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Thread: Autohypnosis
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2009-06-07, 10:47 PM (ISO 8601)
- Join Date
- Feb 2009
Autohypnosis
So is this or is this not the best skill you have ever seen?
Autohypnosis
I mean really, at Epic Levels not only do you not die, you gain damage reduction to everything for the next 12 hours.
Also has anyone seen/used this in a reall game and if so could you tell me how well it works?
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2009-06-07, 10:58 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- London, England.
Re: Autohypnosis
It's a very good skill; it allows you to do all sorts of useful things. I've found the Resist Fear and Resist Dying abilities to be particularly good when I've seen them in play.
But forget about the epic uses you mentioned. DR 2/- and 15 temp HP once a day really don't matter at epic levels. But hey, it's not like they cost you anything, so you might as well use them.
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2009-06-07, 11:05 PM (ISO 8601)
- Join Date
- May 2007
- Location
- The Southern Wildlands
- Gender
Re: Autohypnosis
A DC 60 skill check to acquire DR 2/- (that does not stack with any other DR) is really lackluster. The temporary hit points one as well.
The one epic check that can, perhaps, be interesting, is the DC 30 check that mimics the Diehard feat. Then again, you could just take the diehard feat.
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2009-06-07, 11:10 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- Finland
- Gender
Re: Autohypnosis
The good news is that they're so low they're very accessible sub-epic. 30 is achievable by level 10 easily without items boosting the skill (especially since even synergy exists for it - 13 ranks + 7 wisdom + 2 ranks does it on 8). 60 takes bit of boosting, but a Wis-focused character with an item or Item Familiar can easily make it should he choose so (because that opens up Insight-bonuses and such; 60 is only one Moment of Prescience away from 30).
Noticably out of the base classes, Factotum with maxed Autohypnosis and some Wisdom can use the "add Factotum class level to a skill check"-ability to easily reach those numbers mid-levels. Free Diehard around level 10 doesn't really sound all that bad, nor does a free False Life each morning. Nothing major, but if you have the skillpoints to pump, go ahead. Coincidentially, "negate poison secondary" is completely trivial to make - actually easier than a generic save. And the DR, while miniscule, is still free.Last edited by Eldariel; 2009-06-07 at 11:13 PM.
Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
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SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.
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2009-06-07, 11:13 PM (ISO 8601)
- Join Date
- May 2007
- Location
- A mound of Rainbowflesh
- Gender
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2009-06-07, 11:14 PM (ISO 8601)
- Join Date
- Feb 2009
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2009-06-07, 11:14 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- Finland
- Gender
Re: Autohypnosis
Where all epic stuff comes from, SRD.
Last edited by Eldariel; 2009-06-07 at 11:15 PM.
Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.
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2009-06-07, 11:20 PM (ISO 8601)
- Join Date
- May 2007
- Location
- A mound of Rainbowflesh
- Gender
Re: Autohypnosis
Strangely enough, there is no link to epic autohypnosis from regular autohypnosis like there is with every other skill that has epic checks. Huh.
And I meant bookwise. Found it in the Epic Level Handbook. Probably shoulda seen that one coming
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2009-06-08, 02:20 AM (ISO 8601)
- Join Date
- Oct 2008
Re: Autohypnosis
It's also pretty cool as a low level Factotum. Even at level 1 with 12 wis and 4 skill ranks, you can automatically succeed a Memorize check outside of combat (take 10). Useful for social stuff like travel/bank documents, forgery, puzzles. There's no limit to the amount of information you can store, and it never goes away.
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2009-06-08, 04:03 AM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Greece
- Gender
Re: Autohypnosis
It's good, but I never seem to find the skill ranks to buy it.
For me, it feels like 'Well, that's awesome, but there are other things I must have before it.'
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2009-06-08, 01:17 PM (ISO 8601)
- Join Date
- Apr 2007
Re: Autohypnosis
I have to agree. It is a pretty neat skill that you can do some nice stuff with.
"It's not like chess, where choosing to play black or white dictates your entire strategy. Also, chess doesn't have steam cannons."
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2009-06-08, 02:14 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Tampa, FL
- Gender
Re: Autohypnosis
It should really be a class skill for monks. I'm glad they're merging monks and psionics in 4e, the two concepts just taste great together.
Like peanut butter... and chocolate.
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2009-06-08, 02:25 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- New York
- Gender
Re: Autohypnosis
Man, I always thought that Psions were fricking overpowered.
"Here, take your best stat. Now you use for spellcasting."
"You can cast these great spells, you have a million ways to regain power points, and if you want, you can run on walls, always have Mage Armor running, and you can even use some abilities without using power points."
What the hell?
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2009-06-08, 02:27 PM (ISO 8601)
- Join Date
- Feb 2007
Re: Autohypnosis
that was 3.0. 3.5 psions all use same stat.
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2009-06-08, 02:29 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Texas...for now
- Gender
Re: Autohypnosis
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2009-06-08, 02:38 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Tampa, FL
- Gender
Re: Autohypnosis
"Oh, by the way, your spells will never scale with your level, so you have to blow power points augmenting them just to keep up with regular casters. Don't forget that all your useful feats require you to burn a move action, and if you were silly enough not to get Psionic Meditation, you have to burn a standard action instead. Also, if you specialize - and you have to - you'll be pretty good at one thing and utterly fail at the others. Oh, and good luck buffing anyone but yourself, casting illusion spells, and changing the powers you know (it's even harder for them than for sorcerers.)"
Yeah, definitely overpowered
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2009-06-08, 09:52 PM (ISO 8601)
- Join Date
- May 2007
- Location
- The Land of Cleves
- Gender
Re: Autohypnosis
It's good, but I never seem to find the skill ranks to buy it.Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2009-06-08, 10:22 PM (ISO 8601)
- Join Date
- May 2007
Re: Autohypnosis
Bestow power (with cost reducers) Synchronicity (with twin/quicken especially with metapower or a psycrystal and metamorphosis or affinity field) physic reformation (this is probably going to benefit the other party members more, but it is really valuable) metamorphic transfer (protean scourge, hydra, choker ect.).
Yeah, definitly overpowered
Anyway Autohypnosis is a really cool skill. Photographic memory for the win! Never forget anything. Again. Ever. What happens if you memorize a library or book that gives knowledge check bonuses.
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2009-06-08, 10:42 PM (ISO 8601)
- Join Date
- May 2007
- Location
- A mound of Rainbowflesh
- Gender
Re: Autohypnosis
No more than regular magic. I'm pretty sure wizards invented the word 'broken' just so they could describe what they will do to you if you ever mess with them, or think about messing with them, or have the possibility of messing with them.
Yeah, non-epic usages for it are pretty fun, and extremely useful at low levels.
It says something about the rest of the team when the psion is the only one willing to run across that field of poisoned caltrops.