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  1. - Top - End - #1
    Troll in the Playground
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    Jun 2006
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    Default [3.5] Personal-range Spells/Powers

    I'm looking for ways to share personal-range spells and powers, or to cast/manifest them on people other than myself (such as a psion manifesting animal affinity on the party warblade).

    The only things I've found are the 'share spells/share powers' abilities of familiars and psicrystals and an ability of the Sangehirn PrC on the WotC website.

    Anyone know of any other ways? If so, please state the name of the ability and the book it's found in.

  2. - Top - End - #2
    Titan in the Playground
    Join Date
    Dec 2004

    Default Re: [3.5] Personal-range Spells/Powers

    There's the Fiend of Possession prestige class in Fiend Folio, which allows you to possess a creature and grant them benefits or hindrances and even exert control over them. When possessing a creature anything targeted on you affects them instead, so any personal-range buffs you use would instead be cast on the host creature. It requires you to be an Outsider with the Evil subtype, which isn't easy for a PC to get economically.

  3. - Top - End - #3
    Orc in the Playground
     
    HalflingRangerGuy

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    Default Re: [3.5] Personal-range Spells/Powers

    There is a prestige class called Spellguard of Silverymoon that grants that ability, but it only works with "defensive" spells. Its from players guide to Faerun.
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    Ettin in the Playground
     
    Sstoopidtallkid's Avatar

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    Default Re: [3.5] Personal-range Spells/Powers

    Arcane Archer works for a couple spells, and Master Specialist:Abjurer works for Abjuration spells.
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  5. - Top - End - #5
    Ogre in the Playground
     
    SwashbucklerGuy

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    Default Re: [3.5] Personal-range Spells/Powers

    Quote Originally Posted by kme View Post
    There is a prestige class called Spellguard of Silverymoon that grants that ability, but it only works with "defensive" spells. Its from players guide to Faerun.
    spellguards get the signature ability at 4th level: spellguard(su)
    for this purpose a defensive spell is one that improves AC, increases a saving throw modifier or grants additional hitpoints (either by healing wounds or by bestowing temporary hitpoints).
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    Barbarian in the Playground
     
    Noble Savant's Avatar

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    Default Re: [3.5] Personal-range Spells/Powers

    Now, if you were being clever, you could use Animal Affinity on your party members with this. Increasing Dexterity, Wisdom or Constitution meets the requirements for a "defensive spell", and with the augmentation you could still buff their other stats.
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  7. - Top - End - #7
    Ogre in the Playground
     
    Devil

    Join Date
    Jun 2005

    Default Re: [3.5] Personal-range Spells/Powers

    The imbue with spell ability spell or a ring of spell storing.
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  8. - Top - End - #8
    Banned
    Join Date
    Jan 2009

    Default Re: [3.5] Personal-range Spells/Powers

    Make them all undead, boost their wisdom scores, and spellstitch them.

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