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  1. - Top - End - #61
    Ettin in the Playground
     
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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    Quote Originally Posted by Ganurath View Post
    You mean the one where you assassinate the guy at the entrance with a sneak attack using a 1 sec high-damage weapon (not fire,) do the same thing with the lady in the basement, then use Dominate spells to lure one victim after another away from the main group?
    They always jumped me when I stabbed the guy at the entrance.

  2. - Top - End - #62
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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    Quote Originally Posted by Artanis View Post
    They always jumped me when I stabbed the guy at the entrance.
    Oh, right, I killed him as a seperate thing. I remember now. Provoke him to fight, it'll be a duel.

  3. - Top - End - #63
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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    Last time I fought them, I quickly disposed of the first guy and then killed the other three with AoE spells as they clambered up the stairs, leaving the fourth one to be blasted separately. But facing them in a first playthrough is tough. Especially with a thief-type character.
    Last edited by Morty; 2009-06-23 at 12:55 PM.
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  4. - Top - End - #64
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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    Quote Originally Posted by Ganurath View Post
    You need to meta to survive that mage at the low levels, though. Namely, run to the slave pen and let him waste mana shooting the door.
    ... or just dodge his wildly inaccurate fireballs, then wait for him to come charging up the stairs at you?
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  5. - Top - End - #65
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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    Quote Originally Posted by M0rt View Post
    Last time I fought them, I quickly disposed of the first guy and then killed the other three with AoE spells as they clambered up the stairs, leaving the fourth one to be blasted separately. But facing them in a first playthrough is tough. Especially with a thief-type character.
    "Especially for a thief-type character" is right. Everybody keeps mentioning spells that make it easy, but if you aren't playing a mage, it becomes a lot harder to rely on spells.




    Edit: added quote
    Last edited by Artanis; 2009-06-23 at 12:59 PM.

  6. - Top - End - #66
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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    Quote Originally Posted by DamnedIrishman View Post
    ... or just dodge his wildly inaccurate fireballs, then wait for him to come charging up the stairs at you?
    You mean his wildly inaccurate... weakness to common disease balls? As long as you don't let him touch you, he's really easy.
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  7. - Top - End - #67
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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    Eh, the mage never gave me so much trouble with a thief-like character unless I had Tribunal installed and the Dark Brotherhood kept jumping me when I slept as I was seriously wounded.
    (MY solution, curiosly, was always Adrenline Rush + Claymore To The Face. This is why Redguard Thieves are the BEST.)

    Of course, Getting tribunal, shanking a Dark Brotherhood member and taking his armour seriously breaks the low-level game for light armoured characters.

    I may very well be wrong about the name of the kajiiti here and there, it has been a while. Stupid Vista.

    I vote for taking a stroll. Many interesting screenshots make themselves available (Looking down at Balmora from the mountain range at dawn/in the rain, anyone?), as well as the possibility to run into some fun characters and stuff.

    I... never finished the Main Quest, either.
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  8. - Top - End - #68
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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    I concur. Walking is going to be the most interesting experience for all involved. Lots of stuff to see there as well.

  9. - Top - End - #69
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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    You people should really finish the main quest. I mean, I did it when I was approximately level 45 and way overpowered compared to Dagoth Ur, but it was one of the most epic things since Planescape: Torment.
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  10. - Top - End - #70
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    SamuraiGuy

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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    Gawsh people. The main quest isn't that hard...A bit long, true, but it's really easy once you get past all the mumbo jumbo.

    One of my favorite things to get was Wraithguard....For both hands.

  11. - Top - End - #71
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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    Quote Originally Posted by Vizen View Post
    Gawsh people. The main quest isn't that hard...A bit long, true, but it's really easy once you get past all the mumbo jumbo.

    One of my favorite things to get was Wraithguard....For both hands.
    Quit manipulating the game!

    I played a warrior. Nothing stood against me, anyway. Swordswordswordsword.

    That, and I liked the Imperial Curiass.
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  12. - Top - End - #72
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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    I've only ever finished the main quest with a wood elf scout. Then I did the Bloodmoon quest with a nord witchhunter (with the skull crusher. Blunt weapons are where it's at in MW). I think Tribunal was with a dunmeri spellsword...
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  13. - Top - End - #73
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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    There is quite a lot of other stuff to do in this game, though. So perhaps they just got sidetracked and never got back to it.

  14. - Top - End - #74
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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    Quote Originally Posted by Terraoblivion View Post
    There is quite a lot of other stuff to do in this game, though. So perhaps they just got sidetracked and never got back to it.
    This.
    In my "main" playthrough (Can't count the number of games I made), I was a level 30-something Redguard Acrobat who had penetrated shallowly into Bloodmoon, just enough into Tribunal to get the Dark Brotherhood off me, had stolen my way into a hefty amount of cash, magic dai-katanas and (Magic) glass armour, had beaten the Thieve's guild, the "Second" Thieve's guild, about a third of the fighter's and mage's guild, Couldn't get anywhere with House Redoran and spent some time sneaking about on top of mountain sniping Cliff Racers on the Horizon when I got bored.

    I think I got as far in the main quest as having the Wise Woman say I was "Possibly" the Nevarine.
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  15. - Top - End - #75
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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    Is there anyone who played this game who DIDN'T randomly steal things along the style of 'That's a nice sword, I'll have that. That's a nice gem, I'll have that too.' ?

