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  1. - Top - End - #1
    Halfling in the Playground
    Join Date
    Jul 2009

    Default ...From the Playground 2.0 (Compendium)

    I have culled out all the old dead links from the original (locked) compendium. All the magical items and creatures/templates/fauna in the old compendium have been lost due to the system change.

    So we have work to do, playgrounders! If you think your homebrew is worth showing to the world at large, and has been vetted and Peachified by your fellow 'Brewers, then post your submissions to this thread, and they will be added to the new compendium.

    Please be aware that many of these threads have not been posted in for months, if not years. It is not the goal of this compendium to cause thread necromancy. If you have constructive criticism regarding any of the homebrews you find in this compendium, please PM the author. Do not post in the thread.

    PLEASE DO NOT POST IN THIS THREAD.


    Table of Contents

    RACES
    2. Races

    CLASSES
    5. Classes
    Acid Classes
    NPC Base Classes
    Substitution Levels
    Base Classes

    6. Alternate Class Features
    8. Prestige Classes
    11. Paragon Classes

    FEATS
    12. Feats

    SPELLS
    18. Bard Spells
    19. Cleric Spells
    20. Cleric Domains
    21. Druid Spells
    22. Paladin Spells
    23. Ranger Spells
    24. Sorcerer/Wizard Spells
    34. Epic Level Spells
    35. All Other Spells
    Apostle of Peace
    Assassin
    Psion
    Sanctified
    Slayer of Domiel
    Warmage
    Wu Jen


    CREATURES AND TEMPLATES
    37. Creatures
    41. Templates
    42. Flora and Fauna

    ITEMS
    43. Mundane Weapons
    44. Mundane Armor and Shields
    45. Adventuring Equipment
    46. Special Materials and Special Weapon Properties
    47. Alchemical Items and Poisons
    48. Grafts
    49.Magic Weapons
    50. Magic Armor and Shields
    51. Rings
    52. Rods
    53. Staffs
    54. Wondrous Items
    56. Vehicles and Transportation
    57. Psionic Items
    58. Artifacts
    59. Relics
    60. Defective Items
    61. Cursed Items

    CURRENTLY NEED A HOME
    62. Other/Unclassified
    Daggerspell Guardians
    Disciplines/Maneuvers/Powers
    Variant Systems
    Fixes
    Etc.


    SKILLS
    63. Skills
    Last edited by Compendium; 2010-02-25 at 08:43 AM.

  2. - Top - End - #2
    Halfling in the Playground
    Join Date
    Jul 2009

    Default Re: ...From the Playground 2.0 (Compendium)

    Races 1

    LA +?
    Races of the Eye v1: What happens when you cross a beholder with...? [Fax Celestis]
    Races of the Eye v2: Updated races [Fax Celestis]
    Awakened Living Spell - A playable version of the Living Spell from the Eberron Campaign Setting. [DragoonWraith]

    Level Adjustment +0
    Adolboleth: A mixture of aboleth and human, with a whole lot of crazy mixed in [Starwoof]
    Aeroki: Humanoids with snake-like heads and parrot-like wings and tailfeathers, with an intense dislike for Yuan-Ti [Starwoof]
    Ameena: Psionic butterflies [Fax Celestis]
    Ancestors: Ancient race that closely resemble humans [tgva8889]
    Antha: Horned humanoids with two subraces [ChrisMcDee]
    Arte: Rabbitlike beings with an affinity for music [Maryring]
    Bloodbred: A race of humanoids bred to be a food source and work force for vampires.
    Ashwalker: Humanoids who inhabit volcanic plains [Starwoof]
    Bombina: Sea-loving toad people [RoboticSheeple]
    Canilu: Humanoid canid that prefers to eat sentient beings, yet is supposedly lawful good [Maryring]
    Cilid: Finned humanoids with several subraces [ChrisMcDee]
    City Gnomes: Urban gnome variant [Lord Iames Osari]
    Crafted: Intelligent constructs made to look indistinguishable from humans [shuryougospel]
    Dolant: Short, stocky humanoids with watersense [ChrisMcDee]
    Dolrii: Large, hairless, elongated humanoids with gray skin [Leperflesh]
    Dorzun: Small, ancient, ursine race [Starwoof]
    Drajar: Eyeless Underdark dwelling human offshoot [TheThan]
    Drazai: Small, intelligent reptilian humanoids [Jack Mann]
    Dung Elf: Earthier elf variant [Leperflesh]
    Dwelf: Half dwarf, half elf, all wrong [MrSeth]
    Elvaan: Final Fantasy Online race [Tyas]
    Galka: Final Fantasy Online race [Tyas]
    Gnoblin: Half goblin, half gnome, all... No, wait, I used that joke already [Alchemistmerlin]
    Half-halfling: Well, when you have a daddy halfling and a mommy human who love each other very much... [Umbral Arcanist]
    Hanlers: Pug-nosed carnivorous humanoids [ChrisMcDee]
    Haukea v1: Cross a beholder and a human and stick it in ice [Fax Celestis]
    Hume: Final Fantasy Online Human Variant [Tyas]
    Jarek: Golden-skinned dwarflike humanoids opposed to all evil and chaos [Osiris Shadowblade]
    Ka-Sivence: Small-sized viper-like snake people [Titanium Dragon]
    Kamapalolo: Mountainous masters of magic [Fax Celestis]
    Kitsune: Fox-like creatures of Japanese folklore [ninja kitsune]
    Kitsune: A shapeshifting trickster fox with a penchant for illusions. [UserShadow7989]
    Kobold: Player Race Variant [Titanium Dragon]
    Kuthan: Humanoid feline race [Who Da Halfling]
    Lalana: Four arms, four legs, eight eyes [Fax Celestis]
    Leonin: Lion-like humanoids [Soniku]
    Lycolts: Mantis-like humanoids [ChrisMcDee]
    Mephian: Skunk-like humanoid race [Landon Fox]
    Mepholk: Snuggly anthropomorphic skunks... a SMALL spin-off of my most in-depth creation ever (the wereskunks). Comment HERE. Keld Denar was kind enough to do a 32 point optimized character build lay out HERE. [DracoDei]
    Merrow: Aquatic humanoid race [Legendcrafter]
    Mil: Part of the Many [Fax Celestis]
    Mithra: Final Fantasy Online race [Tyas]
    Moogle: Small race from Final Fantasy [thelizard]
    Muckdweller: Tiny swamp people [Titanium Dragon]
    Muscheron: Sentient fungus [RoboticSheeple]
    Mushroomfolk: Mushrooms that walk and talk [Starwoof]
    Mwnci: Tiny monkey-like race [CommanderFalken]
    Olmaji: Wolf-like race with metallic-looking fur and opposable thumbs [tokara2132]
    Polka Gnome: Polka-loving Gnome Variant [The Glen]
    Prinny: Explosive penguin plushies. [strawberryman]
    Progenitor Kobold: Extremely old and intelligent race of reptiles [Diz]
    Psuedo-Illithid: Partly transformed brain-eater victim [Starwoof]
    Quis: Smaller, weaker, more magical Elf Variant [Titanium Dragon]
    Satyr: Player Race Variant [RobbieOC]
    Si-Sivence: Medium-sized constrictor-like snake people [Titanium Dragon]
    Skaven: Rat-like race from Warhammer [nathkry]
    Skink: Warhammer race [JaronK]
    Somnambul: Human-born beings with strong links to dreams [Vorpal Tribble]
    Sphinx - A leonine creature of riddles. [DragoonWraith]
    Stoutgnome: Cross between dwarves and gnomes [MrSeth]
    Taerlae: Elf-like race with claws, a climb speed, and a winter adaptation [Talanic]
    Tanuki: Anthropomorphic raccoons [The White Knight]
    Taru-Taru: Final Fantasy Online race [Tyas]
    Techgnome: Intelligent, but impulsive gnomes [BelkarsDagger]
    Titanium Dwarves: Small dwarves that love metalworking even more than usual [BelkarsDagger]
    Tn'lch: Cross between mamals and insects, with several castes with different abilities [MrSeth]
    Tursiel: Cetacean-based merfolk [Hyrael]
    Woodwarf: Forest-dwelling height-challenged person [Annalia]

    Level Adjustment +1
    Aarococra: Birdfolk race [Titanium Dragon]
    Armless Running Albino Star: Homestar Runner. Cute. (I hate you all) [Beelzebub1111]
    Blagen: Bigger, smarter orc variant [Titanium Dragon]
    Cheval: Mirror-Touched offspring of Nerra and Human [Fax Celestis]
    Dorc: Drow/orc hybrid, because there wasn't enough wrong in the world [Krimm Blackleaf, who should be ashamed of himself]
    Eyedusa: Beholder-like humanoid aberrations [Starwoof]
    Fenix-Blooded: Humans with fire outsider ancestry [shuryougospel]
    Fleshwrought: Race constructed from the body parts of other races [Mephibosheth]
    Gunchadh: Nomadic desert-dwelling race [Mephibosheth]
    Indhaar: Pointy-eared race that comes in two varieties [Ryshan Ynrith]
    Lloshhi: Chuul-worshipping mixtures between squid and crabs [Starwoof]
    Metathran: Some sort of MtG inspired thing [reorith]
    Mothman: Insect-like race with large wings [Donsic]
    Muuten: Burly cat people [Starwoof]
    Raptor: Saurian race with bite and claw attacks [Hyrael]
    Russiti: Psionic trees [Fax Celestis]
    Sangheili: A race resembling "Halo elites," whatever those are [Hyrael]
    Saurus: Warhammer race [JaronK]
    Songtouched: A being whose ancestor came from the Plane of Music (No, don't ask, just don't ask) [Starwoof]
    Sphoraxunes: Militant, matriarchal saurians [Krimm Blackleaf]
    Spyrian: Hawk-like race [The Chilli God]
    Zakken: A jungle-dwelling, brutish, psionic race [Vaynor]

    Level Adjustment +2
    Darkling: Dark halflings [Gezina]
    Deathwalkers: Extremely tough humanoids with spell resistance [Goff]
    Elm-Tiela: Drow sub-race infected with symbiotic living crystal [Sacrath]
    Raptorfolk: Bird-like race [Krimm Blackleaf]
    Vanar: Monkey-like race from Hindu legend [Mephibosheth]

    Level Adjustment +3
    Maggot Archon [LordoftheDucks]
    Orochi: Reptilian creatures with the ability to swallow others whole [thelizard]

    Level Adjustment +4
    http://www.giantitp.com/forums/showt...15#post7313215
    Talansidhe A fine-sized, mounted combat fey. [mhvaughan]
    Last edited by Compendium; 2010-07-15 at 12:37 PM.

