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  1. - Top - End - #1
    Bugbear in the Playground
     
    SolithKnightGuy

    Join Date
    Jun 2008

    Default Test of Spite Jemini vs Sharnian

    Choice of Map?
    Buff Rounds: Allday and 2?
    The accuracy of this post is questionable

    The Endless Dungeon


    The Neverending Dungeon
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    Renewal A fantasy/post-apocalyptic/new world setting WIP

  2. - Top - End - #2
    Troll in the Playground
     
    PirateGuy

    Join Date
    Jan 2008

    Default Re: Test of Spite Jemini vs Sharnian

    For map, either the Forest or Mountain Cave maps. All day and 2 rounds should be fine. Just to check, what is Alita going against? The level 16 Loredrake?

    Initiative: (1d20-6)[1]

    Also, I will be going to sleep shortly so don't be surprised if I suddenly stop posting.
    ESPRE Super Powers Roleplay Engine: An open game RPG about super powers.
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    Trissociate 3.5 Homebrew Base Class. Mix & match abilites & templates to make virtually any sort of character!
    Emerald Legion A Mind Flayer's guide to breeding Ikea Tarrasques
    The Blob Ikea Tarrasques Redux through Fusion+Astral Seed
    Spellblade Tennis Throw out nigh infinite spells per round
    Sleeping Raven Infinite Blood Frenzy Nigh infinite melee damage exploit

  3. - Top - End - #3
    Bugbear in the Playground
     
    SolithKnightGuy

    Join Date
    Jun 2008

    Default Re: Test of Spite Jemini vs Sharnian

    Actually lvl 15 loredrake mystic theurge but yeah

    which one is the mountain cave?

    Intiative: (1d20+2)[6]
    The accuracy of this post is questionable

    The Endless Dungeon


    The Neverending Dungeon
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    Renewal A fantasy/post-apocalyptic/new world setting WIP

  4. - Top - End - #4
    Troll in the Playground
     
    PirateGuy

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    Jan 2008

    Default Re: Test of Spite Jemini vs Sharnian

    I believe it was the one with the nasty pillar of magma...

    On second thought I'll stick with the forest.



    Edit: One of us starts in the blue zone on the left, and the other in the red zone on the right. Pick a zone
    Last edited by JeminiZero; 2009-07-25 at 10:36 AM.
    ESPRE Super Powers Roleplay Engine: An open game RPG about super powers.
    Spoiler
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    Trissociate 3.5 Homebrew Base Class. Mix & match abilites & templates to make virtually any sort of character!
    Emerald Legion A Mind Flayer's guide to breeding Ikea Tarrasques
    The Blob Ikea Tarrasques Redux through Fusion+Astral Seed
    Spellblade Tennis Throw out nigh infinite spells per round
    Sleeping Raven Infinite Blood Frenzy Nigh infinite melee damage exploit

  5. - Top - End - #5
    Bugbear in the Playground
     
    SolithKnightGuy

    Join Date
    Jun 2008

    Default Re: Test of Spite Jemini vs Sharnian

    Ok then

    Buffs:
    Spoiler
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    Allday- Greater Magic Weapon+4, Greater Magic Vestment +5
    1- Mirror Images (1d4+5)[9]
    2- Displacement


    I'll pick red then

    Z10

    What vision do you have?
    Last edited by lvl 1 sharnian; 2009-07-25 at 10:38 AM.
    The accuracy of this post is questionable

    The Endless Dungeon


    The Neverending Dungeon
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    Renewal A fantasy/post-apocalyptic/new world setting WIP

  6. - Top - End - #6
    Troll in the Playground
     
    PirateGuy

    Join Date
    Jan 2008

    Default Re: Test of Spite Jemini vs Sharnian

    I would request those who wish to fight Alita next to not look in my Observer only boxes.

