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    Default Useful feats for 4e arcane casters

    Hey. I play a warlock-wizard mulitclass in 4e. Personally, I don't see the point of feats, or at least, I don't think there are many useful ones for arcane casters. Any thoughts?
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    Default Re: Useful feats for 4e arcane casters

    Um... core only? If you're a starlock, you HAVE to pick up Wintertouched and grab every cold spell you can from either class.

    Why? Combat advantage. Ever so useful.

    Also... I'd say grab yourself that one... necrotic/psychic feat and the cold/acid one. Um... Dark Fury and Burning Blizzard I beleive.

    Improved Initiative is good for all...

    And so is Toughness/Durable if you can't pick a feat.

    Just my 2cp.
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    Default Re: Useful feats for 4e arcane casters

    how about impement expertise (wand)? wands help both the warlock and wizards powers, so that can help you with your hitting chances

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    Default Re: Useful feats for 4e arcane casters

    Dual Implement Spellcaster
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    Most of the Feats from the Starlock D&DI Article.
    Warlock and Wizard Feats from Arcane Power

    Give me a race and which path of Wizard and Warlock, and I can give a lot more detail.

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    Default Re: Useful feats for 4e arcane casters

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    Default Re: Useful feats for 4e arcane casters

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    Default Re: Useful feats for 4e arcane casters

    If you're worried about area spells hitting your allies, I particularly like War Wizardry (Paragon, FRPG; -5 attack against allies with your arcane spells, and your spells do half damage to allies). If it weren't limited to Wizard spells only, you could retrain that into Spell Accuracy (Epic; omit a number of squares up to your Wis mod from Wizard spells).

    Spell Focus (Paragon) is also pretty good if you're throwing around (save ends) effects a lot, which, as a Warlock/Wizard, you probably are.
    Last edited by RTGoodman; 2009-06-24 at 04:46 PM.
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    Default Re: Useful feats for 4e arcane casters

    Quote Originally Posted by rtg0922 View Post
    If you're worried about area spells hitting your allies, I particularly like War Wizardry (Paragon, FRPG; -5 attack against allies with your arcane spells, and your spells do half damage to allies). If it weren't limited to Wizard spells only, you could retrain that into Spell Accuracy (Epic; omit a number of squares up to your Wis mod from Wizard spells).
    It's not, it is ARCANE spells only... I've got my eye on it when my sorcerrer makes it to paragon.

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    Default Re: Useful feats for 4e arcane casters

    Quote Originally Posted by nows7 View Post
    It's not, it is ARCANE spells only... I've got my eye on it when my sorcerrer makes it to paragon.
    War Wizardry is any arcane spell, but Spell Accuracy (at least as it appears in the Compendium and Character Builder) says:

    Quote Originally Posted by Compendium
    Spell Accuracy
    Epic Tier
    Prerequisite: 21st level, Wizard
    Benefit: You can omit a number of squares from the area of effect of any of your area or close wizard powers. This number can’t exceed your Wisdom modifier.
    My phrasing might have been a little awkward, though, so sorry if that's part of the confusion.
    Last edited by RTGoodman; 2009-06-24 at 11:36 PM.
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    Default Re: Useful feats for 4e arcane casters

    If you are going Infernalock/Wizard (my favorite 4e build), I'd suggest multiclass paragon and demigod epic. The feats taken should focus on survival and accuracy and the aforementioned Wintertouched is a solid pick.
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    Default Re: Useful feats for 4e arcane casters

    Quote Originally Posted by Hadrian_Emrys View Post
    If you are going Infernalock/Wizard (my favorite 4e build), I'd suggest multiclass paragon and demigod epic. The feats taken should focus on survival and accuracy and the aforementioned Wintertouched is a solid pick.
    Multiclass paragon is over all a terrible option.

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    Default Re: Useful feats for 4e arcane casters

    Quote Originally Posted by Gralamin View Post
    Multiclass paragon is over all a terrible option.
    Absolutely.

    Pick a good paragon path, that's what they're there for.
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    Default Re: Useful feats for 4e arcane casters

    Leather armour proficiency is often a useful choice.
    Enlarge spell is a must have, but that's from... Arcane Power? I can't remember.
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    Default Re: Useful feats for 4e arcane casters

    Quote Originally Posted by Gralamin View Post
    Multiclass paragon is over all a terrible option.
    It can be worth it for various half elf builds, but in general I quite agree, PMC needs a boost before it becomes viable.
    Last edited by Charity; 2009-06-25 at 04:11 AM.
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    Default Re: Useful feats for 4e arcane casters

    Are the White Lotus feats allowed?

