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Thread: 4e Illusions
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2009-07-22, 01:45 AM (ISO 8601)
- Join Date
- Mar 2009
4e Illusions
I just realized that out of combat Illusions are just about nonexistant. The only way to make illusions is with fool's gold ritual or to take the fluff of Illusionist combat powers to the extreme. I suppose I could trick some people with my illusion style cantrips, but useful illusions are lacking. =\
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2009-07-22, 02:47 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Seattle-ish, WA
- Gender
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2009-07-22, 04:12 AM (ISO 8601)
- Join Date
- Mar 2007
- Location
- Scotland!
- Gender
Re: 4e Illusions
Didn't Dragon have a big old article on enhancing the illusionist powers of the wizard?
I'd also rule that since the 4E spells are pretty much entirely combat (even healing has been simplified to the point the Cure X Wounds spells are daily powers rather than something you can cast all day long) that you could make arcana checks to craft spell effects like illusions. Or homebrew a ritual that lets a wizard prepare an illusion in advance to be released when a certain trigger is met.
It could apply to lots of things. Druids could make seeds grow with high enough Nature checks, Warlords could make Diplomacy checks to help train a town militia to be better fighters, Clerics could turn water into wine with a very high religion check.
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2009-07-22, 04:18 AM (ISO 8601)
- Join Date
- Nov 2006
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2009-07-22, 04:36 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Seattle, USA
- Gender
Re: 4e Illusions
Much of what you are explaining are rituals, not skill checks. There are illusion spells for a wizard, and anything else should be a ritual. The problem is that there is nothing between "Combat speed power" and "10 minute rituals". I've been planning for over a year to re-write the ritual system, I might just get around to it too.
"Sometimes, we’re heroes. Sometimes, we shoot other people right in the face for money."
-Shadowrun 4e, Runner's Companion
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2009-07-22, 07:32 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- RVA
- Gender
Re: 4e Illusions
Check out a bunch of stuff I wrote for my campaign world of Oz.
SpoilerI am the Burley, formerly known as Burley Warlock. I got my name changed. Please remember me...
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2009-07-22, 07:56 AM (ISO 8601)
- Join Date
- Feb 2007
- Location
- In a little box, inside a mad wizard´s hat
- Gender
Re: 4e Illusions
Use prestidigitation
It says that it can`t reproduce other power effect, and there is no power dealings with illusions.Three words that will save your ass from a lot of situations:
"Will", "Fortitude" and "Reflexes"
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2009-07-23, 03:50 AM (ISO 8601)
- Join Date
- Mar 2009
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2009-07-23, 11:51 AM (ISO 8601)
- Join Date
- Sep 2006
- Location
- BFE
- Gender
Re: 4e Illusions
In theory, yes. In practice, combats will rarely last 5 rounds, and those that do will usually be decided anyways by that point.
SpoilerBossing Around Mad Cats for Fun and Profit: Let's Play MechCommander 2!
Kicking this LP into overdrive: Let's Play StarCraft 2!