    Observers Only: All Day Buffs and 2 round buffing


    Spoiler
    Show

    Previously Cast Spells
    10 min casting time at CL 18 with Ankh of Ascension and Ley Lines
    -Contingency: Heal (when She is knocked unconscious)
    -Spellstaff: Antimagic Field (stored in Quarterstaff)
    -Renewal Pact: Cast Panacea when certain conditions are met

    Old Version (now redundant)
    All Day Buffs
    -Persistent Protection from Evil
    -Persistent Divine Favor (+3)
    -Greater Magic Weapon (+5) on Quarterstaff
    -Greater Magic Fang (+5) on Head Butt (refluffed Bite)
    -Greater Magic Fang (+5) on Elbow Blade (refluffed Gore)
    -Superior Resistance
    -Non Detection
    -Magic Aura (Boosted to +27 with Ankh of Ascension)*
    -DMM Persisted Earthbound Delay Death

    -Divine Insight (Untriggered)
    -Adept Spirit (Untriggered)
    -Conviction (+4 to saves)


    New Version
    All Day Buffs
    -Extended Superior Resistance (48 hrs, previous day casting)
    -Extended Superior Resistance (48 hrs, today's casting)
    -Persistent Divine Favor (+3)
    -Greater Magic Weapon (+5) on Quarterstaff
    -Greater Magic Fang (+5) on Head Butt (refluffed Bite)
    -Greater Magic Fang (+5) on Elbow Blade (refluffed Gore)
    -Non Detection
    -Magic Aura (Boosted to +27 with Ankh of Ascension)*
    -DMM Persisted Delay Death

    -Divine Insight (Untriggered)
    -Adept Spirit (Untriggered)
    -Conviction (+4 to saves)

    Disguise Check Calculations
    Alita is disguised as a Human.
    +1 Base Rank
    +1 Cha Bonus
    +2 Masterwork Kit
    -2 Disguise as Different Race
    +1 Competence Bonus (Guidance)
    +15 Insight Bonus (Divine Insight)
    Disguise Check: (1d20+18)[21]

    Notes:
    *Ley Lines: I assume Alita channels Geomancer Ley Lines while buffing in either forests or the Mountains.
    *With the Ruby Skull of Wee Jas, all necromancy and Death Domain spells gain another +1 to caster level.
    *Magic Aura lasts Days/Level. 1 casting can last 27 days. So 1 casting per day can cover 27 items sustainably. More than enough to cover all her magic items.

    Buff Round:
    -Swift Action Activate Adept Spirit
    -Cast Sheltered Vitality
    -Cast Freedom of Movement

    Last Buff Round Timer:
    -Sheltered Vitality (149 rounds remaining)
    -Freedom of Movement (150 rounds remaining)
    Last edited by JeminiZero; 2009-07-27 at 11:04 PM.
    ESPRE Super Powers Roleplay Engine: An open game RPG about super powers.
    Spoiler
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    Trissociate 3.5 Homebrew Base Class. Mix & match abilites & templates to make virtually any sort of character!
    Emerald Legion A Mind Flayer's guide to breeding Ikea Tarrasques
    The Blob Ikea Tarrasques Redux through Fusion+Astral Seed
    Spellblade Tennis Throw out nigh infinite spells per round
    Sleeping Raven Infinite Blood Frenzy Nigh infinite melee damage exploit

  7. - Top - End - #7
    Bugbear in the Playground
     
    SolithKnightGuy

    Join Date
    Jun 2008

    Default Re: Test of Spite Jemini vs Sharnian

    I have darkvision and low light vision

    assuming I can see you and you can see me, let's start with descriptions.

    You see a crowd of 9 copper-scaled kobolds, each wielding a rapier. They seem to displacing.
    The accuracy of this post is questionable

    The Endless Dungeon


    The Neverending Dungeon
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    Renewal A fantasy/post-apocalyptic/new world setting WIP

  8. - Top - End - #8
    Troll in the Playground
     
    PirateGuy

    Join Date
    Jan 2008

    Default Re: Test of Spite Jemini vs Sharnian

    For now Alita has only normal vision. Her description:

    Alita

    You see a petite but well-built girl, with short black hair, in body hugging leather armour. Sprouting from her back are a pair of bizarre metal feather wings. Sort of like this:



    She also holds a gnarled, crudely crafted wooden staff in her hands.

    And yes, I copied and pasted that from the previous fight. You win initiative, so go on ahead. When you gain line of sight to the blue zone (the trees block direct view) make a Spot Check vs DC 21.
    Last edited by JeminiZero; 2009-07-25 at 10:46 AM.
    ESPRE Super Powers Roleplay Engine: An open game RPG about super powers.
    Spoiler
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    Trissociate 3.5 Homebrew Base Class. Mix & match abilites & templates to make virtually any sort of character!
    Emerald Legion A Mind Flayer's guide to breeding Ikea Tarrasques
    The Blob Ikea Tarrasques Redux through Fusion+Astral Seed
    Spellblade Tennis Throw out nigh infinite spells per round
    Sleeping Raven Infinite Blood Frenzy Nigh infinite melee damage exploit