  3. - Top - End - #3
    Halfling in the Playground
    Join Date
    Jul 2009

    Default Re: ...From the Playground 2.0 (Compendium)

    Races 2......

  4. - Top - End - #4
    Halfling in the Playground
    Join Date
    Jul 2009

    Default Re: ...From the Playground 2.0 (Compendium)

    Races 3.....

  5. - Top - End - #5
    Halfling in the Playground
    Join Date
    Jul 2009

    Default Re: ...From the Playground 2.0 (Compendium)

    Acid Classes...
    The Rethgif: An attempt to titrate the forums to neutralize the hazardous concentration of Base Classes. So ground-breaking it hit a sewage main! [DracoDei]
    The Draziw: A follow up to the huge success failure of the Rethgif, this spellcaster is so depressed most of his ability scores plummet, but that is OK because everyone KNOWS the only ability full-casters need is their casting stat. [DracoDei]

    NPC Base Classes
    Guardian of Minds: NPC class. What the Adept is to the Sorcerer this is to the Paladin. [DracoDei]
    The Messenger A hardworking postman. [Bisected]

    Substitution Levels
    Badass: A universal substitution level for badasses of all classes. [Hadrian_Emrys]

    Base Classes 1
    Alchemist: Alchemy-based class [Realms of Chaos]
    Algai'd'siswai: Desert fighter class from Wheel of Time [Catch]
    Animal Trainer: Train and tend to an animal posse [Fax Celestis]
    Arcane Mercenary: Disciplined combat-casting class [Blade-Bearer Ian]
    Arcanist - A Wisdom-based Arcane spellcaster who is in tune with the flows of magic. [DragoonWraith]
    Armoured Hunter A magical armour equipped bowman based on Samus Aran, the protagonist of the Metroid series of video games. [Bisected]
    Black Powder Mage: Masters of the blunderbuss in specific and firearms in general. [Djinn_in_Tonic as Necromimesis, before consolidating accounts]
    Blademaster: Specialist of a single discipline above all others. [T.G. Oskar]
    Blood Knight: Class that loves fighting, all the time. [strawberryman]
    Bodyguard: A class devoted to protecting its allies [Starbuck II]
    Brawler: Warrior who specializes in using his fists [Fax Celestis]
    Brawler v2: Pirates Competition Updates [Fax Celestis]
    Brawler: Another warrior specializing in unarmed combat [ShneekeyTheLost]
    Chameleon: A 20th level revision of the old Prestige Class. [Djinn_in_Tonic]
    Chameleon: Versatile morphic class that mimics one lesser version of a basic party role (caster, warrior, sneak, etc) at a time [FMArthur]
    Corsair: Warrior of the Sea [Fax Celestis]
    Corsair v2: Pirates Competition Updates [Fax Celestis]
    Cultist: Constitution-based caster [ilovefire]
    Corsair: Luck-oriented pirate that buffs their allies. [strawberryman]
    Dancer: A graceful fighter that controls arcane energy through dance [UserShadow7989]
    Dancer - The Bard of the Sublime Way. [DragoonWraith]
    DeathSeeker: Transfers damage to self onto enemies [geez3r]
    The Debaser -- "Soul-sucking bastard" [Temotei221]
    Deludist: Martial stealth class that relies on bluffing and blatant stealth (feature heavy) [Llama231]
    Denaar: Alternate paladin [Vaynor]
    Desert Knife Fighter: Knife specialist [Lord of Narf]
    Dessicant: Divine spellcaster from the desert that gradually becomes undead [ghost warlock]
    Dragonflame Dancer: Fire-based meleer. [dragonsamurai77]
    Dragoon: Paladin of Fire [Ing]
    Dreadnaught: Nigh-unstoppable warrior [Fax Celestis]
    Drifter: A nature based wanderer [Sophistemon]
    Enlightened Devotee: A psionic member of the clergy [Fax Celestis]
    The How-it-Should-Be Fighter: Ever wanted to be a warlord? [Fax Celestis]
    Greater Blacksmith: Master craftsman [Jotoco]
    Guardian: Defensive warriors [ilovefire]
    GunSlinger: A master of firearms [geez3r]
    Hashisheen: Assassins who, y'know, like to smoke an' stuff [Piedmon Sama]
    Healer - a very heavy retooling which rewrites the class almost entirely up from scratch using the Warmage chassis [T.G. Oskar]
    Holy Knight: Paladin variant [Altair the Vexed]
    Hunter: Variant Ranger [Vaynor]
    Hunter: If Rangers were psionic
    Hunter of the Stag: Quest-driven hunter [Fax Celestis]
    Invoker - An Invocation-user who uses magic in its pure form, rather than invoking totemic dragons or fiendish bloodlines. [DragoonWraith]
    Luckthief: Make others bad fortune into your own good luck [Fax Celestis]
    Mage: Point-based arcane caster that casts no shadow and has various spell-like abilities [Bosh]
    Mana Sorcerer and Mana Wizard - Utilizing a unique spellcasting system inspired by the Tome of Battle. [DragoonWraith]
    Master: Extremely skill-oriented class [Beelzebub1111]
    Matador: A fighter who dodges from charges, bull rushes and overruns [Fax Celestis]
    Medium: Dabble with the psionic arts with your ghostly friends [Fax Celestis]
    Mindthief: Steal spells with a mindblade [Fax Celestis]
    Monk: Variant with full base attack bonus and style choices [Lord Iames Osari]
    Monk: a moderate retooling using the "Ki Pool" class feature. [T.G. Oskar]
    Monk: A rebalanced Monk with the original's flavor and no needlessly complex Ki system. [UserShadow7989]
    Monk of the Way: Martial Adept variant [Pax Chi]
    Mundane: Class with all skills and double feats [Gamebird]
    Ninja: a moderate retooling [T.G. Oskar]
    N Ja: Extremely quick, but extremely fragile thieves [Squangos]
    The How-it-Should-Be Paladin v2: Make your own moral code [Fax Celestis]
    Paladin Variant: A rehash of the paladin, providing a single base build for all alignments [Golden-Esque]
    Papermaster: A warrior who uses paper as a lethal weapon (I blame anime) [Necromas]
    Peasant Warrior: Lowborn fighting class [Piedmon Sama]
    Philosopher: Secular divine caster with several domains [Finwe]
    Pit Finder: Specialist at setting off traps [roadkiller]
    Planar Adept: Tap into the powers of planes to create your magic [Fax Celestis]
    Priest: Divine class that focuses on spellcasting over combat [ShneekeyTheLost]
    Priest: Alternate cleric, healing based [Vaynor]
    Privateer: A more respectable pirate [Fax Celestis]
    Privateer v2: Pirates Competition Updates [Fax Celestis]
    Psychic Monk: Psionic version of the monk [Lord Iames Osari]
    Pugilist: Punchdrunk melee specialist [Starbuck II]
    Puppet Master: A specialized arcanist a la Beguilder or Dread Necromancer, the Puppet Master focuses on buffing his Doll and Summons with Abjuration and Transmutation. [DragoonWraith]
    The Radiant Monk -- Follower of the light, vanquisher of darkness (think paladin/monk) [Temotei221]
    Red Mage: A generalist caster who might be recognizable from a certain webcomic [MagFlare]
    Revolver Mage: Caster using the Wiz/Sorc list that must cycle through spell schools to cast spells from
    Ritualist: Mages who conjure powerful magical effects through their rituals. Uses a new casting mechanic. [Djinn_in_Tonic and Lord_Gareth]
    Rouge: Naughty skillful class with a spank-attack [Drudwyn]
    Samurai - a heavy retooling using the chassis used on retooled Monk & Ninja plus adapting Ranger's combat styles.
    Scion of Maunev: Use your skills in ways never thought of before [Fax Celestis]
    Sentinel: Elite guardian [ambu]
    Shaman: A tribal shaman that can summon totems [Vaynor]
    Shifter: Changes into a specific form that is unique to each player, chooses features [Vaynor]
    Slingshot Master and Lesson Feats: Take down your foes at range (CUTE)
    Socialite: Class dedicated to dealing with people [TheThan]
    Solar Adept: A gish that uses runes on his/her body to absorb sun/moonlight for power. [UserShadow7989]
    Soldier: Generic fighting class
    Soldier: A replacement fighter class less focused on bonus feats [Nero24200]
    Sorceror (Variant): Point-based arcane caster that feeds off the souls of others [Bosh]
    Spellbinder: Caster with many options, few spells per day [ideasmith]
    Spellblade- An arcane soulknife style class [Errantx]
    Spell Weaver - Artistic Arcane spellcaster who prepares spells from weavings instead of a spellbook. [DragoonWraith]
    Subverter: A master of social magic [Fax Celestis]
    Swordmage - A melee oriented Arcanist who uses special attack-action spells called Incantations. [DragoonWraith]
    The Tattooed Monk: The Complete Warrior PrC, re-envisioned as a base class, complete with feat support [Pramxnim]
    Terraformer: Barbarian of Earth [Ing]
    Thief: Alternate rogue [Vaynor]
    Toven: Alternate sorcerer, specializes in fire magic almost exclusively [Vaynor]
    Trooper: A lightly armored martial class [Lord Iames Osari]
    Unadventurous Cleric: Cleric variant [Altair the Vexed]
    Vecht: Alternate barbarian, no rage [Vaynor]
    Venaar: Air magic based caster, illusion utility healing and evocation [Vaynor]
    Wanderer: Self-sufficient travelers [Fax Celestis]
    Warlock 2.0 A re-write of the base class. [mhvaughan]
    Warmage - a heavy retooling which adds more spells and deals with blasting weaknesses [T.G. Oskar]
    Wave Wisher: Cleric of Water [Ing]
    Wilder: Point-based arcane caster who can cast more powerful spells at the risk of their sanity, or even their soul [Bosh]
    Windwalker: Rogue of Air [Ing]
    Witch: Wise-woman caster [Serina Spellbinder]
    Last edited by Compendium; 2011-01-26 at 04:02 PM.

