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Thread: Charging 4th ed
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2009-05-07, 01:35 AM (ISO 8601)
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Charging 4th ed
Under what situation should you charge? How is it best used? I noticed that that 4th ed has a lot of powers that can be used during a charge instead of a basic attack.
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2009-05-07, 01:37 AM (ISO 8601)
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Re: Charging 4th ed
That depends on your class and build.
Barbarians seem to do it a lot. Most other classes don't (because they don't have powers that can be used on a charge).
Unless you have those powers, IMO you should only charge when:
- you would otherwise be unable to effectively attack an enemy that round because they're too far away;
- you desperately need the +1 attack bonus (usually because you care more about activating an item power that requires a hit than the effect of the attack itself);
- you intend to bull rush the enemy (the +1 from charging can be useful);
- you don't have any available powers that are more useful in the circumstances than a basic attack (in that situation, you may as well charge to get the +1 attack bonus); or
- you need to do something else that turn and can't afford to move and attack normally.
In most other situations, it's counter-productive to charge. Remember that after charging, you cannot take further actions that round (i.e you can't charge, then use your move and minor actions). Not sure off the top of my head whether action points supercede that rule - I suspect they do.Last edited by Colmarr; 2009-05-07 at 01:47 AM.
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2009-05-07, 02:52 AM (ISO 8601)
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Re: Charging 4th ed
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2009-05-07, 03:03 AM (ISO 8601)
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Re: Charging 4th ed
The charge grants you +1 to hit, which at low levels is roughly equivalent to +2 damage.
Given that, it's still usually better to use an at-will rather than a simple charge unless there are movement issues (daze, foe too far, etc.) or you have special abilities that grant a bonus on a charge.Read my D&D Webcomic!
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2009-05-07, 05:57 PM (ISO 8601)
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2009-05-07, 06:13 PM (ISO 8601)
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Re: Charging 4th ed
Sword and board fighters find it especially useful with one of their powers. They can then ignore all AOO's performed against them that round, unless they should happen to SOMEHOW provoke an AOO from the person they're charging.
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2009-05-07, 06:54 PM (ISO 8601)
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Re: Charging 4th ed
They don't. After a charge, you reach the end of your turn IMMEDIATELY, and you can (and have to) do are your saves. There's no window of opportunity to use free actions, including action points.
Of course, in less than three posts someone will have disproved me with some quote from some book.
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2009-05-07, 07:03 PM (ISO 8601)
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2009-05-07, 08:29 PM (ISO 8601)
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Re: Charging 4th ed
Last edited by Colmarr; 2009-05-07 at 08:29 PM.
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2009-05-07, 08:37 PM (ISO 8601)
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Re: Charging 4th ed
Last edited by NEO|Phyte; 2009-05-07 at 08:38 PM.
Man this thing was full of outdated stuff.
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2009-05-07, 09:19 PM (ISO 8601)
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Re: Charging 4th ed
The description of charge on page 288 very clearly says that you can spend an action point after a charge.
There is also an item that allows you to shift after a charge as no action (I think). (Boots of Adept Charging, AV 127)
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2009-05-07, 09:52 PM (ISO 8601)
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Re: Charging 4th ed
Rogues can charge to a flanking position in order to deliver sneak attack damage sometimes when they would otherwise not have enough squares of movement to do so.
In the 4E game I played, the rogue was constantly having to charge to get into position.
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2009-05-07, 11:30 PM (ISO 8601)
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Re: Charging 4th ed
Are the rules for charging different now? I seem to recall someone saying you can charge around a corner if that meant "directly" to the enemy.
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2009-05-08, 12:32 AM (ISO 8601)
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Re: Charging 4th ed
You have to charge "directly to the nearest square from which you can attack the enemy." So, yes, you can charge around corners or over difficult terrain. Indeed, if the enemy is in the middle of a U-shaped obstruction, you could very well charge to the other side of it if that's what it takes to get to a square you can attack from.
By that, I mean:
_____
_X_X_
_XEX_
_XXX_
__P__
Where X's are walls or somesuch (though not enemies, as that's a quasi-specific exception), E is an enemy you're trying to charge, and P is you. You can in fact charge to the space directly north of the enemy if you have enough movement, because that's the nearest square from which you can attack the enemy you're charging.
Odd, but true, RAW.
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2009-05-08, 01:00 AM (ISO 8601)
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Re: Charging 4th ed
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2009-05-08, 01:14 AM (ISO 8601)
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Re: Charging 4th ed
I think's that an oversimplification of a vexed topic.
There is a lot of debate about what "directly" means in the charging rules. Ultimately, it seems to be a definition that changes from group to group. Some take it to mean that you must charge in more-or-less a straight line. Others simply that you must take the shortest possible route.
This isn't the place to reignite that debate, and I won't say anything more on the topic, but I felt the OP should be at least aware of the debate and make his own decision.
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2009-05-08, 06:35 AM (ISO 8601)
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