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  1. - Top - End - #1
    Pixie in the Playground
     
    SamuraiGirl

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    Default [3.5] Conquetzal (PC Race) PEACH

    This is a player race I'm building for an Aztecish homebrew setting. Please Examine And Critique Honestly! I would also like to know if any one has an issue with the name. It does roughly mean child or children of the sacred bird (the Quetzal). Coconeh means children, and Coneh means child.

    Conquetzal
    Conquetzal believe that they are descended from a sacred bird. Their name means Child of the Sacred Bird. In may communities they act as religious leaders.

    Personality: Conquetzal are lofty and proud, and many view them as arrogant. They can be quite aloof and even a bit haughty at times, preferring solitude or the company of others of their own kind, or else to bask in the adoration of lesser beings. However, they prefer to avoid getting into fights, as they tend to end badly. While wise the tend to be harsh and blunt.

    Physical Description: Conquetzal look like a tall, thin humanoid with talon-like feet, and long wing like arms. They're skin is dark brown, but they're feathers come in a variety of colors. Most common are green, blue, and yellow. Their feathers cover most of their bodies. Conquetzals hands are long, and elegant. Conquetzal stand between six and eight feet tall and weigh only around 170-300 lb.


    Alignment: Conquetzal are usually lawful.

    Lands: Conquetzal dwell in the jungles of Syena.

    Religion: Conquetzal worship all seven of the gods of Syena.

    Language: Conquetzal speak Syen, their native tongue. They often learn Auran, Sylvan, and Celestial as well.

    ==Player Characters==
    Stat mods +2 Dex, +2 Wis, -2 Str, -2 Cha
    Type Humanoid (Avian)
    Size Medium
    Speed 30 feet
    Glide: The long feathers on the back of the entire arm allow the them to glide, traveling 20 feet horizontally for every 5 feet of vertical descent. As long as a they are conscious and the wings are not hindered in any way (such as by the walls of a very narrow pit or being entangled with a net).
    Natural Weapon: Kick (1d6 slashing damage)
    +4 racial bonus on jump checks
    Automatic languages: Syen
    Bonus Languages: Auran, Sylvan, Celestial, Infernal
    Favored Class: Cleric
    Last edited by Xenre; 2009-06-17 at 01:03 AM. Reason: Changed name, and hight/wieght of race.

  2. - Top - End - #2
    Pixie in the Playground
     
    SamuraiGirl

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    Default Re: [3.5] Coconquetzal (PC Race) PEACH

    This is meant to be a base race. And does anyone have a system for calculating ECL?

  3. - Top - End - #3
    Orc in the Playground
     
    BardGuy

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    Default Re: [3.5] Coconquetzal (PC Race) PEACH

    Compared to the Raptorian from Races of the Wild, this would definitely go without ECL.

  4. - Top - End - #4
    Ogre in the Playground
     
    Jesse Drake's Avatar

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    Default Re: [3.5] Coconquetzal (PC Race) PEACH

    No flight? Then it looks fine.
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    Bugbear in the Playground
     
    J.Gellert's Avatar

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    Default Re: [3.5] Coconquetzal (PC Race) PEACH

    I would give them a few more racial skills as well. Spot seems a likely candidate for bird-people.

  6. - Top - End - #6
    Firbolg in the Playground
     
    Djinn_in_Tonic's Avatar

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    Default Re: [3.5] Coconquetzal (PC Race) PEACH

    I'd reduce the maximum height a little bit. 10 feet tall is infringing no the territory granted by size Large, which I've always imagined begins at about 8 feet or so.

    Other than that, it looks good.

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  7. - Top - End - #7
    Ogre in the Playground
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    Default Re: [3.5] Coconquetzal (PC Race) PEACH

    Kind of bland, but certainly solid. I agree with Djinn about the height thing.

    On a side note; Coconquetzal? Bird People?
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    Last edited by Lappy9000; 2009-06-16 at 12:28 PM.

  8. - Top - End - #8
    Pixie in the Playground
     
    SamuraiGirl

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    Default Re: [3.5] Coconquetzal (PC Race) PEACH

    Quote Originally Posted by Lappy9000 View Post
    Kind of bland, but certainly solid. I agree with Djinn about the height thing.

