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Thread: Seventh race
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2009-08-31, 01:19 PM (ISO 8601)
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- Sep 2005
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- GI Joe Headquarters
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Seventh race
I’m working on a new D20 based fantasy roleplaying game. While I was working out which races I want to be represented in the “core” races I’ve decided to give each races a different attribute adjustment. So far I have:
Dwarf: +2 constitution
Elf: +2 wisdom
Gnome: +2 intelligence
Halfing: +2 dex
Human: +2 to one ability score of your choice
Orc: +2 strength
Each race has additional other benefits that I have not listed. However looking at this, I have five of the six attributes plus humans, I need a race to represent charisma. I was thinking some sort of fey,or possibly the Tiefling. However I’m not so sure I like any of those choices. So I was wondering if anyone had any other ideas for a highly charismatic race. I would appreciate any input.
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2009-08-31, 01:24 PM (ISO 8601)
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- Nov 2008
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- PST (GMT -8)
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Re: Seventh race
There's always Spellscale from Races of Dragon for bonus to Charisma.
You could also swap around a bit;
Gnome & Cha (Favored Class Bard should account for something here :))
Elf & Int (Stereotypical Elven Wizard...)
Lesser Aasimar & Wis (Some kind of a Lesser Centaur could also work here)Last edited by Eloel; 2009-08-31 at 01:25 PM.
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2009-08-31, 01:28 PM (ISO 8601)
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- Dec 2006
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- Oakdale, PA
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Re: Seventh race
Kobolds for Int, Gnomes for Cha.
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2009-08-31, 01:28 PM (ISO 8601)
- Join Date
- Feb 2006
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- Lost in L-Space
Re: Seventh race
Tiefling (or other planetouched races) seems ok for charisma. My group has houseruled Tiefling ability modifiers to +2 Dex and +2 Cha (we also made Aasimar and Tieflings templates (mainly for humans only but there are rare exceptions)).
Some kind of "Feytouched" is also good, maybe a modified Killoren (RotW) ?The Countess of Mispelling hath returned !__________________________________________________ _________Behold my magnetoresistance !
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2009-08-31, 01:29 PM (ISO 8601)
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- Mar 2007
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- Grognardia
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Re: Seventh race
I would either retool it so the Elf gets the Charisma bonus and have an Eladrin for the Wisdom (if maybe High Elf ort Grey elf or somesuch) to account for the lofty-wise-Elrond elves and the dancy-happy Hobbit elves.
Or go with Aasimar. If it's your own world, I wouldn't even call them Lesser Assimars. Just have them be beautiful and leadership-y types.(Avatar by Cuthalion, who is great.)
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2009-08-31, 03:32 PM (ISO 8601)
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- Sep 2005
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- GI Joe Headquarters
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Re: Seventh race
In the campaign world I’m creating to go along with the system, gnomes are highly talented with magic. So much so that are known as the premier magic users in the world. Kings spend a lot of money to employ a gnome over any other magic user.
In the distant past the gnomes built a mighty city just for them. It was supposed to be the crowning achievement of their race. Unfortunately during its construction they weave too much magic. The city collapsed in a great catastrophe. The gnomes “burnt out” the world’s supply of magic. This lead to a lengthy “Dark Age” where magic was no more.
That was a long time ago. Now, the magical nature of the world (not quite sure what to name it yet) has begun to re-energized and magic is once available. The Gnomes however learned their lesson about magic. They have vowed as a race to never draw too deeply on magic. Parents teach their children to treat it with as much respect and caution as possible.
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2009-08-31, 03:51 PM (ISO 8601)
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- Oct 2008
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Lagren: I took Livers Need Not Apply, only reflavoured.
DocRoc: to?
Lagren: So whenever Harry wisecracks, he regains HP.
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2009-08-31, 03:54 PM (ISO 8601)
- Join Date
- Jun 2006
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- Poland
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Re: Seventh race
Half-elves, perhaps? They're a little more mundane than feytouched or tieflings.
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2009-08-31, 03:54 PM (ISO 8601)
- Join Date
- Aug 2009
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- Stuttgart, Germany
Re: Seventh race
So gnomes get a int bonus but won't be wizards? That doesn't sound right.
What aboutt a race of evil clowns for the charisma bonus?
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2009-08-31, 04:03 PM (ISO 8601)
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- Mar 2008
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- Scotland
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Re: Seventh race
I'll second (third?) planetouched, but instead of making it Tiefling or Aasimar just make a general term. You could give the race a bit of customisable crunch so players can determine their own heritage.
Last edited by Myshlaevsky; 2009-08-31 at 05:10 PM.
