New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 1 of 2 12 LastLast
Results 1 to 30 of 58
  1. - Top - End - #1
    Troll in the Playground
     
    DruidGirl

    Join Date
    May 2007
    Location
    The Netherlands

    Default Game system-what's the best?

    Hi,

    I would like to know what you think is the best rpg-system. Is it True20, D20, maybe Gurps. What do you think are the advantages?

    Personally, I'm searching for a good system to use in a play-by-post used-future distopian space opera kind of game. Still haven't decided what to use.

  2. - Top - End - #2

    Default Re: Game system-what's the best?

    D&D/D20.

    I'm slightly biased, however, as I've never played anything else.

  3. - Top - End - #3
    Orc in the Playground
     
    Malacode's Avatar

    Join Date
    Dec 2008

    Default Re: Game system-what's the best?

    D20 Modern, SWSE or Gurps would be the systems I'd use for a space opera style game. I'd stay away from Gurps, but that's only because I personally don't have much experience. You'll probably have a different take on the system.
    Spoiler
    Show
    Quote Originally Posted by The Extinguisher View Post
    I don't read the first post. Or the title of the thread. Or anything in the thread to be honest. I just post random words and hope it all makes potato.

  4. - Top - End - #4
    Titan in the Playground
     
    Tengu_temp's Avatar

    Join Date
    Jul 2008
    Location
    Poland
    Gender
    Male

    Default Re: Game system-what's the best?

    There's no "best" system - most of them work differently depending on what setting would you want to run. Exalted has an awesome mechanic for what it's supposed to represent, for example, but wouldn't really work for a cyberpunk game.

    If I had to choose one such system, however, I'd choose Mutants and Masterminds 2e - it's wonderfully versatile, being able to easily represent practically any setting, and, unlike GURPS, fast. It's not a game for people who think "if it's legal by RAW then I can take it lol" - there are some combos that can easily break the game, and it's up to the DM and players to make sure that players choose fitting powers rather than overpowered ones. Most game breakers are pointed out in the rulebook, though, so it's easier to avoid cheese than in most other games.

    And don't get me started on DND. Even 4e, the first DND I actually like, is merely good at what it does, not exceptional. DND might be the most popular RPG, but it's a prime example that popularity does not mean quality.

    Siela Tempo by the talented Kasanip. Tengu by myself.
    Spoiler
    Show





  5. - Top - End - #5
    Firbolg in the Playground
    Join Date
    Mar 2007

    Default Re: Game system-what's the best?

    Quote Originally Posted by Ichneumon View Post
    Hi,

    I would like to know what you think is the best rpg-system. Is it True20, D20, maybe Gurps. What do you think are the advantages?

    Personally, I'm searching for a good system to use in a play-by-post used-future distopian space opera kind of game. Still haven't decided what to use.

    Going to guess you mean in our own opinion. Free form is the best imh&ho....
    My Current Works


    Quote Originally Posted by Serpentine View Post
    Also I'm pretty sure you're GLaDoS now.

  6. - Top - End - #6
    Ettin in the Playground
     
    Dhavaer's Avatar

    Join Date
    Oct 2005

    Default Re: Game system-what's the best?

    Shadowrun and Mutunts & Masterminds. The former for lower powered, the latter for higher.
    Thanks to Veera for the avatar.

    I keep my stories in a blog. You should read them.

    5E Sorcerous Origin: Arcanist

    Spoiler
    Show
    Quote Originally Posted by ClericofPhwarrr View Post
    Dhavaer, your ideas are like candy from the sky, sprinkled lightly with cinnamon.
    Quote Originally Posted by Gwyn chan 'r Gwyll View Post
    Wow. Badass without being flashy and showy, attractive while remaining classy. Bravo Dhavaer.
    Quote Originally Posted by Psyren View Post
    ...Why do I imagine you licking your lips and rubbing your hands together?