  6. - Top - End - #6
    Halfling in the Playground
    Join Date
    Jul 2009

    Default Re: ...From the Playground 2.0 (Compendium)

    Alternate Class Features

    Improved Divine Grace -- For those who think the paladin needs just a little bit more [Temotei221]
    Martial ACFs: a set of alternate class features for the Barbarian, Fighter, Monk, Paladin, Ranger and Rogue in order to replace their abilities with ToB-flavored features. [T.G. Oskar]
    Last edited by Compendium; 2010-02-25 at 08:23 AM.

  7. - Top - End - #7
    Halfling in the Playground
    Join Date
    Jul 2009

    Default Re: ...From the Playground 2.0 (Compendium)

    something should go here eventually
    Last edited by Compendium; 2009-11-11 at 02:44 PM.

  8. - Top - End - #8
    Halfling in the Playground
    Join Date
    Jul 2009

    Default Re: ...From the Playground 2.0 (Compendium)

    Prestige Classes (A - L)

    Abyssal Arcane Destroyer
    : Caster that gains demonic power via proximity to the abyss [Krimm Blackleaf]
    Alienist (psionic)- A psionic scholar of eldritch lore and body modification enthusiast [LordoftheDucks]
    All-Thief - A Spellthief who has broadened his thieving skills at the expense of his own spellcasting. [DragoonWraith]
    Ansatsuken: Street Fighter based monk prestige class [Rolaran]
    Antol: A prestige class dedicated to killing mages [kailin]
    Arcane Smith - Architects of magic, a hybrid artificer/wizard (or sorcerer) that reflects both of their natures. [Errantx]
    Arcling: Electricity-obsessed caster [EvilDave]
    Artillery Mage - Familiar acts as your spotter, you do indirect fire. [DracoDei]
    Asura: Warrior with a demonic arm that focuses on magical attacks. [strawberryman]
    Auramancer: Caster devoted to the lingering effects of magic [Sacrath]
    Avatar: A character with a powerful connection to the divine [JustinCognito]
    Avatar of the Self: Warrior striving for self-perfection (D20 Modern) [Dhavaer]
    Awakened Apostle - Followers of the path of self-divinity through righteousness. [Errantx]
    Awenydd, The - A druid/bard prophet who listens to the natural song of the other world to learn insights and divinations about this one. [Errantx]
    B.A.D.A.S.S.: Slightly more powerful bard prestige class (Folks, I'll level with you; I helped create this monster. I feel much shame) [kailin, who is shameless]
    Beast Without - One of the Harrowed who has gained access to Xenotheurgy by making an unthinkable deal with his Monster Within. [DragoonWraith]
    Benign Controller: Not totally complete, but almost (as of August 2009). Takes over team-mates to allow them to do things they don't know how to do. [DracoDei]
    Blademaster: Warrior with a demonic arm that focuses on weapon mastery. [strawberryman]
    Blademistress of Karan: Bearer of a blade and shield of force [Fax Celestis]
    Bladesinger (redux) - A more up to par take on the old favorite (ToB) [Errantx]
    Bladesinger - a mild retooling to reinforce the gish flavor. [T.G. Oskar]
    Blood Warrior: Warriors with a supernatural control of blood [Vaynor]
    Blue Phoenix: Aerial riding specialist [The Vorpal Tribble]
    Boltborn: A class devoted to using two hand crossbows at once [AdInfinitum]
    Botonist: Scientific gardener [Cyclone231]
    The Bound - A warrior bound in chains to show both his continued devotion to Law, despite his regrets for what the Law has cost him personally. [DragoonWraith]
    Brawler: Martial Artist who focuses on fighting dirty to win. [strawberryman]
    Bullet Hellbringer: Warlock PrC who learns to fire eldritch blasts in quick succession. [strawberryman]
    Captain of the High Seas: Naval officer [I Got This Name]
    Cartogramancer v1: A master of map-magic [Fax Celestis]
    Cartogramancer v2: Updated for Pirates Contest entry [Fax Celestis]
    Centurion: Roman-inspired formation expert [Manave_E_Sulanul]
    Cerebremancer: Redo of XPH class; adds greater synergy between spellcasting and psionics. [DragoonWraith]
    Chain Warrior: Warrior specializing in using chains as weapons [Borax]
    Chaos PRC:s A mage and a warrior PRC [Frog Dragon]
    Cheater: Sabatoging gardener [Cyclone231]
    Child of Sea and Sky - A Ranger or Druid who, through his or her knowledge of Pact Magic, has come to worship Eurynome as the true Mother of the Material. [DragoonWraith]
    Choralist: A bard in service of a church [Fax Celestis]
    Chosen: Holy protector [Gyrfalcon]
    Colorless Soul: Imitator of alignments [ilovefire]
    Countercaster: Counterspell with ease [Fax Celestis]
    Crusader: Holy warrior dedicated to destroying the enemies of his/her deity [BobGenghisKhan]
    Cultist: Masochistic caster [ilovefire]
    Cybernetic Gunner: Warriors who utilize warforged grafts to... think Megaman X [Pramxnim]
    Daggerveil: Use cloud of knives in new and exciting ways [Fax Celestis]
    Dark Geisha: Deadly entertainers [faeline]
    Dark Knight: Warrior driven by tragedy [Seraph]
    Dead-eye Sniper: Turns the heavy crossbow into a killing machine [Truwar]
    Defender: Devoted, and unparalleled, bodyguards (inspired by, and in response to, Sitzkrieg's Defender). [Djinn_in_Tonic]
    Demon Hunter: Fiend-killing specialist [SolusTempus]
    Demonologist: Caster specialized in summoning demons [Krimm Blackleaf]
    Diabolist: More powerful version of the prestige class from the Book of Vile Darkness [Thrune]
    Dipsomancer: Drunken arcane caster [ilovefire]
    Ditantengon Regigoraau: The Tattooed Hunter of the Hunters of the Stag [Fax Celestis]
    Divine Hierophant - Ultimate master of divine magic, mixing both favored soul and cleric (not unlike Ultimate Magus). [Errantx]
    Divine Knight: Holy Warrior from Final Fantasy Tactics [Delcan]
    Dragonfire Disciple - a priest of a dragon deity and a user of innate magic, blessed by their patrons by awakening their draconic heritage. [T.G. Oskar]
    Dragonfire Theurge - blending arcane magic and infusions, they seek to mimic the magical mastery of dragons. [T.G. Oskar]
    Drakebound Soul: A warrior that develops dragon traits from their inner dragon. [strawberryman]
    Drunken Berserker: Ale-addled raging fighter [Renloth]
    Dualist: Duelist with dual weapons. Uses attacks of opportunity in a variety of ways to control combat. [DragoonWraith]
    Dusk Adept: An attempt at creating a dual progression class using Duskblade [Pramxnim]
    Ecclesiastic Knight [ToB] - Priests, Knights, and Protectors of the Faith in times of crisis. [Errantx]
    Eerie Traveler: Wanderers whose travels into the Far Realms have left them twisted and otherworldly. [Djinn_in_Tonic]
    Eldritch Warrior: Melee warlock [Seraph]
    Elflords / Quillari Myrmidons- Time bending arcane or psychic warriors of the Elven race [Errantx]
    En: Make your foes logorrheic [Fax Celestis]
    Evangelist of Urogon: Righteous warriors who convert whoever they can by whatever means necessary (mind controlling) [Vaynor]
    Farshaper An insane, far realms themed shapechanger (contest entry) [Frog Dragon]
    Fell Raider: Gunchadh-specific prestige class [Mephibosheth]
    Feral Angel: A mortal who becomes an immortal animal [Maryring]
    Fire Mongre: Boiling rager who deals fire damage [Hoorex]
    First: Elite members of the Hunters of the Stag [Fax Celestis]
    Flowering Night Maiden: Maiden who creates an endless array of knives. [strawberryman]
    Geisha: Stately and beguiling courtesan [Maryring]
    Geomancer: Masters of the ancient magic of geomancy. Uses the token system from Iron Heroes [Pramxnim]
    Geomaster: Elemental casting class [Seerow]
    Giant Fury: Barbarian who eventually becomes a literal giant of anger [squishycube]
    Gnomish Face Diver: Gnome that climbs onto medium or smaller creatures to dive off of them [Frojoe21]
    Grand Tactitian: Tactics-oriented officer [I Got This Name]
    Grappler: Martial Artist who focuses on devastating grapples. [strawberryman]
    Heartwood Warrior: Aspire to be a tree [Fax Celestis]
    Hellbenter: Warrior with a demonic arm that loses themselves to demonic rage. [strawberryman]
    Hellfire Blade: Powerful warriors who can control the powerful forces of hellfire [Vaynor]
    Hellfire Warlock 2.0 A re-write (very abusable). [mhvaughan]
    Hell's Dagger: Secretive servents of the Nine Hells [Krimm Blackleaf]
    High Enforcer: Magical Lawman [Brickwall]
    Holy Knight - A holy warrior who has been blessed by her god to personally carry a small portion of divinity into battle, focusing on her Devoted Spirit and Invoking the name of her god. [DragoonWraith]
    Hunter of the Stag: Devout animists in service of Horjin [Fax Celestis]
    Jerk: Extremely annoying prestige class [squishycube]
    Karsite Artisan - An Artificer who has learned the secret of binding Vestiges to items, much to their chagrin. [DragoonWraith]
    Kazarzeth [ToB]- Warriors who wield vampiric crystal runeblades [Errantx]
    Kingroshi Monk: A monk who focuses on combat at the expense of more mystical abilities [Jibar]
    Knife in the Dark: Rogue class based on using Darkness [Mephibosheth]
    Knight of Hextor: Undead warrior in the service of his dark lord, or something along those lines [tape measure]
    Knight of Summer, Agent of Summer, Sage of Summer: Masters of warmth [Fax Celestis]
    Knight of the Righteous Chorus - A bard/paladin fusion based on the Devoted Performer feat from the Complete Adventurer. [Errantx]
    Kunoichi: Deadly geisha impersonator [Maryring]
    Legendary Prinny Tosser: Soulless monster who tosses prinnies for fun. [strawberryman]
    Lichenfriend: Lichen-covered survivalist [The Vorpal Tribble]
    Linguamancer Word based spellcaster with it's own modular casting system. [Bisected]
    Loup du Noir (Non-psionic): Turn into creatures whose pelts you bear [Fax Celestis]
    Lunatic: Thematically similar to the Weirder, but for any class that is crazy enough that their insanity causes local reality to come along for the (acid) trip. [Unscrewed]
    Last edited by Compendium; 2010-07-15 at 12:56 PM.

