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2009-08-08, 01:55 PM (ISO 8601)
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- May 2009
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- Toronto, Ontario
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Not failing reflex saves on a 1 and the arrow super collider
Is there any way of not instantly failing a reflex on a 1? I know about the mettle feature that works on fortitude saves, but is there one for reflex saves? it relates the a loop using reflect arrows, infinite deflection, and a pair of monks.
because of this, you have to be able to do this as many times per round as you want. Hopefully the playground can help.Epic avatar by Serpentine
(>*,,*)> Zombie wants to be your friend.
There are no problems that cannot be solved by a liberal enough application of wolves. Think about it.
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2009-08-08, 01:59 PM (ISO 8601)
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- Jan 2005
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- Eberron
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Re: Not failing reflex saves on a 1 and the arrow super collider
Only thing I can think of is getting Divine Rank of at least 1.
Man this thing was full of outdated stuff.
Swoop Falcon
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2009-08-08, 02:02 PM (ISO 8601)
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- May 2006
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- Sunnydale
Re: Not failing reflex saves on a 1 and the arrow super collider
The Clerical Pride domain lets you reroll any 1 on a saving throw, once per save. Then there are Luck feats to cover those rare occasions (0.25%) when you roll 2 1s in a row.
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2009-08-08, 02:06 PM (ISO 8601)
- Join Date
- May 2007
Re: Not failing reflex saves on a 1 and the arrow super collider
Tome of Battle. The Diamond Mind maneuver Action Before Thought allows a character to make a Concentration check in place of a reflex save. Since it is a skill check, a 1 is not considered an automatic failure. A non-initiator can take the Martial Study feat and learn this maneuver at level 6 though it will be usable only once per encounter by such a character. A warblade could use it after every (non maneuver) attack.
Edit: And this can't be done infinitely so it doesn't help. Sorry.
obnoxious
sigLast edited by Irreverent Fool; 2009-08-08 at 02:15 PM.
On DMPCs: "Remember, nothing will spice up your campaign quicker than long descriptions of NPC’s doing spectacular stuff while the players sit around and watch." -Shamus Young, DM of the Rings
Divide By Zero: Irreverent Fool, you are my hero.
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2009-08-08, 02:07 PM (ISO 8601)
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- May 2009
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- Toronto, Ontario
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Re: Not failing reflex saves on a 1 and the arrow super collider
Epic avatar by Serpentine
(>*,,*)> Zombie wants to be your friend.
There are no problems that cannot be solved by a liberal enough application of wolves. Think about it.
WIN
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2009-08-08, 02:09 PM (ISO 8601)
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- May 2009
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- Toronto, Ontario
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Re: Not failing reflex saves on a 1 and the arrow super collider
Epic avatar by Serpentine
(>*,,*)> Zombie wants to be your friend.
There are no problems that cannot be solved by a liberal enough application of wolves. Think about it.
WIN
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2009-08-08, 02:10 PM (ISO 8601)
- Join Date
- May 2007
Re: Not failing reflex saves on a 1 and the arrow super collider
On DMPCs: "Remember, nothing will spice up your campaign quicker than long descriptions of NPC’s doing spectacular stuff while the players sit around and watch." -Shamus Young, DM of the Rings
Divide By Zero: Irreverent Fool, you are my hero.
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2009-08-08, 02:12 PM (ISO 8601)
- Join Date
- Mar 2009
Re: Not failing reflex saves on a 1 and the arrow super collider
The 17th level Knight ability Impetuous Endurance.
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2009-08-08, 02:13 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Norway
- Gender
Re: Not failing reflex saves on a 1 and the arrow super collider
The ToB maneuver Action Before Thought and the Kensai PrC Withstand ability turns a reflex save into a concentration check. Skill checks don't fail on a natural 1.
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2009-08-08, 02:14 PM (ISO 8601)
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- May 2007
Re: Not failing reflex saves on a 1 and the arrow super collider
You could also play Mutants & Masterminds and simply acquire Immunity: Reflex saves.
not
helpfulOn DMPCs: "Remember, nothing will spice up your campaign quicker than long descriptions of NPC’s doing spectacular stuff while the players sit around and watch." -Shamus Young, DM of the Rings
Divide By Zero: Irreverent Fool, you are my hero.
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2009-08-08, 02:19 PM (ISO 8601)
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- May 2009
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- Toronto, Ontario
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Re: Not failing reflex saves on a 1 and the arrow super collider
Sweet.That works perfectly. So, now that i know it works, I shall detail the arrow super collider. Any character with deflect arrows, infinite deflection, that maneuver, and a cohort with the same works. Also, I believe there is a feat in the player's handbook 2 that lets you shoot an arrow that hits all targets in a line. One of the two people needs this. Finally, one of you needs epic dodge.
Here's how it works:
Person one: uses fires an arrow at person 2
Person 2: snatches arrow, fires it back.
Repeat until arrow is moving stupidly fast.
Person with epic dodge willingly fails reflex save.
They then dodge the mach 200,000,000,000 arrow.
???
Profit
Edit: oh, dang. well, this is the plan, for when we find a way to not fail on ones. can you use withstand as much as you want?Last edited by Kyrthain; 2009-08-08 at 02:20 PM.
Epic avatar by Serpentine
(>*,,*)> Zombie wants to be your friend.
There are no problems that cannot be solved by a liberal enough application of wolves. Think about it.
WIN
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2009-08-08, 02:22 PM (ISO 8601)
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- Jun 2009
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Re: Not failing reflex saves on a 1 and the arrow super collider
So you needed an epic level character to send an arrow going really fast? The peasant railgun can already do that, if you apply real world physics to D&D.
