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2009-08-14, 04:32 PM (ISO 8601)
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- Oct 2007
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2009-08-14, 04:37 PM (ISO 8601)
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- Feb 2008
Re: Subbing Concentration for Reflex with ToB.
Action Before Thought, a 2nd level Diamond Mind counter.
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2009-08-14, 04:42 PM (ISO 8601)
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- Oct 2007
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2009-08-14, 04:45 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- London, England.
Re: Subbing Concentration for Reflex with ToB.
A null reflex save? Could you elaborate?
I'm the author of the Alex Verus series of urban fantasy novels. Fated is the first, and the final book in the series, Risen, is out as of December 2021. For updates, check my blog!
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2009-08-14, 04:51 PM (ISO 8601)
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- Oct 2007
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Re: Subbing Concentration for Reflex with ToB.
From a null Dex score, such as with the Formian Queen.
Dexterity
Any creature that can move has at least 1 point of Dexterity. A creature with no Dexterity score can’t move. If it can perform actions (such as casting spells), it applies its Intelligence modifier to initiative checks instead of a Dexterity modifier. The creature automatically fails Reflex saves and Dexterity checks.
Does 'automatically fails reflex saves' still apply when using said maneuver?
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2009-08-14, 04:55 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- London, England.
Re: Subbing Concentration for Reflex with ToB.
Interesting.
By RAW, I think yes, you fail. Action Before Thought allows you to substitute a Concentration check for the numerical result of a Reflex save. But if you have a flat rule saying that you automatically fail all Reflex saves, period, then it doesn't matter what you roll for the save, you still fail.
In game terms, you can't move, so it doesn't matter how insightful your reflexes are, because you can't do anything about it.I'm the author of the Alex Verus series of urban fantasy novels. Fated is the first, and the final book in the series, Risen, is out as of December 2021. For updates, check my blog!
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2009-08-14, 04:57 PM (ISO 8601)
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- Oct 2007
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2009-08-14, 05:56 PM (ISO 8601)
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- Mar 2008
Re: Subbing Concentration for Reflex with ToB.
I really want to know what kind of game you're playing if you can consider making a character that is unable to move.
- Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
- Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.
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2009-08-14, 05:59 PM (ISO 8601)
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- Oct 2007
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Re: Subbing Concentration for Reflex with ToB.
This one. textextext
- Ingrain (Ex): As a full-round action, a Barkheart can take root or uproot itself. While rooted, the Barkheart is unable to move and gains a Dexterity score of null, making it immune to damage to that score, but causing it to automatically fail Reflex Saves. While ingrained, a Barkheart applies its Strength modifier to armor class instead of its Dexterity modifier, and has no limits on the attacks of opportunity it can make per round. A Barkheart with its Strength or Dexterity reduced to 0 automatically ingrains itself, and remains so until the appropriate score becomes 1 or higher once more.
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2009-08-15, 06:45 AM (ISO 8601)
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- Mar 2009
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- The Greyverse
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Re: Subbing Concentration for Reflex with ToB.
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2009-08-15, 07:11 AM (ISO 8601)
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- Oct 2007
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2009-08-15, 07:31 AM (ISO 8601)
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- Mar 2009
- Location
- The Greyverse
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Re: Subbing Concentration for Reflex with ToB.
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2009-08-15, 01:44 PM (ISO 8601)
- Join Date
- May 2009
Re: Subbing Concentration for Reflex with ToB.
Didn't dex null make you unable to move, too?
Dexterity
Any creature that can move has at least 1 point of Dexterity. A creature with no Dexterity score can’t move. If it can perform actions (such as casting spells), it applies its Intelligence modifier to initiative checks instead of a Dexterity modifier. The creature automatically fails Reflex saves and Dexterity checks.
EDIT: Heh, that monster seems to be a trap. Sure, you have no limit to amount of AoOs you can make, but you can't move, so what's the point?
Note how it doesn't say move action, or clarify whether it speaks of moving as moving from 1 5ft. square to another, or whether dex 0 means you can't move, at all. I suppose it would be different for a creature with null dex than 0 dex. 0 dex is stiff as a board, if I recall, but "Dex: --" just might not be able to move from one square to another.Last edited by sofawall; 2009-08-15 at 01:47 PM.
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2009-08-15, 02:08 PM (ISO 8601)
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- Oct 2007
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2009-08-15, 04:03 PM (ISO 8601)
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- May 2009
Re: Subbing Concentration for Reflex with ToB.
Yeah, the problem is what, exactly, the difference is between Dex -- and Dex 0.
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2009-08-15, 04:32 PM (ISO 8601)
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- Dec 2006
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Re: Subbing Concentration for Reflex with ToB.
Yeah, I'd just drop the "dex null", but leave the remaining effects. It's easier to define the exact effects that way, and doesn't have weird things like being totally unable to move.
Also, IMHO, there should be more benefits for being rooted, but that's another tangent.
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2009-08-15, 04:34 PM (ISO 8601)
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- Oct 2007
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Re: Subbing Concentration for Reflex with ToB.
Feel free to leave in feedback in the linked topic. :) The races have been very thoroughly given great flavor feedback thanks to Neoclassic, but as most of them are pulled from several-year-old notes and only got a bare overlook, I could use more mechanical scrutiny - a lot of it. Most of my mechanical attention has been on my Avatar baby lately.
I would be very grateful!