  9. - Top - End - #9
    Bugbear in the Playground
     
    SolithKnightGuy

    Join Date
    Jun 2008

    Default Re: Test of Spite Jemini vs Sharnian

    Kabol and his posse moves to Y13 and casts:
    Spoiler
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    Prismatic Eye on E11


    A small(Fine-sized) eye appears at E11

    There's no way I can make that spot check

    Your turn.
    The accuracy of this post is questionable

    The Endless Dungeon


    The Neverending Dungeon
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    Renewal A fantasy/post-apocalyptic/new world setting WIP

  10. - Top - End - #10
    Troll in the Playground
     
    PirateGuy

    Join Date
    Jan 2008

    Default Re: Test of Spite Jemini vs Sharnian

    You spot nothing unusual about Alita.

    Spellcraft DC to determine that spell?

    Spellcraft: (1d20+26)[30]

    Edit: I'm likely going to sleep now. Will continue this in 10 hours time.
    Last edited by JeminiZero; 2009-07-25 at 10:53 AM.
    ESPRE Super Powers Roleplay Engine: An open game RPG about super powers.
    Spoiler
    Show

    Trissociate 3.5 Homebrew Base Class. Mix & match abilites & templates to make virtually any sort of character!
    Emerald Legion A Mind Flayer's guide to breeding Ikea Tarrasques
    The Blob Ikea Tarrasques Redux through Fusion+Astral Seed
    Spellblade Tennis Throw out nigh infinite spells per round
    Sleeping Raven Infinite Blood Frenzy Nigh infinite melee damage exploit

  11. - Top - End - #11
    Bugbear in the Playground
     
    SolithKnightGuy

    Join Date
    Jun 2008

    Default Re: Test of Spite Jemini vs Sharnian

    DC 21; Prismatic Eye
    The accuracy of this post is questionable

    The Endless Dungeon


    The Neverending Dungeon
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    Renewal A fantasy/post-apocalyptic/new world setting WIP

  12. - Top - End - #12
    Troll in the Playground
     
    PirateGuy

    Join Date
    Jan 2008

    Default Re: Test of Spite Jemini vs Sharnian

    Alita

    Despite not remembering who she was or what she was doing here, Alita somehow instinctively knew what the eye was, and what threat it posed. With an angry snarl, she flaps her wings, takes flight, and charges at it, trying to smash it with her elbow blades.

    Elbow Blades
    Attack Roll: (1d20+19)[36] (including Charge bonus)
    Damage Roll: (1d6+11)[12]
    Improved Trip if it hits: (1d20+2)[21]

    Observers Only
    Spoiler
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    HP: 88/88
    AC 13

    Buff Duration Counter
    -Sheltered Vitality (148 rounds remaining)
    -Freedom of Movement (149 rounds remaining)
    Last edited by JeminiZero; 2009-07-25 at 11:04 AM.
    ESPRE Super Powers Roleplay Engine: An open game RPG about super powers.
    Spoiler
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    Trissociate 3.5 Homebrew Base Class. Mix & match abilites & templates to make virtually any sort of character!
    Emerald Legion A Mind Flayer's guide to breeding Ikea Tarrasques
    The Blob Ikea Tarrasques Redux through Fusion+Astral Seed
    Spellblade Tennis Throw out nigh infinite spells per round
    Sleeping Raven Infinite Blood Frenzy Nigh infinite melee damage exploit

  13. - Top - End - #13
    Bugbear in the Playground
     
    SolithKnightGuy

    Join Date
    Jun 2008

    Default Re: Test of Spite Jemini vs Sharnian

    The eye crumbles under the overwhelming charge.

    "Blast! That was a high level spell! Do you even know how few of those I get? Kabol moves to Z13 and casts
    Spoiler
    Show
    Beltyn's Burning Blood on Alita

    Spellcraft DC 20

    Your blood feels like it's on fire.
    Make a Fort Save DC 25 every round for the next 15 rounds or take 1d8 fire and 1d8 acid as well as being only able to take 1 move action during that round.
    Last edited by lvl 1 sharnian; 2009-07-25 at 12:52 PM.
    The accuracy of this post is questionable

    The Endless Dungeon


    The Neverending Dungeon
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    Renewal A fantasy/post-apocalyptic/new world setting WIP

  14. - Top - End - #14
    Troll in the Playground
     
    PirateGuy

    Join Date
    Jan 2008

    Default Re: Test of Spite Jemini vs Sharnian

    Spellcraft: (1d20+26)[42]

    Observers only: Need DM ruling
    Spoiler
    Show

    I'm not sure if Alita as a living construct can be affected by Burning blood. The spell specifically says that constructs are not affected by it. And living constructs count as both living AND constructs for the purpose of adjucating all effects. So if you count her as living she is affected, and if you count her as a construct she is not.

