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  1. - Top - End - #1
    Bugbear in the Playground
     
    oxinabox's Avatar

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    Default Chaisma based casters

    I'm looking for charisma based casters to play ans an earth mephing.
    Any suggestions?
    I want a caster so i can get around the small damage
    and cos i haven't played a real caster in a while.
    I don't like sorcerer, to me they feel like a wizard but with the best parts removed. (even if that totally not true)

    Bards not too bad i guess
    Favour soul has terrible Mad, and isn't what i'm going for.

    I really like wu jen and duskblade, but both are intbased IIRC.
    (i'm not asking for them to be redone it's for a one off game)
    There is nothing on earth that we share; it is either Valjean or Javert!

    "A wizard can in fact be thought of the custodian to a familiar, a terrifying beast that charges its foes, slashing them to shreds while delivering their master's touch spells and bestowing upon their masters incredible bonuses to their hp or skill checks. A wizard is nearly powerless without one."

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    Firbolg in the Playground
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    Default Re: Chaisma based casters

    Dread Necromancer?
    Wilder (for certain values of "caster")?
    Warlock?
    Binder?

    \/ Beguiler is int-based, though they certainly benefit from charisma it doesn't affect their casting.
    Last edited by kamikasei; 2009-09-03 at 08:21 AM.

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    RogueGuy

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    Default Re: Chaisma based casters

    Beguiler? Hexblade?

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    Default Re: Chaisma based casters

    Quote Originally Posted by ozgun92 View Post
    Beguiler? Hexblade?
    As the above poster said, Beguiler is Int based.

    Seul Arcanamach, Nar Demonbinder. Best I can think of. If you can get the Summon spells on the Seul's list, you can then multiclass into Nar Demonbinder and get 8th level spells.

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    Default Re: Chaisma based casters

    Warlock?
    Playing one in a difgfernt game.
    want somehting with more spells than lvls.

    Not wilder, this is a backup plan for is psionics is banned (sortof)
    How does binder worK?
    There is nothing on earth that we share; it is either Valjean or Javert!

    "A wizard can in fact be thought of the custodian to a familiar, a terrifying beast that charges its foes, slashing them to shreds while delivering their master's touch spells and bestowing upon their masters incredible bonuses to their hp or skill checks. A wizard is nearly powerless without one."

    Need to find a God? or Spell or Feat?

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    Default Re: Chaisma based casters

    Favoured Soul isn't that MAD, especially if you focus on blasting.
    You can easily dump str, dex and int. Only need max out Wis to help DC values. Plus, they get more spells than sorcerers, or any other spontaneous caster.

    Spirit Shaman is in the same boat as the Flavoured (tm) Soul. With the added bonus that he can pick his spells each morning (!). This is a good combination of prepared and spontaneous casting. Only I don't really like the flavor of the class.


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    Firbolg in the Playground
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    Default Re: Chaisma based casters

    Quote Originally Posted by oxinabox View Post
    How does binder worK?
    *cracks knuckles*

    They're in Tome of Magic. They're not exactly casters, but they get a bunch of supernatural abilities which run off Charisma. In short, there are these entities called vestiges, which don't exist in any normal way; they're things like the spirits of dead gods with no resting place, or memories of ancient heroes, and so on. Binders form a pact with one or more (as they level) vestiges each day, which gives them access to the vestiges' powers. They're solid but not overpowered, and highly versatile. At the start of each day you draw your seal and negotiate your pact with each vestige (you always succeed in binding the vestige, but there's a check to see whether it can influence your behaviour, and whether you can conceal the visible sign of possession). Once bound, each vestige gives some always-on bonuses, some at-will abilities, and maybe a couple of more powerful abilities with cooldowns (generally once every five rounds).

    They're pretty neat.

  8. - Top - End - #8
    Bugbear in the Playground
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    Default Re: Chaisma based casters

    Quote Originally Posted by kamikasei View Post
    *cracks knuckles*

    They're in Tome of Magic. They're not exactly casters, but they get a bunch of supernatural abilities which run off Charisma. In short, there are these entities called vestiges, which don't exist in any normal way; they're things like the spirits of dead gods with no resting place, or memories of ancient heroes, and so on. Binders form a pact with one or more (as they level) vestiges each day, which gives them access to the vestiges' powers. They're solid but not overpowered, and highly versatile. At the start of each day you draw your seal and negotiate your pact with each vestige (you always succeed in binding the vestige, but there's a check to see whether it can influence your behaviour, and whether you can conceal the visible sign of possession). Once bound, each vestige gives some always-on bonuses, some at-will abilities, and maybe a couple of more powerful abilities with cooldowns (generally once every five rounds).
    They suffer somewhat at higher levels due to a lack of more powerful vestiges to choose from. This can be mitigated somewhat by the use of vestiges published in a Dragon magazines or simply working with your DM to discover/create new vestiges.

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    Last edited by Irreverent Fool; 2009-09-03 at 09:18 AM.
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    Firbolg in the Playground
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    Default Re: Chaisma based casters

    Quote Originally Posted by Irreverent Fool View Post
    They suffer somewhat at higher levels due to a lack of vestiges to choose from. This can be mitigated somewhat by the use of vestiges published in a Dragon magazines or simply working with your DM to discover/create new vestiges.
    There are a variety online, and some good homebrew. I had assembled a list for an epic Binder I'm applying in another game...

