Results 1 to 30 of 76
Thread: A Wizard with only One School
-
2009-09-24, 12:07 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Tucson, Arizona
- Gender
A Wizard with only One School
If Wizards were limited to only one school of magic to cast from, would that make them unplayable or would it balance the playing field? How about making a "general" school of magic (which would probably include most divinations) all wizards have access to, but otherwise have them limited to one other school?
Will they still completely overshadow the non-magic types?__________________________________________________ ___________________________
All credit to the mighty and glorious Smuchmuch, most generous and talented of artistic boardmembers, may life be forever indebted to you for your talents and skills for creating my avatar for me.
-
2009-09-24, 12:09 PM (ISO 8601)
- Join Date
- Oct 2008
- Gender
Re: A Wizard with only One School
I can probably crack your game in half with just conjuration.
Lagren: I took Livers Need Not Apply, only reflavoured.
DocRoc: to?
Lagren: So whenever Harry wisecracks, he regains HP.
-
2009-09-24, 12:11 PM (ISO 8601)
- Join Date
- May 2009
Re: A Wizard with only One School
The problem is, the schools aren't really balanced to have all of them have equal value. It's just less noticeable when you have access to six of them than it would be with only one.
-
2009-09-24, 12:11 PM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Stuck in a bottle.
- Gender
Re: A Wizard with only One School
Sadly, this is probably true.
Still, it would go a long way towards balancing them. The only problem is that then it further magnifies the discrepency between the schools. Conjuration would be a definite winner, while no one would pick Evocation or Divination.
Edit: Ninja'ed.Last edited by Djinn_in_Tonic; 2009-09-24 at 12:11 PM.
Ingredients
2oz Djinn
5oz Water
1 Lime Wedge
Instructions
Pour Djinn and tonic water into a glass filled with ice cubes. Stir well. Garnish with lime wedge. Serve.
-
2009-09-24, 12:11 PM (ISO 8601)
- Join Date
- Oct 2008
- Gender
Re: A Wizard with only One School
Lagren: I took Livers Need Not Apply, only reflavoured.
DocRoc: to?
Lagren: So whenever Harry wisecracks, he regains HP.
-
2009-09-24, 12:13 PM (ISO 8601)
- Join Date
- Jan 2007
Re: A Wizard with only One School
With some school rebalancing (split Conjuration and a couple others into different schools, merge others), it could work out okay.
-
2009-09-24, 12:13 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Tucson, Arizona
- Gender
Re: A Wizard with only One School
But wouldn't it be easier to balance the schools if they were separated like this since you wouldn't have to think of how, say, conjurations spells worked with Illusion spells and what possible loopholes there might be there? You could focus more on individual schools and it'd be easier to focus on how to fix things or balance them.
By no means am I implying that it'd be easy to fix but making the job "bite size" so to speak, might make it easier to do.
But, back to my actual question, you guys are saying they would probably still be a few tiers above most martial characters, but it wouldn't be as bad as it currently is?Last edited by CheshireCatAW; 2009-09-24 at 12:15 PM.
__________________________________________________ ___________________________
All credit to the mighty and glorious Smuchmuch, most generous and talented of artistic boardmembers, may life be forever indebted to you for your talents and skills for creating my avatar for me.
-
2009-09-24, 12:13 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Poland
- Gender
Re: A Wizard with only One School
I don't think it would work. Sure, it would make wizards weaker, but also boring and perhaps too weak on low levels unless they choose Conjuration. But since half of the Conjuration school shouldn't exist, it might not be that much of a problem. But it's not a good idea anyway.
My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.
-
2009-09-24, 12:14 PM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Stuck in a bottle.
- Gender
Re: A Wizard with only One School
Eh, I'd say a good amount. You are, after all, eliminating about...maybe 1/2 to 3/4 (depending on the school selected) of the problem spells. The only issue is that a 50% reduction of a Wizard's versatility still puts him at Tier 1 or 1.5. So he's down by a good bit, but not enough to really matter.
Ingredients
2oz Djinn
5oz Water
1 Lime Wedge
Instructions
Pour Djinn and tonic water into a glass filled with ice cubes. Stir well. Garnish with lime wedge. Serve.