    Interestingly, oozes and elementals (both living) which do not have blood also are unaffected. So as long as living constructs don't have blood, neither should they.

    But just in case, I will roll first:


    Fortitude: (1d20+22)[30]
    Last edited by JeminiZero; 2009-07-25 at 06:21 PM.
    ESPRE Super Powers Roleplay Engine: An open game RPG about super powers.
    Spoiler
    Show

    Trissociate 3.5 Homebrew Base Class. Mix & match abilites & templates to make virtually any sort of character!
    Emerald Legion A Mind Flayer's guide to breeding Ikea Tarrasques
    The Blob Ikea Tarrasques Redux through Fusion+Astral Seed
    Spellblade Tennis Throw out nigh infinite spells per round
    Sleeping Raven Infinite Blood Frenzy Nigh infinite melee damage exploit

  15. - Top - End - #15
    Troll in the Playground
     
    PirateGuy

    Join Date
    Jan 2008

    Default Re: Test of Spite Jemini vs Sharnian

    Alita

    Ignoring the effect of the Burning Blood, Alita grits her teeth and flies for cover. Once hidden away, she starts casting a spell, although you can't see from what source.

    Move Action: move to the square straddling G13/G14, basically in the middle of the post for total cover. The rules don't explcitly allow this, but I see no practical reason why she would be forced to be either on the left or right.

    Standard Action: Cast Spell. Spellcraft DC 20 to identify it as:
    Spoiler
    Show

    True Seeing


    Edit: Oh yeah, your turn.

    Observers Only
    Spoiler
    Show

    I am ignoring the Burning blood question for now since she made her save. When she fails it, I will need a ruling though.

    HP: 88/88
    AC 13

    Status
    -Burning Blood (maybe) 15 rounds remaining

    Buff Duration Counter
    -Sheltered Vitality: 147 rounds remaining
    -Freedom of Movement: 148 rounds remaining
    -True Seeing: 150 rounds remaining
    Last edited by JeminiZero; 2009-07-25 at 09:27 PM.
    ESPRE Super Powers Roleplay Engine: An open game RPG about super powers.
    Spoiler
    Show

    Trissociate 3.5 Homebrew Base Class. Mix & match abilites & templates to make virtually any sort of character!
    Emerald Legion A Mind Flayer's guide to breeding Ikea Tarrasques
    The Blob Ikea Tarrasques Redux through Fusion+Astral Seed
    Spellblade Tennis Throw out nigh infinite spells per round
    Sleeping Raven Infinite Blood Frenzy Nigh infinite melee damage exploit

  16. - Top - End - #16
    Bugbear in the Playground
     
    SolithKnightGuy

    Join Date
    Jun 2008

    Default Re: Test of Spite Jemini vs Sharnian

    Wait so are you affected by burning blood every turn or are you unaffected altogether?

    Anyways,

    spellcraft: (1d20+17)[32]

    "Huh... Must have been too much for her. I always knew them angel types were pansies.Kabol casts (spellcraft DC20)
    Spoiler
    Show
    Wall of Dispel

    on
    Spoiler
    Show
    U7-Z8 and U9-Z20


    End turn.
    Last edited by lvl 1 sharnian; 2009-07-25 at 09:51 PM.
    The accuracy of this post is questionable

    The Endless Dungeon


    The Neverending Dungeon
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    Renewal A fantasy/post-apocalyptic/new world setting WIP

  17. - Top - End - #17
    Troll in the Playground
     
    PirateGuy

    Join Date
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    Default Re: Test of Spite Jemini vs Sharnian

    Quote Originally Posted by lvl 1 sharnian View Post
    Wait so are you affected by burning blood every turn or are you unaffected altogether?
    Still need DM ruling. For now, she will roll saving throws and continue fighting, so that the match can carry on. It will only become an issue when she fails a save.

    Spellcraft: (1d20+26)[40]

    Fortitude: (1d20+22)[28]

    Edit: How did you drop 2 walls at once? The description states one straight wall. Also how high are the walls, she can see them with true seeing and fly over without trouble.