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    Prestige Classes (M - Z)

    Mage of Ice and Fire - A spellcaster brimming with dichotomy, using the opposing elements of flame and frost in conjunction with one another. [DragoonWraith]
    Master Generalist: A wizard who didn't specalize to gain more spells
    Master Escapist: Expert in running away [Cobrateen2000]
    Master of Life and Undeath: Clerics who channel both positive and negative energy and pass gracefully between life, undeath, and death. [DracoDei]
    Master of Nine, True: Because the one in Tome of Battle: Book of Nine Swords really works out to be more like "Master of Six". [DracoDei]
    Master of One, The - a Tome of Battle specialist in a chosen discipline, kind of a reverse Master of Nine. [ToB] [Errantx]
    Master Tactitian: Tactics-based fighter [ilovefire]
    Master Tactician: Own the battlefield [Fax Celestis]
    Master Totemist: Hunters of the Stag with very strong connections to spirits [Fax Celestis]
    Master Transmuter: Specialist in transmutation magic and metamagic [Amiria, Countess of Mispelling]
    Meat Shield: Defense-oriented class [EvilDave]
    Meta Mage: A unique idea, a Mage PrC without spellcasting advancement [GoC]
    Metal Bard: An attempt to bring heavy metal music into a fantasy world, giving us ever new reasons to hunt down and kill bards [Krimm Blackleaf]
    Miasma-mancer: Specialists in Conjurations related to the elemental plane of smoke. [DracoDei]
    Midnight Occultist - A Binder who, through mastery of Incarnum, has learned to bind Vestiges to his Chakras. [DragoonWraith]
    Mind Mafiosio: Brains behind the Mafiosi [Mephibosheth]
    Mindstrafer: Masterfully shoot psionic rays in all directions [Fax Celestis]
    Moon Warrior: Stealthy fighter who draws his power from the moon [Annalia]
    Mouth Mafiosi: A prestige class you can't refuse [Mephibosheth]
    Muscle Mafioso: Enforcer for the Mafiosi [Mephibosheth]
    Mystic Theurge, Revised - Arcane / Divine hybrid that sucks less than its counterpart. [Errantx]
    Mystic Theurge 2 - slight retooling with earlier entry requirements and expanded PrC progression [T.G. Oskar]
    Mystic Theurge 3 now with extra up-to pars! [Frog Dragon]
    Nature's Hand: Arbiter between nature and civilization [Loren and Kivsith]
    Nen Master: Martial Artist who uses 'Nen' to create magical effects. [strawberryman]
    Numismancer: Specialist caster with coin tricks [Yossarian]
    Outcast: Warlock with added stigma [Mephibosheth]
    Outsider Disciple Prestige Classes: Celestial Disciple, Fiendish Disciple, Farspawn Disciple, and Dragon Disciple [Errantx]
    Oversized Weapon Master: A specialist in overcompensation [Skjaldbakka]
    Patchwork Shambler: Class obsessed with grafting body parts for perfection [Magflare]
    Pillow Warrior: Uses pillows as its main weapon (C.U.T.E.) [Vaynor]
    Portal Blade A teleporting fighter [Frog Dragon]
    Possessed: Harness a possessing fiend's power [Krimm Blackleaf]
    Praon Disciple: For lawful, martially focused characters who wish to emphasize order as well as harmonious control of their mind and body [The Neoclassic]
    Prinny Crusader: Prinny who takes up a mantle of vengeance against their humanoid oppressors. [strawberryman]
    Prinny Pirate: Prinny who takes up a mantle of piracy. [strawberryman]
    Prinny Rocker: Prinny Bard who encourages their allies with rockin' tunes. [strawberryman]
    Protector of Silence: Effectively mute class with abilities pertaining to silence [GoldDragon]
    Psionic Mauler: Brutes who master psionics for war, using destructive manifestations [Vaynor]
    Penumbracarnate: Comingle the powers of life and shadow [Fax Celestis]
    Puppetmaster Mage who controls a puppet familiar [thelizard]
    Pure Mage: A spellcasting class devoted to purity in all things [Maryring]
    Quickbolt: Master of dual-wielding hand crossbows [AdInfinitum]
    Raver: Wilders who have given up on sanity, instead fueling their powers on raw madness. [Djinn_in_Tonic]
    Reality Master: The master of reality, gains abilities that warp the world around them [Vaynor]
    Restless Troubadour: Bards who have walked through the underworld itself, emerging with powers running the line betwixt life and death. [Djinn_in_Tonic]
    Sapphire Eremite: Channel your ki into your chakras [Fax Celestis]
    Schizoid Infernopath: A psionic class that gains power through unleashing inner demons [The Demented One]
    Seeker of Kaivalya: Mystic monk with special abilities [Mephibosheth]
    Seer of the Third Eye: Psionic prestige class that with unnatural prescient abilities [The Demented One]
    Sensory Atavist (Non-psionic): Steal your foes senses [Fax Celestis]
    Seven-Color Puppeteer: Conjurer of dolls, master of theater. [strawberryman]
    Shadow's Advocate, The: A manipulative, theatrical Machiavellian trickster. [Bisected]
    Shadow Blade Assasin An initiator/rogue PRC focused on Shadow Hand [Frog Dragon]
    Shadow Sniper: Ranged Shadowdancer variant [ShneekeyTheLost]
    Shifter Exemplar: A shifter PrC that focuses on shifter feats (ala Weretouched Master, but less polymorphing) [Pramxnim]
    Sibyl of the Blinded Eye: Seers who, dismayed at the horrors the future holds, have blinded themselves and turned their terrible visions outward on the rest of humanity. [Djinn_in_Tonic]
    Sin Knight: Knights who have learned to embrace the Seven Deadly Sins in order to gain immense power [Pramxnim]
    Sister of the Sightless Sun: Make your blindness a blessing [Fax Celestis]
    Sky-gift: Hunter of the stag prestige class with some cleric-like abilities [Fax Celestis]
    Snake-Blade: Straightforward meleeists focused on the use of poison. Who says only cowardly skulkers use toxins? [DracoDei]
    Society Member: Blink-dog riding, Semi-automatic repeater crossbow dual wielding gnomes! [DracoDei]
    Soul Bender: Warrior with a demonic arm that summons astral demons. [strawberryman]
    Soulfire Guardian: Warrior wielding something called "Soulfire" [Lord Iames Osari]
    Soulpower Disciple Eats souls for power [Frog Dragon]
    Soulspark Companion: Incarnum-based prestige class with a familiar-like ability [Yuki Akuma]
    Spell Breaker: Manipulator of spell effects that's nearly immune to magic [Saithis Bladewing]
    Spellwarp Trapper: Lay magical traps for your foes [Fax Celestis]
    Spiritsigned Hunter: Hunter of the Stag prestige class [Fax Celestis
    Spontaneous Preparer: Combining the best parts of prepared and spontaneous spellcasting [Gezina]
    Staffmaster Smashing things with a quarterstaff [Frog Dragon]
    Striker: Martial Artist who focuses on quick, devastating hand-to-hand strikes. [strawberryman]
    Succubus-shaped: A class that gains abilities and traits of the succubus [ilovefire]
    Succubus-Touched: Another class that gains abilities and traits of the succubus [SpiderBrigade]
    Sun Warrior: Warrior who draws on the power of the sun [Annalia]
    Surrealist of Karribi: Guardians of dreams [The Vorpal Tribble]
    Sword in the Dark: Fighter class based on using Darkness [Mephibosheth]
    Templar: Holy warrior who throws crossarangs--er, holy symbols, with other nifty abilities [Adghar]
    Threepenny Fencer: Drunken fencer [Karellen]
    Troll Blooded: A class devoted to becoming more like trolls [Nocte]
    Twilight Scion: Warriors who blend Shadow Magic with Martial Maneuvers to achieve complete mastery of the darkness. [Djinn_in_Tonic]
    Unbound Body: Monk and paladin class with the ability to use special points to improve stats, speed, or other attributes [Umbral Arcanist]
    Uruwashii: A martial adept that focuses on chaining martial maneuvers in succession. [strawberryman]
    Unseelie Huntsman: Cruel fey hunter [Thistle]
    Valenar Ancestral Blade - Warrior class that fuses Eberron specific spells with a Valenar elven warrior. [Errantx]
    Viz-Jaq'taar - Turning a [SUPR] Monk into a Diablo II Assassin, using autonomous traps to interrupt spellcasters. [DragoonWraith]
    Venomrazor: Potent poison-brewer [Glyphstone]
    Voice in the Dark: Bard class based on the use of Darkness [Mephibosheth]
    Wandslinger, The - A prestige class about wandslinging, how novel! [Errantx]
    Weirder:What happens when a arcane caster goes crazy and the universe decides to come along for the (acid) trip.[Delcan]
    Whisky Bottle Champion: Failed, drunken hero [Mephibosheth]
    Willing Thrall (Martial Specialist): For males who really want to show their dedication to a special drow priestess in their life [The Neoclassic]
    Worm Shepherd- Traveling medicine man with an aptitude for holistic treatment. [LordoftheDucks]
    Last edited by Compendium; 2010-07-15 at 12:58 PM.

