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  1. - Top - End - #1
    Dwarf in the Playground
     
    yilduz's Avatar

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    Default Question for 22% of DMs

    I've noticed a few signatures around here that say "78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature."

    So... the question for you 22% is: How did you start your campaigns?
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  2. - Top - End - #2
    Barbarian in the Playground
     
    Kobold

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    Default Re: Question for 22% of DMs

    I usually have the party start out the game knowing each other already, perhaps being friends from childhood or being extended family. It allows for a wider range of character concepts while still giving them a reason to work together.

    My most recent game started in office of their detective agency.

  3. - Top - End - #3
    Firbolg in the Playground
     
    TheCountAlucard's Avatar

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    Default Re: Question for 22% of DMs

    My preference is a mix between "in media res" and "you all meet each other." A few of the PCs will start out knowing each other, and as the game progresses, others are introduced.

    Also, you might note that the number in sigs varies wildly.

  4. - Top - End - #4
    Bugbear in the Playground
     
    Nero24200's Avatar

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    Default Re: Question for 22% of DMs

    It was a very small party (2 players) and a first time for all involved.

    So, we thought of character ideas and motivations, and by the end it seemed both characters intended to find a specfic artefact, even though they didn't know of each other.

    So I let them both stumble into the dungeon (which is were the game started). When they bumped into each other, giant spiders and zombies quickly surrounded them, forcing them both to work together in order to get out alive.
    Last edited by Nero24200; 2009-06-01 at 10:19 AM.

  5. - Top - End - #5
    Ogre in the Playground
     
    xPANCAKEx's Avatar

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    Default Re: Question for 22% of DMs

    Well i've never actually DMed a campaign... but i know when i finally get around to it, its going to start out in a jail cell of a minor cave/dungeon controlled by a sect of fallen paladins, accused (rightly or wrongly - let the PC decide in their backstory) of a crime, and needing to break out
    Last edited by xPANCAKEx; 2009-06-01 at 10:27 AM.
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  6. - Top - End - #6
    Ogre in the Playground
     
    Jerthanis's Avatar

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    Default Re: Question for 22% of DMs

    They started it in a bar instead...

    ...or an Inn's common room.

    (don't mind me, I'm one of the philistine 78% who is honest about where their first campaign started.)
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    You do your avatar proud

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  7. - Top - End - #7
    Troll in the Playground
     
    Miraqariftsky's Avatar

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    Default Re: Question for 22% of DMs

    Quote Originally Posted by The Gilded Duke View Post
    I usually have the party start out the game knowing each other already, perhaps being friends from childhood or being extended family. It allows for a wider range of character concepts while still giving them a reason to work together.

    My most recent game started in office of their detective agency.
    Oho, you're playing CoC, aren't ye?

    The first scenes of campaigns I've run that weren't taverns...
    ...marketplaces
    ...forests
    ...outside the gates of a fortified town
    ...in universities/the office of the PCs' employer
    ...in an air/ship
    ...on a broken hillside staring at the sunset
    ...in a jungle
    ...in a forgotten temple
    ...in the middle of the desert
    ...a split party, one member waking up in a tribal hut whilst the other two awaken in the middle of a pool of boiling soul-staining slime that they had to swim out of only to spend several hours with their bodies burning away in the desert heat and their souls burning away in the clutches of daemonic seeds...
    ...et cetera
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  8. - Top - End - #8
    Firbolg in the Playground
     
    Planetar

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    Default Re: Question for 22% of DMs

    City street, outside the Mercenary Guild of Darromar. Moved into the lounge and had an interview with the receptionist.

    The sig kind of annoys me to be honest, mostly by the implication that starting your campaign in a not-tavern is something to be proud of.
    I'm the author of the Alex Verus series of urban fantasy novels. Fated is the first, and the final book in the series, Risen, is out as of December 2021. For updates, check my blog!

  9. - Top - End - #9
    Troll in the Playground
     
    Deme's Avatar

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    Default Re: Question for 22% of DMs

    My first campaign started in a throne room. There was, before that, a prologue that started in a tavern, but I don't really count that. The prologue happened because only 2 people showed up the first session and I had to improv something. I'm still not 100% certain how that counts, but I don't really view it as part of the campaign proper.
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  10. - Top - End - #10
    Barbarian in the Playground
     
    GnomeWizardGuy

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    Default Re: Question for 22% of DMs

    the mayor called them.

