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Thread: Dwarf fortress

  1. - Top - End - #721
    Bugbear in the Playground
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    Default Re: Dwarf fortress

    Yep, that'll do it.

    It's good to have at least 1 farm about 8x8, and maybe another small one for good measure.

    Also, I'm not sure how it affects anything greatly, but telling a kitchen to cook (you have to say "Prepare -x- Meal" and hit 'R') turns food into... Different food...

    I used this method to somehow sustain my savanna fortress for a while (hopefully they'll finish that wall before another Goblin ambush comes...)
    Thanks for existing.

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  2. - Top - End - #722
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    Default Re: Dwarf fortress

    So I think I got it right, but it was too late. Losing is Fun. I had fun. So I started another fortress...not thirty seconds in, a bear started eating my dwarves.
    Last edited by Flame of Anor; 2009-07-09 at 12:55 AM.
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  3. - Top - End - #723
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    Default Re: Dwarf fortress

    Quote Originally Posted by Arachu View Post
    Yep, that'll do it.

    It's good to have at least 1 farm about 8x8, and maybe another small one for good measure.

    Also, I'm not sure how it affects anything greatly, but telling a kitchen to cook (you have to say "Prepare -x- Meal" and hit 'R') turns food into... Different food...

    I used this method to somehow sustain my savanna fortress for a while (hopefully they'll finish that wall before another Goblin ambush comes...)
    Huh, I've always placed my farms in several 2 by 5 blocks so I can better control production.

  4. - Top - End - #724
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    Default Re: Dwarf fortress

    That's a good one... I kinda run anarchal societies (very little planning involved, but functional sometimes)
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  5. - Top - End - #725
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    Default Re: Dwarf fortress

    Since my fortress is 60 z levels off the ground, I decided to make myself a highway for the merchants. I now have a 3 wide path to the edge of the map, and it's marking my depot as accessable, but when the time came it said they had bypassed it because it was inaccessable. Is this because the entrance to my map is 60 levels above the ground, or am I not exploiting bugs properly?

  6. - Top - End - #726
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    Default Re: Dwarf fortress

    Quote Originally Posted by banthesun View Post
    Since my fortress is 60 z levels off the ground, I decided to make myself a highway for the merchants. I now have a 3 wide path to the edge of the map, and it's marking my depot as accessable, but when the time came it said they had bypassed it because it was inaccessable. Is this because the entrance to my map is 60 levels above the ground, or am I not exploiting bugs properly?
    The green "accessable" tiles in the display are counted from the depot, so for it to be accessable to merchants, make sure at least one tile is accessable on the edge of the map. If not, find where the green trail ends, and work edgeward from there.

    If you still have trouble, putting the fort up on DFMA would give us a better idea of what's up. Also, it'll let you brag about your 60 z-level tall fort
    Quote Originally Posted by Cheesegear View Post
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    Bossing Around Mad Cats for Fun and Profit: Let's Play MechCommander 2!

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  7. - Top - End - #727
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    Default Re: Dwarf fortress

    Anyone have a link to LabourDF? I'd like to give that a try but the wiki link is broken.
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  8. - Top - End - #728
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    Default Re: Dwarf fortress

    I've never heard about LabourDF until now, and it looks like it isn't around anymore. I'd suggest trying Dwarf Manager instead.
    Quote Originally Posted by Cheesegear View Post
    Girlfriend and Parents: Why do you spend so much money on that stuff?
    Me: Would you rather I spent all my money on alcohol like others in my peer group?
    G&P: You keep spending as much money as you want!
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    Bossing Around Mad Cats for Fun and Profit: Let's Play MechCommander 2!

    Kicking this LP into overdrive: Let's Play StarCraft 2!

  9. - Top - End - #729
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    Default Re: Dwarf fortress

    I'll have to look into that.