  7. - Top - End - #7
    Titan in the Playground
     
    Kurald Galain's Avatar

    Join Date
    Jun 2007

    Default Re: Game system-what's the best?

    Quote Originally Posted by Ichneumon View Post
    I would like to know what you think is the best rpg-system. Is it True20, D20, maybe Gurps. What do you think are the advantages?

    Personally, I'm searching for a good system to use in a play-by-post used-future distopian space opera kind of game. Still haven't decided what to use.
    Setting is unrelated to system.

    In my opinion, rules-light systems are "best" (in that I prefer them). All three examples you mentioned, however, are among the most rules-heavy systems in existence. So just to see how things might work differently, you could try something like Paranoia, or Amber DRP, or OTE for awhile. Even Whitewolf is less rules-heavy than d20 or GURPS, and it has excellent character generation mechanics.
    Guide to the Magus, the Pathfinder Gish class.

    "I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
    Crystal Shard Studios - Freeware games designed by Kurald and others!

  8. - Top - End - #8
    Bugbear in the Playground
     
    warmachine's Avatar

    Join Date
    Nov 2005
    Location
    Reading, England
    Gender
    Male

    Default Re: Game system-what's the best?

    Insufficient data. D20 does high power, heroic fantasy (including space fantasy) better than GURPS but GURPS can handle other genres. In d20, a 1st level character has virtually no chance against a 10th level one. In GURPS, a rookie soldier with an assault rifle can still kill multi-capable veteran adventurers. D20 is combat-oriented, GURPS is roleplay-oriented. D20 is an off-the-shelf system, GURPS is a toolkit system.

    In other words, the question cannot be answered unless you describe the level of realism, power level, comedy, combat-orientation etc. that you want in your game.
    Matthew Greet
    My purpose in life is to play games.

  9. - Top - End - #9
    Troll in the Playground
     
    DruidGirl

    Join Date
    May 2007
    Location
    The Netherlands

    Default Re: Game system-what's the best?

    Quote Originally Posted by warmachine View Post
    Insufficient data. D20 does high power, heroic fantasy (including space fantasy) better than GURPS but GURPS can handle other genres. In d20, a 1st level character has virtually no chance against a 10th level one. In GURPS, a rookie soldier with an assault rifle can still kill multi-capable veteran adventurers. D20 is combat-oriented, GURPS is roleplay-oriented. D20 is an off-the-shelf system, GURPS is a toolkit system.

    In other words, the question cannot be answered unless you describe the level of realism, power level, comedy, combat-orientation etc. that you want in your game.
    Well the game would be sort of a mix between low and high power, combat would be semi-frequent, but only in the form of ranged laser gun fights and the occasional grapple. It would contain elements like psionics and such the level of realism would be sort of limited and I don't intend to include much comedy in the actual story.

  10. - Top - End - #10

    Default Re: Game system-what's the best?

    Quote Originally Posted by Tengu_temp View Post
    And don't get me started on DND. Even 4e, the first DND I actually like, is merely good at what it does, not exceptional. DND might be the most popular RPG, but it's a prime example that popularity does not mean quality.
    Popularity has a quality of it's own. Since D&D is more popular, it's easier to get people to play with you, wich translates in more fun, wich is the point of any game.

    I ask you, what's the use of having a perfect gaming system if you don't have anyone to play it with you?

  11. - Top - End - #11
    Ogre in the Playground
    Join Date
    Mar 2009

    Default Re: Game system-what's the best?

    True. Quantity has a quality all its own. Sure, you can play the perfect gaming system with as many people as you can proselytize (which would be a lot, because it's perfect). But Wizards of the Coast drags in a huge number of people in its marketing net, and viewing them all is almost as fun as the game itself.
    Last edited by Foryn Gilnith; 2009-06-21 at 06:43 AM.

  12. - Top - End - #12
    Titan in the Playground
     
    The Rose Dragon's Avatar

    Join Date
    Jan 2008

    Default Re: Game system-what's the best?

