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Thread: An E6 Question
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2009-08-12, 11:08 AM (ISO 8601)
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- May 2007
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An E6 Question
I'm going to be starting an E6 game soon and I want to take the stance on material that "if it exists you can use it." There will be a few caveats obviously, anything too odd will have to be passed by me first and if you manage to break the game I reserve the right as DM to tell you that it doesn't work.
Anyway what the question is, is this- are there any classes that don't work well with E6? Either rules wise or thematically. I'm already planning on a couple feats for Favored Souls to let them get their wings and possibly the Dragon Shaman to let them get theirs (along with some of their other draconic abilities). But has anyone run into any classes that flat out don't work as written?~Nostri, frequent lurker and periodic poster
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2009-08-12, 11:43 AM (ISO 8601)
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- Dec 2007
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- San Antonio, Texas
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Re: An E6 Question
I can't think of anything off the top of my head; in E6, some fighty PrCs even work as base classes (like the Duelist). However, I will suggest you take a look at Races of Faerun; it has some race-specific feats to allow wings on planetouched, which might be what you're looking for.
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
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2009-08-12, 12:01 PM (ISO 8601)
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- May 2007
Re: An E6 Question
I adjusted spell progression for paladins and known spells for sorcerers, since they sorta get shafted and giving them a modest power increase doesn't hurt.
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2009-08-12, 12:18 PM (ISO 8601)
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Re: An E6 Question
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2009-08-12, 01:18 PM (ISO 8601)
- Join Date
- Apr 2009
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- Germany
Re: An E6 Question
I'm designing an E10ish setting and removed spellcasting for rangers entirely and went with the suggestion to give a bonus feat at 4th and 8th level. Would work for paladins too.
We are not standing on the shoulders of giants, but on very tall tower of other dwarves.
Spriggan's Den Heroic Fantasy Roleplaying
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2009-08-12, 01:59 PM (ISO 8601)
- Join Date
- May 2007
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2009-08-12, 03:01 PM (ISO 8601)
- Join Date
- Dec 2007
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- San Antonio, Texas
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Re: An E6 Question
How about at 4th and 8th level, you increase the multiplier they get? Instead of level * Charisma bonus, how about level * (Charisma bonus + 1), then level * (Charisma bonus +2). Put it as an increase for all Paladin powers based on Charisma, meaning a Paladin can pump another stat.
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
Written by Me on DriveThru RPG
There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.
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2009-08-12, 03:05 PM (ISO 8601)
- Join Date
- Nov 2007
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Re: An E6 Question
When I see "E6" I think of Derek Jeter