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    Halfling in the Playground
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    Default Re: ...From the Playground 2.0 (Compendium)

    Prestige Classes 3

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    Halfling in the Playground
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    Paragon Classes
    Githyanki Paragon: Shining examples of illithid-hate [Were-Sandwich]
    Somnambul Paragon: Vessels of imagination and inspiration [The Vorpal Tribble]

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    Halfling in the Playground
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    Feats

    Archer Feats [Frog Dragon]
    Bayonet Shot: Point blank crossbow bolts hurt [Fax Celestis]
    Blindness and Nationality Feats: Where do you come from? [Fax Celestis]
    Blood Rage Your rage improves with every foe you kill (inspired by Blood in the Water). [mhvaughan]
    Cleave An F&K-inspired rewrite that progresses. [mhvaughan]
    Crybaby -- Overpowered (although slightly funny) feat to reduce enemies to helping you out [Temotei221]
    Feature Stealing Feats - For the discerning Spellthief, gain the ability to steal much more than just spells. [DragoonWraith]
    Frighteningly Strong Str for intimidate, +str for saves against fear. [mhvaughan]
    Grappling: Three feats that increase the effectiveness of grappling. [strawberryman]
    Ground Pound -- For those who like craters without spells [Temotei221]
    Haymaker, Riposte: Swing wild or hit precisely [Fax Celestis]
    Heavy Armor Optimization An F&K-inspired rewrite that progresses. [mhvaughan]
    Heritage Feats, New: An attempt at expanding and improving the various heritage feats in 3.5 [Pramxnim]
    Improved Exalted Blaze Epic feat for radiant monk enthusiasts (in the radiant monk post) [Temotei221]
    Insanity Feats: 16 feats that center around the loss of sanity to gain power. [strawberryman]
    Light Armor Optimization An F&K-inspired rewrite that progresses. [mhvaughan]
    Martial PracticeStack X class with Martial Class for determining Initiator Level. [mhvaughan]
    Meteor Hammer -- For those who like really big, damaging craters without spells [Temotei221]
    One-Two Punch -- Like Weapon Focus and Weapon Specialization put together, plus daze [Temotei221]
    One weapon user feats Feats for the dueling style [Frog Dragon]
    Perfecting Feats: Feats that grow over time [Fax Celestis]
    Psionic Attack: Use power points to increase attack/damage from attacks [Vaynor]
    Psionic Attack, Improved: Increased version of Psionic Attack [Vaynor]
    Psionic Demolish: Further increase to Psionic Attack [Vaynor]
    Radiant Spell, Strong Ray: Make your spell a burst or a line [Fax Celestis]
    Sacrifice Feats: Give up one thing, gain another [Fax Celestis]
    Spelltouched Feats: The magic has warped you [Fax Celestis]
    Spontaneous Song and Dance Routine: Your bardic music is catchy and Disney-themed [Fax Celestis]
    Terrain Feats: Feats that allow one to be more effective at using the battlefield to one's advantage [Pramxnim]
    Theurgic Specialization: Five feats to allow multiclass spellcasters/manifesters to use the same Ability for all spells/powers [DragoonWraith]
    Last edited by Compendium; 2011-01-26 at 01:30 PM.

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    Halfling in the Playground
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    Feats 2....

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    Halfling in the Playground
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    Feats 3....

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    Halfling in the Playground
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    Feats 4.....

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    Feats 5....

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    Feats 6.....

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    Halfling in the Playground
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    Bard Spells
    0-Level Bard Spells
    Affect Probability/Plea: Cause a confluence of events in your favor [Winged One]
    Animate Broom: Broom becomes animated and sweeps up the area [Vik]
    Card Trick: Single out one item you have touched or watched someone else touch [Peregrine]
    Change Water to Wine: Transform water into wine [Videospirit]
    Coin Trick: Teleport small objects about your person at will [Peregrine]
    Contentment: Causes a creature to have a feeling of well-being [Peregrine]
    Dye hair: Dyes the target's hair permanently, although the hair grows back over time in its natural color [The Neoclassic]
    Emily's Cleansing Soap: Bar of soap becomes animated and follows caster's commands [Slicer PT]
    Featured Moment: Grants bonus to all charisma based skills against the target, except for perform [Grey Watcher]
    Infatuation: Changes target's attitude to friendly [Zherog]
    Mnemonic: Cause target to remember the words you say [Peregrine]
    Owyn Tendril's Scrubbing Bubbles: Stream of bubbles scrub target, leaving a pleasant odor [AngelSword]
    Summon Monster 0: Conjure a small, unthreatening magical creature [Peregrine]

    1st-Level Bard Spells
    Aesthetic restoration: Removes unwanted tattoos, scars, and other bodily modifications [The Neoclassic]
    Dual Charm: Cause two creatures to trust one another [The Demented One]
    Extradimensional Appetite: Caster gains an extradimensional stomach to store food [The Glyphstone]
    False Alignment a lower level spell to ruin the day of detect alingment users. [Frog Dragon]
    Great exploding fire tits: Startle individuals with an exploding pair of birds [The Neoclassic]
    Hush: Causes target to cease talking [Peregrine]
    Intoxication Missle: Missile does nonlethal damage and ability damage [Videospirit]
    PEACH: Gain helpful feedback from a foe [Jack Mann]
    Sarina's Yellow Frenzy: One extra attack on full attack and a +2 to initiative checks at the cost of nonlethal damage [Starbuck II]
    Upgraded Cantrips: Upgraded versions of cantrips, improved to level 1 spells [Vaynor]
    Verse: Grants a bonus to charisma-based skills other than perform against multiple targets [Grey Watcher]
    Wounding: Fake wounds appear on the target [Maryring]

    2nd-Level Bard Spells
    Aria: Grants a bonus to all charisma-based skills other than perform against multiple targets [Grey Watcher]
    Demon Horns: Caster grows unholy anarchic horns [Krimm Blackleaf]
    Desfue's Infernal Sneezing Fit: Cause allergic reaction in target [TheThan]
    Feign Death: Appear to be dead [chaiyo]
    Invisible opponent: Enchant a board game to play one side as an intelligent, well-matched opponent [The Neoclassic]
    Ivor's Enforced Meditation: A sleep-like spell that effects elves [Illsbane]
    Kehdin's Instant Interior Decorator: Create small objects made of shadow [Peregrine]
    Kiss of Seduction: A kiss makes target friendly or helpful [Peregrine]
    Kiss of Weariness: A kiss puts target to sleep [Peregrine]
    Love Sick: Causes the target to think of a loved one and become sickened with grief [Zherog]
    Mirrorskin: Makes target appear to be the same race or type as anyone viewing them [Scorpina]
    Speak with Drunks: Speak with anyone under the effects of alcoholic beverages [Videospirit]
    Twin Strike: Character gets double actions for one round [Maryring]
    Weather Illusion: Illusionary weather [Maryring]

    3rd-Level Bard Spells
    Blend with Mob: Become similar to nearby creatures [Peregrine]
    Duet: Forces target to aid the caster in his performance [Grey Watcher]
    Intoxicate: Gives target penalties as though after tossing back a few [Videospirit]
    Kiss of Forgetfulness: A kiss removes memories [Peregrine]
    Magic Window: See and hear through a non-magical barrier [Peregrine]
    Prestidigitation, Greater: Control or create a variety of objects and effects to suit your purposes. [ericgrau]
    Sarina's Great Agility: Raises subject's dexterity to 18 and grants effects of the dodge feat [Starbuck II]
    Suggest Meme: As Suggestion, but target can "infect" others [The Demented One]
    True Haste: All the fun of the 3.0 version, without the cheese. [Draco Dei]

    4th-Level Bard Spells
    Chorus: Forces targets to perform along with the caster [Grey Watcher]
    Coconut Equestrian: Summons a humanoid with a pair of coconuts to transport the caster as though with Phantom Steed [Gamebird]
    Deep Zen: A more powerful version of Ivor's Enforced Meditation [Illsbane]
    Empathy: Understand why the target made a certain decision and how they felt about it [The Neoclassic]
    Intoxicate Weapon: Gives a weapon the ability to bestow the effects of Intoxicate [Videospirit]
    Monitor Secret: You are alerted when someone relates a specific piece of information [Peregrine]
    Preincarnation: Summons former version of self to help fight [Illsbane]
    Sarina's Awareness: Grants insight bonus to AC [Starbuck II]

    5th-Level Bard Spells
    Brown Note: Causes intestinal upset [Leperflesh]
    Ensemble: Forces targets to perform along with the caster [Grey Watcher]
    Intoxication, Greater: As Intoxicate, but moreso [Videospirit]
    Kiss of Enthrallment: A kiss dominates target [Peregrine]
    Sarina's Evasion: Grants target evasion [Starbuck II]

    6th-Level Bard Spells
    Bubble Double: Creates a double of the caster made of soap [AngelSword]
    Eleven O'Clock Number: Forces targets to perform along with the caster [Grey Watcher]
    Group Charm: Make a group of people trust each other [The Demented One]
    Intoxication, Mass: As Intoxicate, but affects multiple targets [Videospirit]
    Kiss of Poison: A kiss poisons target [Peregrine]
    Suggest Meme, Greater: As Suggest Meme, but more powerful [The Demented One]
    True Illusion Clap your hands and make them believe. [Bisected]
    Last edited by Compendium; 2010-08-15 at 05:12 PM.

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    Halfling in the Playground
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    Cleric Spells

    0-Level Cleric Spells
    Affect Probability/Plea: Cause a confluence of events in your favor [Winged One]
    Cinder: Conjures a smouldering ember [Peregrine]
    Gravity Resistance, Minor: Causes an object of ten pounds or less to float [guessmith]
    Infatuation: Changes target's attitude to friendly [Zherog]
    Owyn Tendril's Scrubbing Bubbles: Stream of bubbles scrub target, leaving a pleasant odor [AngelSword]
    Taasken's Befuddlement: Bestows penalty on target's knowledge (religion) checks [eldersphinx]

    1st-Level Cleric Spells
    Aesthetic restoration: Removes unwanted tattoos, scars, and other bodily modifications [The Neoclassic]
    Anatomical Precision: If your next attack is successful, you cause your target to drop what they’re holding [The Neoclassic]
    Delay Gravity: Stave off the effects of gravity for one round/level [guessmith]
    Demon Horns: Caster grows unholy anarchic horns [Krimm Blackleaf]
    Divine Grip: Never drop your weapon [Blood]
    Painless Slumber: Causes the target to sleep for 24 hours and experience no pain [Maryring]
    Purify water: Remove contaminants from 10 cubic feet of water per level [The Neoclassic]
    Replenish: Regain 1d3 hp per round, lasting one round per caster level, to a maximum of (caster level x 2) hp restored [The Neoclassic]
    Taasken's Ruse of Voices: Makes it appear caster is speaking in a different language [eldersphinx]
    Upgraded Cantrips: Upgraded versions of cantrips, improved to level 1 spells [Vaynor]

    2nd-Level Cleric Spells
    Bubble Bauble: Spherical creation follows caster around, carrying objects [AngelSword]
    Feign Death: Appear to be dead [chaiyo]
    Greater purify water: As purify water except 100 cubic feet of water per level [The Neoclassic]
    Increased Gravity: Increases gravity around the target, making movement and dexterity-based skills more difficult [guessmith]
    Skull-lantern: Causes the heads of dead or undead creatures to glow [Krimm Blackleaf]
    Taasken's Seeming of Invulnerability: Target appears to take no damage from a specific source [eldersphinx]
    Vitality Tap: Inflict 1d4 Strength damage and gain the same Strength bonus for 1 minute/level [The Neoclassic]