    Quote Originally Posted by Oslecamo View Post
    I ask you, what's the use of having a perfect gaming system if you don't have anyone to play it with you?
    That you totally more than compensate when you do get to play, because the game doesn't fall apart when you play it?

    That I can create many more types of characters than when I play D&D?

    That I already run games in an area with a limited gamer population and thus decide the type of game we'll be running, so I will have people to play it with me if I have people to play at all?

    That most of us have poor organizing skills and D&D is one of the games requiring a lot of effort with minimal return?

    What's the use of not having a system better than D&D?
    I use black for sarcasm.


    Call me Rose, or The Rose Dragon. Rose Dragon is someone else entirely.

    If you need me for something, please PM me about it. I am having difficulty keeping track of all my obligations.

  13. - Top - End - #13

    Default Re: Game system-what's the best?

    Quote Originally Posted by The Rose Dragon View Post
    That you totally more than compensate when you do get to play, because the game doesn't fall apart when you play it?
    If a game falls apart, it's the player's fault, not of the system itself. Every system has holes, and if the players want to exploit those holes and ruin everybody's fun at all costs, then nothing can stop the game from dying.

    Quote Originally Posted by The Rose Dragon View Post
    That I can create many more types of characters than when I play D&D?
    Do you really have the time to play them all?

    Quote Originally Posted by The Rose Dragon View Post
    That I already run games in an area with a limited gamer population and thus decide the type of game we'll be running, so I will have people to play it with me if I have people to play at all?
    If you were playing D&D, probably the population wouldn't be so scarce in the first place.

    Quote Originally Posted by The Rose Dragon View Post
    That most of us have poor organizing skills and D&D is one of the games requiring a lot of effort with minimal return?
    Some of us actually like the book keeping, just you like don't being able to organize yourself. This is a matter of personal taste.

  14. - Top - End - #14
    Titan in the Playground
     
    Tengu_temp's Avatar

    Join Date
    Jul 2008
    Location
    Poland
    Gender
    Male

    Default Re: Game system-what's the best?

    Quote Originally Posted by Oslecamo View Post
    Popularity has a quality of it's own. Since D&D is more popular, it's easier to get people to play with you, wich translates in more fun, wich is the point of any game.

    I ask you, what's the use of having a perfect gaming system if you don't have anyone to play it with you?
    The bolded part is logically incorrect. Who cares if there is a crapload of people who want to play DND? I don't need them, I only need 3-6 people to form a group. And it's even easier if you play with people you know - I don't know about your friends, but most of mine are more than willing to try out a new system they've never played before.

    Siela Tempo by the talented Kasanip. Tengu by myself.
    Spoiler
    Show





  15. - Top - End - #15
    Titan in the Playground
     
    The Rose Dragon's Avatar

    Join Date
    Jan 2008

    Default Re: Game system-what's the best?

    Quote Originally Posted by Oslecamo View Post
    If a game falls apart, it's the player's fault, not of the system itself. Every system has holes, and if the players want to exploit those holes and ruin everybody's fun at all costs, then nothing can stop the game from dying.
    If a player can't notice that he is going to bring the game apart, then yes, it is the system's fault.

    Quote Originally Posted by Oslecamo View Post
    Do you really have the time to play them all?
    No, but I'd like to be able to play what I want to play, which is usually not possible in D&D.

    Quote Originally Posted by Oslecamo View Post
    If you were playing D&D, probably the population wouldn't be so scarce in the first place.
    No one in the population wants to play D&D except for that one guy who just wants to play Forgotten Realms. Most people play Vampire: the Masquerade or GURPS (or that one cyberpunk game I forget the name of).

    Quote Originally Posted by Oslecamo View Post
    Some of us actually like the book keeping, just you like don't being able to organize yourself. This is a matter of personal taste.
    Err... what?
    I use black for sarcasm.


    Call me Rose, or The Rose Dragon. Rose Dragon is someone else entirely.

