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  1. - Top - End - #1
    Ogre in the Playground
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    Question [3.5] Spell-like abilities and Reserve feats.

    Simple question- I want to play a Celadrin in an upcoming campaign (hot damn, I get to be a PC again! Yaaay! ..*Ahem*) and, as you may or may not know, they get eye beams. Specifically, Scorching Ray once a day.
    Now, I've been planning on taking the Fiery Burst feat, which requires being able to cast second level spells, and to keep a second-level fire spell in reserve.
    Spell-like abilities are just like spells, though I'm not sure if they count towards Reserve feats, but I'm leaning towards 'yes', since Scorching Ray is a second-level spell I can cast. Ideas? Opinions? Pointing and laughing at my poor grasp of the rules?
    Last edited by Mattarias, King.; 2009-05-06 at 10:57 PM.

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    monty's Avatar

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    Default Re: [3.5] Spell-like abilities and Reserve feats.

    No, they don't. Spell-like abilities are just that, spell-like. If something requires spells, it won't count unless it explicitly says otherwise.
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    yilduz's Avatar

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    Default Re: [3.5] Spell-like abilities and Reserve feats.

    *points at Mattarias*


    Well, seriously though, I think that's really a DM's decision kind of thing. If you have a cool DM, I think they may allow it, but it has always been my understanding that spell-like abilities don't count as spells when it comes to feats, etc...

    I could definitely be wrong, though. I'd like to see what other people have to say about it.

    edit: Ah, someone got in before me.
    Last edited by yilduz; 2009-05-06 at 11:03 PM.

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    AssassinGuy

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    Default Re: [3.5] Spell-like abilities and Reserve feats.

    By RAW, no it doesn't work. I can't really see allowing SLA's to activate reserve feats being overpowered though, and I'd probably rule them available.
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    monty's Avatar

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    Default Re: [3.5] Spell-like abilities and Reserve feats.

    Note that warlocks specifically do not qualify for anything requiring spells of a certain level, even though they have spell-like abilities and even a caster level. However, they will qualify for something requiring a specific spell (in your case, if something had being able to cast scorching ray as a prerequisite, you would qualify).
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    Thurbane's Avatar

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    Default Re: [3.5] Spell-like abilities and Reserve feats.

    The relevant text is as follows:
    Quote Originally Posted by Complete Mage p.37
    Only actual spells or spell slots allow the character to use the primary benefit of a reserve feat. Spell-like abilities, supernatural abilities, and extraordinary abilities—even if they mimic or duplicate an appropriate spell—do not qualify.

  7. - Top - End - #7
    Bugbear in the Playground
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    Default Re: [3.5] Spell-like abilities and Reserve feats.

    The RAW answer seems to be "no". It might be a reasonable houserule, though.
    "It's not like chess, where choosing to play black or white dictates your entire strategy. Also, chess doesn't have steam cannons."

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