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2009-06-28, 11:00 PM (ISO 8601)
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- May 2009
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2009-06-28, 11:04 PM (ISO 8601)
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- Feb 2009
Re: Increase attack bonus with BAB +0
What kind of wonky-ass build would have +0 BAB? Even casters have a BAB of 1 by level 2.
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2009-06-28, 11:09 PM (ISO 8601)
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- Jan 2009
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Re: Increase attack bonus with BAB +0
Maybe... JUST maybe... He's trying to achieve something (still unspecified) using a 3/4 or less BAB class at first level?
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2009-06-28, 11:10 PM (ISO 8601)
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- May 2009
Re: Increase attack bonus with BAB +0
A build that is meant more for background than optimization. +1 on the BAB doesn't come until level 4, which means weapon finesse can't even be taken until level 6. The character in question is MUCH more of a support character than anything, buffing the party, etc... but I'd like to be able to hit if necessary, because if it's necessary for this character to go into combat, a hit will be very much needed.
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2009-06-28, 11:11 PM (ISO 8601)
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- Mar 2008
Re: Increase attack bonus with BAB +0
Use the fractional BAB rules. They're in Unearthed Arcana and it just means that every level of 3/4 BAB classes actually get +0.75 BAB and 1/2 classes get +0.5 BAB. This is probably how it was intended initially to work but they didn't want to complicate things further for what was at the time a rare choice (multiclassing).
Last edited by FMArthur; 2009-06-28 at 11:15 PM.
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2009-06-28, 11:14 PM (ISO 8601)
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- Dec 2005
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- NYC
Re: Increase attack bonus with BAB +0
Use fractional BAB. And saves for that matter.
EDIT: ninja'dLast edited by JaxGaret; 2009-06-28 at 11:18 PM.
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2009-06-28, 11:15 PM (ISO 8601)
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- May 2009
Re: Increase attack bonus with BAB +0
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2009-06-28, 11:16 PM (ISO 8601)
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- Dec 2007
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- San Antonio, Texas
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Re: Increase attack bonus with BAB +0
If he's this background, why does he need a attack bonus?
However, you might look at Masterwork weapons or tools, or the Point Blank Shot feat (which works for missiles within 30').The Cranky Gamer
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2009-06-28, 11:17 PM (ISO 8601)
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- Jun 2006
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- Unfriend Zone
Re: Increase attack bonus with BAB +0
Many multiclass builds such as a rogue1/wizard1 heading towards arcane trickster (all core, btw) would have BAB0 until at least 3rd level. Or are you just trolling?
@yilduz: Learn to love magic weapon? Or, try to fit a level of swashbuckler or fighter (bonus feat) in somewhere, which will probably mess with your build but might be worth it anyway.
Otherwise, if your dex is decent, focus on attacking with a crossbow or other ranged weapon. If caught in melee, fight defensively and/or withdraw. If cornered, take your inevitable death like a man!
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2009-06-28, 11:21 PM (ISO 8601)
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- May 2009
Re: Increase attack bonus with BAB +0
The build is actually very similar to rogue/wizard. That is a very nice spell, one I didn't know about (I've never been much of a caster), but one I'll definitely take.
If this character is fighting, it will be ranged most of the time - but as a support character that does everything he can to help the party, it may be important to be in melee once in a while (flank, etc).
Thank you for that post. It has been incredibly helpful.
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2009-06-28, 11:28 PM (ISO 8601)
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- Nov 2007
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- Texas...for now
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Re: Increase attack bonus with BAB +0
Until I read Unearthed Arcana, I didn't realize that Fractional BAB wasn't the default. Don't assume people are trolling, they may just be mistaken about something.
On a related note, I've been trying to figure out the best build possible with 0 BAB at level 20, using the fractional BAB rules. I know Survivor and War Hulk, but are there any others?[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2009-06-28, 11:29 PM (ISO 8601)
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- Oct 2007
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Re: Increase attack bonus with BAB +0
Seconding the Unearthed Arcana Rules. Honestly, I did that way before UA came out. Anything else shafts a player trying to get creative with multiclassing for RP, because there's basically no way that kind of build ever results in a min-max wonder.
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2009-06-28, 11:31 PM (ISO 8601)
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- Nov 2008
Re: Increase attack bonus with BAB +0
Lots of LA. Take a level in rogue or something and fill in the rest with templates.
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2009-06-28, 11:52 PM (ISO 8601)
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- Jun 2006
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- Unfriend Zone
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2009-06-28, 11:58 PM (ISO 8601)
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- Nov 2007
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- Texas...for now
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Re: Increase attack bonus with BAB +0
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2009-06-29, 12:04 AM (ISO 8601)
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- Feb 2007
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Re: Increase attack bonus with BAB +0
Pokemon friend code : 3067-5701-8746
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2009-06-29, 12:09 AM (ISO 8601)
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- Nov 2007
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- Texas...for now
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Re: Increase attack bonus with BAB +0
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2009-06-29, 12:11 AM (ISO 8601)
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- May 2009
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2009-06-29, 12:18 AM (ISO 8601)
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- Feb 2007
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Re: Increase attack bonus with BAB +0
Mm. If you do, try and also find a few that also increase spellcasting; If you can pick up second-level Assassin casting, you can get Wraithstrike. With 20 precision-damage based classes, you won't need more than one round.