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    Default Re: Useful feats for 4e arcane casters

    Quote Originally Posted by potatocubed View Post
    Leather armour proficiency is often a useful choice.
    Enlarge spell is a must have, but that's from... Arcane Power? I can't remember.
    I'm an infernal warlock/wizard, 17 con, 15 Int. So I HAVE leather armour proficiency. I would also like to stress that this is still HEROIC tier, I'm only level 6, and I have a good idea of what to do for my paragon path, the wizard of the spiral tower or whatever it is allows you to substitute a longsword for a wand. Just because I like the idea.

    Edit: I will fish out my copy of the starlock article. I forgot about that one
    Last edited by Eurantien; 2009-06-25 at 09:26 AM.
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    Default Re: Useful feats for 4e arcane casters

    Oh, you know what else is awesome that I don't think anyone else has mentioned? Arcane Implement Proficiency.

    It lets you choose any implement that ANY class can use, and you can then use it for all arcane spells you cast. It'd let you use orbs for your Warlock spells, rods for your Wizard spells, a heavy blade for either of them (since Swordmages can use heavy blades as implements), and so on. Just pick what kind of implement works best or is most awesome, and you're set.
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    Default Re: Useful feats for 4e arcane casters

    Quote Originally Posted by Gawaeyn View Post
    Are the White Lotus feats allowed?
    I recall reading that article and not walking away impressed... what exactly did I miss?

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    Default Re: Useful feats for 4e arcane casters

    Quote Originally Posted by rtg0922 View Post
    Oh, you know what else is awesome that I don't think anyone else has mentioned? Arcane Implement Proficiency.

    It lets you choose any implement that ANY class can use, and you can then use it for all arcane spells you cast. It'd let you use orbs for your Warlock spells, rods for your Wizard spells, a heavy blade for either of them (since Swordmages can use heavy blades as implements), and so on. Just pick what kind of implement works best or is most awesome, and you're set.
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    Default Re: Useful feats for 4e arcane casters

    Quote Originally Posted by rtg0922 View Post
    It lets you choose any implement that ANY (arcane) class can use, and you can then use it for all arcane spells you cast.
    Clarification is in parentheses...

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    Default Re: Useful feats for 4e arcane casters

    Quote Originally Posted by Asbestos View Post
    I recall reading that article and not walking away impressed... what exactly did I miss?
    White Lotus Riposte, Arcane Admixture(Cold to an at-will), Lasting Frost, I forget the other one, and Wintertouched I believe is the combo

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    Default Re: Useful feats for 4e arcane casters

    Quote Originally Posted by Mando Knight View Post
    Clarification is in parentheses...
    Ah, right - I always forget about non-arcane classes using implements. I was thinking holy symbols were a separate thing. (And I just ignored Primal classes, I guess.)
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    Default Re: Useful feats for 4e arcane casters

    Quote Originally Posted by alchemyprime View Post
    Also... I'd say grab yourself that one... necrotic/psychic feat and the cold/acid one. Um... Dark Fury and Burning Blizzard I believe.
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    Default Re: Useful feats for 4e arcane casters

    Quote Originally Posted by alchemyprime View Post
    Also... I'd say grab yourself that one... necrotic/psychic feat and the cold/acid one. Um... Dark Fury and Burning Blizzard I beleive.
    I'd recommend against that, actually. +1 damage for a feat isn't that great a choice, moreso if it only works on a few of your powers.

    By the current ruleset, you can use a staff (being a wizard) and take Weapon Focus: Staff for the same bonus to all of your spells.
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    Default Re: Useful feats for 4e arcane casters

    I thought they had shot that down in some ruling or errata or something

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    Default Re: Useful feats for 4e arcane casters

    Quote Originally Posted by Artanis View Post
    I thought they had shot that down in some ruling or errata or something
    I should hope so, but I haven't seen it yet, and the self-contradicting custserv has recently been promoted to Official Rules Source.

    If you have a link to confirm that weapon feats don't work on implements, please tell me. In the meantime that shall just stand as a houserule when I DM.
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    Default Re: Useful feats for 4e arcane casters

    Quote Originally Posted by Kurald Galain View Post
    If you have a link to confirm that weapon feats don't work on implements, please tell me. In the meantime that shall just stand as a houserule when I DM.
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    Default Re: Useful feats for 4e arcane casters

    Quote Originally Posted by Kurald Galain View Post
    I should hope so, but I haven't seen it yet, and the self-contradicting custserv has recently been promoted to Official Rules Source.

    If you have a link to confirm that weapon feats don't work on implements, please tell me. In the meantime that shall just stand as a houserule when I DM.
    I don't have a link, hence the


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