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Thread: Super broken magic item [4e]
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2009-08-25, 04:56 PM (ISO 8601)
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Super broken magic item [4e]
I don't know if this has been posted here before, but check out the Throne of Dominion from the Adventurer's Vault 2.
(Here's the text:)
SpoilerThrone of Dominion Level 12
This throne is carved with ornate filigree and reliefs showing a king ruling over subjects that span the chair’s entire surface.
Wondrous Item 13,000 gp
Property: While you sit on the throne, when a creature you can see attempts to deceive, disobey, or betray you, it is stunned (save ends). All creatures you can see take a –3 penalty to attack rolls that target your Will.
Power (Daily Charm): Standard Action. Make an attack: Ranged sight; Charisma + 5 vs. Will; on a hit, the target is dominated until the end of your next turn.
The broken-ness should be pretty obvious - what happens if the person in the throne orders everyone in the room to "Surrender", "Commit suicide", or (best of all) "Act like you're stunned"? One might argue that this is clearly not an item intended for PCs, but any party with an ounce of creativity will figure out a way to steal the throne and bring it with them. (One obvious solution - Tenser's Floating Disk.)
Seriously, Wizards, what were you thinking?Love the Third Amendment?
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2009-08-25, 04:59 PM (ISO 8601)
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Re: Super broken magic item [4e]
I'm fairly certain that it's not meant to be portable and that any attempts to move it should be met with a "no" from the gamemaster. It is in the section that is for items for the PCs home base.
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2009-08-25, 05:01 PM (ISO 8601)
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Re: Super broken magic item [4e]
Last edited by Boci; 2009-08-25 at 05:02 PM.
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2009-08-25, 05:07 PM (ISO 8601)
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Re: Super broken magic item [4e]
Of course it's fixable - that's not the point. You could also fix it by making the stun effect an attack vs. will rather than an automatic effect.
But rather than having to fix my game system, is it too much to ask for it to not have this kind of ridiculous stuff in the first place?Love the Third Amendment?
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2009-08-25, 05:07 PM (ISO 8601)
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Re: Super broken magic item [4e]
If a standard team meets a big bad with that thing, problems could arise.
But invincibility?
No.
Why?
It gives a -3 to stuff targetting your WILL.
The fighter can still pound your face in.
Granted, the stunning is overpowered to an extend, but if you go into some overlord lair and the worst thing that happens to you is STUN the DM is doing it rong.Last edited by Dixieboy; 2009-08-25 at 05:09 PM.
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2009-08-25, 05:09 PM (ISO 8601)
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2009-08-25, 05:11 PM (ISO 8601)
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2009-08-25, 05:11 PM (ISO 8601)
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Re: Super broken magic item [4e]
Last edited by FoE; 2009-08-25 at 05:15 PM.
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2009-08-25, 05:13 PM (ISO 8601)
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2009-08-25, 05:14 PM (ISO 8601)
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Re: Super broken magic item [4e]
I guess it wasn't quite obvious enough - let me clarify the broken part.
While you sit on the throne, when a creature you can see attempts to deceive, disobey, or betray you, it is stunned (save ends).
There's basically no way around this, other than immunity to stun - even if you do manage to escape, the throne-sitter can just stun you again the next round.
The penalty to defense and the charm effect are chump change in comparison.
EDIT:
Where's that wizard getting the action to cast Invisibility? Xenmas has a sign (or a Magic Mouth, if you're classy) that says "Drop your weapons, don't move or speak" above his throne.Last edited by kjones; 2009-08-25 at 05:17 PM.
Love the Third Amendment?
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2009-08-25, 05:15 PM (ISO 8601)
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2009-08-25, 05:17 PM (ISO 8601)
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Re: Super broken magic item [4e]
Its still a problem because now the PCs are abusing it. And wouldn't the BBEG ready an action to talk + have slide resistence?
Thats not the problem. The problem is the auto stun affect.
BBEG readies an action to orders all PCs to kill themselves as soon as they eter the room.
He is just pointing out that that is how it works as written.
I think action points allow it. Not that that justifies it, but there are ways.Last edited by Boci; 2009-08-25 at 05:23 PM.
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2009-08-25, 05:19 PM (ISO 8601)
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Re: Super broken magic item [4e]
Also, an invis'd wizard would obviously be deceiving him, so he'd still be stunned.
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2009-08-25, 05:22 PM (ISO 8601)
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Re: Super broken magic item [4e]
Ok, so the fighter tries to bullrush/Tide of Iron him off the throne!
But wait! The king quickly makes friends with the fighter, thus turning his attack into a savage betrayal, and the fighter is stunned!
If it weren't so prone to abuse, this throne could yield a lot of hilarity. (Or maybe abuse is just a different kind of hilarity...)Love the Third Amendment?
