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Thread: [3.5] Being Tiny
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2009-08-27, 02:56 AM (ISO 8601)
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[3.5] Being Tiny
So, I'm looking into some things about making a tiny sized character, and had some questions about some things.
A tiny creature has no reach, which means they must enter the opponent's square to attack.
- Does a tiny creature wielding a reach weapon have a normal 5ft reach?
- Would you still be able to attack the opponent with the reach weapon if you occupied their square?
- Are there other ways to gain that reach with melee weapons?
- Are there any tiny sized races that are playable as a player (IE, not playing as a monkey)
- Are there any better ways to reduce a small character to tiny than by using a permanent reduce person?Last edited by EnnPeeCee; 2009-08-27 at 04:05 AM.
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2009-08-27, 03:14 AM (ISO 8601)
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Re: [3.5] Being Tiny
Psuedodragon and Grig Sprite, both LA +3
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2009-08-27, 03:16 AM (ISO 8601)
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Re: [3.5] Being Tiny
Any Small standard race playing a psionic character with the Reduction power. You probably want a halfling with throwing weapons as a psychic warrior to get the most out of size and Dex bonuses.
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2009-08-27, 03:18 AM (ISO 8601)
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2009-08-27, 03:19 AM (ISO 8601)
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2009-08-27, 03:19 AM (ISO 8601)
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Re: [3.5] Being Tiny
I'm not sure about this one. Reach weapons work as doubling your natural reach (which is 0) not adding +5ft iirc.
- Would you still be able to attack the opponent with the reach weapon if you occupied their square?
- Are there other ways to gain that reach with melee weapons?
- Are there any tiny sized races that are playable as a player (IE, not playing as a monkey)
- Are there any better ways to reduce a small character to tiny than by using a permanent reduce person?Last edited by Salt_Crow; 2009-08-27 at 03:20 AM.
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2009-08-27, 03:25 AM (ISO 8601)
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2009-08-27, 03:39 AM (ISO 8601)
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Re: [3.5] Being Tiny
Another option, any ways to gain the ability to use reduce person aside from just taking levels in a caster?
The NPC.
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2009-08-27, 03:43 AM (ISO 8601)
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Re: [3.5] Being Tiny
Wand of Reduce Person & ranks in UMD.
Use Eternal Wand for 3 (4?) /day wand with infinte charges.
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2009-08-27, 03:49 AM (ISO 8601)
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2009-08-27, 03:57 AM (ISO 8601)
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Re: [3.5] Being Tiny
Other Tiny races include Imp, certain Wyrmling dragons, and Petal.
Not a lot to choose from. If you want a race that's always tiny, I'd go with Grig or Petal myself. They are fey, but at least they are interesting.
If you don't mind using magic, I'd just get one of those rings and pick something Small. Tons of great small races to choose from, barely any tiny ones.How to Play Rogues Properly:
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2009-08-27, 03:59 AM (ISO 8601)
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Re: [3.5] Being Tiny
Ok, been looking at some things.
Warshaper would be difficult for me to get, and eats 3 levels for the reach.
Inhuman Reach looks possible, but eats 2 feats and applies a -1 to attacks.
I couldn't find the ring of reduction.The NPC.
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2009-08-27, 04:00 AM (ISO 8601)
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2009-08-27, 04:39 AM (ISO 8601)
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2009-08-27, 04:53 AM (ISO 8601)
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2009-08-27, 05:04 AM (ISO 8601)
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Re: [3.5] Being Tiny
There is a Desert Wind maneuver in the Tome of Battle which increases your reach by 5 feet for one round iirc. Tome of Battle is also great as a tiny character thanks to Insightful Strike which allows you to do damage equal to a Concentration check (ignoring your normal weapon modifiers). There are a number of other maneuvers that grant bonuses against opponents larger than you as well.
My warblade once critically hit a guard for 63 damage while polymorphed into a rat.
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sigLast edited by Irreverent Fool; 2009-08-27 at 05:05 AM.
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2009-08-27, 05:12 AM (ISO 8601)
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Re: [3.5] Being Tiny
There's the Jermlaine in MM2.