  16. - Top - End - #76
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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    Quote Originally Posted by Player_Zero View Post
    Is there anyone who played this game who DIDN'T randomly steal things along the style of 'That's a nice sword, I'll have that. That's a nice gem, I'll have that too.' ?
    Nope.

    Morrowind was what prompted my pack-rat real life mentality.
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  17. - Top - End - #77
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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    I was a very paranoid thief outside Caldera, where I was a very chronic thief. The upstairs of that one store, the storage towers at either entrance to the town, the alchemy tower in the Mage's Guild... It ain't an ebony mine, it's a loot mine!

  18. - Top - End - #78
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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    Quote Originally Posted by Ganurath View Post
    I was a very paranoid thief outside Caldera, where I was a very chronic thief. The upstairs of that one store, the storage towers at either entrance to the town, the alchemy tower in the Mage's Guild... It ain't an ebony mine, it's a loot mine!
    You forgot the Orc Mansion, where noone cares what you take.

    (Except thier silverware... )
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  19. - Top - End - #79
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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    The alchemy equipment in the Caldera Mages Guild is just begging to be stolen. Only problem is, it's a pain to haul around all that stuff until you get your own house going.

    EDIT: Almost forgot to mention: I've added this map to the main post, which people can use to follow along in my travels. It's very high-quality, which comes in handy for looking at fine details. Where I am right now (Seyda Neen) is in the bottom left corner, in case anyone is wondering.
    Last edited by Zarah; 2009-06-24 at 12:15 AM.
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  20. - Top - End - #80
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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    Problem is, the only way I've ever figured out to acquire one's own house was via Righteous* Murder of everyone inside. For this reason, I usually offed a wealthy shopkeeper with a bed in his place if he had no guards inside his place.

    *May not be as righteous as advertised
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  21. - Top - End - #81
    Barbarian in the Playground
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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    If you reach a high enough rank in any of the three great houses, they'll build you a stronghold. So yes, there is a perfectly legal way of getting your own house. It just takes a while.
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  22. - Top - End - #82
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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    Quote Originally Posted by Thanatos 51-50 View Post
    Problem is, the only way I've ever figured out to acquire one's own house was via Righteous* Murder of everyone inside. For this reason, I usually offed a wealthy shopkeeper with a bed in his place if he had no guards inside his place.

    *May not be as righteous as advertised
    I like the Telvanni house. It has infinite storage in the basement in the form of a corpse that doesn't decompose. Use Dominate to drag the Caldera Teleport Mage and a certain Scamp Merchant next to it, Mark it... And you're golden.

  23. - Top - End - #83
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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    My personal favorite has always been the corner house on the North side of the river in Balmora. One quick use of Tower's Key, and you get storage space for hundreds of items (excluding the Loot Bag.)

    Of course, it's there that I glitched my version of it on the Xbox, which prompted me to buy it for the computer. (I put too many items on the roof, 1000+ and the combined special effects of the candles, laterns and dozens of enchanted/glass items locked the processor every time.
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  24. - Top - End - #84
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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    There was some Nord in Balmora who ran a general store, I think.
    He often found himself killed by some random guy* for no reason he could fathom.

    *Actually the Nevarine-in-the-making
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  25. - Top - End - #85
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    NecromancerGuy

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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    Mansion is good, your own mansion in Bloodmoon too, but what about the perfectly legal overtaking of Caius' house? He lets you use it when he leaves. Sure, it's a little small and the weapons and books just start piling up quickly, but there's also a perfectly usable roof there.

  26. - Top - End - #86
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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    I always liked killing the Khajit who owned the general store, and sold the "daedric" weapons. The weapons were quite good at that level, and it is a decently nice house. It is also next to all the shops including the alchemist just up the road, who has a massive amount of gold, and buys all the many potions you find.
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  27. - Top - End - #87
    Firbolg in the Playground
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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    Morrowind also done some pavlovian conditioning to me. I put morrowind's soundtrack to my mp3 player. Every time the battle theme played, my heart jumped and I got really tense, and I expect a giant rat to jump at me.
    Last edited by Fri; 2009-06-24 at 06:49 AM.
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  28. - Top - End - #88
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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    Quote Originally Posted by Fri View Post
    Morrowind also done some pavlovian conditioning to me. I put morrowind's soundtrack to my mp3 player. Every time the battle theme played, my heart jumped and I got really tense, and expected a giant rat jumped at me.
    I still have shivers whenever the Morrowind main theme starts. I need to find the disk...

    Then again, I don't have anything to do on it. ...maybe I need a Let's Play, as well?
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  29. - Top - End - #89
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    SamuraiGuy

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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    Quote Originally Posted by Zarah View Post
    EDIT: Almost forgot to mention: I've added this map to the main post, which people can use to follow along in my travels. It's very high-quality, which comes in handy for looking at fine details. Where I am right now (Seyda Neen) is in the bottom left corner, in case anyone is wondering.
    I was looking at that map and noted a lot of 'x's around the place...Is there any sigificance to them, or just there to throw treasure hunters off?

  30. - Top - End - #90
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    Default Re: Confessions of a Dunmer Kleptomaniac (Let's Play Morrowind)

    Quote Originally Posted by Vizen View Post
    I was looking at that map and noted a lot of 'x's around the place...Is there any sigificance to them, or just there to throw treasure hunters off?
    They're on the real paper map. I think they are the points of shipwrecks that are dotted about.
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