    If you need me for something, please PM me about it. I am having difficulty keeping track of all my obligations.

  16. - Top - End - #16
    Dwarf in the Playground
     
    OldWizardGuy

    Join Date
    Jan 2009
    Location
    Rostock, Germany
    Gender
    Male

    Default Re: Game system-what's the best?

    Like some people have already said, there is no best system, but perhaps there is a "most universal" system. I wouldn't claim to know what that is, but in my experience, GURPS comes close, if you are willing to take on the customization effort (which is significantly less than in other games).
    Other games that try to solve all problems with a single ruleset would include Savage Worlds (very combat-oriented ruleset), Fuzion (lot's of dice if I remember right), Tri-stat (very simple ruleset).

    So, whenever you look for something off the beaten path, look to GURPS first, unless you seek to keep the rules load very light. In that case, you should consider some free-form approach. I remember a very short rulebook I found on the internet (forgot the name though), in which you just listed what your character could do and added adjectives that translated into die types (awful - d4, average d6 and so on). Then, whenever something happened, the GM would make you roll such a die, compare it to a diffculty and that's it. Occasionally he would let you upgrade a skill by a die type or assign you a new one.
    No character points, no levels, no 60-page combat system, no time and effort put into adapting the rules. So, even if your idea doesn't work out all that well, you still haven't lost anything.

  17. - Top - End - #17
    Titan in the Playground
     
    Kurald Galain's Avatar

    Join Date
    Jun 2007

    Default Re: Game system-what's the best?

    Quote Originally Posted by Halaster View Post
    perhaps there is a "most universal" system. I wouldn't claim to know what that is, but in my experience, GURPS comes close, if you are willing to take on the customization effort (which is significantly less than in other games).
    Sure, but that takes tons 'n tons of source books, and it still doesn't handle certain genres very well. For obvious reasons, rules-light systems are much easier to adapt to whatever you need, and thus get much closer to being "most universal". For instance, FUDGE.

    So, whenever you look for something off the beaten path, look to GURPS first,
    GURPS is hardly "off the beaten path", unless by "the beaten path" you mean only D&D. The three most played RPGs out there are probably D&D, White Wolf, and GURPS, so none of those are "off" anyone's path.
    Guide to the Magus, the Pathfinder Gish class.

    "I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
    Crystal Shard Studios - Freeware games designed by Kurald and others!

  18. - Top - End - #18
    Ogre in the Playground
     
    Pronounceable's Avatar

    Join Date
    Nov 2006

    Default Re: Game system-what's the best?

    The best system ever is the homebrew I made for myself. More objectively, the best system is the one you homebrew yourself.
    Founder of the Fanclub of the (Late) Chief of Cliffport Police Department (He shall live forever in our hearts)
    CATNIP FOR THE CAT GOD! MILK FOR THE MILK BOWL!
    Shameless shill:

  19. - Top - End - #19
    Titan in the Playground
     
    Morty's Avatar

    Join Date
    Jun 2006
    Location
    Poland
    Gender
    Male

    Default Re: Game system-what's the best?

    There is no "best" system. I hesitate to even call one system objectively "better" than another as it's extremely close-minded and elitist. I could list systems I like more than other systems, but they wouldn't be "better", just ones that I like to play. Sure, it's fun to say "lulz ur so stupid to play X instead of Y because Y is bettah" but it's not my kind of fun.
    Last edited by Morty; 2009-06-21 at 08:54 AM.
    My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
    Interested in the Nexus FFRP setting? See our Discord server.

  20. - Top - End - #20
    Troll in the Playground
     
    DruidGirl

    Join Date
    May 2007
    Location
    The Netherlands

    Default Re: Game system-what's the best?

    I've been reading some stuff and think I would give True20 a try, any thoughts on that? It seems to be a quite genre neutral system, although I'm a bit unsure as it is really a lot like d20 system (which I like).

