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Thread: Star Wars adventures
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2009-06-02, 06:58 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Oneonta Alabama
- Gender
Star Wars adventures
Ok, I am starting a D20 Star Wars campaign (It is of a homebrew era, after all of the movies and such) it is staring at first level (duh) and I need ideas for the campaign (Such as the main drama for the era) and a starting adventure. No homebrew rules. Thx
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2009-06-02, 07:06 PM (ISO 8601)
- Join Date
- Apr 2007
Re: Star Wars adventures
Which edition? Saga? Revised Core Rulebook? Here's what they look like in case you don't know:
http://en.wikipedia.org/wiki/File:St...PG_Revised.jpg
http://en.wikipedia.org/wiki/File:St...tion_Cover.JPG
For Saga, there's this though it's fairly Empire-specific and we're still waiting on the last part:
http://wizards.com/default.asp?x=sta...le/dodcampaign
For main plots, you could always adapt what that Dawn of Defiance campaign does. Following the trail of an under-construction superweapon is a pretty standard Star Wars idea."It's not like chess, where choosing to play black or white dictates your entire strategy. Also, chess doesn't have steam cannons."
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2009-06-02, 07:09 PM (ISO 8601)
- Join Date
- Sep 2005
- Location
- GI Joe Headquarters
- Gender
Re: Star Wars adventures
It would be helpful if we had a bit more information, so here is a questionnaire:
What version of the rules are you using? (saga, revised or the original D20 rules?).
What is your homebrewed version like?
What is the status of Jedi in this world?
What races and classes does the party consist of?
What sort of adventures does your party like?
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2009-06-02, 08:06 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Oneonta Alabama
- Gender
Re: Star Wars adventures
1. Revised
2. IDK yet. I just didn't want it to be a listed era so it wouldn't be like the movies.
3. The Jedi are widely known.
4. no one has decided yet
5. Well, this is my first time DMing for them but I've played with them for years. Everyone likes something differnt, but as a party . . . IDK
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2009-06-03, 04:57 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Oneonta Alabama
- Gender
Re: Star Wars adventures
BumpIt is so stupid that I can't just say "Bump" because its to short.
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2009-06-03, 05:39 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Koth
- Gender
Re: Star Wars adventures
Seems like the easy way would be to just use the pre-existing New Jedi Order setting; it's one of the three supported by default in the corebook and supplements, and is set way after the films (it's a long period AFAIK, with a lot of different stuff). The big enemies are the Imperial remnants, individual Sith (those damn Jedi just can't stop switching over), and the Yuuzhan Vong.
Use Wookiepedia for more information (if the damn thing will load). You can find a ton of information on things for hundreds of years after the films (culled primarily from Star Wars novels), and endless ideas for campaigns and adventures.
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2009-06-03, 07:16 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Oneonta Alabama
- Gender
Re: Star Wars adventures
KK I'll use that era. thx