  11. - Top - End - #11
    Ettin in the Playground
     
    Kobold

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    Default Re: Question for 22% of DMs

    I try to come up with something different each time. Preferably with a unique intro for each player.
    If you like what I have to say, please check out my GMing Blog where I discuss writing and roleplaying in greater depth.

  12. - Top - End - #12
    Orc in the Playground
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    Default Re: Question for 22% of DMs

    Places where my PC's have started:

    Graveyard (Funeral)
    Graveyard (Coffins)
    Lakeside (Kings private beach for briefing)
    A Closet
    Crossroads
    Falling to Earth from about 5000 feet
    High Class Orcish Restaurant (Noht Tah Tu'Vern)
    Precariously Positioned Bakery
    Tournament
    Mon Calamari Lifeboat
    Imperial Detention Block
    Hanging from the ceiling
    In the Conservatory
    In a mansion's hidden room standing before a book bound in human flesh
    Waking up in Atlantis
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  13. - Top - End - #13
    Halfling in the Playground
     
    Tafkan's Avatar

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    Default Re: Question for 22% of DMs

    My campaign started in a prison, in some small town not far from the capital. The place just so happened to be attacked by evil reptilean creatures, giving them an opportunity to escape. (hey, it was my first time - I thought it was new and orginal) So, trying to escape the place, they somehow managed to end up in the city hall, accidentally saving the mayor. After a long improvised NPC speech, I used the very convenient chance to have the mayor give them a full pardon if they get his fat butt out of the town. Was probably not throwing enough enemies at them, as they made it out with almost no serious trouble. So, yeah, that's the only place they've started in so far, because we're still playing this campaign, my first attempt at DMing.
    Last edited by Tafkan; 2009-06-01 at 11:05 AM.
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  14. - Top - End - #14
    Dwarf in the Playground
     
    ClericGuy

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    Default Re: Question for 22% of DMs

    I don't get the beef with opening in a tavern, but I've only seen one campaign started that way.

    By far the most common campaign entrance I've seen is strangers on a ship.
    The only thing I've seen even close to that often is an introduction in prison.

    My campaigns tend to start in police stations, at funerals or in passenger ships*.

    (*I understand why I see it used so often -- it works well)

    Edit:
    Oh, my first one? Characters called to a rural townhouse by an eccentric aristocrat.
    I was going for something like a cross between Charlie and the Chocolate Factory and an Agatha Christie novel.
    The campaign started with tea on the lawn on a bright summer morning and ended with tea in a basement during a zombie apocalypse.
    Last edited by Goatman_Ted; 2009-06-01 at 11:14 AM.

  15. - Top - End - #15
    Bugbear in the Playground
     
    Signmaker's Avatar

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    Default Re: Question for 22% of DMs

    Waiting in line for a job interview. No kidding.
    "So Marbles, why do they call you Marbles?"

  16. - Top - End - #16
    Titan in the Playground
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    Default Re: Question for 22% of DMs

    I started my most recent campaign in the briefing room of the precinct, where the PCs (a group of special-forces police) were getting their assignments for the day. (Yes, this was D&D.)

    The best campaign start I was ever in had the PCs all together at a concert, specifically, the last concert on the tour of this group of epic bards. The GM introduced all of the band members in this great, really excited way, as though he were emceeing the concert itself, and then he hit a button on his laptop as they launched into their first song.

    Naturally, it was a rickroll.
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  17. - Top - End - #17
    Troll in the Playground
     
    Kris Strife's Avatar

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    Default Re: Question for 22% of DMs

    Washed up on a desert beach after their ship was sunk by a zombified whale.

  18. - Top - End - #18
    Bugbear in the Playground
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    Default Re: Question for 22% of DMs

    I don't think any of few the games I've run have started in a tavern. Most of them started in or near a village, town or city, and the players went to the nearest tavern all by themselves I'll do my next one a bit differently, I think.
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  19. - Top - End - #19
    Barbarian in the Playground
     
    Blackjackg's Avatar

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    Default Re: Question for 22% of DMs

    I honestly can't remember where I started my first campaign. If it wasn't in a tavern, it probably might as well have been. A town square or somesuch.
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  20. - Top - End - #20
    Dwarf in the Playground
     
    Simons Mith's Avatar

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    Default Re: Question for 22% of DMs

    One of my parties lives in a tavern. And one PC retired in order to run a tavern. Well, you always get retired adventurers running taverns - where do people think they come from?
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  21. - Top - End - #21
    Ogre in the Playground
     
    V'icternus's Avatar

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    Default Re: Question for 22% of DMs

    I've got a campaign planned, and have told my players that "(they) are in *city name here*. You get to pick where you are, how you got there, and why. Just tell me before the session starts."