    Edit 2: Also, is Kabol still at Z13?
    Last edited by JeminiZero; 2009-07-25 at 10:09 PM.
    ESPRE Super Powers Roleplay Engine: An open game RPG about super powers.
    Spoiler
    Show

    Trissociate 3.5 Homebrew Base Class. Mix & match abilites & templates to make virtually any sort of character!
    Emerald Legion A Mind Flayer's guide to breeding Ikea Tarrasques
    The Blob Ikea Tarrasques Redux through Fusion+Astral Seed
    Spellblade Tennis Throw out nigh infinite spells per round
    Sleeping Raven Infinite Blood Frenzy Nigh infinite melee damage exploit

  18. - Top - End - #18
    Bugbear in the Playground
     
    SolithKnightGuy

    Join Date
    Jun 2008

    Default Re: Test of Spite Jemini vs Sharnian

    Oh my bad, then the wall is just straight down the map on rows U and V.

    As for how high, it doesn't say, how about 10 ft?

    Yes he is.
    Last edited by lvl 1 sharnian; 2009-07-25 at 10:31 PM.
    The accuracy of this post is questionable

    The Endless Dungeon


    The Neverending Dungeon
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    Renewal A fantasy/post-apocalyptic/new world setting WIP

  19. - Top - End - #19
    Troll in the Playground
     
    PirateGuy

    Join Date
    Jan 2008

    Default Re: Test of Spite Jemini vs Sharnian

    Alita
    "There is a difference between being a pansy, and being careful." Alita says as she kicks off the ground and takes flight once more. Darting to the next pole, she presses herself against it as she lands and takes cover.

    She proceeds to cast another spell while continuing. "I know how to deal with your kind, you strange lizard mage. But something is telling me I still need to keep my little secret as a surprise for later. For now, lets see how tough you are after taking a stick to your face"

    Move Action: Fly to Q7 for total cover again.

    Standard Action: Cast Spell (DC 19 to identify)
    Spoiler
    Show

    Divine Power


    Observers Only
    Spoiler
    Show

    HP: 88/88
    AC 13

    Status
    -Burning Blood (maybe) 14 rounds remaining

    Buff Duration Counter
    -Sheltered Vitality: 146 rounds remaining
    -Freedom of Movement: 147 rounds remaining
    -True Seeing: 149 rounds remaining
    -Extended Divine Power: 30 rounds remaining
    Last edited by JeminiZero; 2009-07-26 at 02:07 AM.
    ESPRE Super Powers Roleplay Engine: An open game RPG about super powers.
    Spoiler
    Show

    Trissociate 3.5 Homebrew Base Class. Mix & match abilites & templates to make virtually any sort of character!
    Emerald Legion A Mind Flayer's guide to breeding Ikea Tarrasques
    The Blob Ikea Tarrasques Redux through Fusion+Astral Seed
    Spellblade Tennis Throw out nigh infinite spells per round
    Sleeping Raven Infinite Blood Frenzy Nigh infinite melee damage exploit

  20. - Top - End - #20
    Troll in the Playground
     
    PirateGuy

    Join Date
    Jan 2008

    Default Re: Test of Spite Jemini vs Sharnian

    Apparently, I made a mistake in my build, so I have had to reconfigure Alita a little. Fortunately, this won't affect our fight to present moment as she hasn't had to test the more extreme ranges of her abilities yet.

    And because I apparently forgot to mention it in the previous post: Your Turn.
    ESPRE Super Powers Roleplay Engine: An open game RPG about super powers.
    Spoiler
    Show

    Trissociate 3.5 Homebrew Base Class. Mix & match abilites & templates to make virtually any sort of character!
    Emerald Legion A Mind Flayer's guide to breeding Ikea Tarrasques
    The Blob Ikea Tarrasques Redux through Fusion+Astral Seed
    Spellblade Tennis Throw out nigh infinite spells per round
    Sleeping Raven Infinite Blood Frenzy Nigh infinite melee damage exploit

  21. - Top - End - #21
    Bugbear in the Playground
     
    SolithKnightGuy

    Join Date
    Jun 2008

    Default Re: Test of Spite Jemini vs Sharnian

    Spellcraft (1d20+17)[35]

    "I better play this safe, I don't know what she's up to, but she's been hiding a long time, could be dangerous" Kabol calls up an old buddy.

