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Thread: Rich Burlew's Campaign Setting
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2009-09-03, 07:59 AM (ISO 8601)
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Rich Burlew's Campaign Setting
Has there ever been any information about the campaign setting that Rich entered in the competition to find a new campaign setting (the one Eberron won)? I know it's probably unlikely due to the agreement he has with WoTC, but one can hope.
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2009-09-03, 08:01 AM (ISO 8601)
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Re: Rich Burlew's Campaign Setting
From what I know wizards owns it and has it in a drawer somewhere, to do with it as they like.
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2009-09-03, 08:28 AM (ISO 8601)
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2009-09-03, 08:35 AM (ISO 8601)
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Re: Rich Burlew's Campaign Setting
Now that 3.5 is over?
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2009-09-03, 08:42 AM (ISO 8601)
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Re: Rich Burlew's Campaign Setting
What a waste... I'm pretty curious what his setting would have looked like, themes etc.
I still can't believe almost every setting published is a high fantasy, high magic one. Of course, they want people to be able to use every splatbook and option there is. In essence, every setting of theirs is Greyhawk with extra's on top...
Anyway, if Rich's setting was any good, chances are they might use the fluff for one of their 4e settings. Though I doubt it'll ever see the light of day again.
Recently resurrected. Sorry for bailing on you guys.
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2009-09-03, 08:44 AM (ISO 8601)
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Re: Rich Burlew's Campaign Setting
Eberron is not Greyhawk, right ?
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2009-09-03, 08:56 AM (ISO 8601)
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Re: Rich Burlew's Campaign Setting
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2009-09-03, 08:59 AM (ISO 8601)
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Re: Rich Burlew's Campaign Setting
Last edited by Morty; 2009-09-03 at 08:59 AM.
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2009-09-03, 09:00 AM (ISO 8601)
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Re: Rich Burlew's Campaign Setting
What I meant was that all the fluff in every book published is based on Generica (or Grayhawk), all the Races of books, Complete series, etc.
Consequently, because Wizards want to make lots of money, every official campaign setting (FR, Eberron) should be able to use every splatbook out there and even caters to it. For example, Eberron has a continent specifically for psionics. No other place in the world has psionics, but hey, they have to be somewhere...
I'm just slightly bitter that there's no dark, gritty setting, with limited options or at least a logical selection...
Recently resurrected. Sorry for bailing on you guys.
"Never play leapfrog with a unicorn"
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2009-09-03, 09:02 AM (ISO 8601)
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Re: Rich Burlew's Campaign Setting
On DMPCs: "Remember, nothing will spice up your campaign quicker than long descriptions of NPC’s doing spectacular stuff while the players sit around and watch." -Shamus Young, DM of the Rings
Divide By Zero: Irreverent Fool, you are my hero.
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2009-09-03, 09:11 AM (ISO 8601)
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Re: Rich Burlew's Campaign Setting
I know, there's also third party campaign settings which are way cooler than anything Wizards have ever created.
My point is that the Wizards only create high fantasy, high magic campaigns. Which in my opinion devolves into: campaign setting + "any Greyhawk stuff ever created 'cause we managed to fit it in somehow for you."
Recently resurrected. Sorry for bailing on you guys.
"Never play leapfrog with a unicorn"
Awesome OOTSatar by Crimmy, masterfully done.
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2009-09-03, 09:16 AM (ISO 8601)
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Re: Rich Burlew's Campaign Setting
Perchance then we should make a functional low-magic campaign setting, then.
Who wants to start it up? I'll contribute.
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2009-09-03, 09:19 AM (ISO 8601)
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Re: Rich Burlew's Campaign Setting
[QUOTE=BooNL;6853914]I know, there's also third party campaign settings which are way cooler than anything Wizards have ever created.
/QUOTE]
LEEEEEEEEEENKSSSSSSSSSSS
EDIT: Apparently I'm retarded.Last edited by Harperfan7; 2009-09-03 at 09:20 AM.
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2009-09-03, 09:21 AM (ISO 8601)
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2009-09-03, 09:22 AM (ISO 8601)
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Re: Rich Burlew's Campaign Setting
Adrie, half elven bard. Drawing by Vulion, avatar by CheesePirate. Colored version by Callos_DeTerran. Thanks a lot, you guys.This place is not a place of honor…no highly esteemed deed is commemorated here… nothing valued is here."There will come a day so dark you will pray for death. On that day your prayers will be answered."Book of shadows, book of night, wake the beast and banish light.
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2009-09-03, 09:23 AM (ISO 8601)
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2009-09-03, 09:24 AM (ISO 8601)
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Re: Rich Burlew's Campaign Setting
Can't really help you there, sorry. I have played a couple, but never owned any books and I'm not in touch with the dm I played them under anymore.
I remember a setting with a spy based class, different flavours of humans and mongol-like halflings. It felt a bit like FR, only done right. I think it had Stones or something in the name, can't say for sure.
Most of my campaigns have always been homebrew. In fact, I should start working on one again. I have some ideas that could end up as a nice setting.
Also, to further illustrate my point on Wizards. Planescape was cool as it had a very distinct feel to it. Despite being able to draw from any source of inspiration. But Spelljammer? Come on...Last edited by BooNL; 2009-09-03 at 09:25 AM.
Recently resurrected. Sorry for bailing on you guys.