    3rd-Level Cleric Spells
    Blood Sweat: Your target sweats blood, taking 1d4+1 temporary Constitution damage [The Neoclassic]
    Fire retardant: Make a building permanently immune to natural and magical fires [The Neoclassic]
    Love Sick: Causes the target to think of a loved one and become sickened with grief [Zherog]
    Metatarsus Warp: Warps the bones in your target’s feet, causing 1d4 damage and a -2 dodge bonus to AC, plus additional damage if they attempt to free themselves [The Neoclassic]
    Negate Gravity: Negates the effects of weight around the caster [guessmith]
    Overburn: Caster gives off dangerous amounts of heat [chaiyo]
    Red Water: Creature appears as good for all magical purposes [Maryring]
    Taasken's Exemplar Glamerie: Makes a summoned creature appear as a different kind of creature [eldersphinx]

    4th-Level Cleric Spells
    Create source of water: Creates a perpetually replenishing well [The Neoclassic]
    Empathy: Understand why the target made a certain decision and how they felt about it [The Neoclassic]
    Gravity Arc: Causes an item to speed up or slow down [guessmith]
    Olfactory Suppression: Permanently render a selected area free of all smells [The Neoclassic]
    Purifying aqueduct: A section of aqueduct or pipe becomes a water purifier [The Neoclassic]
    Reaper Raven's Solumbra: Changes light-based spells into darkness-based spells [Illsbane]
    Taasken's Vampiric Ruse: Cause a creature to recoil from a holy symbol, as though they were a vampire [eldersphinx]
    Unseen Arena: Allows subjects to fight an illusionary duel [Krimm Blackleaf]

    5th-Level Cleric Spells
    Abyssal Destruction: Bolt deals damage of each energy type to multiple targets [Krimm Blackleaf]
    Null Gravity: Nullifies gravity in an area [guessmith]
    Taasken's Twisted Justice: Fool target as to the nature of a Mark of Justice [eldersphinx]

    6th-Level Cleric Spells
    Beautiful Eye: Part of the "I, ball, ..." series, this spell creates an undead eyeball incapable of moving under its own power that Fascinates its victims. [Grey Knight]
    Bonds of Marriage: Targets gain empathic link and protection against charms, compulsions and fear effects when close, but are weakened when apart [Zherog]
    Centre of Gravity: Changes orientation of gravity [guessmith]
    Crawling Eye: Part of the "I, ball, ..." series, this spell creates an undead eyeball incapable of moving under its own power (yes, despite the name) that curses its victims' wisdom. [Grey Knight]
    Heart-wrenching Grief: Target is helpless with grief for a short time, then dies [Krimm Blackleaf]
    Horrid Eye: Part of the "I, ball, ..." series, this spell creates an undead eyeball incapable of moving under its own power that leaves its victims Sickened, frightened, and/or nauseated. [Grey Knight]
    Rehabilitation: Cure target's addictions [Lord Iames Osari]
    Resistant architecture: Grant a building resistance to fire, acid, & sonic damage as well as mundane storms [The Neoclassic]
    Scorching Eye: Part of the "I, ball, ..." series, this spell creates an undead eyeball incapable of moving under its own power that uses an effect similar to Inflict Critical Wounds, Mass on all that see it. [Grey Knight]
    Taasken's Corruption: Twists spells dealing positive energy into dealing negative energy [eldersphinx]
    Weeping Eye: Part of the "I, ball, ..." series, this spell creates an undead eyeball incapable of moving under its own power that emulates the effects of Crushing Despair. [Grey Knight]

    7th-Level Cleric Spells
    Material Jaunt: Become material from the ethereal plane for a short time [Winged One]
    Nytinrag's Ravenous Quasit Horde: Summons a horde of Quasits to do caster’s bidding [Krimm Blackleaf]
    Taasken's Divination Veil: Protects the target from the effects of divination and information-gathering spells, or even give misleading information [eldersphinx]

    8th-Level Cleric Spells
    Death Throes: If killed, caster explodes, damaging nearby creatures and destroying his or her gear [Krimm Blackleaf]
    Gravity's Full Weight: Increases effects of gravity five times [guessmith]
    Happily Ever After: As bonds of marriage, but with added benefits [Zherog]
    Taasken's Seeming of the Lich: Grants target the appearance and some of the powers of a lich [eldersphinx]

    9th-Level Cleric Spells
    Deep Warmth: Create hot springs around the area [The Vorpal Tribble]
    Excise Death: Transform the target into an ageless [The Demented One]
    False Alignment a lower level spell to ruin the day of detect alingment users. [Frog Dragon]
    Gravity Well: Pulls creatures or objects into a planar gate [guessmith]
    Summon Hero: Summons the spiritual energy of a hero, allowing the caster to gain his or her abilities [Maryring]
    Summon Villain: As Summon Hero, but the spirit of an evil being instead [Maryring]
    Taasken's Impersonation of the Deity: Allows the caster to appear to cast any cleric spell of seventh level or lower [eldersphinx]
    Last edited by Compendium; 2010-02-25 at 08:48 AM.

  20. - Top - End - #20
    Halfling in the Playground
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    Default Re: ...From the Playground 2.0 (Compendium)

    Cleric Domains

    Fertility Domain [Lord Iames Osari]
    Deities: Fortuna, Maia
    Granted Power: Become immune to disease
    Fertility Domain Spells
    1. Conceive/Contraceive: Make conception certain or impossible [Lord Iames Osari]
    2. Ease Birth: Grants a bonus to heal checks for delivering a child [Lord Iames Osari]
    3. Protection From Disease: Protects target from mundane diseases [Lord Iames Osari]
    4. Bestow/Remove Potency: Make subject sexually impotent or potent [Lord Iames Osari]
    5. Bestow/Remove Fertility: Make subject fertile or infertile [Lord Iames Osari]
    6. Miraculous Birth: Automatically makes birth successful [Lord Iames Osari]
    7. Protection From Disease, Greater: Target is immune to all disease [Lord Iames Osari]
    8. Brave New World: Make a woman pregnant [Lord Iames Osari] (Insert obvious crudity here)
    9. Transfer Pregnancy: Transfers prenancy from one target to another

    Gravity Domain [guessmith]
    Deities: None listed
    Granted Power: Increase the weight of an object
    Fertility Domain Spells
    0. Gravity Resistance, Minor: Causes an object of ten pounds or less to float [guessmith]
    1. Delay Gravity: Stave off the effects of gravity for one round/level [guessmith]
    2. Increased Gravity: Increases gravity around the target, making movement and dexterity-based skills more difficult [guessmith]
    3. Negate Gravity: Negates the effects of weight around the caster [guessmith]
    4. Gravity Arc: Causes an item to speed up or slow down [guessmith]
    5. Null Gravity: Nullifies gravity in an area [guessmith]
    6. Centre of Gravity: Changes orientation of gravity [guessmith]
    7. Reverse Gravity: Objects and creatures fall upward [SRD]
    8. Gravity's Full Weight: Increases effects of gravity five times [guessmith]
    9. Gravity Well: Pulls creatures or objects into a planar gate [guessmith]

    Highland Domain [Loren_and_Kivsith]
    Deities: None listed
    Granted Power: Gain a +4 bonus to climb and immunity to altitude effects
    Highland Domain Spells
    1. Fist of Stone: [CArc, Pg 107]
    2. Gembomb [FRCS, Pg 70]
    3. Walk the Mountain Path [RoS, Pg 163]
    4. Air Walk: Subject treads on air as if solid (climb at 45-degree angle) [SRD]
    5. Shout: Deafens all within cone and deals 5d6 sonic damage [SRD]
    6. Stone Metamorphosis [Und, Pg 61]
    7. Hardening [MoF, Pg 99]
    8. Earthquake: Intense tremor shakes 80-ft.-radius. [SRD]
    9. Obedient Avalanche [PGtF, Pg 108]

    Marsh Domain [Loren_and_Kivsith]
    Deities: None listed
    Granted Power: Swim in quicksand, become resistant to poison
    Marsh Domain Spells
    1. Smell of Fear [MoF, Pg 119]
    2. Decomposition [CDiv, Pg 161]
    3. Amorphous Form [Und, Pg 56]
    4. Solid Fog: Blocks vision and slows movement [SRD]
    5. Vitriolic Sphere [CArc, Pg 128]
    6. Drown [Und, Pg 58]
    7. Acid Fog: Fog deals acid damage [SRD]
    8. Poison Vines [CDiv, Pg 175]
    9. Creeping Doom: Swarms of centipedes attack at your command [SRD]

    Moon Domain [SpiderMew]
    Deities: Elune
    Granted Power: Gain darkvision or lowlight vision 1/day
    Moon Domain Spells
    1. Nimbus of Light [CDiv, Pg 170]
    2. Mirror Image: Creates decoy duplicates of you (1d4 +1 per three levels, max 8) [SRD]
    3. Invisibility Sphere: Makes everyone within 10 ft. invisible [SRD]
    4. Resurgence, Mass [CDiv, Pg 177]
    5. Raise Dead: Restores life to subject who died as long as one day/level ago [SRD]
    6. Cometfall [CDiv, Pg 159]
    7. Reverse Gravity: Objects and creatures fall upward [SRD]
    8. Death Pact [CDiv, Pg 161]
    9. Meteor Swarm: Four exploding spheres each deal 6d6 fire damage [SRD]

    Plains Domain [Loren_and_Kivsith]
    Deities: None listed
    Granted Power: Run twice as long as normal before becoming fatigued
    Plains Domain Spells
    1. Traveler's Mount [CDiv, Pg 184]
    2. Bear's Endurance: Subject gains +4 to Con for 1 min./level [SRD]
    3. Vigor [CDiv, Pg 186]
    4. Sustain [BoED, Pg 109]
    5. Overland Flight: You fly at a speed of 40 ft. and can hustle over long distances [SRD]
    6. Anger of the Noonday Sun [CDiv, Pg 150]
    7. Sunburst: Blinds all within 10 ft., deals 6d6 damage [SRD]
    8. Create Crossroads and Backroad [MoF, Pg 86]
    9. Nature's Avatar [CDiv, Pg 170]