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2009-08-25, 05:24 PM (ISO 8601)
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Re: Super broken magic item [4e]
You need to be able to see the target, so the invisible wizard wouldn't be stunned.
Really, any respectable BBEG should have the Throne surrounded by glass walls and ceiling, as you cannot be pulled, pushed or slid through objects.
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2009-08-25, 05:25 PM (ISO 8601)
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Re: Super broken magic item [4e]
He planned ahead, casting Invisibility before he entered the room. With Xemnas unable to see him, he is unaffected by the throne's power.
...Or if it's a level 26 or higher campaign, the party divine character can revere Bahamut, and summon a bunch of canaries to allow him to bull rush the guy off of his throne anyway...
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2009-08-25, 05:25 PM (ISO 8601)
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Re: Super broken magic item [4e]
This is were you hope your DM can employ common sense. Betrayal means the target must be allied o the BBEG, invisibility does not count as deciete, ect
"Everyone who isn't my minnion kill themselves" still affect an invisible target.
Yes he is. See above. And just because I am curious. are you actually arguing that power wise this item is fine?Last edited by Boci; 2009-08-25 at 05:29 PM.
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2009-08-25, 05:25 PM (ISO 8601)
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2009-08-25, 05:26 PM (ISO 8601)
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Re: Super broken magic item [4e]
You're just failing to see the loopholes.
I would argue that the throne would only affect a traitor if they were serving you to begin with. I can't "betray" someone to whom I never pledged allegiance. It's a great tool for keeping your henchmen in line (Vecna's probably saying "where was this thing when I was alive?"), but unless that group of assassins hired to kill the possessor of the throne were previously on the PC's payroll, I would rule as the DM that the throne is useless against them. Ditto for that mob of marauding orcs who just broke into the palace or ragtag bunch of rebels out to depose a ruthless tyrant.
I suppose they could still lie to you, but I wouldn't rely on the trolls currently circling your throne suddenly confessing that they'd rather be knitting.Last edited by FoE; 2009-08-25 at 05:30 PM.
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2009-08-25, 05:28 PM (ISO 8601)
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Re: Super broken magic item [4e]
The thing is, it says "disobey" not "betray." Disobey can mean not obeying you at all.
I wonder how this interacts with scrying or other ways to "see" people. It would make a great method of DM railroading; the guy on the throne is constantly scrying the party and if they go off the rails, BOOM, stunned. :P
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2009-08-25, 05:28 PM (ISO 8601)
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2009-08-25, 05:29 PM (ISO 8601)
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Re: Super broken magic item [4e]
Aren't there methods to detect invisibility pretty easily?
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2009-08-25, 05:30 PM (ISO 8601)
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2009-08-25, 05:31 PM (ISO 8601)
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Re: Super broken magic item [4e]
The magic knows, even if you don't. It's magic.
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2009-08-25, 05:32 PM (ISO 8601)
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Re: Super broken magic item [4e]
No, it doesn't, unless he can see through invisibility.
Property: While you sit on the throne, when a creature you can see attempts to deceive, disobey, or betray you, it is stunned (save ends).
Thus, if he can't see you, you can kill him. Ways to do this include blinding him, using invisibility, knocking him unconscious...
...Ooh! Invisibility + Orb of Ultimate Imposition + Sleep.Last edited by Mando Knight; 2009-08-25 at 05:33 PM.
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2009-08-25, 05:33 PM (ISO 8601)
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Re: Super broken magic item [4e]
The ability to give out orders implies authority. A parent can order a child, a master can order a servant and a commander can order a solider. But authority is just an illusion. No one can truly command another person's allegiance unless they allow it.
Also, the Invisibility trick works as advertised.Last edited by FoE; 2009-08-25 at 05:38 PM.
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2009-08-25, 05:36 PM (ISO 8601)
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Re: Super broken magic item [4e]
You're reading into things in an effort to say this isn't broken. It is. Nothing in the rules supports this definition of disobedience regarding the Throne of Dominion.
This is the kind of thing I would institute where I to give it to a BBEG in one of my games. I'd have it conditional on a pledge of obediance or similar act.
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2009-08-25, 05:37 PM (ISO 8601)
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Re: Super broken magic item [4e]
Okay I missread that, but the item is srill broken, because there is a way to get around it, assuming invisibility is used. This is problomatic on so many levels. The wizard has to cast invisibility, and it must remain intact. What if you do not know invisibility?
You cannot honestly argue that a 13K item that makes you auto win unless the enemy takes specific actions is balanced in any way shape or form. Name an equally powerful example.Last edited by Boci; 2009-08-25 at 05:39 PM.
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2009-08-25, 05:37 PM (ISO 8601)
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Re: Super broken magic item [4e]
Bring your own chair. Problem solved.
...
Okay, problem amplified. But it's not your problem anymore.- Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
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2009-08-25, 05:41 PM (ISO 8601)
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