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Thread: Bard or Beguiler?
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2009-08-21, 10:46 AM (ISO 8601)
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- Mar 2007
Bard or Beguiler?
I am contemplating joining into a friend's 3.5 D&D game, and want to play a shmoozing, slick talking, suave and sophisticated character. The DM is a bit on the conservative side, with a tendancy to have very... engineered... plot lines in place. His last couple efforts have yielded surprising flexibility, so there is hope that this one will continue along that trend.
I want a character who can adequately use my "outside the box" thinking in regard to most encounters (as a player I prefer to find creative solutions to problems, which rarely if ever include "I hit it with my axe!").
I've looked over the stats of both of these characters, and either would fit the bill for what I want to pull off. Any ideas?
Please note, I do not want to get into a million Prestige Classes, nor do I want to achieve ultimate godhood or anything of that nature. Our group has a pleasant mix of optimizers and non, and it works for us. So I don't want to plan a Bard 1 / Rogue 3 / Beguiler 1 / Mindbender 1 / Radiant Servant 1 / Seeker of the Song 2 / Sublime Chord 4 / Archmage 1 / Shadowdancer 1 / etc / etc... Just a single classed (with maybe one PrC thrown in for fun) character.
And before anyone mentions it, yes, I know about Shadowcraft Mages, and think they are really, really cool. I might look at this as an option, as nothing says "shake up the plans" like well done illusions. :)Last edited by Tyger; 2009-08-21 at 10:51 AM.
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2009-08-21, 10:47 AM (ISO 8601)
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- Mar 2009
Re: Bard or Beguiler?
If you're not interested in prestige classing out, I'd just go Beguiler. Bard is nice, but really only shines when utilizing a few prestige classes (imo).
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2009-08-21, 10:53 AM (ISO 8601)
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Re: Bard or Beguiler?
Beguiler is much more solid. Bard is just all-round less effective without careful optimization. Beguiler works very well straight out of the box.
Depending on the levels you expect the game to reach the old one-level Mindbender dip may be a good idea (the tradeoff is missing Beguiler's capstone ability, which won't matter if you're not going to reach 20 anyway), but other than that there's no need to PrC and even that is just an option or bonus, not a need.
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2009-08-21, 11:00 AM (ISO 8601)
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- Jun 2006
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- Fairfield, CA
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Re: Bard or Beguiler?
WHY NOT BOTH!
Beguiler 5/Prestige Bard 15. Done and done.Wiki - Q&A - FB - LIn - Tw
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2009-08-21, 11:12 AM (ISO 8601)
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Re: Bard or Beguiler?
Beguiler definitely has the simplicity aspect going for it. Either Beguiler20 or Beguiler5/Mindbender1/Beguiler+14. Both work very well.
Bard often gets a bit more complicated. In order to be at the higher levels of effectiveness, you need a lot of rather obscure sourcebooks like Dragon Magic or Frostburn or the Eberron Campaign Setting, depending on your goal.
The better "caster/song" style bard builds look a little something like this:
Bard5/Mindbender1/Bard+2/Virtuoso2/SublimeChord2/Virtuoso+8
It looks a little complicated till you break it down. The 1 level of Mindbender is awesome for Telepathy, which plain old kicks ass, even without Mindsight (LoMadness pg 127). Then you add a bit more Bard till you are ready for Virtuoso. Virt is nice because its a bardic PrC that advances SpC while giving some different tricks. The biggest thing is that the 1st level loses spellcasting, which is normally bad, your real spellcasting oomph comes from Sublime Chord, so you want to get that dead level out of the way. Normal Bard20s start to really lose power in upper levels due to the fact that there abilities just become too unfocused to contribute effectively in many situations. This is where Sublime Chord comes in. Its a bardic PrC that basically turns you into a late game sorcerer. This is GREAT, its like kicking on the late game afterburners for your bard and soaring into the stratosphere. Comes at a perfect time when your normal bardy stuff is just starting to lack, and brings you up just far enough to be really effective. Unfortunately, Sublime Chord has pretty crappy class features past 2, so jumping back into Virtuoso to progress your SC casting while picking up those tasty alternative songs is just awesome.
But yea, it is a bit complex. Pick whichever one you think will be most fun.
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2009-08-21, 11:15 AM (ISO 8601)
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- Nov 2006
Re: Bard or Beguiler?
If you want to use weapons, or make music, the Bard. Otherwise Beguiler.
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2009-08-21, 11:33 AM (ISO 8601)
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- Mar 2006
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- Connecticut
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Re: Bard or Beguiler?
Beguiler, you just got served.
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2009-08-21, 11:38 AM (ISO 8601)
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- Jun 2008
Re: Bard or Beguiler?
Why not prestige bard from UA
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2009-08-21, 11:56 AM (ISO 8601)
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- Oct 2007
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- Some kind of hell
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Re: Bard or Beguiler?
If you're keeping it simple, then I would suggest Beguiler, for the myriad of reasons stated above. They're pretty great out of the box, and finding any single level prestige class option that grants caster progression at level 1 that isn't a pain to get into, I'd suggest it so you can get your advanced learning at higher levels (meaning higher level spells). Mindbender is pretty typical, but alignment restrictive. Spellthief wouldn't be terrible with the Master Spellthief feat from CSc. That way you can get some awesome steal spell stuff happening for you, and that's a bonus that will grow with you and you won't lose a caster level due to the feat.
Otherwise, I'd second Keld's bard build above (with or without Mindbender, I'd recommend once again the Spellthief class/Master Spellthief feat). I know a lot of DM's prefer to keep it to at most 2 base classes and 2 prestige classes, and that fits the bill.
What will be more powerful? Bard with Keld's build and some moderate optimization tricks. What would be more simple? Beguiler. I'd personally recommend the Beguiler with Master Spellthief.
-XChris Bennett
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2009-08-21, 12:09 PM (ISO 8601)
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- Dec 2007
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Re: Bard or Beguiler?
Im going to go out on a limb here and say bard...
though it depends how many non casters are there in this party?When the end comes i shall remember you.
I sorry i fail Englimish...(appologise for Spelling/Grammer Errors) Please don't correct my spelling or grammer eaither.
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2009-08-21, 12:20 PM (ISO 8601)
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- Mar 2007
Re: Bard or Beguiler?
Now that is a good question.
We're starting at level one, so this is mostly conjecture, but...
1) Psion of some kind - he's a relatively big optimizer, so this will be interesting.
2) Dream Dwarf Wizard (going for IoSV asap) - this guys takes the advice in the various guides to heart and usually goes with stuff straight from the CO boards, though he doesn't usually abuse it as much as one could.
3) Wolfen (reflavoured gnoll - we're playing in the Rifts universe, using D&D rules) Archer (probably a ranger) - this guy never optimizes, ever. But he has fun!
4) ToB Crusader - relative newcomer to the group, but thus far hasn't done much in the way of optimization.
So we have an intersting mix. Ordinarily I'd go with a rogue to round this out, but I love my casters!
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2009-08-21, 12:24 PM (ISO 8601)
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- Dec 2007
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- Manchester NH
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Re: Bard or Beguiler?
Hands down bard.
Seems to me you will have your BC covered with The wizard and potentialy the psion.
so you can add some dmg via range or melee and you add some skills via you bard stuff.. I think you will be a more over all help to that group as a bard rather then a beguiler...When the end comes i shall remember you.
I sorry i fail Englimish...(appologise for Spelling/Grammer Errors) Please don't correct my spelling or grammer eaither.
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2009-08-21, 12:33 PM (ISO 8601)
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- Oct 2007
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Re: Bard or Beguiler?
I think I will have to agree with RagnaroksChosen here as well.
Bard would bring a lot to the table, consider a bard 7 / spellthief 1 / virtuoso 2 / Sublime Chord 2 / virtuoso +8. Consider things like Dragonfire Inspiration as well as Song of the Heart and definitely Master Spellthief.
-XLast edited by ErrantX; 2009-08-21 at 12:33 PM.
Chris Bennett
Author and Lead Developer of Path of War
Freelancer
My credits:
Path of War and Path of War Expanded: An OGL Tome of Battle for the Pathfinder game system, for Dreamscarred Press.
Psionics Augmented: Psychic Warrior and Psionics Augmented: Soulknife for Dreamscarred Press.
My extended homebrew signature!
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2009-08-21, 12:36 PM (ISO 8601)
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- Dec 2007
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- Manchester NH
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Re: Bard or Beguiler?
Also in that group i would sugest picking up bardic knack from phb2 and or jack of all trades... make ayou a realy nice skill monkey...
With bards i would suegest pcikign 2 aspects of the bard and working on them.
For that group i would sugest music and skills.
Defiently pick up the feat that lets you cast whiling singing or playing... Pick up some buff/utility rather then BC..When the end comes i shall remember you.
I sorry i fail Englimish...(appologise for Spelling/Grammer Errors) Please don't correct my spelling or grammer eaither.
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2009-08-21, 12:36 PM (ISO 8601)
- Join Date
- Jan 2009
Re: Bard or Beguiler?
What about Spellthief 1/Beguiler X/Unseen Seer Y , with the Master Spellthief feat?
