Results 1 to 7 of 7
Thread: Metamagic Wand Grips
-
2009-05-23, 08:27 AM (ISO 8601)
- Join Date
- Jul 2005
- Location
- Newcastle, Australia
- Gender
Metamagic Wand Grips
I know of them, i just don't know where they are (ie What Book or books)
And on a related note are there any PrCs that focus on wand usageThankyou to NEOPhyte for the Techpriest Engiseer
Spoiler
Current PC's
Ravia Del'Karro (Magos Biologis Errant)
Katarina (Ordo Malleus Interrogator)
Emberly (Fire Elemental former Chef)
Peril Planet
-
2009-05-23, 09:10 AM (ISO 8601)
- Join Date
- Feb 2008
Re: Metamagic Wand Grips
Cannith Wand Adept, in Sharn, City of Towers
Sig'd
-
2009-05-23, 09:21 AM (ISO 8601)
- Join Date
- Dec 2007
- Location
- Finland
- Gender
Re: Metamagic Wand Grips
Though not PrC, Artificer can be built as a Wand-specialist too.
Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.
-
2009-05-23, 10:52 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Seattle, WA
- Gender
Re: Metamagic Wand Grips
MM Wand Grips are in Complete Mage
-
2009-05-23, 11:56 AM (ISO 8601)
- Join Date
- Jul 2005
- Location
- Newcastle, Australia
- Gender
Re: Metamagic Wand Grips
Ty and ty
our groups Evocation wizard has decided to ramp up his magic item building to wand level and wants to possibly pursue a focused path with them (cant get enough Fireball...)Thankyou to NEOPhyte for the Techpriest Engiseer
Spoiler
Current PC's
Ravia Del'Karro (Magos Biologis Errant)
Katarina (Ordo Malleus Interrogator)
Emberly (Fire Elemental former Chef)
Peril Planet
-
2009-05-23, 12:16 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Seattle, WA
- Gender
Re: Metamagic Wand Grips
Best spells to put on wands include Seeking Ray and Scorching Ray. They are relatively cheap, give decent bonus damage for their CL, and respond very well to metamagic. Scorching Ray is 750*2*3= 4500 gold, or 2250g +180 xp crafted and give 4d6 damage. Fireball would be 750*3*5= 11250g or 5625g and 450 xp crafted for 5d6 or, at max CL, 750*3*10=22500gor 11250g and 900 xp crafted for 10d6. Thats a LOT more gold for not a lot more damage, even if you are regularly affecting 2+ targets with your fireball.
Another feat he might be interested would be Metamagic Wand Trigger. You burn more charges for the ability to apply MM to a wand. If you took the above wand of Scorching Ray, put it in a MM Wand Trigger of Twin Spell, and then used MMST to Split Ray it, you'd get 4 rays @ 4d6 each, or 16d6 for the cost of 3 charges or 270g purchased/135g + ~4xp crafted.
Really, depending on how long the campaign goes, it might be worthwhile to invest in things like Pearls of Power or a Ring of Wizardry. These increases spell slots per day, are more versitile than a wand, AND cast at full strength with any particular modifiers applied. Wands really suck hard when you go against a creature with SR16 or more, and your wand is only at CL3.
-
2009-05-23, 01:19 PM (ISO 8601)
- Join Date
- Jul 2005
- Location
- Newcastle, Australia
- Gender
Re: Metamagic Wand Grips
Im sure that's what may be a good idea, but the general line of thought was Fireball in a Stick on demand with meta-magic when the ones that were prepared for the day have run out
The player (who is also one of the DMs) doesn't give a care about it being underpowered or not, Pyro Evoker to the max
We all have Magic items made by him to resist Fire...Thankyou to NEOPhyte for the Techpriest Engiseer
Spoiler
Current PC's
Ravia Del'Karro (Magos Biologis Errant)
Katarina (Ordo Malleus Interrogator)
Emberly (Fire Elemental former Chef)
Peril Planet