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2009-06-16, 04:10 AM (ISO 8601)
- Join Date
- Mar 2009
Making Minions out of Molehills 4th ed
I believe someone came up with good rules for turning standard monsters into minions. Can someone copypasta?
Also, has anyone tried giving minions range attacks? I know they've done it once in the MM(2?)
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2009-06-16, 04:24 AM (ISO 8601)
- Join Date
- May 2007
- Location
- Seattle
Re: Making Minions out of Molehills 4th ed
I was under the impression minions were just monsters with one hit point?
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2009-06-16, 05:06 AM (ISO 8601)
- Join Date
- Jan 2008
Re: Making Minions out of Molehills 4th ed
Plenty of minions already have ranged attacks. Are you certain that you're clear on the definition of what makes a minion?
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2009-06-16, 05:49 AM (ISO 8601)
- Join Date
- Oct 2005
Re: Making Minions out of Molehills 4th ed
Thanks to Veera for the avatar.
I keep my stories in a blog. You should read them.
5E Sorcerous Origin: Arcanist
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2009-06-17, 01:37 AM (ISO 8601)
- Join Date
- Mar 2009
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2009-06-17, 01:46 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Eastern NC
- Gender
Re: Making Minions out of Molehills 4th ed
Decrepit skeleton (MM, has a shortbow ranged basic attack), kobold minion (MM, javelin RBA), halfling stout (MM, sling RBA), gnoll minion (RPGA Blades for Daggerdale, longbow ranged attack), orc pyromaniac (Dragon 374, flaming pitch ranged attack), and a ton more, according to the Compendium.
Last edited by RTGoodman; 2009-06-17 at 01:46 AM.
The Playgrounder Formerly Known as rtg0922
Homebrew:
• "Themes of Ansalon" - A 4E Dragonlance Supplement
• Homebrew Compendium
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2009-06-17, 02:36 AM (ISO 8601)
- Join Date
- Dec 2008
Re: Making Minions out of Molehills 4th ed
My method:
Take a monster. Say a shadow hound, for instance.
Reduce its hp to 1.
Take its attacks and figure an average-ish damage. A minion always does constant damage. The shadow hound's bite normally does 1d8 + 4 damage, so a shadow hound minion's bite could do 7 or 8 damage (just lower than average).
Reduce its number of powers. Keep its basic attack, and keep its most defining power, but ditch the rest. In the case of the shadow hound, you might choose to discard Baying and keep Shadow Ambush (changing its effect to a constant bonus, say +3). If you think both of them are defining, you can keep them both; this is mainly a guideline to simplify running the minion.
Cut its xp value to minion standards.
This method works really well for any heroic-level monster I've tried it on, and more than a few paragon-level monsters too.A Butterfly Dreaming - 4e monks and other roleplaying stuff
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2009-06-17, 03:00 PM (ISO 8601)
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- Mar 2009
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- Austin TX
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Re: Making Minions out of Molehills 4th ed
Also increase each defense by 2. Minions are a little harder to hit. A good example is to compare the monster Black Pudding with Black Pudding Spawn (both MM2, Ooze section.) The spawn is just a conversion of BP to a minion. It's kept only 1 attack, one other ability, +2 to all defenses, reduced xp val and reduced to 1hp (immune to miss damage). It also keeps it's resists, init, perception and such.
If you need an example of a ranged minion, Orc Pyromaniac. I forget what dragon mag... They're listed as "minion artillery" instead of just "minion".Avatar by me. It's Incendius Darkscale, a Good Dragonborn Dragon Sorcerer, Demonskin Adept, Prince of Hell, worshiper of the Platinum Dragon (Bahamut), specializing in Fire and Lightning, wielding a staff in each hand.
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2009-06-17, 06:20 PM (ISO 8601)
- Join Date
- Dec 2008
Re: Making Minions out of Molehills 4th ed
A Butterfly Dreaming - 4e monks and other roleplaying stuff
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2009-06-17, 07:07 PM (ISO 8601)
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- May 2007
- Location
- Maryland, USA
- Gender
Re: Making Minions out of Molehills 4th ed
I'm suprised they didn't add this stuff into the DMG/MM, but it seems most DMs figure it out on their own.
In the first game I ran, I decided that minions would do regular monster damage...yeah, that didn't go so well, but it was freaking hilarious when the halfling rogue lost a 1 on 1 fight versus a minion because he kept missing.Decoy Lockbox, you win the internet metal award. You are a metal god.