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Thread: *Not* Oblivion, but similar?
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2009-08-28, 12:04 PM (ISO 8601)
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*Not* Oblivion, but similar?
So, suddenly, I get an urge to play Oblivion. Except I, you know, I've already played Oblivion to the point where all the little things bug me; like how they hired only 14 voice actors and how magic is all- sorry. This is not a rant thread, so I won't rant. Have also played morrowind. Have experimented with mods for both, and still overly bothered.
So what other games are similar in setting and tone, but not made by bethseda?
I've already played Baldur's Gates, the Fallouts likewise, Diablos as well, Mount And Blade is also in the past...
EDIT: KOTOR is also out. And it's sequel.Last edited by shadow_archmagi; 2009-08-28 at 12:16 PM.
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2009-08-28, 12:11 PM (ISO 8601)
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Re: *Not* Oblivion, but similar?
I heard Two Worlds was pretty good, though I never managed to make it work on my computer. It might not be the same tone (no catmen or lizardfolks), but the gameplay is supposed to be similar.
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2009-08-28, 12:12 PM (ISO 8601)
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Re: *Not* Oblivion, but similar?
Morrowind and the various Gothic games come to mind.
Last edited by Comet; 2009-08-28 at 12:13 PM.
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2009-08-28, 12:13 PM (ISO 8601)
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Re: *Not* Oblivion, but similar?
Last edited by shadow_archmagi; 2009-08-28 at 12:17 PM.
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2009-08-28, 12:16 PM (ISO 8601)
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Re: *Not* Oblivion, but similar?
http://en.wikipedia.org/wiki/Gothic_(video_game)
I heard some people said that two world is poor man's oblivion, though I've never played it myself.You got Magic Mech in My Police Procedural!
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2009-08-28, 12:25 PM (ISO 8601)
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Re: *Not* Oblivion, but similar?
The Gothic series is good. Well, at least the first two games and Night of the Raven.
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Originally Posted by Cobra Ikari
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2009-08-28, 12:26 PM (ISO 8601)
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Re: *Not* Oblivion, but similar?
I can't wait until 50 years from now, when Dwarf Fortress is done. That would totally eat all my RPGing time.
Last edited by shadow_archmagi; 2009-08-28 at 12:26 PM.
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2009-08-28, 12:51 PM (ISO 8601)
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2009-08-28, 01:11 PM (ISO 8601)
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2009-08-28, 01:12 PM (ISO 8601)
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Re: *Not* Oblivion, but similar?
The alternative, of course, is modding the hell out of oblivion. It's what I did. Until the game is barely the same.
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2009-08-28, 01:12 PM (ISO 8601)
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Re: *Not* Oblivion, but similar?
Two World is a Oblivion clone. Aand it's better than original. A bit. It's from poland, you know that we make good stuff
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2009-08-28, 01:17 PM (ISO 8601)
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Re: *Not* Oblivion, but similar?
Last edited by Maxymiuk; 2009-08-28 at 01:17 PM.
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2009-08-28, 01:18 PM (ISO 8601)
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Re: *Not* Oblivion, but similar?
I edited once I noticed morrowind being suggested. Not his bad.
The Witcher? Hmmm. *reads up on it*
Yahtzee says "You probably shouldn't play the witcher unless you're incredibly boring and it's been decades since your last sexual encounter in which case STOP READING MY REVIEWS DAD"
Now to research Two Worlds.Last edited by shadow_archmagi; 2009-08-28 at 01:19 PM.
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2009-08-28, 01:19 PM (ISO 8601)
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Re: *Not* Oblivion, but similar?
Excuse me for what might be a question with an obvious answer, but what do you mean "When Dwarf Fortress is done?"
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2009-08-28, 01:19 PM (ISO 8601)
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Re: *Not* Oblivion, but similar?
To hell with what Yahtzee says, he gets payed for talking crap on games.
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2009-08-28, 01:22 PM (ISO 8601)
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Re: *Not* Oblivion, but similar?
Yahtzee is entertaining, but taking everything he says seriously can cause you to miss out on some truly good games. His preferred style is to blast anything not made by Valve or Tim Schaefer.
Note that he also canned Oblivion, a game you seem to have liked judging by your request.
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2009-08-28, 01:27 PM (ISO 8601)
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Re: *Not* Oblivion, but similar?
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2009-08-28, 01:45 PM (ISO 8601)
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Re: *Not* Oblivion, but similar?
Well, this spoiler is going to assume you have never heard anything about Dwarf Fortress before ever.
Spoiler
Dwarf Fortress is currently a sort of RTS where you build a fortress, using dwarves. It's already hailed as an incredibly complex and detailed game.
Units have thoughts and personalities and preferances; http://dwarf.lendemaindeveille.com/i...usgroup_16.PNG is an example of a particularly thoughtful and attribute-covered dwarf. It's somewhere on the level of The Sims, but the thing is, The Sims doesn't let you build a fortress with archer garrisons and magma traps.
Magma traps. That's a big part of the dev's philosophy right there. In any other RTS, there'd be a button that says "MAGMA TRAP" and it'd cost 500 gold and 12 lumber and 196 Widgets and that'd be the end of it. In Dwarf Fortress, you order your various workshops to craft the various components of a pump (corkscrew, mechanism, tubes, etc), have your builders construct a building to hold the magma in, your masons build floodgates, and your mechanics rig the floodgates to levers. Then you build a windmill to power the pump, and now you can, at will, have the magma start to flow, and hopefully, if you designed it all correctly, it'll flow where you want.