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    Ettin in the Playground
     
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    Default Re: Chaisma based casters

    Have you actually tried playing a sorcerer? On paper they look like slimmed down wizards, but they play out very differently. I like trying to find spells that work 95% of the time instead of spells that win encounters 5% of the time.
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    NecromancerGirl

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    Default Re: Chaisma based casters

    The shadowcaster is an OK choice for a charisma caster (weaker than the sorcerer, around warlock power) if
    a) you play above 7th level
    b) you like stealth and careful foreplanning. Also you aren't fond of "ZOMGd6 damage" but like status effects, ability damage and decent battlefield control, not to mention undispellable potent buffs.
    c) You like homebrew. Descent of Shadows is the best shadowcaster add-on, and having playtested it for more than a year i heartily reccomend it. He also links most of the noteworthy material in one of his posts.
    With little effort, my take on the shadowcaster (linked on my sig, also playtested to death for 1 year ) works in 3.5 edititon, however i recommend him only if you aren't satisfied with the power level of the original. However more fixes can be found out there.
    d (optional)) you use the class fixes presented by ari marmell (the creator of the class) should you find no homebrew class of your liking. Again as he points out those fixes are as official as any homebrew out there.
    And e) You remove some of the (unfair IMO) inflexibility presented with the class and treat him as a spontaneous caster (allowing you to use runestaves, Versatile spellcaster feat and many good Sorcerer options).

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    Default Re: Chaisma based casters

    Here's my list:

    Favored Soul
    Sorcerer
    Wilder
    Nar Demonbinder
    Suel Arararararacccamach
    Sublime Chord
    Bard
    Binder
    WarMage
    Shugenja
    Shadowcaster
    warlock

    I've left a few out, but whatever.
    Last edited by Doc Roc; 2009-09-03 at 11:18 AM.
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    Dwarf in the Playground
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    Default Re: Chaisma based casters

    also, any divine caster with the Dynamic Priest feat from Dragonlance: Legends of the Twins.

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    Default Re: Chaisma based casters

    i think i might just build a wu jen
    There is nothing on earth that we share; it is either Valjean or Javert!

    "A wizard can in fact be thought of the custodian to a familiar, a terrifying beast that charges its foes, slashing them to shreds while delivering their master's touch spells and bestowing upon their masters incredible bonuses to their hp or skill checks. A wizard is nearly powerless without one."

    Need to find a God? or Spell or Feat?

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    Ettin in the Playground
     
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    Default Re: Chaisma based casters

    Quote Originally Posted by valadil View Post
    Have you actually tried playing a sorcerer? On paper they look like slimmed down wizards, but they play out very differently. I like trying to find spells that work 95% of the time instead of spells that win encounters 5% of the time.
    yeah, sorcerers as well as bards don't suck as much as the Optimizers tell you they do.

  16. - Top - End - #16
    Colossus in the Playground
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    Default Re: Chaisma based casters

    Quote Originally Posted by TheThan View Post
    yeah, sorcerers as well as bards don't suck as much as the Optimizers tell you they do.
    Which optimizers tell you they suck? The only case of suckitude in Sorcerer's case is that it's a worse Wizard...which is not a bad place to be at given how awesome Wizards are. The only real problem with Sorcerers is that for some inexplicable reason, they get spell levels 1 level slower than the Wizard; otherwise the advantages somewhat cancel each other out (though Sorcerer is obviously more item reliant to keep his versatility).

    And Bards are stated to suck in Core-only because they can't really do anything that well there; obviously they are awesome with even just Completes, let alone Eberron Campaign Settings.
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    Default Re: Chaisma based casters

    If you want a fun class I would also recommend the binder or shadowcaster from tome of magic.

    Though the shadowcaster really needs the fixes posted earlier in the thread (never tried the homebrew stuff)

  18. - Top - End - #18

    Default Re: Chaisma based casters

    Quote Originally Posted by TheThan View Post
    yeah, sorcerers as well as bards don't suck as much as the Optimizers tell you they do.
    I much prefer sorcerers to wizards. They are much easier to manage because you dont need to prepare a spell list every day, add spells to your spellbook, etc. You just wake up and go.


    Really, the small number of spells is not a huge problem. Get a runestaff with your daily buffs on it.

  19. - Top - End - #19
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    Default Re: Chaisma based casters

    I like preparing my spells each day.
    If i wanted to be optimum, i woulddo something stupid,
    like whitedragonspawn loredrake sorcerer.

    What's warmage like?
    There is nothing on earth that we share; it is either Valjean or Javert!

    "A wizard can in fact be thought of the custodian to a familiar, a terrifying beast that charges its foes, slashing them to shreds while delivering their master's touch spells and bestowing upon their masters incredible bonuses to their hp or skill checks. A wizard is nearly powerless without one."

    Need to find a God? or Spell or Feat?

  20. - Top - End - #20

    Default Re: Chaisma based casters

    White Dragonspawn Loredrake Dragonwrought Greater Draconic Rite of Passage Sorcerer is not optimal, by the way.

    Pun-Pun beats it by a fair margin.

  21. - Top - End - #21
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    Default Re: Chaisma based casters

    Warmage is pretty lame - you basically have a ton of evocation spells that you can choose from at will, but you can't learn anything else, and your class features don't really help you do much more damage after 4th level or so.

    I'd recommend dread necromancer from Heroes of Horror personally - it's like the warmage but as a necromancer (duh!), and the spells/abilities are much cooler and useful.

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    Default Re: Chaisma based casters

    Quote Originally Posted by sofawall View Post
    White Dragonspawn Loredrake Dragonwrought Greater Draconic Rite of Passage Sorcerer is not optimal, by the way.

    Pun-Pun beats it by a fair margin.
    :: cracks knuckles :: grins ::

    Pun-Pun ain't the only thing.... :)
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