"Never play leapfrog with a unicorn"
Awesome OOTSatar by Crimmy, masterfully done.
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2009-09-03, 09:27 AM (ISO 8601)
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Re: Rich Burlew's Campaign Setting
My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.
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2009-09-03, 09:33 AM (ISO 8601)
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Re: Rich Burlew's Campaign Setting
I love adding horror elements. It just seems to make the game more fun to me.
Anyway, low magic settings in DnD can work.
For starters, you need to kill the magic mart mentality. No market for magic items at all. You can't just buy them, you take what you can get. Obviously you can't suck as a DM to pull this off, you have to work with the players and give them items that will help them. Make it harder to craft them as well, and charged items are right out.
Then you BAN 9th level spells. And certain other gems, like polymorph, because, let's face it, they need it. Make magic more subtle and less flashy. Charm spells are good, as are illusions, and maybe a bit of transmutation, but cut back on evocation and make summonings a bit harder.
THEN you need to fix CR. Dragons are too good. Skeletons aren't good enough. Just toss that out the window and stick with your gut. Test out fights beforehand if you have to.
Gutting a large part of the game? Entirely possible. But consider that it is adding quite a lot to the game as well. For starters, it helps out the lower classes quite a lot, by taking away some of the megatoys that casters play with. It makes magic items more fun, because they are more unique and cool.
This is kinda like a return to 2.0. Anyway I will think about this a bit more and I'll start up a thread over in homebrew.
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2009-09-03, 09:35 AM (ISO 8601)
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Re: Rich Burlew's Campaign Setting
There's also the difference is how you power it.
Seriously, why do Eberron and FR need access to every method of spellcasting?
We have prepared casting, spontaneous casting, invocations, binding, incarnum, truespeak, shadowcraft, psionics, strange oriental casting (wu jen et al), Wis based casting, Cha based casting, Int based casting...
For me, a setting would make a lot more sense if they just selected one, maybe two, sources of magic and stuck with it.
The problem I mostly have with those settings is not really the amount of high poweredness (as you said, that's a given), but more the crazy amount of options. A lot of them not even making sense within the context of the world.
In FR, Magic and Psionics are treated as the same thing. Why not use one system then? Because Wizards thought up two systems at the time and consequently, had to use both of them.
Recently resurrected. Sorry for bailing on you guys.
"Never play leapfrog with a unicorn"
Awesome OOTSatar by Crimmy, masterfully done.
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2009-09-03, 09:38 AM (ISO 8601)
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2009-09-03, 09:44 AM (ISO 8601)
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Re: Rich Burlew's Campaign Setting
^That is perfectly valid, but also consider that classes are not supposed to automatically be included no matter what (where would you find a monk in a campaign setting with no monks, or a sorceror in a campaign with no dragons?) As written, those classes wouldn't work in those settings. Same could go with a system where magic must be innate, and can't be learned. This would make the magic system much more exclusive, and would limit casters to being spontaneous, probably charisma based casters.
That's fine with me. I'm not saying that low magic = no magic, I'm saying maybe you don't want to have wizards that destroy the world before breakfast and build it again to eat for dinner.
I like the idea of magic being more exclusive, and not like (forgive me for this horrible comparison) Harry Potter, where there is exactly one spell to do everything and any wizard can learn it and cast it, and it's never explained at all, so everyone just takes it for granted and goes back to work. Actually, that's a valid comparison. Give me a sorceror any day.
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2009-09-03, 09:50 AM (ISO 8601)
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2009-09-03, 09:52 AM (ISO 8601)
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Re: Rich Burlew's Campaign Setting
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2009-09-03, 09:59 AM (ISO 8601)
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Re: Rich Burlew's Campaign Setting
I think if enough people wanted Rich to get his campaign setting back and they all did something about it wizards would be inclined to give it back.
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2009-09-03, 10:01 AM (ISO 8601)
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Re: Rich Burlew's Campaign Setting
woodenbandman, were you responding to me or to BooNL?
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2009-09-03, 10:04 AM (ISO 8601)
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Re: Rich Burlew's Campaign Setting
Maybe they already have, but we just don't know what it is.
Well, if you ask me, that's what D&D is all about. And it's not like you can't adjust the magic system to suit your own purposes for one of your homebrew games.
If not, then maybe Dungeons and Dragons isn't the right game for you.
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2009-09-03, 10:06 AM (ISO 8601)
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2009-09-03, 10:07 AM (ISO 8601)
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Re: Rich Burlew's Campaign Setting
Err, you don't have to include the optional books if you don't want to. You can play Eberron without psionics at all if you want to. Stick to Khorvaire, Xen'Drik, Argonnessen, or even the parts of Sarlona where the Inspired aren't hanging out. At least the setting has a logical explanation for why psionics (should you decide to use them) are different from arcane and divine magic, given the presence of the Quori and to a lesser extent, the Daelkyr. The ECS simply assumes that you are using the XPH.
Same thing with FR. It has its own setting-specific assumptions (the Shadow Adept, the Weave, etc), but it never really says you have to include psionics just because of House Oblodra.
I think it's not so much that the settings include every single optional ruleset but more of the optional rules being usable anywhere.
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2009-09-03, 10:12 AM (ISO 8601)
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Re: Rich Burlew's Campaign Setting