    So far, I've only gotten one reply, and it looks like one of my characters is starting in a prison.
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  22. - Top - End - #22
    Orc in the Playground
     
    Kosjsjach's Avatar

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    Default Re: Question for 22% of DMs

    Quote Originally Posted by Kris Strife View Post
    Washed up on a desert beach after their ship was sunk by a zombified whale.
    My campaign (which lasted all of 3 sessions) began similarly, though I neglected the undead whale. I think I said something to the effect of "the ship you were traveling on encountered an enormous storm and capsized. Thank your deities you're one of the few survivors who made it to shore. Roll initiative." Then I threw a bunch of kobolds at 'em.

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  23. - Top - End - #23
    Ettin in the Playground
     
    Zeta Kai's Avatar

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    Default Re: Question for 22% of DMs

    I like to start in media res. About half my campaigns have started with "roll initiative!", those that don't usually start with the party spit up among several groups/individuals who converge on a single location due to circumstances**. My last campaign started on a ship pulling into port, while the rest of the party was part of a caravan approaching the same city.

    **- Before anyone accuses me of railroading, I never force anyone to join up. In fact, in another campaign, I had a player that refused to converge with the others, always going off on his own to someother place. I indulged him, because he was entertaining the rest of the party & he didn't need much from me to have a good time. So he spent most of the campaign having his own minor adventures & basically being a party of one. He even acted as an NPC of sorts for the rest of the group when they needed information once or twice. My only stipulation was that he didn't wreck the fun for the others & that he didn't use information that he shouldn't have. As long as we stuck to frequent Knowledge checks & strict spotlight-sharing, everything worked out okay.

  24. - Top - End - #24
    Pixie in the Playground
     
    Prock's Avatar

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    Default Re: Question for 22% of DMs

    I started mine in the middle of a road, with my aventurers being ambushed.
    Not that original, but not a tavern.
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  25. - Top - End - #25
    Bugbear in the Playground
     
    Saint Nil's Avatar

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    Default Re: Question for 22% of DMs

    Once we were going to start on top of a tavern.
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  26. - Top - End - #26
    Barbarian in the Playground
     
    TSED's Avatar

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    Default Re: Question for 22% of DMs

    Actually DMing my first ever (real life) game in about 6 hours, and they're going to start off in a market. [A market square that gets attacked.]


    (Because Saph's RHoD campaign journal was so excellent, I'm going to keep one too and post it here. Good times. Thanks for inspiration, etc. Can't say if Adv1-1 it'll be up tonight or tomorrow morning though.)
    Last edited by TSED; 2009-06-01 at 12:28 PM.

  27. - Top - End - #27
    Titan in the Playground
     
    golentan's Avatar

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    Default Re: Question for 22% of DMs

    I generally put them in an organization where they have superiors who can basically say "And now you work together."
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    My motto: Repensum Est Canicula.

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  28. - Top - End - #28
    Orc in the Playground
     
    ElfPirate

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    Default Re: Question for 22% of DMs

    In an underground fighting arena...


    ...under the tavern(but they're were'nt getting drunk, doing nothing, waiting for an adventure/fight/something, they were proactive) :p

  29. - Top - End - #29
    Halfling in the Playground
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    Default Re: Question for 22% of DMs

    The first time I DMed.

    Across the world you have traveled, finally reaching the your targeted location. It's filled with rumors, as no one has ever come out of it, alive at least. All you know is the name, the Tomb of Horrors.

    Best first campaing ever... well for me.
    In my defense, it was less deadly than my normal nethack game.

  30. - Top - End - #30
    Banned
     
    Zombie

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    Default Re: Question for 22% of DMs

    You have travelled for many days, leaving the Realm and entering into the wilder area of the Borderlands. Farms and towns have become less frequent and travellers few. The road has climbed higher as you enter the forested and mountainous country.
    That Is how I started a few games...straight out of Keep on the Borderlands.

    Just plopping characters into the story and let them work their way to fit into it is good for some.

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