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2009-08-31, 04:43 PM (ISO 8601)
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- Apr 2009
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Re: Seventh race
Kobolds could also take Cha, if you wanted. The whole sorcerous aspect of them makes that make sense.
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2009-08-31, 04:58 PM (ISO 8601)
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- Sep 2005
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- GI Joe Headquarters
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Re: Seventh race
Last edited by TheThan; 2009-08-31 at 04:59 PM.
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2009-08-31, 05:01 PM (ISO 8601)
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- Aug 2007
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Re: Seventh race
You cant go wrong with kobolds. And unless those are tinker gnomes...I hate them already [/joke]
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2009-08-31, 05:07 PM (ISO 8601)
- Join Date
- May 2009
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- Fl
Re: Seventh race
g.kill your other 5 races and use something original.
Anyways, prehaps a race that looks ugly, but gets a charisma boost, to drive home the fact that it isn't based on good looks.
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2009-08-31, 05:22 PM (ISO 8601)
- Join Date
- Mar 2009
Re: Seventh race
Being original does not mean you are useful.
So a kobold, then, for the ugly factor. Three small races (kobold, gnome, halfling), one semi-small race (dwarf), and three medium races (orc, human, elf). Neat little symmetry, although if you have too many small races running around I'd think about houseruling (in part or in whole) size modifiers to Hide checks.
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2009-08-31, 05:23 PM (ISO 8601)
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- Jun 2008
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2009-08-31, 05:27 PM (ISO 8601)
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- Mar 2008
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- Scotland
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2009-08-31, 05:50 PM (ISO 8601)
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- Jun 2008
- Location
- England
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Re: Seventh race
Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
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2009-08-31, 06:24 PM (ISO 8601)
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- Sep 2005
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- GI Joe Headquarters
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Re: Seventh race
While I appreciate the advice on the kobolds, I already have one “monster race” and I didn’t really want to include another one.
I actually really like the idea of the generic plane touched race I think I might go with that idea. +2 charisma plus some other otherworldly abilities.
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2009-08-31, 06:47 PM (ISO 8601)
- Join Date
- Mar 2009
Re: Seventh race
I'd second picking either Kobold or Planetouched.
As a side note, I'd also suggest making Half-Elf and Half-Orc templates if you're keeping them, instead of races. Makes much more sense that way.It's been a bit, GitP. If you're reading this, you're either digging through old stuff, or I've posted for the first time in forever.
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The best answer is always to ask your DM.
Unless you're the DM, in which case you should talk to your players.
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2009-08-31, 07:00 PM (ISO 8601)
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- Jun 2009
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Re: Seventh race
I agree with Planetouched.
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2009-08-31, 07:13 PM (ISO 8601)
- Join Date
- Mar 2007
Re: Seventh race
Cat-people with a stupifying aura of cute they can't ever turn off.
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2009-08-31, 07:33 PM (ISO 8601)
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- Nov 2008
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2009-08-31, 07:34 PM (ISO 8601)
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- May 2004
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- Enterprise, Alabama
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Re: Seventh race
Dromite as a core race! They get Cha bonus.
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2009-08-31, 07:49 PM (ISO 8601)
- Join Date
- Dec 2008
Re: Seventh race
Planetouched is also pretty easy to fluff in when you have a giant explosion of magic in your history somewhere.
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2009-08-31, 07:56 PM (ISO 8601)
- Join Date
- Sep 2008
Re: Seventh race
Catfolk, toned down as to not have an LA
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2009-08-31, 07:57 PM (ISO 8601)
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- Mar 2008
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2009-08-31, 08:03 PM (ISO 8601)
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- Feb 2009
- Location
- Cascadia
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Re: Seventh race
Maybe it's not even Planetouched so much as Magictouched - somewhere along their ancestry, their predecessors were affected the mystical cataclysm so much that their very genetics/history/whatever was infused with the essence of pure magic - and that this ancestry lay dormant for a long time since magic was effectively "dead". Now that it's back, these magic-touched bloodlines are reappearing. You could have all of them give a flat +2 to CHA, but each character could be infused by a certain kind of magic giving a certain minor bonus a la planar ancestry. Maybe illusion-descended characters could get concealment in certain situations a time or two a day, or bonuses to Hide. Maybe a necromantic-touched character would gain bonuses to social skills when dealing with intelligent undead.
Last edited by Gnorman; 2009-08-31 at 08:05 PM.
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2009-08-31, 08:40 PM (ISO 8601)
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- Dec 2006
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- Oakdale, PA
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Re: Seventh race
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2009-08-31, 09:33 PM (ISO 8601)
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- Feb 2007