    On a side note; Coconquetzal? Bird People?
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    Oh arhg! I diddn't even go there! That certainly explains why it's been buging me. And here I thought my biggest problem was going to be pronouncing it.

    coconeh is the aztec (Nahuatl) word for children, and you drop the last syllable. I'll defantly have to change that.

  9. - Top - End - #9
    Titan in the Playground
     
    PairO'Dice Lost's Avatar

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    Default Re: [3.5] Coconquetzal (PC Race) PEACH

    Quote Originally Posted by Djinn_In_Tonic View Post
    I'd reduce the maximum height a little bit. 10 feet tall is infringing no the territory granted by size Large, which I've always imagined begins at about 8 feet or so.

    Other than that, it looks good.
    Yep. Generally, it's assumed sizes go by powers of 2: Small is 2-4 feet in the largest dimension, Medium is 4-8 feet, Large is 8-16 feet, etc.
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  10. - Top - End - #10
    Pixie in the Playground
     
    SamuraiGirl

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    Default Re: [3.5] Conquetzal (PC Race) PEACH

    Thanks on the height thing Djinn, PairO'Dice.
    Last edited by Xenre; 2009-06-17 at 03:53 PM.

  11. - Top - End - #11
    Ogre in the Playground
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    Default Re: [3.5] Conquetzal (PC Race) PEACH

    Conquetzal sounds much cooler.

    By the way, is there any relation to the Couatls?

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    Ettin in the Playground
     
    Jair Barik's Avatar

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    Default Re: [3.5] Conquetzal (PC Race) PEACH

    Looks cool
    Is the setting one from a core setting or is it homebrew?

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    Titan in the Playground
     
    PairO'Dice Lost's Avatar

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    Default Re: [3.5] Conquetzal (PC Race) PEACH

    Quote Originally Posted by Lappy9000 View Post
    Conquetzal sounds much cooler.

    By the way, is there any relation to the Couatls?
    Given that Couatls are based on the Aztec deity Quetzalcoatl, and this is for an Aztec-ish game, there is a very strong thematic link there. It doesn't look like he's going that route mechanically, but the fluff is just right for that interpretation.
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    Quote Originally Posted by abadguy View Post
    Darn you PoDL for making me care about a bunch of NPC Commoners!
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  14. - Top - End - #14
    Pixie in the Playground
     
    SamuraiGirl

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    Default Re: [3.5] Conquetzal (PC Race) PEACH

    The setting is homebrew. I've looked at Maztica (2nd ed.), but if you can recommend other supplements or resources I'd appreciate it.

  15. - Top - End - #15
    Ogre in the Playground
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    Default Re: [3.5] Conquetzal (PC Race) PEACH

    Quote Originally Posted by PairO'Dice Lost View Post
    Given that Couatls are based on the Aztec deity Quetzalcoatl, and this is for an Aztec-ish game, there is a very strong thematic link there. It doesn't look like he's going that route mechanically, but the fluff is just right for that interpretation.
    Well, yeah, but there's a bit of a difference (I was referring to the psionics and the like)

  16. - Top - End - #16
    Titan in the Playground
     
    PairO'Dice Lost's Avatar

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    Default Re: [3.5] Conquetzal (PC Race) PEACH

    Quote Originally Posted by Lappy9000 View Post
    Well, yeah, but there's a bit of a difference (I was referring to the psionics and the like)
    Well, like I said, mechanically there's not really any resemblance at all; it's purely a fluff connection. Though I do think adding innate psionics to a race is always a good move.
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    Quote Originally Posted by abadguy View Post
    Darn you PoDL for making me care about a bunch of NPC Commoners!
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    I'm pretty sure turning Waterdeep into a sheet of glass wasn't the best win condition for that fight. We lived though!
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  17. - Top - End - #17
    Ettin in the Playground
     
    GreenSorcererElf

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    Default Re: [3.5] Conquetzal (PC Race) PEACH

    As a great supporter of gradual flight, I'd say give em' that (same deal as raptorans). That makes it a bit of a raptoran clone, true, but pretty much any birdlike race will. Failing that, at least a feat (see Draconic Wings).

    The kick natural weapon reminds me of how annoying it is that natural weapons like that don't get iteratives, but that's not your fault. Maybe a houserule (may substitute natural weapon damage for unarmed strike?).
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