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  1. - Top - End - #1
    Troll in the Playground
     
    The Demented One's Avatar

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    Default The Spring of Life [PEACH]

    Soulmother
    Size/Type: Medium Deathless
    Hit Dice: 6d12 (42 hp)
    Initiative: +4
    Speed: 30 ft. (6 squares)
    Armor Class: 17 (+4 Dex, +3 natural), touch 14, flatfooted 13
    Base Attack/Grapple: +3/+6
    Attack: Slam +7 melee (1d6+3)
    Full Attack: 2 Slams +7 melee (1d6+3)
    Space/Reach: 5 ft./5 ft.
    Special Attacks: Maternal wrath
    Special Qualities: Deathless traits, aura of childcomfort, true mother’s grace, bless womb, resurrect child
    Saves: Fort +1, Ref +5, Will +8
    Abilities: Str 16, Dex 18, Con –, Int 12, Wis 16, Cha 16
    Skills: Diplomacy +12, Listen +12, Search +10, Sense Motive +12, Spot +12
    Feats: Weapon Finesse, Dodge, Mobility
    Environment: Any
    Organization: Solitary
    Challenge Rating: 2
    Treasure: None
    Alignment: Always neutral good
    Advancement: 7-16 HD (Medium)

    When a mother dies in the act of saving a child, she can return from death in the form of a Soulmother. Soulmothers are exemplars of motherhood, a wellspring of life. They appear as beautiful women, regardless of their appearance in life, and possess an unearthly beauty that draws children to them.

    Maternal Wrath (Su)
    A Soulmother gets a +5 sacred bonus on attack and damage rolls against creatures it has seen harm a child. She also gains a +3 sacred bonus to AC against such creatures.

    Aura of Childcomfort (Su)
    All children within 30 ft. of a Soulmother gain immunity to fear.

    True Mother’s Grace (Su)
    All children within 30 ft. of a Soulmother gain a +2 sacred bonus to Dexterity and Charisma.

    Bless Womb (Su)
    As a standard action, a Soulmother may touch any pregnant creature to sanctify the fetus within. The fetus will be born perfectly healthy, cannot die while in the womb, and is immune to effects that would corrupt it, such as a Darkwomb Mother’s curse womb ability.

    Resurrect Child (Su)
    A Soulmother may resurrect any dead child, as long as some trace of the child’s body remains, as the resurrection spell. Doing so utterly destroys the Soulmother, though they have no qualms about sacrificing themself to revive a child.
    I no longer actively read the forums, and probably won't respond to any PMs. I'm fine with people using my homebrew in anything, including fan-compilations and wikis, as long as you credit me.

    Homebrew by The Demented One.

  2. - Top - End - #2
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    The Vorpal Tribble's Avatar

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    Default Re: The Spring of Life [PEACH]

    Fantastic creation here.

    'Brings warm feelings to my heart' ;D

    Not sure how usable it'd be in a campaign, but would definetely add flavor.

  3. - Top - End - #3
    Barbarian in the Playground
     
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    Default Re: The Spring of Life [PEACH]

    The CR of Soulmother seems like it should be a tad higher, given the amount of HD and damage it can deal. I'd make it a CR 3.

    Other than that, the creature looks great. It's refreshing to see a creature that exists only to protect, rather than be a dire threat to the world.

    Oh, and I have one last question...how does one run the stats for a child? Do we assume commoner with half a HD?
    D&D: Libra Edition
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  4. - Top - End - #4
    Troll in the Playground
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    Default Re: The Spring of Life [PEACH]

    With the disposition/alignment of my PC's right now, I might be able to get away with using it. Although they'll probably kill it... :'(

    I'm definitely seeing a mother/babies theme in the monster section today. Speaking of which, this critter could be the bane of a PC necromancer with a Slaymate.

    Step 1) destroy the slaymate
    Step 2) resurrect (what used to be) the slaymate.
    Step 3) piss off PC necromancer

    Which brings me to another point...how loosely does this critter define "child?" Do wyrmlings count? Juvenile dragons? See where I'm going with this? ;)

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    Default Re: The Spring of Life [PEACH]

    Quote Originally Posted by Tarkahn
    The CR of Soulmother seems like it should be a tad higher, given the amount of HD and damage it can deal. I'd make it a CR 3.

    Other than that, the creature looks great. It's refreshing to see a creature that exists only to protect, rather than be a dire threat to the world.

    Oh, and I have one last question...how does one run the stats for a child? Do we assume commoner with half a HD?
    Which brings me to another point...how loosely does this critter define "child?" Do wyrmlings count? Juvenile dragons? See where I'm going with this?
    I'd leave the definition and stats for a child up to each individual DM. In terms of dragons, I'd rule anything younger than young adult counts, while for humanoids, I would do the aformented 1/2 HD thing.
    I no longer actively read the forums, and probably won't respond to any PMs. I'm fine with people using my homebrew in anything, including fan-compilations and wikis, as long as you credit me.

    Homebrew by The Demented One.

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