  21. - Top - End - #21
    Titan in the Playground
     
    Tengu_temp's Avatar

    Join Date
    Jul 2008
    Location
    Poland
    Gender
    Male

    Default Re: Game system-what's the best?

    Mutants and Masterminds is D20 as well, if you want an open system that bases on this mechanic. Just sayin', because I don't have any experience with True20, other than the hints that suggest these two are pretty similar.
    Last edited by Tengu_temp; 2009-06-21 at 09:06 AM.

    Siela Tempo by the talented Kasanip. Tengu by myself.
    Spoiler
    Show





  22. - Top - End - #22
    Titan in the Playground
     
    The Rose Dragon's Avatar

    Join Date
    Jan 2008

    Default Re: Game system-what's the best?

    It has a good number of d20's problems removed, though it would be incorrect to say it didn't add any new ones. That said, it works for a greater range of games than d20 Modern and D&D do, and already has a number of good settings out for it (though the support is generally much lower than D&D).

    Quote Originally Posted by Tengu_temp View Post
    Exalted has an awesome mechanic for what it's supposed to represent, for example, but wouldn't really work for a cyberpunk game.
    It can handle the cyber part relatively well, actually, if you extend the tattoo artifact background and refluff it. It even has five-shot revolvers and hand cannons that shoot fiery jets of fire at your enemies. It just defaults to post-apoc heroic games.
    Last edited by The Rose Dragon; 2009-06-21 at 09:09 AM.
    I use black for sarcasm.


    Call me Rose, or The Rose Dragon. Rose Dragon is someone else entirely.

    If you need me for something, please PM me about it. I am having difficulty keeping track of all my obligations.

  23. - Top - End - #23
    Firbolg in the Playground
     
    GnomeWizardGuy

    Join Date
    Jun 2008

    Default Re: Game system-what's the best?

    Some of my favorites are the various World of Darkness and Shadowrun games, although I'm sure there are other systems that work just as well.

    I'm afraid I've never played (or even seen) True20, so I can't really comment on it.

  24. - Top - End - #24
    Titan in the Playground
     
    Tengu_temp's Avatar

    Join Date
    Jul 2008
    Location
    Poland
    Gender
    Male

    Default Re: Game system-what's the best?

    Quote Originally Posted by The Rose Dragon View Post
    It can handle the cyber part relatively well, actually, if you extend the tattoo artifact background and refluff it. It even has five-shot revolvers and hand cannons that shoot fiery jets of fire at your enemies. It just defaults to post-apoc heroic games.
    Yeah, but the danger typical enemies possess should be much higher in a cyberpunk game than it is in Exalted, and you'd have to scrap charms. After all this, you basically have a WoD game with no supers - and combat isn't lethal enough in WoD.

    Also, I wouldn't call Exalted a post-apocalyptic game. There have been at least three ground-breaking catastrophies in Creation's history, but the last one of them happened over 800 years ago.
    Last edited by Tengu_temp; 2009-06-21 at 09:20 AM.

    Siela Tempo by the talented Kasanip. Tengu by myself.
    Spoiler
    Show





  25. - Top - End - #25
    Banned
     
    RedWizardGuy

    Join Date
    Mar 2008
    Location
    Koth
    Gender
    Male

    Default Re: Game system-what's the best?

    What's "best" ?

    The ones I've played most are RuneQuest and D&D (Red Box, AD&D 2E, 3.0, 3.5), but the former is mostly about the setting and the latter is actually mechanically awful IMO.

    The best mechanics are in The Riddle of Steel (best melee combat simulation ever), Twilight 2013 (best small arms combat simulation ever), and HeroQuest (née Hero Wars; best adaptation to rules of the best setting ever). Trail of Cthulhu has the cleverest mystery investigation mechanic - simple yet elegant. But I also love Unisystem for being so versatile - it's not best at anything, but it's better balanced than TROS and TW2013, able to handle everything from fantasy to modern to scifi, from zombie apocalypse to gothic horror to classic swords & sorcery to ... just about anything else.

