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Thread: [3.5] Conquetzal (PC Race) PEACH
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2009-06-15, 07:21 AM (ISO 8601)
- Join Date
- Jun 2009
[3.5] Conquetzal (PC Race) PEACH
This is a player race I'm building for an Aztecish homebrew setting. Please Examine And Critique Honestly! I would also like to know if any one has an issue with the name. It does roughly mean child or children of the sacred bird (the Quetzal). Coconeh means children, and Coneh means child.
Conquetzal
Conquetzal believe that they are descended from a sacred bird. Their name means Child of the Sacred Bird. In may communities they act as religious leaders.
Personality: Conquetzal are lofty and proud, and many view them as arrogant. They can be quite aloof and even a bit haughty at times, preferring solitude or the company of others of their own kind, or else to bask in the adoration of lesser beings. However, they prefer to avoid getting into fights, as they tend to end badly. While wise the tend to be harsh and blunt.
Physical Description: Conquetzal look like a tall, thin humanoid with talon-like feet, and long wing like arms. They're skin is dark brown, but they're feathers come in a variety of colors. Most common are green, blue, and yellow. Their feathers cover most of their bodies. Conquetzals hands are long, and elegant. Conquetzal stand between six and eight feet tall and weigh only around 170-300 lb.
Alignment: Conquetzal are usually lawful.
Lands: Conquetzal dwell in the jungles of Syena.
Religion: Conquetzal worship all seven of the gods of Syena.
Language: Conquetzal speak Syen, their native tongue. They often learn Auran, Sylvan, and Celestial as well.
==Player Characters==
Stat mods +2 Dex, +2 Wis, -2 Str, -2 Cha
Type Humanoid (Avian)
Size Medium
Speed 30 feet
Glide: The long feathers on the back of the entire arm allow the them to glide, traveling 20 feet horizontally for every 5 feet of vertical descent. As long as a they are conscious and the wings are not hindered in any way (such as by the walls of a very narrow pit or being entangled with a net).
Natural Weapon: Kick (1d6 slashing damage)
+4 racial bonus on jump checks
Automatic languages: Syen
Bonus Languages: Auran, Sylvan, Celestial, Infernal
Favored Class: ClericLast edited by Xenre; 2009-06-17 at 01:03 AM. Reason: Changed name, and hight/wieght of race.
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2009-06-16, 03:37 AM (ISO 8601)
- Join Date
- Jun 2009
Re: [3.5] Coconquetzal (PC Race) PEACH
This is meant to be a base race. And does anyone have a system for calculating ECL?
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2009-06-16, 08:25 AM (ISO 8601)
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- Jun 2009
Re: [3.5] Coconquetzal (PC Race) PEACH
Compared to the Raptorian from Races of the Wild, this would definitely go without ECL.
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2009-06-16, 10:39 AM (ISO 8601)
- Join Date
- Apr 2009
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- Fort City
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Re: [3.5] Coconquetzal (PC Race) PEACH
No flight? Then it looks fine.
The Crimson Drake by Crimmy
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2009-06-16, 11:46 AM (ISO 8601)
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- Oct 2006
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- Greece
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Re: [3.5] Coconquetzal (PC Race) PEACH
I would give them a few more racial skills as well. Spot seems a likely candidate for bird-people.
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2009-06-16, 11:48 AM (ISO 8601)
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- Nov 2006
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- Stuck in a bottle.
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Re: [3.5] Coconquetzal (PC Race) PEACH
I'd reduce the maximum height a little bit. 10 feet tall is infringing no the territory granted by size Large, which I've always imagined begins at about 8 feet or so.
Other than that, it looks good.
Ingredients
2oz Djinn
5oz Water
1 Lime Wedge
Instructions
Pour Djinn and tonic water into a glass filled with ice cubes. Stir well. Garnish with lime wedge. Serve.
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2009-06-16, 12:25 PM (ISO 8601)
- Join Date
- Oct 2007
Re: [3.5] Coconquetzal (PC Race) PEACH
Kind of bland, but certainly solid. I agree with Djinn about the height thing.
On a side note; Coconquetzal? Bird People?
SpoilerLast edited by Lappy9000; 2009-06-16 at 12:28 PM.
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2009-06-16, 04:42 PM (ISO 8601)
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- Jun 2009
Re: [3.5] Coconquetzal (PC Race) PEACH
Oh arhg! I diddn't even go there! That certainly explains why it's been buging me. And here I thought my biggest problem was going to be pronouncing it.
coconeh is the aztec (Nahuatl) word for children, and you drop the last syllable. I'll defantly have to change that.
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2009-06-16, 09:11 PM (ISO 8601)
- Join Date
- Dec 2008
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- Malsheem, Nessus
- Gender
Re: [3.5] Coconquetzal (PC Race) PEACH
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2009-06-17, 02:28 PM (ISO 8601)
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- Jun 2009
Re: [3.5] Conquetzal (PC Race) PEACH
Thanks on the height thing Djinn, PairO'Dice.
Last edited by Xenre; 2009-06-17 at 03:53 PM.
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2009-06-17, 02:36 PM (ISO 8601)
- Join Date
- Oct 2007
Re: [3.5] Conquetzal (PC Race) PEACH
Conquetzal sounds much cooler.
By the way, is there any relation to the Couatls?
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2009-06-17, 02:56 PM (ISO 8601)
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- Jun 2009
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Re: [3.5] Conquetzal (PC Race) PEACH
Looks cool
Is the setting one from a core setting or is it homebrew?
He who fights monsters should see to it that he himself does not become a monster. And when you gaze long into an abyss, the abyss gazes also into you.
— Friedrich Nietzsche, Beyond Good and Evil
My characters
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2009-06-17, 03:28 PM (ISO 8601)
- Join Date
- Dec 2008
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- Malsheem, Nessus
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Re: [3.5] Conquetzal (PC Race) PEACH
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2009-06-17, 07:02 PM (ISO 8601)
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- Jun 2009
Re: [3.5] Conquetzal (PC Race) PEACH
The setting is homebrew. I've looked at Maztica (2nd ed.), but if you can recommend other supplements or resources I'd appreciate it.
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2009-06-17, 07:44 PM (ISO 8601)
- Join Date
- Oct 2007
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2009-06-17, 11:29 PM (ISO 8601)
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- Dec 2008
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- Malsheem, Nessus
- Gender
Re: [3.5] Conquetzal (PC Race) PEACH
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2009-06-18, 05:44 AM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Oregon
- Gender
Re: [3.5] Conquetzal (PC Race) PEACH
As a great supporter of gradual flight, I'd say give em' that (same deal as raptorans). That makes it a bit of a raptoran clone, true, but pretty much any birdlike race will. Failing that, at least a feat (see Draconic Wings).
The kick natural weapon reminds me of how annoying it is that natural weapons like that don't get iteratives, but that's not your fault. Maybe a houserule (may substitute natural weapon damage for unarmed strike?).Fizban's Tweaks and Brew: Google Drive (PDF), Thread
A collection of over 200 pages of individually small bans, tweaks, brews, and rule changes, usable piecemeal or nearly altogether, and even some convenient lists. Everything I've done that I'd call done enough to use in one place (plus a number of things I'm working on that aren't quite done, of course).