Results 1 to 5 of 5
-
2009-08-03, 07:32 PM (ISO 8601)
- Join Date
- Dec 2008
- Location
- Nottingham
- Gender
Character Concepts and Building Them
I come here today with a very real issue - that I'm sure we can all relate too.
I have a sheet of character concepts I'd love to play - But I have no clue on how to at all. They're a concept and I just don't have the know-how to make them.
And I wager you all have this as well. Well, some. Some people are quite capable of just recalling several thousand pages worth of information - a skill I'm insanely jealous of.
But yeah! I was thinking that in this thread people could post their concepts that they've wanted to play and then as a forum we could suggest ways to make them work mechanically.
I'll start. I love Lucha. And I'd love to play a Luchadore in 3.5. Throwing myself off walls, saving people for justice, and honour. But that involves...grappling. And then being useful, ever.
And I don't know how to deal with that particular issue. Help!
-
2009-08-03, 07:55 PM (ISO 8601)
- Join Date
- Oct 2008
- Gender
Re: Character Concepts and Building Them
First there is already a thread for this issue
As for your idea, be a Fighter or Monk with improved grapple.Yet another Touhou fan in the playground.
I'm the strongest, but don't call me an idiot or I'll cyro-freeze you together with some English Beef. - Cirno Avatar by me, assassin8⑨
-
2009-08-03, 08:02 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Belgrade, Serbia
- Gender
Re: Character Concepts and Building Them
And then being usefulbe a Fighter or MonkCommon sense is not so common.
Nanfoodle the Maverick, Conjurer of expensive tricks
SpoilerOriginally Posted by I'm da Rogue!
-
2009-08-03, 08:03 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- Finland
- Gender
Re: Character Concepts and Building Them
I think by FAR the best way to play a Luchadore would be to play an Unarmed Swordsage. Luchadores may do grappling, but the archetypal luchadore, at least to me, is more of a jumping, tumbling, moving typhoon. Setting Sun, Stone Dragon, Tiger Claw and Diamond Mind-focus would enable just that very easily, although dipping few levels in Halfling Monk (which receives Skirmish, allowing you to deal some extra as you move; then just pick Improved Skirmish and profit) couldn't hurt either.
The other option would probably be an Unarmed Dervish-build (with Versatile Unarmed Strike to make Unarmed Strikes slashing). Either way, getting Improved Grapple and Str-focus is about all you can do for Grappling without using magic or being big.Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.
-
2009-08-04, 05:44 AM (ISO 8601)
- Join Date
- Dec 2008
- Location
- Nottingham
- Gender
Re: Character Concepts and Building Them
Thanks for the advice, and sorry for missing the appropriate thread. I'll look into swordsage - sounds like a plan.