    Standard action: Cast
    Spellcraft DC 21
    Spoiler
    Show
    Prismatic Eye at Q15


    Another one of those small eyes appears at Q15

    The eye attacks
    Ranged Touch Attack - (1d20+6)[23]
    Ray - (1d8)[2]
    Acid 40 damage, Reflex for half
    EDIT2:Forgot DC 19
    Swift: cast
    Spellcraft DC 16
    Spoiler
    Show
    Swift Expeditious Retreat

    Move
    EDIT:Kabol quickly runs away to Y19
    Your turn
    Last edited by lvl 1 sharnian; 2009-07-26 at 10:06 AM.
    The accuracy of this post is questionable

    The Endless Dungeon


    The Neverending Dungeon
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    Renewal A fantasy/post-apocalyptic/new world setting WIP

  22. - Top - End - #22
    Troll in the Playground
     
    PirateGuy

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    Default Re: Test of Spite Jemini vs Sharnian

    Quote Originally Posted by lvl 1 sharnian View Post
    Kabol quickly runs away to Y20
    Y20 is a tree. Either you change your action, or your Kobold runs into it and takes damage.

    Reflex: (1d20+14)[24]

    Spellcraft 1: (1d20+26)[33]
    Spellcraft 2: (1d20+26)[31]
    Last edited by JeminiZero; 2009-07-26 at 09:54 AM.
    ESPRE Super Powers Roleplay Engine: An open game RPG about super powers.
    Spoiler
    Show

    Trissociate 3.5 Homebrew Base Class. Mix & match abilites & templates to make virtually any sort of character!
    Emerald Legion A Mind Flayer's guide to breeding Ikea Tarrasques
    The Blob Ikea Tarrasques Redux through Fusion+Astral Seed
    Spellblade Tennis Throw out nigh infinite spells per round
    Sleeping Raven Infinite Blood Frenzy Nigh infinite melee damage exploit

  23. - Top - End - #23
    Troll in the Playground
     
    PirateGuy

    Join Date
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    Default Re: Test of Spite Jemini vs Sharnian

    Alita

    Alita is hit by the green beam, but she easily rolls off its effects. She licks her lips and smiles madly, battle fury burning in her eyes: For her target was near, and she was not to be detered. With a mighty shout, she surges forward, trying to impale the strange lizard mage on her elbow blades.

    Edit:
    Move Action: Move to Y18 then (you get an AoO)

    Standard Action: Attack Elbow Blades as Primary Weapons
    Attack Roll: (1d20+26)[35] (Edit: I forgot the charge bonus, add +2)
    Damage Roll: (1d6+15)[21]
    Improved Trip if it hits: (1d20+5)[16]

    Since she has true seeing, your mirror images and displacement are ineffective.

    Observers Only
    Spoiler
    Show

    HP: 68/88 61/88 After AoO
    AC 13

    Status
    -Burning Blood (maybe) 13 rounds remaining

    Buff Duration Counter
    -Sheltered Vitality: 145 rounds remaining
    -Freedom of Movement: 146 rounds remaining
    -True Seeing: 148 rounds remaining
    -Extended Divine Power: 29 rounds remaining
    Last edited by JeminiZero; 2009-07-26 at 10:32 AM.
    ESPRE Super Powers Roleplay Engine: An open game RPG about super powers.
    Spoiler
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    Trissociate 3.5 Homebrew Base Class. Mix & match abilites & templates to make virtually any sort of character!
    Emerald Legion A Mind Flayer's guide to breeding Ikea Tarrasques
    The Blob Ikea Tarrasques Redux through Fusion+Astral Seed
    Spellblade Tennis Throw out nigh infinite spells per round
    Sleeping Raven Infinite Blood Frenzy Nigh infinite melee damage exploit

  24. - Top - End - #24
    Troll in the Playground
     
    PirateGuy

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    Jan 2008

    Default Re: Test of Spite Jemini vs Sharnian

    Uh, forgot to roll Fort save: (1d20+22)[32]

    Edit: Passes. The match carries on without needing DM adjudication yet.
    Last edited by JeminiZero; 2009-07-26 at 10:05 AM.
    ESPRE Super Powers Roleplay Engine: An open game RPG about super powers.
    Spoiler
    Show