    Purity Domain [Maryring]
    Deities: None Listed
    Granted Power: +2 on Assorted Saves
    Purity Domain Spells
    1. Purity Food and Drink: Purifies 1 cu. ft./level of food or water [SRD]
    2. Remove Addiction [BoED, Pg 105]
    3. Remove Disease: Cures all diseases affecting subject [SRD]
    4. Neutralize Poison: Immunizes subject against poison, detoxifies venom in or on subject [SRD]
    5. Vanishing Weapon [BoED, Pg 111]
    6. Starmantle [BoED, Pg 108]
    7. Rain of Roses [BoED, Pg 105]
    8. Sunburst: Blinds all within 10 ft., deals 6d6 damage [SRD]
    9. Freedom: Releases creature from imprisonment [SRD]

    Song Domain [TheThan]
    Deities
    Granted Power: Gain comprehend languages as a spell-like ability
    Song Domain Spells
    1. Command: One subject obeys selected command for 1 round [SRD]
    2. Sound Burst: Deals 1d8 sonic damage to subjects; may stun them [SRD]
    3. Suggestion: Compels subject to follow stated course of action
    4. Sound Lance [SpC, Pg 196]
    5. Commune: Deity answers one yes-or-no question/level [SRD]
    6. Word of Recall: Teleports you back to designated place [SRD]
    7. Word of Chaos: Kills, confuses, stuns, or deafens nonchaotic subjects [SRD]
    8. Lion's Roar [SpC, Pg 133]
    9. Wail of the Banshee: Kills one creature/level [SRD]

    Travel Domain [SRD]
    Travel Domain Spells
    Sarina's Great Agility: Raises subject's dexterity to 18 and grants effects of the dodge feat [Starbuck II]

  21. - Top - End - #21
    Halfling in the Playground
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    Default Re: ...From the Playground 2.0 (Compendium)

    Druid Spells
    0-Level Druid Spells
    Affect Probability/Plea: Cause a confluence of events in your favor [Winged One]
    Cinder: Conjures a smouldering ember [Peregrine]
    Ember Hand: Cantrip used for starting campfires [Maxymiuk]
    Incubate: Protect untended eggs [Winged One]

    1st-Level Druid Spells
    Conceive/Contraceive: Make conception certain or impossible [Lord Iames Osari]
    Night Sight: Grants subject low-light vision [aerondor]
    Painless Slumber: Causes the target to sleep for 24 hours and experience no pain [Maryring]
    Purify water: Remove contaminants from 10 cubic feet of water per level [The Neoclassic]
    Upgraded Cantrips: Upgraded versions of cantrips, improved to level 1 spells [Vaynor]

    2nd-Level Druid Spells
    Ease Birth: Grants a bonus to heal checks for delivering a child [Lord Iames Osari]
    Greater purify water: As purify water except 100 cubic feet of water per level [The Neoclassic]
    Feign Death: Appear to be dead [chaiyo]

    3rd-Level Druid Spells
    Align Claw: One of the target's natural weapons is treated as being aligned [ghost warlock]
    Devourer: Gives target the Swallow Whole special attack [Maryring]
    Harmless Digestion: Target's digestion no longer harms those swallowed [Maryring]
    Protection From Disease: Protects target from mundane diseases [Lord Iames Osari]
    Razorclaws: Increases the likelihood of critical hits with one of the target's natural weapons [ghost warlock]
    Silverclaws: One of the target's natural weapons is treated as being made of silver [ghost warlock]

    4th-Level Druid Spells
    Bestow/Remove Potency: Make subject sexually impotent or potent [Lord Iames Osari]
    Bite of the Behemoth: Increases the damage of one of the target's natural weapons [ghost warlock]
    Create source of water: Creates a perpetually replenishing well [The Neoclassic]
    Fumarole: Spew superheated water at your enemies [The Vorpal Tribble]
    Ironclaws: One of the target's natural weapons is treated as cold iron [ghost warlock]
    Preincarnation: Summons former version of self to help fight [Illsbane]

    5th-Level Druid Spells
    Bestow/Remove Fertility: Make subject fertile or infertile [Lord Iames Osari]
    Claws of Byeshk: One of the arget's natural weapons is treated as being made of byeshk [ghost warlock]

    7th-Level Druid Spells
    Werefell: Cause children born in the area to develope some degree of lycanthropy [The Vorpal Tribble]

    9th-Level Druid Spells
    Deep Warmth: Create hot springs around the area [The Vorpal Tribble]
    Excise Death: Transform the target into an ageless [The Demented One]
    Summon Hero: Summons the spiritual energy of a hero, allowing the caster to gain his or her abilities [Maryring]
    Summon Villain: As Summon Hero, but the spirit of an evil being instead [Maryring]
    Last edited by Compendium; 2009-08-08 at 08:38 PM.

  22. - Top - End - #22
    Halfling in the Playground
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    Default Re: ...From the Playground 2.0 (Compendium)

    Paladin Spells

    1st-Level Paladin Spells
    Affect Probability/Plea: Cause a confluence of events in your favor [Winged One]
    Divine Grip: Never drop your weapon [Blood]

    3rd-Level Paladin Spells
    Empathy: Understand why the target made a certain decision and how they felt about it [The Neoclassic]
    Last edited by Compendium; 2009-08-08 at 08:40 PM.

  23. - Top - End - #23
    Halfling in the Playground
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    Default Re: ...From the Playground 2.0 (Compendium)

    Ranger Spells

    1st-Level Ranger Spells
    Affect Probability/Plea: Cause a confluence of events in your favor [Winged One]
    Night Sight: Grants subject low-light vision [aerondor]

    3rd-Level Ranger Spells
    Align Claw: One of the target's natural weapons is treated as being aligned [ghost warlock]
    Razorclaws: Increases the likelihood of critical hits with one of the target's natural weapons [ghost warlock]
    Silverclaws: One of the target's natural weapons is treated as being made of silver [ghost warlock]

    4th-Level Ranger Spells
    Bite of the Behemoth: Increases the damage of one of the target's natural weapons [ghost warlock]
    Devourer: Gives target the Swallow Whole special attack [Maryring]
    Harmless Digestion: Target's digestion no longer harms those swallowed [Maryring]
    Ironclaws: One of the target's natural weapons is treated as cold iron [ghost warlock]

  24. - Top - End - #24
    Halfling in the Playground
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    Default Re: ...From the Playground 2.0 (Compendium)

    0-Level Sorcerer/Wizard Spells
    Conjuration
    Cinder: Conjures a smouldering ember [Peregrine]
    Coin Trick: Teleport small objects about your person at will [Peregrine]
    Summon Monster 0: Conjure a small, unthreatening magical creature [Peregrine]
    Divination
    Card Trick: Single out one item you have touched or watched someone else touch [Peregrine]
    Enchantment
    Contentment: Causes a creature to have a feeling of well-being [Peregrine]
    Infatuation: Changes target's attitude to friendly [Zherog]
    Mnemonic: Cause target to remember the words you say [Peregrine]
    Evocation
    Ember Hand: Cantrip used for starting campfires [Maxymiuk]
    Wisp of Flame: Ray deals1d3 flame damage [Agnleas]
    Transmutation
    Animate Broom: Broom becomes animated and sweeps up the area [Vik]
    Dye hair: Dyes the target's hair permanently, although the hair grows back over time in its natural color [The Neoclassic]
    Emily's Cleansing Soap: Bar of soap becomes animated and follows caster's commands [Slicer PT]
    Gravity Resistance, Minor: Causes an object of ten pounds or less to float [guessmith]
    Incubate: Protect untended eggs [Winged One]
    Owyn Tendril's Scrubbing Bubbles: Stream of bubbles scrub target, leaving a pleasant odor [AngelSword]
    Universal
    Affect Probability/Plea: Cause a confluence of events in your favor [Winged One]
    Make Homework: Complete one homework assignment [Gezina] (I'm only guessing on the school here; Gez never filled one in)
    Last edited by Compendium; 2009-08-08 at 08:41 PM.

  25. - Top - End - #25
    Halfling in the Playground
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    Default Re: ...From the Playground 2.0 (Compendium)

    1st-Level Sorcerer/Wizard Spells

    Conjuration
    Extradimensional Appetite: Caster gains an extradimensional stomach to store food [The Glyphstone

    Enchantment
    Dual Charm: Cause two creatures to trust one another [The Demented One]
    Hush: Causes target to cease talking [Peregrine]
    Painless Slumber: Causes the target to sleep for 24 hours and experience no pain [Maryring]

    Evocation
    Fiery Ray: Shoots a single ray of fire at the target [Vaynor]
    Upgraded Cantrips: Upgraded versions of cantrips, improved to level 1 spells [Vaynor]

    Illusion
    False Alignment a lower level spell to ruin the day of detect alingment users. [Frog Dragon]
    Great exploding fire tits: Startle individuals with an exploding pair of birds [The Neoclassic]

    Necromancy
    Lifeburn: Damage an opponant in direct proportion to the damage you take yourself [BelkarsDagger]

    Transmutation
    Adhere: Make a surface sticky [The Demented One]
    Delay Gravity: Stave off the effects of gravity for one round/level [guessmith]
    Demon Horns: Caster grows unholy anarchic horns [Krimm Blackleaf]
    Fighterdoken: Hurl an Ally at the Enemy [Rhonstet]
    Mentor: Give temporary ranks in a skill you possess to an ally [Gralamin]
    Night Sight: Grants subject low-light vision [aerondor]
    Wounding: Fake wounds appear on the target [Maryring]
    Universal
    Learn Homework: Gain bonus to knowledge checks [Gezina] (Again, the school wasn't given, so into Universal it must go)
    Last edited by Compendium; 2010-02-25 at 08:47 AM.