Unseen Seer advances Sneak Attack 4/10, 10/10 casting, gives you 3/4 BAB and Advanced Learning (any divination spell from any spell list) at levels 2, 5 and 8. Then again, there's not much other synergy, I guess. It's just that I like the Unseen Seer. ;)
EDIT: Ok, yeah, maybe the party composition invites a Bard rather than a Beguiler. I might have to concede that point. :)Last edited by Thespianus; 2009-08-21 at 12:37 PM.
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2009-08-21, 12:39 PM (ISO 8601)
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- Jun 2007
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- Central Florida
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2009-08-21, 12:42 PM (ISO 8601)
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- Sep 2008
Re: Bard or Beguiler?
I have to say beguiler here. Bards are much less efficient. Unless you watch american idol auditions a lot (in which case you put all your ranks in intimidate and sing (Britney Spears)... your ENEMIES WILL FLEE BEFORE YOU!!!
Last edited by Lord Loss; 2009-08-21 at 12:43 PM.
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2009-08-21, 12:58 PM (ISO 8601)
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Re: Bard or Beguiler?
When the end comes i shall remember you.
I sorry i fail Englimish...(appologise for Spelling/Grammer Errors) Please don't correct my spelling or grammer eaither.
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2009-08-21, 01:49 PM (ISO 8601)
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Re: Bard or Beguiler?
My vote would be for beguiler. Beguiler fills the skillmonkey role better than bard, because Int is a primary stat for beguiler and a secondary stat for the bard. Also, the beguiler can find traps.
Beguiler casts better than bards. While bards have a slightly better spell list, they know relatively few spells from it, while the beguiler gets their entire list + anything they pick up from Arcane Disciple and prestige classes. The beguiler gets more spells, and he gets them earlier. Finally, the beguiler gets spells above level 6, which by itself puts them way over any bard without Sublime Chord.
You only have 2 meleers in that party. You aren't really getting that big a return from your bard songs.
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2009-08-21, 01:56 PM (ISO 8601)
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- Mar 2009
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2009-08-21, 02:30 PM (ISO 8601)
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- Mar 2007
Re: Bard or Beguiler?
Kylarra, I don't even know why I bothered to put that qualification in there, I knew when I typed it that 99.9% of all responders would completely ignore it.
I know there is a tendancy to give someone all the options they have available to them, and to make suggestions for all possibilities, but it is certainly a tad frustrating. Oh well, the joy of the internet, right?
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2009-08-21, 02:53 PM (ISO 8601)
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- San Antonio, Texas
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Re: Bard or Beguiler?
Play a bard. Because bards are AWESOME.
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2009-08-21, 03:06 PM (ISO 8601)
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- Jun 2006
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d20r Compilation PDF - last updated 9.11.14
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2009-08-21, 03:12 PM (ISO 8601)
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- Dec 2007
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Re: Bard or Beguiler?
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
Written by Me on DriveThru RPG
There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.
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2009-08-21, 04:28 PM (ISO 8601)
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- Jan 2009
Re: Bard or Beguiler?
Beguiler. I've played both, and found the beguiler to do what I want to do with a dirty rotten scoundrel character- lie, cheat, steal & murder. The bard... he sings. It's dumb. No one takes a singing fop with lame spells seriously. No one take a gnome beguiler seriously, until they wake up dead.
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2009-08-21, 04:54 PM (ISO 8601)
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Re: Bard or Beguiler?
Take a bard. And mix in Chameleon as soon as you can. It's one of the best ways to support out-of-box thinking and wackiness. You choose a variable feat, a variable set of class skills each day, what's not to love?
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2009-08-21, 05:01 PM (ISO 8601)
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2009-08-21, 05:02 PM (ISO 8601)
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- Mar 2007
Re: Bard or Beguiler?
If you have the PHBII there is a bard alternative that gives up bardic knowledge (which is actually a pretty good ability) for bardic knack. Works well if you don't have to maximize your skill ranks to be effective.
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2009-08-21, 05:15 PM (ISO 8601)
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2009-08-21, 05:50 PM (ISO 8601)
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Re: Bard or Beguiler?
Throwing in support for Beguiler 19 / Dip 1. Likely Mindbender, taken at level 6. No complex PrC interactions, no mortifying requirements and cross-class skill necessities (at least beyond 4 points in Intimidate) and you end up as a sneaky, guileful mind-conquering hero.
Beguiler is one of the best-designed, well-balanced, and fun classes that Wizards ever came up with. That alone should be reason to play it. It's effective without being broken, entertaining without being over-the-top or comical, and it has a compelling (if mildly limited) niche that not only inspires a creative character, but a creative player. Enchantment and illusion have a wealth of roleplaying potential. Not that bards don't, but... you know.
Singing. Woo. Go Bards.