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  1. - Top - End - #1
    Ettin in the Playground
     
    deuxhero's Avatar

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    Default What were the clerics save or dies etcs?

    (etc being save or lose, save or suck and the like)

    I have a pretty good idea of the wizard list (grease, sleep ect), but the only cleric (non domain) ones that I know off hand are hold person and slay living.

    edit:corrected my latin.
    Last edited by deuxhero; 2009-08-22 at 10:22 AM.

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    Milskidasith's Avatar

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    Default Re: What were the clerics save or dies ects?

    Holy Word and similar spells. No save, just die.

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    Default Re: What were the clerics save or dies ects?

    On the core list:
    Doom
    Hold Person
    Bestow Curse
    Blindness/Deafness
    Poison (maximized if you can swing it, although this is probably more accurately classed as a damaging spell- good set up for another Fort-save killer if you can force it through with Poison's unusual DC mechanic, tho.)
    Plane Shift (2 full spell levels before a Wizard gets it)
    Slay Living
    Assorted Symbols
    the alignment Words
    Destruction
    Energy Drain
    Implosion

    plus whatever you can snag off the Wizard/Druid lists with your domain choices.

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    Default Re: What were the clerics save or dies ects?

    Bestow Curse
    Hold Person
    Blindness/Deafness
    Poison
    Slay Living
    Harm/Heal (depending on target being undead or not)
    Banishment (vs outsiders)
    Undeath to Death (vs undead)
    Blasphemy/Dictum/Word of Chaos/Holy Word (no save, just die)
    Destruction (save or Die AND Disintegrate)
    Dimensional Anchor/Lock (assuming you need to use ports/ethereal/astral to avoid meatshield)
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    Default Re: What were the clerics save or dies ects?

    The Cleric list is a bit thinner on the Save or ... spells than the Sor/Wiz list, but they're there.

    Combat-wise, you have Doom, Silence, Shatter, Bestow Curse, Contagion, Prayer, Blindness/Deafness, Dismissal, Command (and it's Greater counterpart), Disrupting Weapon, Plane Shift, Slay Living, the entire Symbol of line, Wall of Stone, Banishment, Harm (sort of), Undeath to Death, Destruction, Repulsion (also Antilife Shell), Blasphemy/Holy Word/Dictum/Word of Chaos, Cloak of Chaos/Holy Aura/Shield of Law/Unholy Aura, Energy Drain, and Implosion.
    Of course, by the time I finish this post, it will already be obsolete. C'est la vie.

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    deuxhero's Avatar

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    Default Re: What were the clerics save or dies ects?

    Thanks.

    I think the druids job was primarly to be 2 melee monsters at once that get all sorts of silly buffss, but does he have any good ones?

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    AssassinGuy

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    Default Re: What were the clerics save or dies ects?

    Quote Originally Posted by deuxhero View Post
    (ect being save or lose, save or suck and the like)
    Sorry, but this just bugs me to no end. I think you're trying for etc. here, not ect. Etc. is short for the Latin et cetera ("and others"). ect is either an abbreviation for "ElectroConvulsive Therapy" or a Greek prefix meaning "external".

    You can also use et c. (with the space) or & c. (my favorite), since "et" is a separate word, meaning "and".

    Also, there's no cause to put an "s" at the end (as you've done with ects), because cetera is already plural. If you just mean one other thing it's et ceterus.

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    Default Re: What were the clerics save or dies ects?

    Quote Originally Posted by Curmudgeon View Post
    Sorry, but this just bugs me to no end. I think you're trying for etc. here, not ect. Etc. is short for the Latin et cetera ("and others"). ect is either an abbreviation for "ElectroConvulsive Therapy" or a Greek prefix meaning "external".

    You can also use et c. (with the space) or & c. (my favorite), since "et" is a separate word, meaning "and".

    Also, there's no cause to put an "s" at the end (as you've done with ects), because cetera is already plural. If you just mean one other thing it's et ceterus.
    I'm sorry, but it seriously bugs you that people don't have the working knowledge of Latin that you do? Man that must suck...

    I can't even fathom the amount of people you run into daily (let alone online) that can't speak/write functional Latin; must drive you completely insane.
    Last edited by Kizara; 2009-08-22 at 04:41 AM.

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    Barbarian in the Playground
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    Default Re: What were the clerics save or dies ects?

    Quote Originally Posted by Kizara View Post
    I'm sorry, but it seriously bugs you that people don't have the working knowledge of Latin that you do? Man that must suck...

    I can't even fathom the amount of people you run into daily (let alone online) that can't speak/write functional Latin; must drive you completely insane.
    These things must bother him Ad Nasueus. As with all latin phrases, Caveeat empty. He tries to Deim Carp when he can.

    Edit: And Cleric gets Symbol of Insanity and Death.
    Last edited by blazinghand; 2009-08-22 at 04:45 AM.
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    AssassinGuy

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    Default Re: What were the clerics save or dies ects?

    Quote Originally Posted by Kizara View Post
    I'm sorry, but it seriously bugs you that people don't have the working knowledge of Latin that you do?
    No, it just bugs me that people don't bother to use spell checkers. As I type this in Mozilla I'll get a red underline on ect., but not on etc. I just gave the explanation behind what the spell checker is (or should be) doing for you.

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    WolfInSheepsClothing

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    Default Re: What were the clerics save or dies ects?