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2009-08-08, 02:24 PM (ISO 8601)
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- Apr 2008
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- USA
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2009-08-08, 02:26 PM (ISO 8601)
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- Mar 2007
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2009-08-08, 02:29 PM (ISO 8601)
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- Oct 2007
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2009-08-08, 02:31 PM (ISO 8601)
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- Apr 2008
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- USA
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2009-08-08, 02:42 PM (ISO 8601)
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- Nov 2008
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- PST (GMT -8)
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2009-08-08, 02:50 PM (ISO 8601)
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- Jul 2009
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Re: Not failing reflex saves on a 1 and the arrow super collider
I think you'll have to take a special feat that would let you convince the DM that this is allowable.
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2009-08-08, 02:51 PM (ISO 8601)
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- May 2006
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- Sunnydale
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2009-08-08, 03:31 PM (ISO 8601)
- Join Date
- Jun 2008
Re: Not failing reflex saves on a 1 and the arrow super collider
Are you using the 3.0 version of deflect arrows since I believe that the reflex save was removed in 3.5.
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2009-08-08, 03:34 PM (ISO 8601)
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- May 2009
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- Toronto, Ontario
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Re: Not failing reflex saves on a 1 and the arrow super collider
Epic avatar by Serpentine
(>*,,*)> Zombie wants to be your friend.
There are no problems that cannot be solved by a liberal enough application of wolves. Think about it.
WIN
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2009-08-08, 03:36 PM (ISO 8601)
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- Oct 2007
- Gender
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2009-08-08, 04:13 PM (ISO 8601)
- Join Date
- May 2009
Re: Not failing reflex saves on a 1 and the arrow super collider
What about Distant Shot or w/e it's called, the one that let's you shoot faster than the speed of light?
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2009-08-08, 04:17 PM (ISO 8601)
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- May 2009
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- Toronto, Ontario
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Re: Not failing reflex saves on a 1 and the arrow super collider
Epic avatar by Serpentine
(>*,,*)> Zombie wants to be your friend.
There are no problems that cannot be solved by a liberal enough application of wolves. Think about it.
WIN
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2009-08-08, 04:22 PM (ISO 8601)
- Join Date
- Mar 2007
Re: Not failing reflex saves on a 1 and the arrow super collider
So. Dex 25.
Monk 2/Whatever 7 Venerable Dragonwrought Kobold: Base DEX 18 + 2 from Race + 4 from an Item + 2 from levels. Total: 26 DEX. 9th level rolls around: Take Infinite Deflection.
Now the only problem with your loop is getting the arrow to hit someone else.
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2009-08-08, 04:31 PM (ISO 8601)
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- Dec 2007
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- Israel
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Re: Not failing reflex saves on a 1 and the arrow super collider
Not only the arrow moves faster then light.. So are the monks that throw it among themselves..
I would say that it is a touch attack that catches the opponent flat-footed.. Fast moving and armor won't stop that...A wise monk trains both mind and body, but a smart monk is actually a swordsage.
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2009-08-08, 04:33 PM (ISO 8601)
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- May 2009
Re: Not failing reflex saves on a 1 and the arrow super collider
Last edited by sofawall; 2009-08-08 at 04:34 PM.
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2009-08-08, 04:46 PM (ISO 8601)
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- Oct 2007
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Re: Not failing reflex saves on a 1 and the arrow super collider
I consider Infinite Deflection worse because it completely nullifies an entire character type, ranged attackers.
I mean, even if you remove 9th-level/epic spellcasting entirely, it's completely trivial for an epic game with the rest of the classes to consist of just laughing at the archers. It was bad enough in 3.0, Deflect Arrows needing no save now seals it.
All they had to do was make a single feat that lets an epic archer bypass it or get another chance or something. A single one. And it never occurred to them. An Epic Archer against an Epic Monk consists of the archer crying before breaking his bow in two and trying to club the monk with it.
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2009-08-08, 04:52 PM (ISO 8601)
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- Dec 2007
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- Israel
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Re: Not failing reflex saves on a 1 and the arrow super collider
Is that assuming that what you throw flies 6 seconds? 'cuz it's not true ya know?
If you throw as a standard action, you could move before. So now it flies less then 6 seconds. Also, it doesn't count in that it takes time for you to throw the item. If you shoot arrows to the moon, and you have stuff like rapid shot, you could shoot about plenty of arrows.. If you assume they are shot with some time between eachother, at least the last arrow has to fly for about a second..
Now, if you can shoot/throw something at the moon, you can probably shoot it at the sun too.
Anyway, as I understand it, in D&D an object's speed is exactly how much it takes the object to reach its destination in the same round.. So if you shoot at the start of your turn at someone who is 10 feet away, the arrow might as well fly with a speed of 1.66 fps, while if you are shooting in the last second at something a couple of miles away.. Well you get the picture..
An arrow is never late, it arrives no later then the end of the turn.
Edit: If its a flaming bow, does the damage add to melee attacks too?Last edited by Sliver; 2009-08-08 at 04:55 PM.
A wise monk trains both mind and body, but a smart monk is actually a swordsage.
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2009-08-08, 05:04 PM (ISO 8601)
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- Feb 2006
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- Seattle, WA
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Re: Not failing reflex saves on a 1 and the arrow super collider
Isn't there a Swordsage stance that lets you shift 5' every time someone misses you? INFINITE MOVEMENT!
ZOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMM!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!
EDIT: So, Monk/SS1 readies an action to shoot Monk/SS2 if he tries to initiate a manevuer.
Monk/SS2 initiates Ring of Fire, triggering the readied action.
Arrow bounces back and forth continuously, both monks 5' stepping with each deflection until they travel AROUND THE WORLD.
World bursts into flame and everyone in it takes 12d6 save for half!