    But settings are as important, or more important. The best one is Glorantha, hands down - you can not beat the living myth feel, the real sense of being involved in a world that's more fantastic than Norse legends and more epic than Homeros. Then there's the 2020s world of Cyberpunk 2020, which has so much potential for me. Ravenloft and Dark Sun are the very best D&D settings (and done great injustice by the game system they're for).

    Edit: Oh, and yes, Mutants & Masterminds (second edition only, the first was so bad I never picked the book up again) is the best superhero game, with smooth and elegant execution; the mechanics are adaptable, but other mechanics adapt more easily.
    Last edited by Tsotha-lanti; 2009-06-21 at 10:53 AM.

  26. - Top - End - #26
    Troll in the Playground
    Join Date
    Jun 2006
    Location
    Unfriend Zone

    Default Re: Game system-what's the best?

    Quote Originally Posted by Ichneumon View Post
    Hi,

    I would like to know what you think is the best rpg-system. Is it True20, D20, maybe Gurps. What do you think are the advantages?

    Personally, I'm searching for a good system to use in a play-by-post used-future distopian space opera kind of game. Still haven't decided what to use.
    Personally, myself and the people I game with would say that Alternity is the 'best' rpg-system for the type of game you described. Even though the spaceship rules are "meh" at best and "arrrgh!" at worst. It's the system we've used for StarWars, Fallout, ALIENS vs. Predator, StarGate, and other sci-fi, post-apocalyptic, and zero-to-low-magic games.

  27. - Top - End - #27
    Titan in the Playground
     
    Kurald Galain's Avatar

    Join Date
    Jun 2007

    Default Re: Game system-what's the best?

    Quote Originally Posted by ghost_warlock View Post
    Personally, myself and the people I game with would say that Alternity is the 'best' rpg-system for the type of game you described.
    Really? With its unnecessarily convoluted character generation, clunky resolution mechanic, and unbalanced stats, I am surprised that this can be considered the "best" for anything at all. It's basically a failed experiment by TSR to revise the D&D rules, with some space bits tacked on (just like how Tome of Battle was an experiment on third edition, only that one worked).
    Guide to the Magus, the Pathfinder Gish class.

    "I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
    Crystal Shard Studios - Freeware games designed by Kurald and others!

  28. - Top - End - #28
    Orc in the Playground
     
    wizuriel's Avatar

    Join Date
    Feb 2009

    Default Re: Game system-what's the best?

    anyone tried alpha omega?

  29. - Top - End - #29
    Troll in the Playground
    Join Date
    Jun 2006
    Location
    Unfriend Zone

    Default Re: Game system-what's the best?

    Quote Originally Posted by Kurald Galain View Post
    Really? With its unnecessarily convoluted character generation, clunky resolution mechanic, and unbalanced stats, I am surprised that this can be considered the "best" for anything at all. It's basically a failed experiment by TSR to revise the D&D rules, with some space bits tacked on (just like how Tome of Battle was an experiment on third edition, only that one worked).
    How is the character generation any more convoluted than any other RPG? You choose a race, determine attributes via point-buy, choose a class, and spend skill points (number to spend based on Int). Different classes and races have different advantages/disadvantages but that's pretty standard.

    Resolution mechanic, at heart, was just 1d20 +/- modifiers, roll low. Success was grouped into degrees of success rather than being simply pass/fail.

    How are the stats any more unbalanced than any edition of D&D?
    Last edited by ghost_warlock; 2009-06-21 at 12:27 PM.

  30. - Top - End - #30
    Titan in the Playground
     
    Goblin

    Join Date
    Apr 2005
    Location
    Back in the USSR
    Gender
    Male

    Default Re: Game system-what's the best?

    Every game system has its strengths and weaknesses, and each one is more suited to a different style or genre of play.

    That said, Mutants & Masterminds.
    Spoiler
    Show

    Stealthy Snake avatar by Dawn
    Lack of images by Imageshack

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •