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2009-08-25, 11:08 PM (ISO 8601)
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Tome of Battle: Maneuvers and Stances, and all that jazz
Okay, I was just introduced to the Tome of Battle, and, as I was told, it seems like one of WoTC's better books. It all looks very interesting, but it's also kinda confusing. I was just wondering if any of you could give me a quick summary about it? I understand a few things, like how stances can be active as long as you're conscious, or how each martial whatever class has a different way of recovering maneuvers, but... there are a few things I still don't quite get. Like, are you allowed to pick from maneuvers, etc. from different disciplines like a wizard is able to choose from different unrestricted schools of magic?
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2009-08-25, 11:09 PM (ISO 8601)
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2009-08-25, 11:31 PM (ISO 8601)
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Re: Tome of Battle: Maneuvers and Stances, and all that jazz
It's a melee casting system. I know, it's initiator levels and martial adepts, but a casting system by any other name is a casting system. Basically it's for caster lovers who want to do melee.
Anyway, answering questions:
Different martial adepts classes can learn from different disciplines. Swordsages are the only ones with access to Desert Wind, Setting Sun, and Shadow Hand. Warblades are the only ones with access to Iron Heart and Crusaders hold Devoted Spirit as their own. Every one of them has access to Stone Dragon. Diamond mind is shared by swordsages and warblades, and White raven is only for Crusaders and Warblades.
Initiator level is determined by adding the levels in one martial adept class together with half of all other levels. Example is fighter 4/warblade 2 equals warblade 4 for what maneuvers and stances he has access to.
... Blarg.
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2009-08-25, 11:59 PM (ISO 8601)
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Re: Tome of Battle: Maneuvers and Stances, and all that jazz
They're similar in structure and in the number of options a character can perform, but the execution ends up feeling very different. For one thing, having your maneuvers usable per encounter rather than per day and refreshable makes things wholly different from the X/day vancian casting. If by "caster lover" you mean anyone who doesn't want to just say "I full attack" every round, then yes, call me caster lover.
But back to the OP, the automatic maneuvers and stances gotten by the three martial adept classes (crusader, swordsage, warblade) are based on the class themselves. Crusaders pick from Devoted Spirit, Stone Dragon, and White Raven disciplines. Swordsages pick from Desert Wind, Diamond Mind, Setting Sun, Shadow Hand, Stone Dragon, and Tiger Claw. And warblades have Diamond Mind, Iron Heart, Stone Dragon, Tiger Claw, and White Raven.
You can also take the feat "Martial Study" to receive any maneuver from any discipline, as long as you have the prerequisites for it. "Martial Stance" does the same thing for stances. Even non-martial adept classes, like the normal fighter, can take Martial Study and Martial Stance, as long as their initiator level is high enough to take the maneuver/stance they want and they qualify for the prerequisites of the maneuver/stance.Last edited by PId6; 2009-08-26 at 12:05 AM.
Rogue Handbook | Warmage Rebuild | Diablo's Assassin | Revised Classes
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2009-08-26, 12:02 AM (ISO 8601)
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- Oct 2008
Re: Tome of Battle: Maneuvers and Stances, and all that jazz
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2009-08-26, 12:13 AM (ISO 8601)
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Re: Tome of Battle: Maneuvers and Stances, and all that jazz
The most confusing thing to work through in the book is that sometimes Stances count as maneuvers, sometimes they don't. Usually, they don't. But as prerequisites for other maneuvers, they do. (Most higher-level maneuvers require a certain number of maneuvers known from the same Discipline as a prerequisite, to force characters to focus somewhat on a limited selection of disciplines.)
Any other questions? Did other posters adequately clear up the confusion over Discipline selection options for you?You can call me Draz.
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2009-08-26, 12:16 AM (ISO 8601)
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Re: Tome of Battle: Maneuvers and Stances, and all that jazz
Meaningless quibbles.
It is a system that allows the use of abilities and simply for design and balancing purposes limits the amount of abilities that are usable in some way. This sort of system is used in numerous classes even in Core dnd by saying a certain ability can only be used x times per day.
It has its pros and cons but offers martial characters much needed flexibility even if it does break some peoples suspension of disbelief by claiming that a honed warrior can only use his muscles in a certain way once a battle.
Though, calling it "Blade Magic" in the maneuver section probably wasn't helping curb the angry melee lovers from bashing the system.
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2009-08-26, 12:17 AM (ISO 8601)
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2009-08-26, 12:19 AM (ISO 8601)
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Re: Tome of Battle: Maneuvers and Stances, and all that jazz
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2009-08-26, 12:19 AM (ISO 8601)
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2009-08-26, 12:28 AM (ISO 8601)
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Re: Tome of Battle: Maneuvers and Stances, and all that jazz
You can call me Draz.
Trophies:
Spoiler
Also of note:
- Winning Entry of Gestalt Build Challenge IV
- 3rd Place in Iron Chef XI (Blade Bravo)
- Judge of Iron Chef XXIII (Divine Champion)
I have a number of ongoing projects that I manically jump between to spend my free time ... so don't be surprised when I post a lot about something for a few days, then burn out and abandon it.
... yes, I need to be tested for ADHD.
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2009-08-26, 12:54 AM (ISO 8601)
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Re: Tome of Battle: Maneuvers and Stances, and all that jazz
I can't really add much to what the others have said, but I just wanted to congratulate you on adding ToB to your repetoire. It's a great book, and a blast to play.
Last edited by Elfin; 2009-08-26 at 12:55 AM.
Masters of the Sword: A Warblade's Handbook
Walking the Way: A Swordsage's Handbook
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2009-08-26, 12:58 AM (ISO 8601)
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- Sep 2007
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Re: Tome of Battle: Maneuvers and Stances, and all that jazz
Also, stances are different to maneuvers due to being active perminantly, unless you change the one you're using (I agree with Elvenblade about the book being excellent as well).
"It doesn't matter what you think I'm supposed to be, 'cause I myself know all too well." Line from "King of My World" by Saliva.
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2009-08-26, 01:04 AM (ISO 8601)
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2009-08-26, 01:08 AM (ISO 8601)
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Re: Tome of Battle: Maneuvers and Stances, and all that jazz
Thank you all! =D
That was very helpful indeed.
I have just one last, meaningless question. Why do the pages of this book have such a cool background? Because that's what caught my eye at first. "Wow, the pages look cool!"
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2009-08-26, 01:09 AM (ISO 8601)
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Re: Tome of Battle: Maneuvers and Stances, and all that jazz
It's the same with Tome of Magic. I guess they just wanted something different for the "Tome" series.
Though, I should say, disclaimer: Tome of Magic is not nearly as good as ToB. The binder is cool, but the other two are nearly worthless.Last edited by PId6; 2009-08-26 at 01:16 AM.
Rogue Handbook | Warmage Rebuild | Diablo's Assassin | Revised Classes
Potpourri Creation Contest II Winner: Desert Martial Adept Substitution Levels
Potpourri Creation Contest III Best Characterization: Edward the Sly's Lucky Spells
Prestige Class Contest XXI Submission: Child of the Seelie Court
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2009-08-26, 01:15 AM (ISO 8601)
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- Sep 2007
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- West Midlands, UK.
Re: Tome of Battle: Maneuvers and Stances, and all that jazz
I never noticed that background until now. What is the symbol a reference to, if it's not just a random coat-of-arms-type thing?
"It doesn't matter what you think I'm supposed to be, 'cause I myself know all too well." Line from "King of My World" by Saliva.
Good itP 2009 winner,Cleric itP Winner.
Taking Reiki requests. PM me for details.Spoiler
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2009-08-26, 02:28 AM (ISO 8601)
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Re: Tome of Battle: Maneuvers and Stances, and all that jazz
I've not experience with the "dreaded" Truenamer (even if I think a REAL optimizer can make a good one) but if the campaign is not so high-power, shadocaster can make some point.
We use it currently in a (paradoxically) low powered gestalt campaing. It's a "Rokugan scorpion clan" flavoured Shadocaster // Shugenja specialized in heal and control and it's a blast.
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2009-08-26, 02:40 AM (ISO 8601)
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- May 2009
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2009-08-26, 03:15 AM (ISO 8601)
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Re: Tome of Battle: Maneuvers and Stances, and all that jazz
Last edited by PId6; 2009-08-26 at 03:15 AM.
Rogue Handbook | Warmage Rebuild | Diablo's Assassin | Revised Classes
Potpourri Creation Contest II Winner: Desert Martial Adept Substitution Levels
Potpourri Creation Contest III Best Characterization: Edward the Sly's Lucky Spells
Prestige Class Contest XXI Submission: Child of the Seelie Court
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2009-08-26, 03:21 AM (ISO 8601)
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- May 2009
Re: Tome of Battle: Maneuvers and Stances, and all that jazz
Oh, right, forgot about that.
Ok, weak until level 20.
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2009-08-26, 05:30 AM (ISO 8601)
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Re: Tome of Battle: Maneuvers and Stances, and all that jazz
Eberron Red Hand of Doom Campaign Journal. NOW COMPLETE!
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2009-08-26, 11:30 AM (ISO 8601)
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Re: Tome of Battle: Maneuvers and Stances, and all that jazz
There's a few simple ways of making shadowcaster better (the writer's fixes found here and giving extra mysteries that don't fount towards bonus feats; Descent of Shadows in the Homebrew section is a complete re-outfit), and they're a better Truenaming system in the Homebrew section of the forums.
Proudly without a signature for 5 years. Wait... crap.
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2009-08-26, 11:44 AM (ISO 8601)
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- Feb 2008
Re: Tome of Battle: Maneuvers and Stances, and all that jazz
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2009-08-26, 11:53 AM (ISO 8601)
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- Jun 2009
Re: Tome of Battle: Maneuvers and Stances, and all that jazz
My biggest complaint with ToB is the distinct lack of boosts (the maneuver type), but overall it's quite useful, even if your not playing a ToB class.
Last edited by 9mm; 2009-08-26 at 11:53 AM.
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2009-08-26, 12:01 PM (ISO 8601)
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Re: Tome of Battle: Maneuvers and Stances, and all that jazz
It's also worth mentioning that the Tome of Battle is the basis for 4E, because ToB created the "per encounter" mechanic. Anywho, there are basically 4 different power models:
1) Daily: You have X powers, which you can use Y times per day. Examples: Spells, Rage, Smite, Stunning Fist.
2) Recharge: You have X powers. You can use each power whenever you want, but after you use it, you have to recharge it through some mechanic. Examples: Psionic Focus, most breath weapons, Tome of Battle, a few prestige classes, and a lot of homebrew work.
3) Pool: You have a limited power pool which only refills once per day. You can fuel all (or most) of your class abilities using this one pool, but when it runs out, you're out of power. Examples: Bardic music, Psionics, Factotum, spell points, a lot of Pathfinder.
4) Continuous: You can use any power whenever you want. Examples: Feats, Binder, Incarnum, Invocations.
When you look at a class, this is the first thing you should figure out about it. Continuous is the most powerful if your DM is fond of marathon game days. Daily powers are the most useful if the DM rarely railroads you with a beat the clock or trapped in a dungeon scenarios, as Daily powers tend to be written as the most powerful and you can always just retreat from a dungeon/castle/town/whatever, sleep, and return with your Daily powers recharged after every 1-2 combats.
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2009-08-26, 12:17 PM (ISO 8601)
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- Aug 2008
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Re: Tome of Battle: Maneuvers and Stances, and all that jazz
You'll notice that the background of the pages in the Tome of Battle is the same as that in the Binder section of the Tome of Magic, the best part of that book. Coincidence? I think not.
The name is "tonberrian", even when it begins a sentence. It's magic, I ain't gotta 'splain why.
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2009-08-26, 12:34 PM (ISO 8601)
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2009-08-26, 03:54 PM (ISO 8601)
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2009-08-27, 01:54 AM (ISO 8601)
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Re: Tome of Battle: Maneuvers and Stances, and all that jazz