  26. - Top - End - #26
    Halfling in the Playground
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    Default Re: ...From the Playground 2.0 (Compendium)

    2nd-Level Sorcerer/Wizard Spells

    Conjuration
    Bubble Bauble: Spherical creation follows caster around, carrying objects [AngelSword]
    Heisenberg's Uncertain Teleportation: Increases AC due to small, constant teleportations [The Demented One]
    Mariko's Burning Fans: Fans of fire appear in the caster's hands [jdrich]
    Quick Jump: A quick teleport to a close location, swift action [Vaynor]

    Enchantment
    Desfue's Infernal Sneezing Fit: Cause allergic reaction in target [TheThan]
    Evocation
    Couyan's Combat Contrivance: As Shield, but casts Magic Missile once per round [DarkLight140]
    Mystic Blast: Shockwave deals damage to target [Maryring]

    Illusion
    Kehdin's Instant Interior Decorator: Create small objects made of shadow [Peregrine]
    Mirrorskin: Makes target appear to be the same race or type as anyone viewing them [Scorpina]

    Necromancy
    Feign Death: Appear to be dead [chaiyo]
    Ivor's Enforced Meditation: A sleep-like spell that effects elves
    Sarina's Yellow Frenzy: One extra attack on full attack and a +2 to initiative checks at the cost of nonlethal damage [Starbuck II]
    Siphon Effervescence: Transfers excess energy from one target to another [Winged One]
    Skull-lantern: Causes the heads of dead or undead creatures to glow [Krimm Blackleaf]

    Transmutation
    Bodyswap, Lesser: Swaps the bodies of two humanoids [Scorpina]
    Fighterdoken: Second verse, same as the first [RufusCorvus]
    Hardfall: The antithesis of feather fall, makes falling creatures or objects fall fast and land hard [Peregrine]
    Increased Gravity: Increases gravity around the target, making movement and dexterity-based skills more difficult [guessmith]
    Invisible opponent: Enchant a board game to play one side as an intelligent, well-matched opponent [The Neoclassic]
    Metatarsus Warp: Warps the bones in your target’s feet, causing 1d4 damage and a -2 dodge bonus to AC, plus additional damage if they attempt to free themselves [The Neoclassic]
    Overburn: Caster gives off dangerous amounts of heat [chaiyo]
    Twin Strike: Character gets double actions for one round [Maryring]

    Universal
    Mann's Copyrite, Lesser: Prevents scroll or spellbook from being copied [Jack Mann]
    Last edited by Compendium; 2009-08-08 at 08:43 PM.

  27. - Top - End - #27
    Halfling in the Playground
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    Default Re: ...From the Playground 2.0 (Compendium)

    3rd-Level Sorcerer/Wizard Spells

    Abjuration
    Fire retardant: Make a building permanently immune to natural and magical fires [The Neoclassic]
    Olfactory Suppression: Permanently render a selected area free of all smells [The Neoclassic]
    Red Water: Creature appears as good for all magical purposes [Maryring]

    Conjuration
    Summon Bubble Elemental: Summons bubble elemental from the elemental plane of soap [AngelSword] (I swear, folks, I'm not making this up)
    Split: A quick teleport that summons a single mirror image to distract your opponent [Vaynor]

    Divination
    Magic Window: See and hear through a non-magical barrier [Peregrine]

    Enchantment
    Kiss of Seduction: A kiss makes target friendly or helpful [Peregrine]
    Kiss of Weariness: A kiss puts target to sleep [Peregrine]
    Love Sick: Causes the target to think of a loved one and become sickened with grief [Zherog]

    Evocation
    Chaos Scream: Scream damages, nauseates, and dazes creatures within forty feet of caster [Krimm Blackleaf]
    Emily's Spin Cycle, Lesser: Creates a vortex of wind around the target, cleaning clothing but knocking creatures down and possibly dazing them [Slicer PT]
    Fiery Blast: Fire blast centered on the caster [Vaynor]
    Force Missiles: Powerful bolts of force damage multiple targets [Zeful]
    Razor Wind: Wind damages single target [Maryring]
    Stabbity Death: Melee touch attack deals 1d8 damage/level [RufusCorvus]

    Illusion
    Weather Illusion: Illusionary weather [Maryring]
    Necromancy
    Transfer Effervescence: Transfer energy from one target to another [Winged One]

    Transmutation
    Couyan's Adaptable Enhancer: Increases one ability score by +4 [DarkLight140]
    Elemental Weapon: Gives weapon extra elemental damage [Maryring]
    Explosive Blast: Cause unattended object to explode, dealing damage to those around it [Scorpina]
    Negate Gravity: Negates the effects of weight around the caster [guessmith]
    True Haste: All the fun of the 3.0 version, without the cheese. [Draco Dei]
    Last edited by Compendium; 2010-08-15 at 05:14 PM.

  28. - Top - End - #28
    Halfling in the Playground
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    Default Re: ...From the Playground 2.0 (Compendium)

    4th-Level Sorcerer/Wizard Spells
    Abjuration

    Conjuration
    Anvil Drop: Create a solid iron anvil over target's head [soylentplaid]
    Coconut Equestrian: Summons a humanoid with a pair of coconuts to transport the caster as though with Phantom Steed [Gamebird]
    Mariko's Burning Hands, Greater: More powerful fans of fire appear in the caster's hands [Lord Iames Osari]
    Preincarnation: Summons former version of self to help fight [Illsbane]

    Divination
    Monitor Passage: The caster is alerted when someone moves through a designated passage [Peregrine]
    Monitor Secret: You are alerted when someone relates a specific piece of information [Peregrine]

    Enchantment
    Kiss of Forgetfulness: A kiss removes memories [Peregrine]
    Suggest Meme: As Suggestion, but target can "infect" others [The Demented One]

    Evocation
    Missile Star [Frog Dragon]
    Reaper Raven's Solumbra: Changes light-based spells into darkness-based spells [Illsbane]
    Spark: Gives target a persistent electric charge [Zeful]

    Illusion
    Blend with Mob: Become similar to nearby creatures [Peregrine]
    Unseen Arena: Allows subjects to fight an illusionary duel [Krimm Blackleaf]
    Necromancy
    Deep Zen: A more powerful version of Ivor's Enforced Meditation [Illsbane]
    Implant Blood Worm: Infects the target with blood worms [Vaynor]
    Skull of Fire: Fiery skull damages target [Krimm Blackleaf]

    Transmutation
    Bodyswap: Swaps the bodies of two creatures of the same type [Scorpina]
    Devourer: Gives target the Swallow Whole special attack [Maryring]
    Flying Broom: Allows caster to fly on specially prepared broom for 10 minutes/level [Vik]
    Gravity Arc: Causes an item to speed up or slow down [guessmith] (At least, I think he meant transmutation)
    Harmless Digestion: Target's digestion no longer harms those swallowed [Maryring]
    Python Whip: Whip becomes a python that attacks weapons dedicated to drow deities [Illsbane]
    Sarina's Great Agility: Raises subject's dexterity to 18 and grants effects of the dodge feat [Starbuck II]

    Universal
    Mann's Copyrite: Gains caster 100 gp per page for any spell copied from scrolls or spellbook enchanted [Jack Mann]
    Prestidigitation, Greater: Control or create a variety of objects and effects to suit your purposes. [ericgrau]
    Last edited by Compendium; 2010-07-11 at 04:17 PM.

  29. - Top - End - #29
    Halfling in the Playground
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    Default Re: ...From the Playground 2.0 (Compendium)

    5th-Level Sorcerer/Wizard Spells

    Abjuration
    Resistant architecture: Grant a building resistance to fire, acid, & sonic damage as well as mundane storms [The Neoclassic]

    Conjuration
    [URL="http://www.giantitp.com/forums/showthread.php?t=123486"]Chain Jaunt[/URL [Frog Dragon]
    Death From Above: Causes a large animal to appear over enemies and fall, and possibly explode [Abd al-Azrad, who's being held hostage by PETA]
    Draught/Shards of (Element): Draw on the essence of an elemental plane [Delcassius]
    Shadow Burst: Creates a small burst of negative energy [Zeful]

    Divination
    Empathy: Understand why the target made a certain decision and how they felt about it [The Neoclassic]

    Enchantment
    Heart-wrenching Grief: Target is helpless with grief for a short time, then dies [Krimm Blackleaf]

    Evocation
    Abyssal Destruction: Bolt deals damage of each energy type to multiple targets [Krimm Blackleaf]
    Heartbreak: Deals sonic damage and sickens creatures [Maryring]
    Nytinrag’s Dooming Blast: Blast deals random damage type [Krimm Blackleaf]

    Transmutation
    Improbable Propulsion: Vessel goes improbably fast, at the cost of strangeness upon arrival [Leethar]
    Null Gravity: Nullifies gravity in an area [guessmith]
    Penetrate Lead: Render a barrier normally proof against divination penetrable
    Last edited by Compendium; 2010-02-25 at 08:45 AM.

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    Halfling in the Playground
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    Default Re: ...From the Playground 2.0 (Compendium)

    6th-Level Sorcerer/Wizard Spells

    Conjuration
    Bubble Double: Creates a double of the caster made of soap [AngelSword]

    Enchantment
    Kiss of Enthrallment: A kiss dominates target [Peregrine]
    Kiss of Madness: A kiss causes insanity [Peregrine]
    Kiss of Poison: A kiss poisons target [Peregrine]
    Suggest Meme, Greater: As Suggest Meme, but more powerful [The Demented One]

    Evocation
    Aqua Wave: Wave of water deals damage to anyone in its path [Maryring]
    Emily's Spin Cycle, Greater: All creatures around the target are spun around, causing them damage and cleaning their clothing [Slicer PT]
    In Flames: Surrounding area ignites into flame [RufusCorvus]

    Necromancy
    Beautiful Eye: Part of the "I, ball, ..." series, this spell creates an undead eyeball incapable of moving under its own power that Fascinates its victims. [Grey Knight]
    Crawling Eye: Part of the "I, ball, ..." series, this spell creates an undead eyeball incapable of moving under its own power (yes, despite the name) that curses its victims' wisdom. [Grey Knight]
    Expunge Blood Worm: Remove blood worms from the body in an incredibly destructive manner [Vaynor]
    Horrid Eye: Part of the "I, ball, ..." series, this spell creates an undead eyeball incapable of moving under its own power that leaves its victims Sickened, frightened, and/or nauseated. [Grey Knight]
    Schrödinger’s Deathbox: Entraps the target, and forces them to save or die if they attempt escape [The Demented One]
    Scorching Eye: Part of the "I, ball, ..." series, this spell creates an undead eyeball incapable of moving under its own power that uses an effect similar to Inflict Critical Wounds, Mass on all that see it. [Grey Knight]
    Weeping Eye: Part of the "I, ball, ..." series, this spell creates an undead eyeball incapable of moving under its own power that emulates the effects of Crushing Despair. [Grey Knight]

    Transmutation
    Bodyswap, Greater: Swaps the bodies of any two creatures [Scorpina]
    Bonds of Marriage: Targets gain empathic link and protection against charms, compulsions and fear effects when close, but are weakened when apart [Zherog]
    Centre of Gravity: Changes orientation of gravity [guessmith]
    Spellgap: Gives you line of effect through a barrier [Peregrine]
    Last edited by Compendium; 2009-10-12 at 06:02 PM.

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