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Re: GitP PrC Contest Chat Thread
@DaTedinator: I think the bonus granted by Naked Charge should be a morale bonus, personally. That or it applies a penalty to the target's AC, and thus should be [Mind-Affecting].
Extended Homebrew Signature
SpoilerCoplantor's Official Second-In-Command 2.0. It's alot like being Will Riker, but still with less alien women and also pirates.
Originally Posted by Avatars
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2010-01-10, 02:01 AM (ISO 8601)
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Re: GitP PrC Contest Chat Thread
@DaTedinator:Are you sure you don't want to open your PrC up to females, too? It'd require renaming it, of course, but it'd also provide an explanation for all of those pictures of pathetically armored fantasy women.
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2010-01-10, 02:08 AM (ISO 8601)
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“Sometimes, immersed in his books, there would come to him
the awareness of all that he did not know, of all that he had not read;
and the serenity for which he labored was shattered as he realized the
little time he had in life to read so much, to learn what he had to know.”
~Stoner, John Williams~
My Homebrew (Most Recent) | Forum Rules
/veɪnoɚ/
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2010-01-10, 01:08 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread
Vaynor, yeah, I had those same thoughts, and I think I'ma change it to an armor bonus to avoid stacking with bracers of armor, that sort of thing. And Xallace, a morale bonus is exactly what it should be, you're right.
And fear not, I did indeed have naked ladies in mind! Just with the comments about female-only classes, and my difficulty coming up good names for class abilities, I thought it would be funny to make it male-only, and then stick this in the "adaptation" section:
Adaptation: It takes about three seconds worth of effort to change the Sons of Adam, shirtless and pantless Conan-esque warriors, into the Daughters of Eve, a chainmail-bikini wearing group of buxom young blondes. It's just flavor.
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2010-01-10, 02:56 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread
Ranger/Paladin. you should have submitted it in the hybrid contest methinks. anyways I like it alot. ninth level is a bit weak-but its the quite before the storm that is the capstone. High potential there. need time to look more into it.
Anywho, 9th level used to have an ability, but it got axed because it was too confusing and potentially broken. It essentially let your lion turn into a copy of you while you were a lion. You know, the old switcheroo game. I never bothered to try and fill in that gap because the whole class is pretty ability-rich.
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2010-01-10, 04:15 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread
Ok, my Leap Dragoon should be ready for initial PEACHing... lot of abilities I am not sure of:
- The damage multiplier - it is just supposed to (approximately) make up for not getting in a full attack the previous turn as far as damage output goes, not sure how fast to progress it for that purpose.
- Item Affinity - Designed to evoke the cheapness of curative/restorative items from the games.
- Pheonix Down - Powerful enough to get its own listing apart from the above... will have a limit on number of rounds since death, but other than that it is going to be True Ressurection with a full action casting time (not full round, so hard to interupt), and probably without the material component... might tone it back to Ressurection but then nobody will use it hardly ever.
And, yes, I know Spears of the Heavens is only sketched out... but it should be enough to give the idea.
Other things I may do:
Examine the Sohei Adept so I can see about maybe making entry easier for both it and Paladins.
EDIT: Sohei Adept should be fine... it has to dip cleric (or Wizard or Sorcerer) to get the casting, but pretty much any character trying to get into Leap Dragoon needs to multiclass a bit.Last edited by DracoDei; 2010-01-10 at 04:27 PM.
[Public Service Announcement]P.E.A.C.H stands for Please Examine And Critique Honestly[/Public Service Announcement]
Currently Running: Equestria Begins (A High Tactics campaign)
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