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2009-07-02, 04:52 PM (ISO 8601)
- Join Date
- Nov 2006
[3.5] How do we fix Combat Expertise?
As it is, it kinda sucks and is usually only taken so you can take other feats. I mean, not only is there a 5 bonus cap, but it also makes you WORSE OFF in some circumstances! Combat Expertise is kinda like being able to fight defensively really well, yet if you use CE, you will be EASIER TO DISARM because Disarm involves an opposed attack roll. I mean what's up with that?
Perhaps limit CE to Base Attack Bonus just like with Power Attack?
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2009-07-02, 04:55 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Seattle, WA
- Gender
Re: [3.5] How do we fix Combat Expertise?
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2009-07-02, 04:57 PM (ISO 8601)
- Join Date
- Oct 2007
- Gender
Re: [3.5] How do we fix Combat Expertise?
Random off-the-cuff idea - when using Combat Expertise with Two Weapons or a Weapon and Shield, you gain double the bonus to AC as normal. You may substitute your Armor Class for your attack roll to defend against Disarm, Grapple, Sunder and Trip attacks. Your Armor Class gains any bonuses a feat or class ability would normally grant your attack roll to defend against these attempts.
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2009-07-02, 05:00 PM (ISO 8601)
- Join Date
- May 2009
- Location
- Illinois, U.S
- Gender
Re: [3.5] How do we fix Combat Expertise?
I rule that when using a shield, you apply 2x the bonus to AC that you sacrifice from BAB.
Making it capless also makes sense, because you can become unhittable, but you can't hit anything. Makes sense to me.
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2009-07-02, 05:35 PM (ISO 8601)
- Join Date
- Feb 2005
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2009-07-02, 05:44 PM (ISO 8601)
- Join Date
- Oct 2007
- Gender
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2009-07-02, 06:24 PM (ISO 8601)
- Join Date
- Jun 2005
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2009-07-02, 08:57 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Imagination Land
- Gender
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2009-07-02, 09:14 PM (ISO 8601)
- Join Date
- Aug 2006
- Location
- Utah
- Gender
Re: [3.5] How do we fix Combat Expertise?
My favorite quick fix for Combat Expertise is to make it pretty much include the effects of the Martial Study (Wall of Blades) feat.
You can call me Draz.
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I have a number of ongoing projects that I manically jump between to spend my free time ... so don't be surprised when I post a lot about something for a few days, then burn out and abandon it.
... yes, I need to be tested for ADHD.
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2009-07-02, 09:33 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Missouri
- Gender
Re: [3.5] How do we fix Combat Expertise?
My friend and I fixed this problem by saying that the opposing rolls allow you to add your Dodge bonuses to the roll. You still lose a little bit if you're using CE and Fighting Defensively, but it's a lot better.
Last edited by Jergmo; 2009-07-02 at 09:33 PM.
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DM: They didn't do it with swords!
Me: Which makes us so much cooler.
Player: Where are the babau in relation to everyone else?
Me: They're right behind you. Vesil is covered in Loki's blood. That is their location in relation to you.
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2009-07-02, 09:38 PM (ISO 8601)
- Join Date
- Jan 2007
- Gender
Re: [3.5] How do we fix Combat Expertise?
You receive 5% cover-based miss-chance for every point of BAB you pump into it (max: 100%). Cannot use it to hide. Also, it does not affect sneak-attacks (rogues are screwed enough as it is).
Last edited by Lycanthromancer; 2009-07-02 at 09:41 PM.