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2009-08-27, 05:12 AM (ISO 8601)
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2009-08-27, 09:35 AM (ISO 8601)
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Re: [3.5] Being Tiny
My Pixie lance gives a Tiny creature 5' reach.
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2009-08-27, 09:50 AM (ISO 8601)
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Re: [3.5] Being Tiny
I was afraid the enemies might employ the holy hand grenade.
On the subject of reach: While the general rule in the SRD states thatmost reach weapons double the wielder’s natural reacha glaive has reach. You can strike opponents 10 feet away with it, but you can’t use it against an adjacent foe.
typically have a natural reach of 0 feet, meaning they can’t reach into adjacent squares. They must enter an opponent’s square to attack in melee. This provokes an attack of opportunity from the opponent. You can attack into your own square if you need to, so you can attack such creatures normally.
Naturally, both of these interpretations are ridiculous. By RAMS, a tiny creature's reach is extended to 5' with a typical reach weapon, but while using such a weapon it is unable to attack into its own space.
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sigLast edited by Irreverent Fool; 2009-08-27 at 09:51 AM.
On DMPCs: "Remember, nothing will spice up your campaign quicker than long descriptions of NPC’s doing spectacular stuff while the players sit around and watch." -Shamus Young, DM of the Rings
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2009-08-27, 10:07 AM (ISO 8601)
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Re: [3.5] Being Tiny
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2009-08-27, 10:10 AM (ISO 8601)
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2009-08-27, 10:56 AM (ISO 8601)
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Re: [3.5] Being Tiny
It's unfortunate that Vorpal is such a lackluster enhancement. It's thematic at best, a waste of a +5 enhancement at worst.
So anyways, make that awakened Rabbit take some levels of Kensei to magic up those incisors and we may get somewhere!
EDIT:
I feel slightly disappointed I can't see the mentioned Tiny Knight mentioned in the Pixie Lance thread, though it's understandable as an old thread but still.Last edited by Cieyrin; 2009-08-27 at 11:38 AM.
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2009-08-27, 03:07 PM (ISO 8601)
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Re: [3.5] Being Tiny
Ring of reduction is from LoM page 130. That book's got many hidden gems in very odd places (like mindsight for example).
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2009-08-27, 03:14 PM (ISO 8601)
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Re: [3.5] Being Tiny
Be a Kobold. The web enhancement gives them slight build, meaning they count as tiny for a lot of things. If you couple that with an augmented Reduction, you could shrink yourself down to diminutive, counting as fine for many things.
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2009-08-27, 03:17 PM (ISO 8601)
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Re: [3.5] Being Tiny
I lost the sheet when RPGWebProfiler died, but the Tiny Knight was an modified Awakened Skiurid (MM-IV) Knight 12//Scout 4/Ranger 8 with Natural Bond, Combat Expertise, the Riposte scout variant, Swift Hunter, and Deadly Defense.
Picture a squirrel from the plane of Shadow riding a bald eagle with a two foot long lance, screaming loquacious insults (said to a succubus: "Stars above, woman, do you ever cease your fornications?") and being generally impossible to hit due to his insane AC (+4 size, +4 dex, +6 armor, +3 shield, +2 deflection, +1-5 Combat Expertise, +2 riposte, at minimum) and all-good saves.Wiki - Q&A - FB - LIn - Tw
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2009-08-27, 03:41 PM (ISO 8601)
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Re: [3.5] Being Tiny
Last edited by EnnPeeCee; 2009-08-27 at 04:17 PM.
The NPC.
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2009-08-27, 04:32 PM (ISO 8601)
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Re: [3.5] Being Tiny
Another quick unrelated question:
Is there another class or something somewhere that has an ability like the Knight's Bulwark of Defense? It's the one that makes squares you threaten count as difficult terrain.The NPC.
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2009-08-27, 04:39 PM (ISO 8601)
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Re: [3.5] Being Tiny
Well, kinda. Deepstone Sentinel, AKA "The Dwarven Defender that Doesn't Suck", in ToB. It has a Mountain Fortress Stance that makes adjacent squares count as rough terrain. Otherwise, any Stand Still/Lockdown build turns any threatened square into a "stop moving" square.
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2009-08-27, 05:19 PM (ISO 8601)
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