Other game designers, I guess, settle on things the player should be able to do and then code buttons for them. Tarn Adams codes physics and tools so that the player can do whatever. There's also an adventurer mode where you take more direct control over just one guy.
The current edition of Dwarf Fortress is an incredible game that lots of people play and admire.
The Devlog shows all sorts of amazing plans. Just breeze through the website and skim over the powergoals and bloats. Basically, the end goal is to make a full fledged fantasy world simulator; something where anything you could concieve fantasy characters doing is doable, and where if you just let the game run by itself, it would, in somewhat poor grammar, write whole fantasy novels for you.
EDIT: On the subject of Two Worlds, can I be a bandit, and rob caravans? With my bow?Last edited by shadow_archmagi; 2009-08-28 at 01:49 PM.
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2009-08-28, 02:27 PM (ISO 8601)
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Re: *Not* Oblivion, but similar?
You're not really supposed to take what that guy say seriously. The Witcher is by far the best computer RPG I ever played. The only problem with it is that everyone look like robots during the dialogue but otherwise its just plain awesome. I also have Oblivion and The Witcher is a lot better, especially the plot.
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2009-08-28, 03:12 PM (ISO 8601)
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Re: *Not* Oblivion, but similar?
I also suggest Gothic. You will need a few minutes until you are used to the controls but it is a very good game. Start with the first one.
Here someone started a Let's Play.
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2009-08-28, 03:39 PM (ISO 8601)
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Re: *Not* Oblivion, but similar?
Well yeah, but listening to this guy seems like a bad idea. Witcher is great both as a fighting game and as an RPG.
I can also recommend Gothic like the people before me. Parts I & II that is, because the third one is a waste of time and money. I'm not too fond of the Gothic II expansion either, but it's a matter of taste, I suppose. Two World is, from what I've heard, a rather boring clone of The Elder Scrolls Series.Last edited by Morty; 2009-08-28 at 03:39 PM.
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Re: *Not* Oblivion, but similar?
I would also recommend the Witcher (Enhanced Edition obviously), with one slight caveat. The boss fights are absolutely horrible. Mostly the way they fence you into a very small area with no warning after a very long cutscene. Geralt is deadliest when he has space to move and time to prepare- he's like Batman except an estimated 300% more badass. Being thrown against the toughest enemies in the game with neither of these things is an exercise in frustration to say the least. Expect to reload at least once, and almost certainly more often than that.
Fortunately the boss fights are rather few and far between, which leaves plenty of room for running around and talking to people, which is where the game really shines in my opinion. For a game with as much choice as it has, the Witcher doesn't have an up front morality system that I can see, and the dialog is seldom as cut and dried as 'be nice or be mean.' It really is very refreshing.
Also it uses about sixteen billion hotkeys, for which, in this age of context sensitive actions, I love it.Blood-red were his spurs i' the golden noon; wine-red was his velvet coat,
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2009-08-28, 04:31 PM (ISO 8601)
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Re: *Not* Oblivion, but similar?
Its kind of idiotproof as soon as you learn the basics. Needed keys are
[Tab] Inventory
arrowkeys --> movement
[Space] Draw Weapon/sheath weapon, whatever was last drawn
[Alt]+forward ---> Jump forward
[STRG]+forward --> Use
(when weapon drawn)
[Strg] + arrowkeys --> attacks. You can do combinationattacks. They're not stronger but usually faster.
[Strg]+backward --> blocking
Everthing else is standart RPG control (ESC=Menu J=journal N=charackterscreen)
For Gothic I and II a mouse is not used. You can look around with it, sometimes it helps to focus a object you want to use... but its not that you really need a mouse at any time. For beginners its good to just focus on the keyboard.Two rules get you through life:
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2009-08-28, 04:44 PM (ISO 8601)
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Re: *Not* Oblivion, but similar?
I'm not actually sure why Yahtzee gets press as never liking games. He's admitted to enjoying quite a few titles; it's his nature to emphasize the bad aspects, but he does talk about what parts work well.
If you want a good review of The Witcher, read Shamus's in-depth series here.Spoiler<-I won this from Dr. Bath.Spoiler
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2009-08-28, 05:43 PM (ISO 8601)
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2009-08-28, 06:12 PM (ISO 8601)
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Re: *Not* Oblivion, but similar?
Yahtzee's status as a 'Professional Troll' is well-documented. Taking him seriously is a bad idea. Having played a lot - if not most - of the games that he's ever reviewed, I can only say that almost nothing has been as bad as he's said it's been. Mostly because Yahtzee over-exaggerates.
Witcher is definitely not as bad as he says. There are bad points of course, but...They aren't game breakers.
(He also says Oblivion and Fallout 3 are terrible games...)
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2009-08-28, 06:15 PM (ISO 8601)
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Re: *Not* Oblivion, but similar?
Two Worlds is very enjoyable. I found it much better than Oblivion. Lacks the races variety but armors are pretty well designed, dialogue is BETTER, much better(that's easy, heh), aand....You can crash your horse onto a tree.
(Also, it's not a cakewalk like Oblivion)Wait, what signature?
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2009-08-28, 06:37 PM (ISO 8601)
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Re: *Not* Oblivion, but similar?
gothic, daggerfall
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