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Thread: Yuan-Ti PC

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    Ogre in the Playground
     
    An Enemy Spy's Avatar

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    Default Yuan-Ti PC

    I'm running a 3.5 campaign with my friend and I wanted to bring in a Yuan-Ti halfblood as a character so I looked in the monster manual to see how to make a PC version of one but all I could find were directions on how to make PC purebloods. What a load! So I beseech thee, oh Playground. How doth though make ability adjustments and the like with half-bloods?
    PS: I'm a noob, so you might have to dumb it down.

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    Assassin89's Avatar

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    Default Re: Yuan-Ti PC

    My sources, i.e. Heroforge, state that Yuan-Ti half-bloods have a level adjustment of +5 and 7 Monstrous Humanoid HD.
    Last edited by Assassin89; 2009-06-25 at 09:10 PM.
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    Default Re: Yuan-Ti PC

    I know that but what I'm looking for is ability adjustments, Auto feats, the works

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    Barbarian in the Playground
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    Default Re: Yuan-Ti PC

    Stats: Per the MM, subtract 10 from even numbers and 11 from odd, so a Half Blood has:

    +5 LA

    +4 STR, +2 DEX, +2 CON, +8 WIS, + 8 INT, +6 CHA

    7d8 Monstrous HD, which give three feats of your choice, +7 BAB, Good Will +5and Reflex Saves +5, Poor Fort saves +2

    +4 Natural Armor

    Blind Fight, Alertness as Bonus Feats

    Special Attacks: Poison, produce acid, spell-like abilities

    Special Qualities: Alternate form, chameleon power, darkvision
    60 ft., detect poison, scent, spell resistance 16

    2 + INT Mod skills per level, x4 at HD 1

    Because of this, a PC could take their first class level at ECL 13.
    Last edited by ColdSepp; 2009-06-25 at 09:43 PM.

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    Default Re: Yuan-Ti PC

    Sorry about that,

    Quote Originally Posted by heroforge
    Ability Adjustment: +4 Strength, +2 Dexterity, +2 Constitution, +8 Intelligence, +8 Wisdom, +6 Charisma
    Base land speed of 30 feet.
    +4 Natural Armor bonus.
    Natural Weapons: Bite(1d6+ strength modifier),
    Darkvision 60 feet.
    Automatic Feats: Alertness, Blind-Fight
    Spell-like abilities: 3/day - animal trance(DC 12 + charisma modifier), cause fear(DC 11+ charisma modifier), entangle(DC 11+ charisma modifier);
    1/day - deeper darkness, neutralize poison, suggestion(DC 13+ charisma modifier).
    Spell Resistance equal to 9 + class levels (16 for 7 HD)
    Alternate Form(Sp): You can assume the form of a Tiny to Large viper.
    Detect Poison(Sp): You have the ability to detect poison as the spell.
    Poison(Ex): Injury, Fortitude DC 15, initial and secondary damage 1d6 Con.
    Produce Acid(Sp): You can exude acid from your body, dealing 3d6 points
    of acid damage to the next creature you touch. If you are grappling or
    pinning a foe when using this ability your grasp deals 5d6 points of acid damage.
    Chameleon Power(Sp): You can change the coloration of yourself and your
    equipment to match your surroundings, granting you a +10 circumstance
    bonus on Hide checks.
    Scent
    Favored Class: Ranger
    Yet another Touhou fan in the playground.
    I'm the strongest, but don't call me an idiot or I'll cyro-freeze you together with some English Beef. - Cirno Avatar by me, assassin8⑨

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    Gwyn chan 'r Gwyll's Avatar

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    Default Re: Yuan-Ti PC

    Oh god... I would suggest you homebrew a lower-ECL PC version...
    Steampunk GwynSkull by DR. BATH

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    Quote Originally Posted by Wyntonian View Post
    What. Is. This. Madness.

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