    While I agree that lerning 2 spel gud really isn't that difficult, complaining about idiocy on an internet forum is kindof like complaining that the sea is wet.

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    OldWizardGuy

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    Default Re: What were the clerics save or dies ects?

    Quote Originally Posted by Curmudgeon View Post
    If you just mean one other thing it's et ceterum.
    Fixed that for you
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    AssassinGuy

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    Default Re: What were the clerics save or dies ects?

    Quote Originally Posted by Philaenas View Post
    Fixed that for you
    No, you didn't. If you're using et cetera that's the adjective form, used substantively, to fill in for some know quantity (the other items, the other people, and so on). Ceterus is the singular of this adjective.

    You're confusing this with the adverb cetera, meaning "in all other respects", which you would not use with et in this context. Ceterum is a similar adverb, meaning "but" or "still". (Et ceterum is perfectly reasonable Latin, but it means "otherwise" or "moreover".) Since Latin adverbs have no person, number, gender, case, voice, mood, or tense, these are separate words, not declinations of the same word.

    Yes, Latin has homonyms.
    Last edited by Curmudgeon; 2009-08-22 at 07:46 AM.

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    OldWizardGuy

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    Default Re: What were the clerics save or dies ects?

    Hm, yes, I remember now that Latin got a little more complicated towards the end of highschool with some adjective forms :). Being as that was already 6 years ago, I guess it must have slipped my mind .
    Seneca the Younger: “Religion is regarded by the common people as true, by the wise as false, and by the rulers as useful.”

    Shields are powerful tools.

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    deuxhero's Avatar

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    Default Re: What were the clerics save or dies etcs?

    So can we get back to listing druid and cleric save or X?

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    HalfOrcPirate

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    Default Re: What were the clerics save or dies etcs?

    Entangle might as well be. If they have no ranged weapons and can't break free, they're dead. Just chuck rocks at them for 10 minutes.

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    Default Re: What were the clerics save or dies etcs?

    I DMed a campaign last year where the druid entangled every single encounter (started at lvl 3). The Fix? I threw him up against ogres with a buffed str score who could tear out of the stuff, albeight slowly, tho their reach weapons helped with the slow part. Then I put them underground for some time, where entangle just didnt work anymore due to no plants growing in the solid rock.

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    Default Re: What were the clerics save or dies etcs?

    Quote Originally Posted by daggaz View Post
    Then I put them underground for some time, where entangle just didnt work anymore due to no plants growing in the solid rock.
    My friend's Druids counteract this by carrying potted plants.
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    OrcBarbarianGuy

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    Default Re: What were the clerics save or dies etcs?

    Quote Originally Posted by Jalor View Post
    My friend's Druids counteract this by carrying potted plants.
    Awesome idea

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    Default Re: What were the clerics save or dies etcs?

    Conjure Ice Beast, Cleric 1-9 (Frostburn). Conjure large/huge/colossal centipedes with the engulf special ability. A bunch of smaller creatures with a 10' burst 1d6 cold aura (no save) as a free action can also come in handy.

    Ice Slick, Cleric 1 (Frostburn). Grease for churchgoers.

    Path of Frost, Druid 1 (Dragon Magic). Grease for treehuggers.

    Blinding Spittle, Druid 2 (SC). Ranged touch attack to blind, no save.

    Blood Snow, Cleric/Druid 2 (Frostburn). Requires snow on the ground, but Fort save or take 1d2 Con plus nausea.

    Clutch of Orcus, Cleric 3 (SC). Fort save or paralyzed + damage. Also makes great keepsakes/souvenirs/knick-knacks/keychains.

    Nauseating Breath, Cleric 3 (SC). Cone-shaped burst, Fort save or nauseated.

    Doomtide, Cleric 4 (CDiv). Fog cloud + Will save or dazed.

    Murderous Mist, Druid 4 (SC). Moving cloud of steam that does damage and Ref save or permanently blinded.

    Wrack, Cleric 4 (SC). Fort save or blind and helpless.

    Flesh to Salt, Druid 5 (Sandstorm). Fort save or turn into statue of salt.

    Hibernate, Cleric/Druid 5 (Frostburn). Not quite as fancy and easy as sleep, but gets the job done.

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    Default Re: What were the clerics save or dies ects?

    Quote Originally Posted by Milskidasith View Post
    Holy Word and similar spells. No save, just die.
    Clerics get Shivering Touch, too.

    No save, just die (after you hit the enemy while they're down).

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    Barbarian in the Playground
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    Default Re: What were the clerics save or dies etcs?

    Quote Originally Posted by Jalor View Post
    My friend's Druids counteract this by carrying potted plants.
    This might have served as some inspiration for him. http://www.antiheroescomic.com/comic/27


    As for cleric S o D/S spells... the one thing I won't prepare are those that come in better versions for wizards.
    Take blindness for example. Its the sucky version of glitterdust.

    Glitterdust = will save, double-threat to invisible/stealty creatures, 10 ft radius spread, SR doesn't apply, lvl 2 spell for wizards.
    Blindness = fort save, single threat, single target, SR works against it, lvl 3 spell for clerics.

    Now sometimes targeting fort can be better than targeting will (casters, etc.) but usually it'll be the other way around.
    Last edited by #Raptor; 2009-08-22 at 02:18 PM.

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