    In the meantime, i'm mad at my crossbow maker. He just had a fey mood and made a bow. Not a crossbow, a bow. None of my dwarves can equip it. I can't make arrows. That thing is totally useless unless I wanna come back in adventure mode to pick it up.
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  10. - Top - End - #730
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    Default Re: Dwarf fortress

    You can always trade it...

  11. - Top - End - #731
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    Default Re: Dwarf fortress

    Put it in a weapon trap. Even if you can't load the thing, it's a good way to jack up the value of a room.
    Quote Originally Posted by Cheesegear View Post
    Girlfriend and Parents: Why do you spend so much money on that stuff?
    Me: Would you rather I spent all my money on alcohol like others in my peer group?
    G&P: You keep spending as much money as you want!
    Spoiler
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    Bossing Around Mad Cats for Fun and Profit: Let's Play MechCommander 2!

    Kicking this LP into overdrive: Let's Play StarCraft 2!

  12. - Top - End - #732
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    Default Re: Dwarf fortress

    Considering that my fortress has seen no battles or deaths or nobles or even immigrants (which is getting annoying because my starting 7 are having to multitask) my engraver made some interesting pictures.

    Engraving 1:

    Engraved on the wall is a image of a millstone by 'Conot'

    Okay, the first one wasn't but look further on.

    Engraving 2: Engraved on the wall is a well-designed image of dwarves by 'Conot'. The dwarves are traveling. The artwork relates to the foundation of Paintfeed by The Hammer of Equality of The Hot Arena in the early sping of 201.

    This one will be nice for any architect who happens to come in during Adventure mode.

    Engraving 3: Emgraved on the wall is a superiorly designed image of Alath Relicdecent the dwarf and dwarves by 'Conot'. Alath Relicdecent is surrounded by the dwarves. The artwork relates to the ascension of the dwarf Alath Relicdecent to leardership of the Hammer of Equality in the early sping of 201.

    Quite cool, once I get further on I might find this place in Adventure mode for funsies.

    EDIT: Huh, hes also put 2 more engravings at the end of the corridor with the engravings of wizards, which is apparently the symbol of my town. Who would a thunk it?

    ------
    EDIT 2: Started a new fortress: Angelborn of Binding or Sedildolush Estun

    Im thinking about doing either a Dwarf Fortress LP or doing a series of journals for this fortress, like what you see in Bloodline games. Opinions?
    Last edited by Connor Darkdart; 2009-07-13 at 05:49 AM.
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  13. - Top - End - #733
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    Default Re: Dwarf fortress

    You shouldn't have your dwarves engrave until they're legendary from smoothing. You'll get higher quality engravings that way.

  14. - Top - End - #734
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    Default Re: Dwarf fortress

    First megabeast was rather anti-climatic. Cage trap that I'd been using to thin out the goblins captured the dragon. I tamed him and stuck him on a chain outside. We'll see how it stops the gobbos.
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  15. - Top - End - #735
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    Quote Originally Posted by ObadiahtheSlim View Post
    First megabeast was rather anti-climatic. Cage trap that I'd been using to thin out the goblins captured the dragon. I tamed him and stuck him on a chain outside. We'll see how it stops the gobbos.
    It won't stop them.



    IT WILL OBLITERATE THEM!
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  16. - Top - End - #736
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    Default Re: Dwarf fortress

    Make sure to give him some cover. Wouldn't want some dumbass goblin archer to get lucky before he can get torched.
    Quote Originally Posted by Cheesegear View Post
    Girlfriend and Parents: Why do you spend so much money on that stuff?
    Me: Would you rather I spent all my money on alcohol like others in my peer group?
    G&P: You keep spending as much money as you want!
    Spoiler
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    Bossing Around Mad Cats for Fun and Profit: Let's Play MechCommander 2!

    Kicking this LP into overdrive: Let's Play StarCraft 2!

