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Thread: [3.5] Coglayer Optimization
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2009-08-08, 02:29 PM (ISO 8601)
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- Sep 2005
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- ...
[3.5] Coglayer Optimization
A good while back, in a different thread I can't even find, I heard someone mention that the Coglayer class from the Dragonmech campaign setting was an extremely high-powered class that was either Tier 1 or Tier 2.
This thought baffles me completely.
Can someone with more experience in these matters give me some insight? Is there some combination of Steam Powers that I'm missing here, some loop-hole I utterly over-looked. How can a coglayer be on the same tier as a Wizard, Cleric, and their ilk?
Seriously, can someone help me out with this? If nothing else, maybe this will give me some ideas Coglayer power combination for items, but my brain is demanding answers on this question.Warriors & Wuxia: A community world-building project focused on low-magic wuxia/kung-fu action using ToB.
"These 'no-nonsense' solutions of yours just don't hold water in a complex world of jet-powered apes and time travel."
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2009-08-10, 10:07 AM (ISO 8601)
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- Sep 2005
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- ...
Re: [3.5] Coglayer Optimization
Seriously? No one has any idea what I'm talking about?
Warriors & Wuxia: A community world-building project focused on low-magic wuxia/kung-fu action using ToB.
"These 'no-nonsense' solutions of yours just don't hold water in a complex world of jet-powered apes and time travel."
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2009-08-10, 10:55 AM (ISO 8601)
- Join Date
- Feb 2008
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- NYC
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Re: [3.5] Coglayer Optimization
Have you looked/asked here http://www.goodman-games.com/forums/viewforum.php?f=19
SpoilerOotS Fan-fiction (An alternate OotS-verse starting after page 603. If you want to read it go here)
bad Erf-poetry
and other sillyness.
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2009-08-10, 10:58 AM (ISO 8601)
- Join Date
- Dec 2004
- Location
- Tallahassee, Florida
Re: [3.5] Coglayer Optimization
I had no clue what the heck a coglayer was until I saw "Dragonmech" and thought to myself, Oh, I don't play that. I am sure there is someone who can help him, though.
The easy I do before breakfast,
The difficult I do all day long,
The impossible achieved during the workweek,
Miracles performed when possible.
People call me the Fixer,
and I am here to help you.Spoiler
Fixer's Guide to Neutrality
Fixer's Fighter Fix
(Campaign) Characters:
Searching For... Goldenrod
Survival... Gelder
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2009-08-10, 02:27 PM (ISO 8601)
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- Nov 2007
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- Wisconsin
- Gender
Re: [3.5] Coglayer Optimization
I'll admit coglayers are interesting and i like how Dragonmech put together their technology, which feels right at home in your standard fantasy setting, I don't know really how you can really break one. At best, depending on how you run one, I could see them on par with Warlocks, though you can move your Steam Powers about, so that may have something to do with it.
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2009-08-10, 02:50 PM (ISO 8601)
- Join Date
- Feb 2008
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- NYC
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Re: [3.5] Coglayer Optimization
A little searching ('coglayer wizard') in the goodman games forum found this thread
http://www.goodman-games.com/forums/...oglayer+wizard
It may be the start of ideas of how to use the steampowers (magic) of coglayers (wizards) to out perform mechs (fighter types).
And here's another thread that might be useful
http://www.goodman-games.com/forums/...er+wizard#p905Last edited by HamsterOfTheGod; 2009-08-10 at 02:52 PM.
SpoilerOotS Fan-fiction (An alternate OotS-verse starting after page 603. If you want to read it go here)
bad Erf-poetry
and other sillyness.