    Trissociate 3.5 Homebrew Base Class. Mix & match abilites & templates to make virtually any sort of character!
    Emerald Legion A Mind Flayer's guide to breeding Ikea Tarrasques
    The Blob Ikea Tarrasques Redux through Fusion+Astral Seed
    Spellblade Tennis Throw out nigh infinite spells per round
    Sleeping Raven Infinite Blood Frenzy Nigh infinite melee damage exploit

  25. - Top - End - #25
    Bugbear in the Playground
     
    SolithKnightGuy

    Join Date
    Jun 2008

    Default Re: Test of Spite Jemini vs Sharnian

    Trip: (1d20-2)[2]

    If I'm prone can I still cast spells if they don't have somatic components?
    The accuracy of this post is questionable

    The Endless Dungeon


    The Neverending Dungeon
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    Renewal A fantasy/post-apocalyptic/new world setting WIP

  26. - Top - End - #26
    Troll in the Playground
     
    PirateGuy

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    Default Re: Test of Spite Jemini vs Sharnian

    The SRD doesn't say anything about that, so I think you can cast spells with Somatic Components as well.

    Edit: Although do remember you are in striking range of a Raging Angel, so you have to cast defensively or eat attacks of opportunity.
    Last edited by JeminiZero; 2009-07-26 at 10:10 AM.
    ESPRE Super Powers Roleplay Engine: An open game RPG about super powers.
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  27. - Top - End - #27
    Bugbear in the Playground
     
    SolithKnightGuy

    Join Date
    Jun 2008

    Default Re: Test of Spite Jemini vs Sharnian

    You have 10ft reach?And did you fly over the Wall of Dispel?

    "That was a close one..., anyways I'm not daunted, all kobolds know arcane magic trumps faith magic" Kabol is casting Defensively (1d20+16)[23] DC 19
    Same for Spellcraft
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    Dimension Door to A1

    This assumes I'm still prone after my spell

    Eye moves to Q18 and attacks
    Ranged Touch Attack
    (1d20+6)[18]
    Ray
    [1d8]
    DC19
    Last edited by lvl 1 sharnian; 2009-07-26 at 10:24 AM.
    The accuracy of this post is questionable

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  28. - Top - End - #28
    Bugbear in the Playground
     
    SolithKnightGuy

    Join Date
    Jun 2008

    Default Re: Test of Spite Jemini vs Sharnian

    I always forget...

    (1d8)[3]
    Poison Fort DC 19 or Die. Success means you only take 1d6 Con damage
    Last edited by lvl 1 sharnian; 2009-07-26 at 10:19 AM.
    The accuracy of this post is questionable

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  29. - Top - End - #29
    Troll in the Playground
     
    PirateGuy

    Join Date
    Jan 2008

    Default Re: Test of Spite Jemini vs Sharnian

    Quote Originally Posted by lvl 1 sharnian View Post
    You have 10ft reach?And did you fly over the Wall of Dispel?
    Why would I need 10 ft reach? Did I post something wrong somewhere?

    Quote Originally Posted by lvl 1 sharnian View Post
    And did you fly over the Wall of Dispel?
    Hmm... on hindsight, she will simply move to attack rather than charge. lose the +2 charge bonus, but she doesn't have to move in a straight line. You get an AoO against her.

    Fort Save against poison: (1d20+22)[25]

    Fort Save against Burning Blood: (1d20+22)[24]

    OK, NOW we need a ruling.
    Last edited by JeminiZero; 2009-07-26 at 10:21 AM.
    ESPRE Super Powers Roleplay Engine: An open game RPG about super powers.
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    Trissociate 3.5 Homebrew Base Class. Mix & match abilites & templates to make virtually any sort of character!
    Emerald Legion A Mind Flayer's guide to breeding Ikea Tarrasques
    The Blob Ikea Tarrasques Redux through Fusion+Astral Seed
    Spellblade Tennis Throw out nigh infinite spells per round
    Sleeping Raven Infinite Blood Frenzy Nigh infinite melee damage exploit

  30. - Top - End - #30
    Bugbear in the Playground
     
    SolithKnightGuy

    Join Date
    Jun 2008

    Default Re: Test of Spite Jemini vs Sharnian

    Nvm I confused myself over where my kobold guy was during your attack

    AoO: (1d20+10)[30]
    Damage: (1d4+2)[3]
    Threat: (1d20+10)[26]
    Crit Damage: (1d4+2)[4]
    The accuracy of this post is questionable

    The Endless Dungeon


    The Neverending Dungeon
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    Renewal A fantasy/post-apocalyptic/new world setting WIP

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