I also suggest getting that Spot the Whatever skill trick in Complete... Adventurer? Scoundrel? Essentially, spot check vs. opponent's AC, to make your next attack ignore armor bonuses. Then you strike from hiding against their now flat-footed, touch AC, so they only get deflection, sacred/profane, and size modifiers to their AC. Alternatively, True Strike->surprise round->wraithstrike first full round. With TWF and Improved Initiative, there's a good chance you're landing your attacks with True Strike/Wraithstrike, and that means 60d6 damage between surprise and first rounds, if you can land all three.Pokemon friend code : 3067-5701-8746
Trade list can be found on my Giant League wiki page, all pokemon are kept in stock with 5 IVs, most with egg moves, some bred for Hidden Powers. Currently at 55 in stock and counting.
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2009-06-29, 12:24 AM (ISO 8601)
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- May 2009
Re: Increase attack bonus with BAB +0
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2009-06-29, 12:41 AM (ISO 8601)
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- Feb 2008
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- NYC
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Re: Increase attack bonus with BAB +0
In that case thwn don't forget to do things like charge when you want to hit something. Or when in melee and not flanking the rogue then aid another may actually help more. Or when in melee to provide the rogue with a flank the fight defensively...no sense in you getting hurt when you are just trying to help.
Last edited by HamsterOfTheGod; 2009-06-29 at 01:39 AM.
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2009-06-29, 12:47 AM (ISO 8601)
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- Feb 2007
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Re: Increase attack bonus with BAB +0
Yup. Cast True Strike, then initiate the surprise round with a Sneak Attack for 20d6+20 (or more; Assassin's Stance and some magic weapon increase sneak attack dice beyond that, if you can find enough sneak attack classes/prc's) with a +20 attack bonus that ignores any form of concealment. The +20 damage is from Craven, by the way.
First round of combat, use your second-level Assassin (or anything else that gives you Wraithstrike) casting to drop touch attacks as a swift action, then full attack with two weapons for two more hits of 20d6+20 each. Make *absolutely certain* you can win initiative; Massive dex, improved initiative, and that feat that makes it so you never roll lower than 10 on Initiative rolls will help a lot with this, although Foresight wizards will still give you a run for your money.Pokemon friend code : 3067-5701-8746
Trade list can be found on my Giant League wiki page, all pokemon are kept in stock with 5 IVs, most with egg moves, some bred for Hidden Powers. Currently at 55 in stock and counting.
Padherders for my phone and my tablet!
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2009-06-29, 01:16 AM (ISO 8601)
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- Jun 2009
Re: Increase attack bonus with BAB +0
There's a weapon enhancement that gives you a BaB equal to 3/4 or your own, whichever is higher, for purposes of wielding the weapon.
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2009-06-29, 08:36 AM (ISO 8601)
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- Mar 2008
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2009-06-29, 08:51 AM (ISO 8601)
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- Dec 2004
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- The Land of Angles
Re: Increase attack bonus with BAB +0
It's in Complete Arcane, it's called Skillful, and it's a +2 equivalent weapon enhancement.
It's very, very good for heavily multiclassed second-string warriors.
It also makes you auto-proficient, meaning you could just pick any old weapon as long as you can afford a +3 equivalent weapon.
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2009-06-29, 10:08 AM (ISO 8601)
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- Dec 2006
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- Orlando, FL
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2009-06-29, 12:41 PM (ISO 8601)
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- Jun 2009
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- Atlanta, Georgia
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Re: Increase attack bonus with BAB +0
Some of the devotion feats in complete champion add to your to hit. Most of them are only for 1 minute once per day, but for all I know his build has a cleric level in there somewhere. Chaos, Law, and Knowledge might be winners depending on the character.
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2009-06-29, 01:49 PM (ISO 8601)
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- Feb 2006
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- Washington, DC
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Re: Increase attack bonus with BAB +0
Buy a Wand of Flame Blade and a Wand of Improved Invisibility. Relatively cheap, effective, and core.
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2009-06-29, 03:14 PM (ISO 8601)
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- Mar 2009
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- Heilbronn area, Germany
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Re: Increase attack bonus with BAB +0
If you're not a melee build, don't take a melee feat (unless the DM allows retraining feats at later levels). Whatever your character's main role is, take feats that make him better at it. The party should be well-rounded -- each character should be a specialist.
If you want to 'help' in melee during early levels until your multiclass concept matures enough to be useful, use the Aid Another action.
Also note, flanking does not require a successful attack (or an attack at all), it only requires that you threaten in melee. Simply standing in the right place with a weapon in your hand is enough. You could carry a longspear and stand ten feet away, and you will be helping, even if you aren't proficient with the longspear.Last edited by Fitz10019; 2009-06-29 at 03:18 PM.
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2009-06-29, 04:50 PM (ISO 8601)
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- May 2009
Re: Increase attack bonus with BAB +0
That's a pretty good idea. I'm not sure I'll go with it (I may), but it's pretty smart.
The character really isn't built to be a ranged fighter or a melee fighter, he isn't built with focus on combat at all. He needs to be able to help if needed, though. The rest of the party includes a druid, cleric, sorcerer, ranger, factotum. Among the ranger, druid, cleric and factotum, we seem to have enough melee and ranged power. I'm the scout-like character. When it comes to combat, my main job is to ensure we're always able to be prepared for any combats up ahead, and make sure we get the surprise round. Outside of combat, I'm the skill monkey, but I also help with buffs, healing, whatever else.
Due to the suggestions given in this thread, I won't likely be taking any feats for this reason. The spells will work well enough.
Thank you for the post.