  17. - Top - End - #737
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    Default Re: Dwarf fortress

    Just make sure you don't need to get through there with your dwarves!
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  18. - Top - End - #738
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    DwarfBarbarianGuy

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    Default Re: Dwarf fortress

    I want to play this game... but every time I try to get it loaded the interface just drives me away.

    Any chance there's a Dwarf Fortress For Dummies out there?

  19. - Top - End - #739
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    Default Re: Dwarf fortress

    There's the Dwarf Fortress Wiki. Which is as simple as you get.

  20. - Top - End - #740
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    Default Re: Dwarf fortress

    And if its the icons as well...

    Full client of DF with much better icons
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  21. - Top - End - #741
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    Default Re: Dwarf fortress

    Quote Originally Posted by spasheridan View Post
    I want to play this game... but every time I try to get it loaded the interface just drives me away.

    Any chance there's a Dwarf Fortress For Dummies out there?
    http://afteractionreporter.com/2009/...ss-part-1-wtf/

    is the most idiot-proof (tm) tutorial out there. It comes with its own saves and fully graphical enhanced client. Try this if you seriosly want to start. Trust me its easy step by step. Just do exactly what he says.

  22. - Top - End - #742
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    DwarfBarbarianGuy

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    Default Re: Dwarf fortress

    @Bouregard-

    Dude - thanks. That's exactly what I need!

  23. - Top - End - #743
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    Default Re: Dwarf fortress

    Quote Originally Posted by spasheridan View Post
    @Bouregard-

    Dude - thanks. That's exactly what I need!
    Thats the way I learned it, there are also some videoguides out there, while not with a tileset they are good if you want to know how something special is done, for example setting up an army.

    And a general advice: Let dwarffortresswiki run in the background. Every time you don't understand a word, wiki it!

  24. - Top - End - #744
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    Default Re: Dwarf fortress

    Anyone know how to clear up the clothing that gets all over the floor of the barracks when wrestlers spar? It belongs to the dwarves so you apparently can't dump it and they don't seem to want to pick it back up.

  25. - Top - End - #745
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    Default Re: Dwarf fortress

    Quote Originally Posted by Player_Zero View Post
    Anyone know how to clear up the clothing that gets all over the floor of the barracks when wrestlers spar? It belongs to the dwarves so you apparently can't dump it and they don't seem to want to pick it back up.


    Thats all I can say. Have you checked the wiki?
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  26. - Top - End - #746
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    Default Re: Dwarf fortress

    Quote Originally Posted by Player_Zero View Post
    Anyone know how to clear up the clothing that gets all over the floor of the barracks when wrestlers spar? It belongs to the dwarves so you apparently can't dump it and they don't seem to want to pick it back up.
    Well, magma might work, but I'm not sure how you would get it out afterwards... And it might end up causing more problems than it fixes.

    But this is Dorf Fortress, and solutions to problems that end up creating problems that are worse than the problems that they were made to fix is par for the course!

  27. - Top - End - #747
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    Why even bother cleaning it up? I gave up on cleaning anything except my noble quarters after I filled half the map with all the rock I cleared from single mine.
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  28. - Top - End - #748
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    PaladinGuy

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    Default Re: Dwarf fortress

    Any way to make stone items from a specific type of stone? Or will they just pick the nearest stone to them to make things from? I have a mix of Bauxite and Chalk doors in my fortress and I dont like the colour miss-match lol

  29. - Top - End - #749
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    Default Re: Dwarf fortress

    You can forbid your dwarves from using a particular type of stone by pressing [z], selecting Stone, and disabling the types of stone you don't want them to use.

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    Default Re: Dwarf fortress

    Quote Originally Posted by lordsigmund View Post
    Any way to make stone items from a specific type of stone? Or will they just pick the nearest stone to them to make things from? I have a mix of Bauxite and Chalk doors in my fortress and I dont like the colour miss-match lol
    Make a pile of your favourite stone right next to the craftwarfworkshop/masonry they will always take the nearest possible, allowed stone.

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