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Thread: [D&D 3.5] Poisonous Humanoid?
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2009-07-17, 07:04 AM (ISO 8601)
- Join Date
- Apr 2009
[D&D 3.5] Poisonous Humanoid?
As a fond user of alter self, I like to think of ways to use it for as many different purposes as possible. Lately, I was trying to think of a way to use it to non-lethally subdue opponents. The obvious answer, at least to me, was a form that had a natural non-con poison attack. I looked through the monsters I know, though, and didn't find any. Does anyone know one?
Alternatively, is there a different way to use alter self for non-fatal combat?My homebrew (that I like enough to sig, anyway):
Sublime Ranger, Incarnum Paladin
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2009-07-17, 08:04 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Bracada
- Gender
Re: [D&D 3.5] Poisonous Humanoid?
Poison is usually an (Ex) or a (Su) quality, neither of which is granted by Alter Self.
You could just Alter Self into a human and beat the target up with your fists, that ought to give you your non-lethal damage.
Originally Posted by SRDIf a tree falls in a forest, the Druid will make sure you hear about it.
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2009-07-17, 08:16 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Switzerland
- Gender
Re: [D&D 3.5] Poisonous Humanoid?
The Nathri (Planewalker's Planescape campaign setting) have a poison spike, though the poison is incredibly weak with a DC of 11.
Resident Vancian Apologist
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2009-07-17, 08:53 AM (ISO 8601)
- Join Date
- Mar 2008