-
2009-09-24, 12:14 PM (ISO 8601)
- Join Date
- May 2005
- Location
- Somerville, MA
- Gender
Re: A Wizard with only One School
I think it would be interesting if DnD had been designed that way to begin with, but adding that to 3.5 as it is now would result in a silly, broken game.
If you like what I have to say, please check out my GMing Blog where I discuss writing and roleplaying in greater depth.
-
2009-09-24, 12:17 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Tucson, Arizona
- Gender
Re: A Wizard with only One School
This, pretty much. I think it'd be cool to have a group of wizards who wouldn't be carbon copies of eachother.
While it might be a difficult job to make work, I can see it making sense thematically.
I mean, we have how many Martial classes? They each have a specialty and for some reason the wizard (which concievably COULD be a few different classes in and of himself) is one class who can use just about every facet of arcane magic.Last edited by CheshireCatAW; 2009-09-24 at 12:20 PM.
__________________________________________________ ___________________________
All credit to the mighty and glorious Smuchmuch, most generous and talented of artistic boardmembers, may life be forever indebted to you for your talents and skills for creating my avatar for me.
-
2009-09-24, 12:24 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
Re: A Wizard with only One School
I've actually been toying with this as part of my implementation of deities in an E6 campaign - I've been attempting to model them more mythological/traditional, where Thor is an actual physical being, and so is Apollo, even if he does drive the sun around every day. Basically I've been working up various kinds of superhuman level advancement (superhuman for E6) and this is one of methods I've been considering to limit what they can do. Thanks for asking the question!
Something to think about at high levels: there are a number of effects that would allow your casters to work around these limits - people rightly point out Conjuration as covering a lot of ground, there are Shadow Conjurations and Shadow Evocations that jump the divide, Wish and Limited Wish both sidestep the gap - basically, there are strictly superior choices for a wizard either because of the number of options a school gives outright or because one school might allow them to duplicate or imitate other schools. I think that it's a very good idea, but if you're going to make it the rule for all casters you'd have to put some work into balancing the schools a bit.
-
2009-09-24, 12:25 PM (ISO 8601)
- Join Date
- Aug 2008
Re: A Wizard with only One School
I think a sorcerer would make a good generalist wizard if you implement this idea since they get access to every school but only a few spells. (assuming no method of increasing spells known beyond the basic amount is allowed)
-
2009-09-24, 12:31 PM (ISO 8601)
- Join Date
- Jan 2009
-
2009-09-24, 12:33 PM (ISO 8601)
- Join Date
- Jan 2007
Re: A Wizard with only One School
-
2009-09-24, 12:38 PM (ISO 8601)
- Join Date
- Jan 2009
Re: A Wizard with only One School
Well, perhaps. It might be a misunderstanding on my behlaf. I thought you needed to be able to cast Read Magic to prepare your spells, but I read through the PHB part about preparing spells, and it doesn't mention this. So I'm probably wrong, I usually am in these matters. ;)
-
2009-09-24, 12:40 PM (ISO 8601)
- Join Date
- May 2009
Re: A Wizard with only One School
Read Magic would be the first candidate to move to Universal under this system anyway (fun fact: in 2nd edition, Universal was called Lesser Divination)
Last edited by Random832; 2009-09-24 at 12:41 PM.
-
2009-09-24, 12:43 PM (ISO 8601)
- Join Date
- Nov 2005
- Location
- Flawse Fell, Geordieland
Re: A Wizard with only One School
Last edited by bosssmiley; 2009-09-24 at 12:43 PM.
-
2009-09-24, 12:54 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- Finland
- Gender
Re: A Wizard with only One School
I do think Divination would be worth picking; it's got a lot of completely irreplaceable abilities (such as Contact Other Plane, Scrying, True Seeing, Greater Prying Eyes, Foresight, Moment of Prescience, etc.) so while it lacks in terms of traditional Wizard-mojo, in combination with some other primary focus, it would still be great. Really, I find Divination to be up there in terms of school simply on back of the power of exclusive effects.
Last edited by Eldariel; 2009-09-24 at 12:54 PM.
Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.
