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2009-07-08, 10:14 PM (ISO 8601)
- Join Date
- Jan 2009
Megaman Battle Network RPG (Beta 1)
I've been working on making an RPG based on the Megaman Battle Network series of games. It utilises basic d20 styles of play with some homebrew material. I have compiled it into a wiki so it can be viewed quickly and easily.
http://www.obsidianportal.com/campai...ikis/main-page
Note that it is still largly incomplete, particularly in the Setting, Chips, and Virus parts, but this is just a first look into the system. I have already run a small test game, and it worked fairly well (Though the chip drawing system is a bit Tedious)
I look forward to seeing your comments and criticisms.Last edited by Taisuru; 2009-07-08 at 10:17 PM.
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2009-07-09, 01:41 AM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Stockton, California
- Gender
Re: Megaman Battle Network RPG (Beta 1)
Hmmm, interesting. Lacking Flavor, but that is to be assumed with new works.
Well, I give it half a thumb up. (Entirely plausible if you knew me)
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2009-07-30, 02:17 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- City of Culture TM
- Gender
Re: Megaman Battle Network RPG (Beta 1)
fuyoh
I like it.
how about making the chipfolder like A deck and shuffle to randomize chips.