-
2009-09-24, 12:56 PM (ISO 8601)
- Join Date
- Sep 2009
Re: A Wizard with only One School
The Wizard is designed to have acess to every facet of arcane magic. It's kind of their schtick.
If you want to create diversity between casters while reducing their power, try basing them on the Warmage model. It's easy to slap together this sort of homebrew: choose two casting stats, choose a list of thematic spells (dropping any which aren't consistant with the power level you want to see in your game), throw a few related class abilities into the mix. Work with players -- let chime in with the abilities they want to see and what sorts of spells they'd like to use.
-
2009-09-24, 12:57 PM (ISO 8601)
- Join Date
- Jan 2009
Re: A Wizard with only One School
Transmutation is another terrific school. Conjuration is borked 'cause of Gate and Planar Binding.
-
2009-09-24, 01:01 PM (ISO 8601)
- Join Date
- Oct 2008
Re: A Wizard with only One School
Avatar by Assassin89
I started my first campaign around a campfire, having pancakes. They were blueberry.
My homebrew(updated 6/17):
SpoilerIn progress:
Prolonged Spell(Fix for Persistent spell)
Weapon Training(replaces Weapon Focus chain)
Shelved:
Ascendant Feats.[New content!]
Finished:
Belts of potionade
-
2009-09-24, 01:15 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Tucson, Arizona
- Gender
Re: A Wizard with only One School
__________________________________________________ ___________________________
All credit to the mighty and glorious Smuchmuch, most generous and talented of artistic boardmembers, may life be forever indebted to you for your talents and skills for creating my avatar for me.
-
2009-09-24, 01:18 PM (ISO 8601)
- Join Date
- Jun 2008
- Location
- England
- Gender
Re: A Wizard with only One School
Beguiler - Enchantment/Illusion
Dread Necromancer - Necromancy
Warmage - Evocation
Savant - Abjuration/Divination
Summoner - Conjuration
Rearranger - Transmutation
Bottom three courtesy of arguskos. Of course for these to work you need to ban Wizards as PC classes, otherwise there's no reason to play any of these.Last edited by Kobold-Bard; 2009-09-24 at 01:19 PM.
Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
-
2009-09-24, 01:18 PM (ISO 8601)
- Join Date
- Jan 2009
-
2009-09-24, 01:18 PM (ISO 8601)
- Join Date
- Dec 2008
- Location
- Malsheem, Nessus
- Gender
Re: A Wizard with only One School
Well, as the beguiler, dread necromancer, and warmage show, limiting spell selection to a thematic grouping can work rather well. The key word here is a thematic grouping--just because Conjuration spells are all in the same school doesn't mean they have anything in common beyond that (web and orb of electricity, summon monster IV and teleport, etc. are similar in effect and method, but wildly different in "theme").
-
2009-09-24, 01:19 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- The Land of Angles
Re: A Wizard with only One School
I can crack your game in half as a Gnome who only has Illusion.
Because then I get two and a half schools! >.> <.<
(Yes I do love Shadowcraft Mages. And, for that matter, Shadow Evocation and Shadow COnjuration.)
-
2009-09-24, 01:22 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Broken Damaged Worthless
Re: A Wizard with only One School
All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.
-
2009-09-24, 01:25 PM (ISO 8601)
- Join Date
- Jan 2009
-
2009-09-24, 01:25 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Tucson, Arizona
- Gender
Re: A Wizard with only One School
This is a good example of what I'm thinking of. Has anyone used them and noticed that the Wizard was closer in power levels to the rest of the group? Or perhaps that they have fallen behind?
Now, this logic might work when you're a Necromancer trying to find any way to make more undead or the like, but these are Wizards. The primary thing that differenciates them from Sorcerors are that they can go to school! I mean, when I see a Wizard school in my mind, I see Conjuration 101. The theme for each class would, in fact, be the school.
Hmm... interesting thought. Perhaps while Wizards are restricted to single schools, Sorcerors could be restircted to themes? A good bit harder to put together, but it has the option to be more diverse initially and still be limited.__________________________________________________ ___________________________
All credit to the mighty and glorious Smuchmuch, most generous and talented of artistic boardmembers, may life be forever indebted to you for your talents and skills for creating my avatar for me.